Provide 2D/3D broad-phase structures for map/scene culling queries, export them through eve.Spatial, and document the new module. Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com>
182 lines
5.6 KiB
C++
182 lines
5.6 KiB
C++
#include "spatial/Octree.h"
|
|
|
|
#include "common/Exception.h"
|
|
|
|
namespace eve::spatial {
|
|
|
|
Octree::Octree(float minX, float minY, float minZ, float maxX, float maxY, float maxZ,
|
|
int maxDepth, int maxPerNode)
|
|
: rootBounds_(makeAABB3(minX, minY, minZ, maxX, maxY, maxZ)),
|
|
maxDepth_(std::max(1, maxDepth)),
|
|
maxPerNode_(std::max(1, maxPerNode)) {
|
|
if (!rootBounds_.valid() || rootBounds_.width() <= 0.f || rootBounds_.height() <= 0.f ||
|
|
rootBounds_.depth() <= 0.f) {
|
|
throw Exception("Octree: bounds must have positive volume");
|
|
}
|
|
ensureRoot();
|
|
}
|
|
|
|
Octree::Node *Octree::ensureRoot() {
|
|
if (!root_) {
|
|
root_ = std::make_unique<Node>();
|
|
root_->bounds = rootBounds_;
|
|
root_->depth = 0;
|
|
}
|
|
return root_.get();
|
|
}
|
|
|
|
void Octree::clear() {
|
|
items_.clear();
|
|
results_.clear();
|
|
root_.reset();
|
|
ensureRoot();
|
|
}
|
|
|
|
bool Octree::contains(int id) const { return items_.find(id) != items_.end(); }
|
|
|
|
bool Octree::insert(int id, float minX, float minY, float minZ, float maxX, float maxY,
|
|
float maxZ) {
|
|
AABB3 b = makeAABB3(minX, minY, minZ, maxX, maxY, maxZ);
|
|
if (!b.valid()) return false;
|
|
if (contains(id)) remove(id);
|
|
items_[id] = b;
|
|
if (!insertInto(*ensureRoot(), id, b)) {
|
|
ensureRoot()->itemIds.push_back(id);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Octree::remove(int id) {
|
|
if (!contains(id)) return false;
|
|
items_.erase(id);
|
|
rebuild();
|
|
return true;
|
|
}
|
|
|
|
bool Octree::update(int id, float minX, float minY, float minZ, float maxX, float maxY,
|
|
float maxZ) {
|
|
if (!contains(id)) return false;
|
|
return insert(id, minX, minY, minZ, maxX, maxY, maxZ);
|
|
}
|
|
|
|
void Octree::rebuild() {
|
|
results_.clear();
|
|
root_.reset();
|
|
ensureRoot();
|
|
for (const auto &kv : items_) {
|
|
if (!insertInto(*root_, kv.first, kv.second)) {
|
|
root_->itemIds.push_back(kv.first);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Octree::insertInto(Node &node, int id, const AABB3 &bounds) {
|
|
if (!node.bounds.containsAABB(bounds) && node.depth == 0) {
|
|
if (!node.bounds.intersectsAABB(bounds)) return false;
|
|
} else if (node.depth > 0 && !node.bounds.containsAABB(bounds)) {
|
|
return false;
|
|
}
|
|
|
|
if (node.isLeaf()) {
|
|
node.itemIds.push_back(id);
|
|
if (static_cast<int>(node.itemIds.size()) > maxPerNode_ && node.depth < maxDepth_) {
|
|
split(node);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
for (int i = 0; i < 8; ++i) {
|
|
if (node.children[i] && node.children[i]->bounds.containsAABB(bounds)) {
|
|
return insertInto(*node.children[i], id, bounds);
|
|
}
|
|
}
|
|
node.itemIds.push_back(id);
|
|
return true;
|
|
}
|
|
|
|
void Octree::split(Node &node) {
|
|
const float mx = node.bounds.centerX();
|
|
const float my = node.bounds.centerY();
|
|
const float mz = node.bounds.centerZ();
|
|
const float x0 = node.bounds.minX, x1 = node.bounds.maxX;
|
|
const float y0 = node.bounds.minY, y1 = node.bounds.maxY;
|
|
const float z0 = node.bounds.minZ, z1 = node.bounds.maxZ;
|
|
const AABB3 octs[8] = {
|
|
makeAABB3(x0, y0, z0, mx, my, mz), makeAABB3(mx, y0, z0, x1, my, mz),
|
|
makeAABB3(x0, my, z0, mx, y1, mz), makeAABB3(mx, my, z0, x1, y1, mz),
|
|
makeAABB3(x0, y0, mz, mx, my, z1), makeAABB3(mx, y0, mz, x1, my, z1),
|
|
makeAABB3(x0, my, mz, mx, y1, z1), makeAABB3(mx, my, mz, x1, y1, z1),
|
|
};
|
|
for (int i = 0; i < 8; ++i) {
|
|
node.children[i] = std::make_unique<Node>();
|
|
node.children[i]->bounds = octs[i];
|
|
node.children[i]->depth = node.depth + 1;
|
|
}
|
|
|
|
std::vector<int> remain;
|
|
remain.reserve(node.itemIds.size());
|
|
for (int id : node.itemIds) {
|
|
auto it = items_.find(id);
|
|
if (it == items_.end()) continue;
|
|
bool placed = false;
|
|
for (int i = 0; i < 8; ++i) {
|
|
if (node.children[i]->bounds.containsAABB(it->second)) {
|
|
node.children[i]->itemIds.push_back(id);
|
|
placed = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!placed) remain.push_back(id);
|
|
}
|
|
node.itemIds.swap(remain);
|
|
}
|
|
|
|
void Octree::collect(Node &node, const AABB3 *box, float cx, float cy, float cz, float radius,
|
|
bool useSphere) {
|
|
if (box && !node.bounds.intersectsAABB(*box)) return;
|
|
if (useSphere && !node.bounds.intersectsSphere(cx, cy, cz, radius)) return;
|
|
|
|
for (int id : node.itemIds) {
|
|
auto it = items_.find(id);
|
|
if (it == items_.end()) continue;
|
|
const AABB3 &b = it->second;
|
|
bool hit = false;
|
|
if (box) {
|
|
hit = b.intersectsAABB(*box);
|
|
} else if (useSphere) {
|
|
hit = b.intersectsSphere(cx, cy, cz, radius);
|
|
} else {
|
|
hit = b.containsPoint(cx, cy, cz);
|
|
}
|
|
if (hit) results_.addUnique(id);
|
|
}
|
|
|
|
if (!node.isLeaf()) {
|
|
for (int i = 0; i < 8; ++i) {
|
|
if (node.children[i]) collect(*node.children[i], box, cx, cy, cz, radius, useSphere);
|
|
}
|
|
}
|
|
}
|
|
|
|
int Octree::queryPoint(float x, float y, float z) {
|
|
results_.clear();
|
|
collect(*ensureRoot(), nullptr, x, y, z, 0.f, false);
|
|
return results_.getCount();
|
|
}
|
|
|
|
int Octree::queryAABB(float minX, float minY, float minZ, float maxX, float maxY, float maxZ) {
|
|
results_.clear();
|
|
AABB3 box = makeAABB3(minX, minY, minZ, maxX, maxY, maxZ);
|
|
collect(*ensureRoot(), &box, 0.f, 0.f, 0.f, 0.f, false);
|
|
return results_.getCount();
|
|
}
|
|
|
|
int Octree::querySphere(float cx, float cy, float cz, float radius) {
|
|
results_.clear();
|
|
if (radius < 0.f) radius = 0.f;
|
|
collect(*ensureRoot(), nullptr, cx, cy, cz, radius, true);
|
|
return results_.getCount();
|
|
}
|
|
|
|
} // namespace eve::spatial
|