Files
sunxfancyandCursor 8e0221c552 feat: enhance build system and documentation for SDK installation and shader support
- Updated .gitignore to include new build and output directories for SDK packaging.
- Modified CMakeLists.txt to include installation script for SDK.
- Enhanced Makefile to support new SDK targets for various platforms.
- Improved documentation to reflect new shader capabilities and 3D model support.
- Added new shader functions and updated rendering systems to utilize custom shaders.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-06 21:08:47 +08:00
..
2021-09-09 09:17:29 -07:00

win32 target SDK notes

This directory is the packaging template shipped inside dist/eve-sdk/win32[-debug].

Publish a Windows game by shipping:

  1. bin/eve.exe from the SDK
  2. Your game folder (config.nut, main.nut, assets)
  3. Optional native plugins (.dll) next to the game; load via eve.Plugins().load(...)

Develop on a Windows machine (or cross-build plugins matching the MSVC ABI of the SDK).