# Conflicts: # src/modules/graphics/Graphics.cpp # src/modules/graphics/Graphics.h
61 lines
1.9 KiB
Python
61 lines
1.9 KiB
Python
#!/usr/bin/env python3
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"""Compile the waterfall mesh fragment GLSL to a SPIR-V C++ include array.
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Source of truth: src/modules/graphics/shaders/waterfall_mesh.frag
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Output: src/modules/graphics/shaders/waterfall_mesh_frag_spv.inc
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"""
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from __future__ import annotations
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import struct
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import subprocess
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import sys
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from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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SRC = ROOT / "src" / "modules" / "graphics" / "shaders" / "waterfall_mesh.frag"
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OUT = ROOT / "src" / "modules" / "graphics" / "shaders" / "waterfall_mesh_frag_spv.inc"
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ARRAY = "waterfall_mesh_frag_spv"
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def spv_to_inc(spv_path: Path) -> None:
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data = spv_path.read_bytes()
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if len(data) % 4 != 0:
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raise SystemExit(f"SPIR-V size not multiple of 4: {spv_path}")
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words = struct.unpack(f"<{len(data) // 4}I", data)
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if not words or words[0] != 0x07230203:
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raise SystemExit(f"bad SPIR-V magic in {spv_path}")
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lines = [f"static const uint32_t {ARRAY}[] = {{"]
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row: list[str] = []
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for w in words:
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row.append(f"0x{w:08x}")
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if len(row) == 8:
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lines.append(" " + ", ".join(row) + ",")
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row = []
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if row:
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lines.append(" " + ", ".join(row) + ",")
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lines.append("};")
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lines.append(f"static const size_t {ARRAY}_count = {len(words)};")
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lines.append("")
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OUT.write_text("\n".join(lines), encoding="utf-8")
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print(f"wrote {OUT.relative_to(ROOT)} ({len(words)} words)")
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def main() -> int:
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if not SRC.is_file():
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raise SystemExit(f"missing {SRC}")
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spv = SRC.with_suffix(".spv")
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r = subprocess.run(["glslc", "-fshader-stage=frag", str(SRC), "-o", str(spv)],
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capture_output=True, text=True)
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if r.returncode != 0:
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raise SystemExit(f"glslc failed for {SRC.name}:\n{r.stderr or r.stdout}")
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try:
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spv_to_inc(spv)
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finally:
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spv.unlink(missing_ok=True)
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return 0
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if __name__ == "__main__":
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sys.exit(main())
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