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EVEngine/docs/dev/README.md
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西风逍遥游 2e32afd71b feat(graphics): enhance rendering capabilities with 3D pipeline and ambient occlusion
- Added a new 3D rendering pipeline section in the documentation, detailing initialization, VKBuilder, and asynchronous frame handling.
- Updated the Ambient Occlusion module to support depth-based sampling, allowing for improved visual fidelity in 3D scenes.
- Introduced new shader functionalities for ambient occlusion and global illumination, enhancing the overall rendering quality.
- Updated GBuffer to include hardware depth texture for more accurate depth sampling in 3D rendering.
- Enhanced the RenderControl to manage new features for ambient occlusion and global illumination, ensuring they are enabled by default.

Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com>
2026-08-13 10:01:04 +08:00

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EVEngine 开发者文档

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