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History
西风逍遥游
59b9f26498
feat(map): generate procedural terrain transition masks
2026-09-17 19:07:02 +08:00
..
classic
test(graphics): expand classic and procedural render scenes
2026-08-12 14:18:07 +00:00
housegen
feat: add modular 3D house generator
2026-08-15 15:57:38 +08:00
map
/sbs_isometric_overworld_flat
feat(map): generate procedural terrain transition masks
2026-09-17 19:07:02 +08:00
mini_llm
tensor: AITemplate-style compile pipeline, gpgpu Sequence, mini-LLM demo and weight-only quantization
2026-08-18 17:42:38 +08:00
mixamo
feat(asset): add eva and evpack asset pipeline
2026-08-30 13:43:28 +08:00
skinned
feat(building): extensible building placement system for strategy/ETS (
#37
)
2026-08-12 18:32:36 +08:00
spine
feat(ecs): enhance C++ and script integration for entity management
2026-08-14 15:07:39 +08:00
vrm
fix(examples): make VRM smoke independent of private models
2026-09-10 10:42:13 +08:00