#include "zeroerr/assert.h" #include "zeroerr/unittest.h" #include "spatial/BSPTree2D.h" #include "spatial/BSPTree3D.h" #include "spatial/Octree.h" #include "spatial/QuadTree.h" #include "spatial/Spatial.h" #include "spatial/SpatialHash2D.h" #include "spatial/SpatialHash3D.h" #include "common/Exception.h" #include "graphics/AmbientOcclusion.h" #include "graphics/AntiAliasing.h" #include "graphics/Canvas.h" #include "graphics/DrawItem2D.h" #include "graphics/Font.h" #include "graphics/GBuffer.h" #include "graphics/GlobalIllumination.h" #include "graphics/Graphics.h" #include "graphics/Grass.h" #include "graphics/Light.h" #include "graphics/Material.h" #include "graphics/Mesh.h" #include "graphics/Outline.h" #include "graphics/Quad.h" #include "graphics/RenderControl.h" #include "graphics/ScreenSpaceReflection.h" #include "graphics/Shader.h" #include "graphics/Texture.h" #include "graphics/Volumetric.h" #include "graphics/Water.h" #include "graphics/Waterfall.h" #include "window/Window.h" #include #include #include #include #include #include #include // Color lives in eve::graphics (see graphics/Canvas.h); keep the unqualified form. using eve::graphics::Color; using namespace eve::spatial; using namespace eve::graphics; static std::set collectResults(int count, const std::function &getId) { std::set out; for (int i = 0; i < count; ++i) out.insert(getId(i)); return out; } TEST_CASE("spatial.module.name") { auto *mod = Spatial::create(); CHECK_EQ(mod->getName(), std::string("Spatial")); CHECK_EQ(Spatial::create(), mod); } TEST_CASE("spatial.quadtree.queryRect") { std::unique_ptr tree(new QuadTree(0, 0, 100, 100, 6, 4)); CHECK(tree->insert(1, 10, 10, 20, 20)); CHECK(tree->insert(2, 50, 50, 60, 60)); CHECK(tree->insert(3, 80, 10, 90, 20)); CHECK_EQ(tree->getCount(), 3); int n = tree->queryRect(0, 0, 30, 30); CHECK_EQ(n, 1); CHECK_EQ(tree->getResultId(0), 1); n = tree->queryPoint(55, 55); CHECK_EQ(n, 1); CHECK_EQ(tree->getResultId(0), 2); n = tree->queryCircle(85, 15, 5); CHECK_EQ(n, 1); CHECK_EQ(tree->getResultId(0), 3); CHECK(tree->remove(2)); CHECK(!tree->contains(2)); CHECK_EQ(tree->getCount(), 2); CHECK_EQ(tree->queryPoint(55, 55), 0); } TEST_CASE("spatial.octree.queryAABB") { std::unique_ptr tree(new Octree(0, 0, 0, 100, 100, 100, 6, 4)); CHECK(tree->insert(1, 10, 10, 10, 20, 20, 20)); CHECK(tree->insert(2, 70, 70, 70, 80, 80, 80)); CHECK_EQ(tree->queryAABB(0, 0, 0, 30, 30, 30), 1); CHECK_EQ(tree->getResultId(0), 1); CHECK_EQ(tree->querySphere(75, 75, 75, 8), 1); CHECK_EQ(tree->getResultId(0), 2); CHECK(tree->update(1, 71, 71, 71, 72, 72, 72)); CHECK_EQ(tree->queryAABB(0, 0, 0, 30, 30, 30), 0); CHECK_EQ(tree->querySphere(75, 75, 75, 10), 2); } TEST_CASE("spatial.hash2d.query") { std::unique_ptr hash(new SpatialHash2D(16.f)); CHECK(hash->insert(10, 0, 0, 8, 8)); CHECK(hash->insert(11, 40, 40, 48, 48)); CHECK(hash->insert(12, 14, 14, 18, 18)); // spans cells CHECK_EQ(hash->queryRect(0, 0, 10, 10), 1); CHECK_EQ(hash->getResultId(0), 10); CHECK_EQ(hash->queryPoint(16, 16), 1); CHECK_EQ(hash->getResultId(0), 12); CHECK(hash->remove(11)); CHECK_EQ(hash->queryCircle(44, 44, 5), 0); } TEST_CASE("spatial.hash3d.query") { std::unique_ptr hash(new SpatialHash3D(16.f)); CHECK(hash->insert(1, 0, 0, 0, 5, 5, 5)); CHECK(hash->insert(2, 32, 32, 32, 40, 40, 40)); CHECK_EQ(hash->queryPoint(2, 2, 2), 1); CHECK_EQ(hash->getResultId(0), 1); CHECK_EQ(hash->queryAABB(30, 30, 30, 50, 50, 50), 1); CHECK_EQ(hash->getResultId(0), 2); } TEST_CASE("spatial.bsp2d.query") { std::unique_ptr tree(new BSPTree2D(0, 0, 200, 200, 10, 2)); for (int i = 0; i < 20; ++i) { float x = float(i) * 8.f; CHECK(tree->insert(100 + i, x, x, x + 4.f, x + 4.f)); } CHECK_EQ(tree->getCount(), 20); int n = tree->queryRect(0, 0, 20, 20); CHECK(n >= 2); auto ids = collectResults(n, [&](int i) { return tree->getResultId(i); }); CHECK(ids.count(100) == 1); CHECK(ids.count(101) == 1); CHECK_EQ(tree->queryCircle(1000, 1000, 1), 0); } TEST_CASE("spatial.bsp3d.query") { std::unique_ptr tree(new BSPTree3D(0, 0, 0, 100, 100, 100, 10, 2)); CHECK(tree->insert(1, 5, 5, 5, 10, 10, 10)); CHECK(tree->insert(2, 50, 50, 50, 55, 55, 55)); CHECK_EQ(tree->queryAABB(0, 0, 0, 15, 15, 15), 1); CHECK_EQ(tree->getResultId(0), 1); CHECK_EQ(tree->querySphere(52, 52, 52, 5), 1); CHECK_EQ(tree->getResultId(0), 2); } TEST_CASE("spatial.factories") { auto *mod = Spatial::create(); std::unique_ptr qt(mod->newQuadTree(0, 0, 10, 10)); std::unique_ptr ot(mod->newOctree(0, 0, 0, 10, 10, 10)); std::unique_ptr h2(mod->newSpatialHash2D(8.f)); std::unique_ptr h3(mod->newSpatialHash3D(8.f)); std::unique_ptr b2(mod->newBSPTree2D(0, 0, 10, 10)); std::unique_ptr b3(mod->newBSPTree3D(0, 0, 0, 10, 10, 10)); // zeroerr CHECK() pretty-prints the expression value; unique_ptr is not copyable. CHECK(qt.get() != nullptr); CHECK(ot.get() != nullptr); CHECK(h2.get() != nullptr); CHECK(h3.get() != nullptr); CHECK(b2.get() != nullptr); CHECK(b3.get() != nullptr); CHECK(qt->insert(1, 1, 1, 2, 2)); CHECK_EQ(qt->queryPoint(1.5f, 1.5f), 1); } TEST_CASE("spatial.invalidBounds") { bool threw = false; try { QuadTree t(0, 0, 0, 10); (void)t; } catch (const eve::Exception &) { threw = true; } CHECK(threw); threw = false; try { SpatialHash2D h(0.f); (void)h; } catch (const eve::Exception &) { threw = true; } CHECK(threw); } TEST_CASE("spatial.quadtree.queryPreview") { auto *win = eve::window::Window::create(); auto *gfx = Graphics::create(); REQUIRE(win != nullptr); REQUIRE(gfx != nullptr); eve::window::WindowSettings s; s.width = 520; s.height = 520; s.centered = true; REQUIRE(win->setWindowSettings(s)); const float world = 400.f; const float pad = 60.f; std::unique_ptr tree(new QuadTree(0, 0, world, world, 8, 4)); struct Item { int id; float minX, minY, maxX, maxY; Color color; }; std::vector items = { {1, 40, 40, 90, 90, Color(0.9f, 0.4f, 0.35f, 1.f)}, {2, 160, 50, 210, 110, Color(0.35f, 0.75f, 0.95f, 1.f)}, {3, 280, 30, 360, 80, Color(0.45f, 0.9f, 0.5f, 1.f)}, {4, 60, 180, 120, 240, Color(0.95f, 0.85f, 0.35f, 1.f)}, {5, 200, 200, 260, 270, Color(0.8f, 0.5f, 0.95f, 1.f)}, {6, 310, 170, 370, 230, Color(0.95f, 0.55f, 0.75f, 1.f)}, {7, 30, 300, 100, 370, Color(0.55f, 0.85f, 0.8f, 1.f)}, {8, 180, 320, 250, 380, Color(0.7f, 0.7f, 0.4f, 1.f)}, {9, 300, 300, 380, 380, Color(0.6f, 0.6f, 0.95f, 1.f)}, }; for (const Item &it : items) REQUIRE(tree->insert(it.id, it.minX, it.minY, it.maxX, it.maxY)); gfx->setBackgroundColorRGBA(0.07f, 0.08f, 0.1f, 1.f); int hitFrames = 0; for (int frame = 0; frame < 100; ++frame) { const float t = float(frame) * 0.05f; const float qw = 90.f; const float qh = 90.f; const float qx = 40.f + (world - qw - 40.f) * (0.5f + 0.5f * std::sin(t)); const float qy = 40.f + (world - qh - 40.f) * (0.5f + 0.5f * std::cos(t * 0.8f)); const int n = tree->queryRect(qx, qy, qx + qw, qy + qh); std::set hits = collectResults(n, [&](int i) { return tree->getResultId(i); }); if (!hits.empty()) ++hitFrames; gfx->clearScreen(); // World frame gfx->drawSolidRect(pad - 2.f, pad - 2.f, world + 4.f, world + 4.f, Color(0.2f, 0.22f, 0.28f, 1.f)); gfx->drawSolidRect(pad, pad, world, world, Color(0.1f, 0.11f, 0.14f, 1.f)); for (const Item &it : items) { const bool hit = hits.count(it.id) > 0; Color c = it.color; if (hit) { c.r = std::min(1.f, c.r + 0.25f); c.g = std::min(1.f, c.g + 0.25f); c.b = std::min(1.f, c.b + 0.25f); } gfx->drawSolidRect(pad + it.minX, pad + it.minY, it.maxX - it.minX, it.maxY - it.minY, c); if (hit) { gfx->drawSolidRect(pad + it.minX - 2.f, pad + it.minY - 2.f, it.maxX - it.minX + 4.f, 3.f, Color(1.f, 1.f, 1.f, 1.f)); } } // Query window outline gfx->drawSolidRect(pad + qx, pad + qy, qw, 3.f, Color(1.f, 0.95f, 0.4f, 1.f)); gfx->drawSolidRect(pad + qx, pad + qy + qh - 3.f, qw, 3.f, Color(1.f, 0.95f, 0.4f, 1.f)); gfx->drawSolidRect(pad + qx, pad + qy, 3.f, qh, Color(1.f, 0.95f, 0.4f, 1.f)); gfx->drawSolidRect(pad + qx + qw - 3.f, pad + qy, 3.f, qh, Color(1.f, 0.95f, 0.4f, 1.f)); gfx->present(); SDL_Event e; while (SDL_PollEvent(&e)) { if (e.type == SDL_QUIT) break; } SDL_Delay(16); } CHECK_GT(hitFrames, 20); win->close(); }