Files
西风逍遥游 31880f0021 feat(examples): gate examples in CI and make repository scripts UTF-8 on every host
`examples/<name>/` was a tested surface in name only. The source-quality job had
no examples check at all, and scripts/smoke_examples.sh accepted any process that
had not printed one of its error markers: a project that died during startup,
exited after a single frame, or crashed without a marker was reported as PASS.
Nothing stopped a malformed or unregistered example from reaching dev, which is
how 14 examples arrived without READMEs and 20 were never registered in the
overview table.

Source side
- scripts/check_examples.py classifies every directory under examples/ as either
  runnable (main.nut plus a config.nut that assigns the engine `config` table) or
  as a reviewed non-runnable sample listed in NON_RUNNABLE_EXAMPLES with a
  reason. Both kinds must own a README.md and appear in examples/README.md.
  Stale exemptions and overview links to missing directories fail as well.
- `make check/examples` and a new source-quality CI step run the gate.
- scripts/tests/test_check_examples.py covers it and pins each failure mode
  against fixtures.

Runtime side
- scripts/smoke_examples.sh now enforces liveness, not just marker absence: every
  runnable example must still be running after MIN_RUN_SECONDS (default 2s; CI
  passes 2s), and a process that dies inside that window fails whatever its exit
  code. A clean self-exit after the window passes with an explicit note instead
  of being silently accepted as a pass.
- The Linux CI step sets MIN_RUN_SECONDS=2 and keeps RUN_SECONDS=6, so the job's
  wall clock is unchanged (13.7 min of its 20 min budget on dev).

Windows / GBK
- scripts/utf8_stdio.py re-encodes stdout/stderr as UTF-8 and every scripts/*.py
  program calls it as the first statement of its __main__ block. On a Chinese
  Windows a redirected stream falls back to the ANSI code page (cp936), and
  printing a character that code page cannot encode (arrows, superscripts, bullet
  separators, emoji - all common in this repository) raised UnicodeEncodeError
  and turned a checker into a traceback.
- The mirror image is input: read_text() without encoding= decoded UTF-8
  repository text as cp936 and raised UnicodeDecodeError.
- scripts/tests/test_utf8_stdio.py enforces both conventions for every script and
  test module; text file I/O and child-process decoding now pass encoding="utf-8"
  explicitly.
- Unit-test invocations run with `python3 -X utf8` so the runner's own output
  never follows the host code page.

Violations the new gates found on top of dev, fixed here: 14 examples shipped
without a README (fluid3d, mesh-impact-lab, mesh-modifier-lab, spline-tube-lab on
the earlier dev tip, plus pcg-depth-of-field, pcg-detail-overwrite,
pcg-layer-culling, pcg-location-system, pcg-runtime-orchestration,
pcg-scene-player-culling, pcg-snow-wind, pcg-thunder-strike, pcg-ui-scaler and
pcg-underwater added by #397), 20 were missing from the overview table (those 14
plus archspace-editor, geometry-stroke-lab, interior-mapping, layered-animation,
triplanar-decal, terrain-stamping), and scripts/export_meshret_onnx.py had no
UTF-8 stdio guard.

Verified locally: `python -m ruff check scripts` (All checks passed);
scripts/check_test_manifest.py; scripts/check_quality_metadata.py;
scripts/check_architecture_contracts.py --base HEAD; scripts/check_nodiscard.py;
`make -n check/examples`; scripts/check_examples.py (125 examples: 118 runnable,
7 reviewed non-runnable); and `python -X utf8 -m unittest discover -s scripts/tests
-p "test_*.py"` (155 tests, OK). The runtime half of the contract needs a Linux
headless build, so it is verified by the CI examples smoke step rather than
locally.
2026-09-15 20:20:23 +08:00
..

Mesh Modifier Lab(网格修饰图实验室)

把同一份源网格(prototype.cylinder1 圆柱,高 4.0、细分 32)用 13 种不同方式变形后 并排渲染,用来对比“类型化修饰图(MeshModifierGraph)”“可交互形变会话 (MeshDeformationSession)”和“程序化变形节点”三条路径的覆盖面与结果。没有输入, 启动即静态展示,适合当作 API 对照表逐个查。

运行

cd examples/mesh-modifier-lab
../../build/linux-debug/src/engine/eve run

或:

make run/<platform>-debug GAME=examples/mesh-modifier-lab

13 个变体

变体 用的节点 / API
源网格 mesh.input(未变形基准)
Bend + Twist deform.bend(Y 轴 28°)→ deform.twist(Y 轴 150°)
Noise + Spherify deform.noise(幅度 0.28、seed 17)→ deform.spherify
FFD deform.ffd(自由变形控制点)
Cut Plane mesh.cutPlane(沿 Y 切平并封盖)
Spline Path mesh.subdivide → deform.splinePath(Catmull-Rom 路径,按弧长缩放截面)
Sculpt MeshDeformationSession:inflate 笔刷 + 方向笔刷 + 塑性冲击
Effector deform.effector(两点密度场)
Interactive Surface applySurfaceContact + recoverSurface,以及 configureColliderRefresh / updateColliderRefresh / requestColliderRefresh 的 interval 与 manual 两种碰撞体替换路径
Slime applySlimeImpulse + stepSlime(弹簧-阻尼回弹)
Mesh Fit deform.transform 作为目标面 → deform.meshFit 双向贴合
Vertex Editor selectVerticesBox → moveSelectedVertices / manipulateSelectedVertices
Sound React deform.soundReact(电平 / 阈值 / 频率驱动变形)

图编译同时验证了融合优化:控制台会打印编译后的段数与融合的操作数 (getCompiledSegmentCount() / getFusedOperationCount())。

成功标记:

  • 控制台打印 MESH_MODIFIER_LAB_PASS variants=13 ...
  • 当前目录写出 mesh-modifier-lab.png

文件

路径 说明
main.nut 全部逻辑:源网格、13 个变体、相机、截图
config.nut 引擎 config:1280×720、hotReload = true
mesh-modifier-lab.png 期望产出的画面(示例自带参考图)

契约

本示例是可运行示例(main.nut + config.nut),参与 scripts/smoke_examples.sh 的 帧循环契约:CI 在 Linux 上无头启动它,要求至少 2 秒仍然存活且日志中没有错误标记。