Replace the bouncing-squares demo with a 48x24 lit sphere that rotates around Y, exercising the offscreen scene-color pass, mesh3D shader, and swapchain compositing path that was just fixed.
Replace the bouncing-squares demo with a 48x24 lit sphere that rotates around Y, exercising the offscreen scene-color pass, mesh3D shader, and swapchain compositing path that was just fixed.