Files
EVEngine/test/fluids_volume_profiler.cpp
T

49 lines
1.5 KiB
C++

#include "common/Profile.h"
#include "fluids/FluidSurfaceRenderer.h"
#include "fluids/VolumeFluid.h"
#include "zeroerr/assert.h"
#include "zeroerr/unittest.h"
#include <algorithm>
#include <string_view>
using namespace eve::fluids;
namespace {
bool hasFluidZone(std::string_view name) {
const auto& samples = eve::prof::Profiler::lastFrame();
return std::any_of(samples.begin(), samples.end(), [&](const auto& sample) {
return sample.module == "fluids" && sample.name == name && sample.count == 1 && sample.totalMs >= 0.0;
});
}
} // namespace
TEST_CASE("fluids.volume.profilerReportsSolverAndSurfaceWork") {
eve::prof::Profiler::reset();
eve::prof::Profiler::setEnabled(true);
VolumeFluidSettings settings;
settings.gravity = {0.f, 0.f, 0.f};
auto created = VolumeFluid::create(settings);
REQUIRE(created.ok());
auto solver = std::move(created).takeValue();
VolumeFluidParticle particle;
particle.position = {0.f, 1.f, 0.f};
REQUIRE(solver->emit(std::span(&particle, 1)).ok());
REQUIRE(solver->step(1.f / 120.f, 1).ok());
FluidSurfaceParams surface;
surface.width = 16;
surface.height = 16;
FluidSurfaceRenderer renderer(surface, false);
renderer.renderVolume(*solver);
eve::prof::Profiler::frameMark();
CHECK(hasFluidZone("VolumeFluid::step"));
CHECK(hasFluidZone("FluidSurfaceRenderer::renderVolume"));
CHECK(hasFluidZone("FluidSurfaceRenderer::reconstruct"));
eve::prof::Profiler::setEnabled(false);
eve::prof::Profiler::reset();
}