feat: enhance audio and data handling with new test cases

- Added comprehensive unit tests for audio functionalities, including playback control, volume adjustments, and source management.
- Implemented new tests for data handling, focusing on ByteData and DataView functionalities, ensuring proper memory management and error handling.
- Updated CMakeLists to include new test files for improved coverage and organization.
- Enhanced event handling tests to verify message processing and variant functionalities.
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西风逍遥游 committed 2026-08-05 17:51:48 +08:00
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commit e21dbcf1ea
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#include "zeroerr/assert.h"
#include "zeroerr/unittest.h"
#include "graphics/Graphics.h"
#include "window/Window.h"
namespace {
using WindowSettings = eve::window::WindowSettings;
void openWindow(eve::window::Window*& win, eve::graphics::Graphics*& gfx, int w = 320, int h = 240) {
win = eve::window::Window::create();
gfx = eve::graphics::Graphics::create();
REQUIRE(win != nullptr);
REQUIRE(gfx != nullptr);
win->setGraphics(gfx);
WindowSettings s;
s.width = static_cast<uint16_t>(w);
s.height = static_cast<uint16_t>(h);
s.centered = true;
s.fullscreen = false;
s.resizable = true;
REQUIRE(win->setWindowSettings(s));
}
WindowSettings makeSettings(int w, int h) {
WindowSettings s;
s.width = static_cast<uint16_t>(w);
s.height = static_cast<uint16_t>(h);
s.centered = true;
s.fullscreen = false;
s.desktop_mode = true;
s.resizable = true;
s.borderless = false;
s.vsync = 1;
s.minwidth = 64;
s.minheight = 64;
return s;
}
void checkCoreSettings(const WindowSettings& expected, const WindowSettings& actual) {
CHECK_EQ(actual.width, expected.width);
CHECK_EQ(actual.height, expected.height);
CHECK_EQ(actual.centered, expected.centered);
CHECK_EQ(actual.fullscreen, expected.fullscreen);
CHECK_EQ(actual.desktop_mode, expected.desktop_mode);
CHECK_EQ(actual.resizable, expected.resizable);
CHECK_EQ(actual.borderless, expected.borderless);
CHECK_EQ(actual.vsync, expected.vsync);
CHECK_EQ(actual.minwidth, expected.minwidth);
CHECK_EQ(actual.minheight, expected.minheight);
}
} // namespace
TEST_CASE("window.setWindowSettingsRoundTrip") {
eve::window::Window* win = nullptr;
eve::graphics::Graphics* gfx = nullptr;
openWindow(win, gfx, 320, 240);
WindowSettings s = makeSettings(320, 240);
REQUIRE(win->setWindowSettings(s));
checkCoreSettings(s, win->getWindowSettings());
CHECK(win->getHandle() != nullptr);
win->close();
}
TEST_CASE("window.setSizeGetDimensions") {
eve::window::Window* win = nullptr;
eve::graphics::Graphics* gfx = nullptr;
openWindow(win, gfx, 320, 240);
win->setSize(400, 300);
CHECK_EQ(win->getWidth(), 400);
CHECK_EQ(win->getHeight(), 300);
CHECK_EQ(win->getWindowSettings().width, 400u);
CHECK_EQ(win->getWindowSettings().height, 300u);
win->setSize(128, 96);
CHECK_EQ(win->getWidth(), 128);
CHECK_EQ(win->getHeight(), 96);
win->close();
}
TEST_CASE("window.setFullscreenDesktopRoundTrip") {
eve::window::Window* win = nullptr;
eve::graphics::Graphics* gfx = nullptr;
openWindow(win, gfx, 320, 240);
CHECK(!win->getWindowSettings().fullscreen);
REQUIRE(win->setFullscreen(true, true));
CHECK(win->getWindowSettings().fullscreen);
CHECK(win->getWindowSettings().desktop_mode);
CHECK(win->getHandle() != nullptr);
REQUIRE(win->setFullscreen(false, true));
CHECK(!win->getWindowSettings().fullscreen);
CHECK_EQ(win->getWidth(), 320);
CHECK_EQ(win->getHeight(), 240);
win->close();
}
TEST_CASE("window.setFullscreenSingleArgUsesDesktopMode") {
eve::window::Window* win = nullptr;
eve::graphics::Graphics* gfx = nullptr;
openWindow(win, gfx, 320, 240);
WindowSettings s = win->getWindowSettings();
s.desktop_mode = true;
REQUIRE(win->setWindowSettings(s));
REQUIRE(win->setFullscreen(true));
CHECK(win->getWindowSettings().fullscreen);
CHECK(win->getWindowSettings().desktop_mode);
REQUIRE(win->setFullscreen(false));
CHECK(!win->getWindowSettings().fullscreen);
win->close();
}
TEST_CASE("window.closeClearsHandleAndBlocksFullscreen") {
eve::window::Window* win = nullptr;
eve::graphics::Graphics* gfx = nullptr;
openWindow(win, gfx, 320, 240);
REQUIRE(win->getHandle() != nullptr);
win->close();
CHECK(win->getHandle() == nullptr);
CHECK(!win->setFullscreen(true, true));
CHECK(!win->setFullscreen(false));
}
TEST_CASE("window.setWindowSettingsRecreatesAfterClose") {
eve::window::Window* win = nullptr;
eve::graphics::Graphics* gfx = nullptr;
openWindow(win, gfx, 320, 240);
win->close();
CHECK(win->getHandle() == nullptr);
WindowSettings s = makeSettings(320, 240);
REQUIRE(win->setWindowSettings(s));
CHECK(win->getHandle() != nullptr);
checkCoreSettings(s, win->getWindowSettings());
CHECK_EQ(win->getWidth(), 320);
CHECK_EQ(win->getHeight(), 240);
win->close();
}
TEST_CASE("window.zeroSizeUsesDesktopDimensions") {
eve::window::Window* win = nullptr;
eve::graphics::Graphics* gfx = nullptr;
win = eve::window::Window::create();
gfx = eve::graphics::Graphics::create();
REQUIRE(win != nullptr);
REQUIRE(gfx != nullptr);
win->setGraphics(gfx);
WindowSettings s = makeSettings(0, 0);
REQUIRE(win->setWindowSettings(s));
CHECK_GT(win->getWidth(), 0);
CHECK_GT(win->getHeight(), 0);
CHECK_GT(win->getWindowSettings().width, 0u);
CHECK_GT(win->getWindowSettings().height, 0u);
win->close();
}