Files
EVEngine/examples/armored-command-3d

Armored Command 3D

3D RTS API quality demo validated against the latest dev source build.

  • Four imported Quaternius tanks with 45-bone animated tracks and forward, reverse, left-turn, and right-turn clips.
  • The downloaded GLB variants keep their embedded materials; the model's -X forward axis is normalized to the demo's +X movement/aiming convention.
  • Six autonomous units, selection/move orders, synchronized volleys, animated recoil, 3D shells, muzzle/impact/smoke particles, damage tint and wreck fall.
  • A 68 x 48 battlefield (twice the original width and length), half-scale vehicles, and brighter ambient/directional lighting for RTS readability.
  • Kenney modular command posts with piece-wise animated collapse.

Validated Vulkan render

Controls: Tab selects a blue unit, right mouse issues a move order, and Space fires a synchronized volley.

Run with a current-source build (the older installed SDK predates EveScript persist):

make run/win32-debug GAME=examples/armored-command-3d

Assets