Files
EVEngine/src/modules/filesystem/File.h
T
西风逍遥游 4377e062dd feat: zeroerr parameter validation + Doxygen API documentation
Squashed onto current main. Adds src/engine/common/Assert.h (EV_PARAM_CHECK / EV_ASSERT backed by zeroerr), an EVENGINE_ENABLE_ASSERTS option (non-Debug builds strip ZEROERR_NO_ASSERT unless enabled), parameter checks at key entry points, Doxygen comments across headers, Doxyfile + make docs / CMake docs targets, and Windows setup + code conventions in AGENTS.md.
2026-08-19 09:01:12 +08:00

158 lines
4.1 KiB
C++

#pragma once
#include <string>
#include "filesystem/FileData.h"
namespace eve {
namespace filesystem {
/**
* @brief A File interface, providing generic means of reading from and
* writing to files.
**/
class File {
public:
/**
* @brief Used to indicate ALL data in a file.
**/
static const int64_t ALL = -1;
/**
* @brief Destructor.
**/
virtual ~File();
/**
* @brief Opens the file in a certain mode.
*
* @param mode read(r), write(w), append(a).
* @return True if successful, false otherwise.
**/
virtual bool open(std::string mode) = 0;
/**
* @brief Closes the file.
*
* @return True if successful, false otherwise.
**/
virtual bool close() = 0;
/**
* @brief Gets whether the file is open.
**/
virtual bool isOpen() const = 0;
/**
* @brief Gets the size of the file.
*
* @return The size of the file.
**/
virtual int64_t getSize() = 0;
/**
* @brief Reads data from the file and allocates a Data object.
*
* @param size The number of bytes to attempt reading, or -1 for EOF.
* @return A newly allocated Data object.
**/
virtual FileData *read(int64_t size = ALL);
/**
* @brief Reads data into the destination buffer.
*
* @param dst The destination buffer.
* @param size The number of bytes to attempt reading.
* @return The number of bytes actually read.
**/
virtual int64_t read(void *dst, int64_t size) = 0;
/**
* @brief Writes data into the File.
*
* @param data The source buffer.
* @param size The size of the buffer.
* @return True of success, false otherwise.
**/
virtual bool write(const void *data, int64_t size) = 0;
/**
* @brief Writes a Data object into the File.
*
* @param data The data object to write into the file.
* @param size The number of bytes to attempt writing, or -1 for everything.
* @return True of success, false otherwise.
**/
virtual bool write(const Data *data, int64_t size = ALL);
/**
* @brief Flushes the currently buffered file data to disk. Only applicable in
* write mode.
**/
virtual bool flush() = 0;
/**
* @brief Checks whether we are currently at end-of-file.
*
* @return True if EOF, false otherwise.
**/
virtual bool isEOF() = 0;
/**
* @brief Gets the current position in the File.
*
* @return The current byte position in the File.
**/
virtual int64_t tell() = 0;
/**
* @brief Seeks to a certain position in the File.
*
* @param pos The byte position in the file.
* @return True on success, false otherwise.
**/
virtual bool seek(uint64_t pos) = 0;
/**
* @brief Sets the buffering mode for the file. When buffering is enabled,
*
* 'none' - no buffer enabled
* 'full' - the file will not write to disk (or will pre-load data if in read mode) until the
* buffer's capacity is reached.
* 'newline' - the file will not only write when capacity is reached, but also write to disk
* if a newline is written.
*
* @param bufmode The buffer mode.
* @param size The size in bytes of the buffer.
**/
virtual bool setBuffer(std::string bufmode, int64_t size) = 0;
/**
* @param[out] size The size in bytes of the buffer.
* @return The current buffer mode.
**/
virtual std::string getBuffer(int64_t &size) const = 0;
/**
* @brief Gets the current mode of the File.
* @return The current mode of the File; CLOSED, READ, WRITE or APPEND.
**/
virtual std::string getMode() const = 0;
/**
* @brief Gets the filename for this File, or empty string if none.
* @return The filename for this File.
**/
virtual std::string getFilename() const = 0;
/**
* @brief Gets the file extension for this File, or empty string if none.
* @return The file extension for this File (without the dot).
**/
virtual std::string getExtension() const;
}; // File
} // namespace filesystem
} // namespace eve