Files
OpenStats/Packages/OpenStatsKit/Sources/OpenStatsUI/AppKit/StatusPanel.swift
T
gentpan 1205483b5e 新增清理与系统维护,修复面板抖动,更换应用图标
- 清理:应用缓存、日志、浏览器缓存、Xcode/模拟器/npm 缓存、下载残留、安装包、废纸篓;
  白名单目录 + 安全守卫,运行中的应用自动跳过,执行前逐项复核,操作日志
- 系统维护:刷新 DNS 缓存、释放内存(辅助工具或管理员授权)
- 面板:去掉打开后的二次调整高度与窗口高度动画,内容放得下时不回弹,
  修复点击菜单栏图标关闭时被重新打开
- 更换应用图标,面板与关于页使用应用图标作为 Logo
- 清理未使用的组件、格式化方法、设计 token 与辅助工具接口
2026-09-13 03:03:08 +05:00

149 lines
5.5 KiB
Swift

import AppKit
import SwiftUI
/// 菜单栏下方的玻璃浮动面板。点击面板外部、按 Esc 或切换应用时关闭。
/// 高度按内容自动计算,屏幕放得下就不出现滚动。
@MainActor
final class StatusPanel: NSPanel {
var onVisibilityChange: ((Bool) -> Void)?
/// 开发调试用:固定面板,不因点击外部或失去焦点而收起
var isPinned = false
private var globalMonitor: Any?
private var localMonitor: Any?
private var anchor: NSRect = .zero
private weak var anchorScreen: NSScreen?
private var lastDismissal = Date.distantPast
/// 面板隐藏时不保留 SwiftUI 视图,避免后台随数据刷新重绘
private let makeContent: () -> NSView
/// 平铺布局(不含滚动容器)的视图,只用来测量内容的自然高度
private let makeMeasuringContent: () -> NSView
init<Content: View, Measuring: View>(content: @escaping () -> Content, measuring: @escaping () -> Measuring) {
makeContent = { NSHostingView(rootView: content()) }
makeMeasuringContent = { NSHostingView(rootView: measuring()) }
super.init(contentRect: NSRect(x: 0, y: 0, width: DS.Size.panelWidth, height: DS.Size.panelMinHeight),
styleMask: [.borderless, .nonactivatingPanel],
backing: .buffered,
defer: true)
isFloatingPanel = true
level = .statusBar
collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .transient, .ignoresCycle]
isOpaque = false
backgroundColor = .clear
hasShadow = true
hidesOnDeactivate = false
isReleasedWhenClosed = false
animationBehavior = .utilityWindow
isMovable = false
}
override var canBecomeKey: Bool { true }
func toggle(below anchor: NSRect, on screen: NSScreen?) {
if isVisible {
dismiss()
} else if Date().timeIntervalSince(lastDismissal) > 0.3 {
// 面板打开时点击菜单栏图标:按下时面板已因失焦关闭,松开时不应再次打开
present(below: anchor, on: screen)
}
}
func present(below anchor: NSRect, on screen: NSScreen?) {
self.anchor = anchor
anchorScreen = screen
contentView = GlassBackdrop.make(containing: makeContent(), cornerRadius: DS.Radius.xl)
setFrame(targetFrame(), display: false)
alphaValue = 0
makeKeyAndOrderFront(nil)
NSAnimationContext.runAnimationGroup { context in
context.duration = 0.12
animator().alphaValue = 1
}
installMonitors()
onVisibilityChange?(true)
}
/// 切换标签页后重新计算高度,保持顶部对齐。
/// 直接设置而不做窗口动画:动画期间 SwiftUI 会逐帧重排,看起来像抖动
func refreshHeight() {
guard isVisible else { return }
let frame = targetFrame()
guard abs(frame.height - self.frame.height) > 1 else { return }
setFrame(frame, display: true)
invalidateShadow()
}
func dismiss() {
guard isVisible, !isPinned else { return }
lastDismissal = Date()
removeMonitors()
NSAnimationContext.runAnimationGroup({ context in
context.duration = 0.1
animator().alphaValue = 0
}, completionHandler: { [weak self] in
MainActor.assumeIsolated {
self?.orderOut(nil)
self?.contentView = nil
self?.alphaValue = 1
}
})
onVisibilityChange?(false)
}
override func resignKey() {
super.resignKey()
// 弹出菜单时面板也会失去 key,稍后确认没有其他 key 窗口再关闭
DispatchQueue.main.async { [weak self] in
MainActor.assumeIsolated {
guard let self, self.isVisible, !self.isKeyWindow, self.attachedSheet == nil else { return }
if NSApp.keyWindow?.level == .popUpMenu { return }
self.dismiss()
}
}
}
// MARK: 尺寸
private func targetFrame() -> NSRect {
let visible = (anchorScreen ?? NSScreen.main)?.visibleFrame ?? .zero
let margin = DS.Space.s2
let top = min(anchor.minY - DS.Size.panelGap, visible.maxY)
let available = max(DS.Size.panelMinHeight, top - visible.minY - margin)
let natural = makeMeasuringContent().fittingSize.height
let height = min(max(natural, DS.Size.panelMinHeight), available)
var x = anchor.midX - DS.Size.panelWidth / 2
x = min(max(x, visible.minX + margin), visible.maxX - DS.Size.panelWidth - margin)
return NSRect(x: x, y: top - height, width: DS.Size.panelWidth, height: height)
}
// MARK: 事件
private func installMonitors() {
removeMonitors()
globalMonitor = NSEvent.addGlobalMonitorForEvents(matching: [.leftMouseDown, .rightMouseDown]) { [weak self] _ in
MainActor.assumeIsolated { self?.dismiss() }
}
localMonitor = NSEvent.addLocalMonitorForEvents(matching: [.keyDown]) { [weak self] event in
// Esc
if event.keyCode == 53, event.window === self {
MainActor.assumeIsolated { self?.dismiss() }
return nil
}
return event
}
}
private func removeMonitors() {
if let globalMonitor { NSEvent.removeMonitor(globalMonitor) }
if let localMonitor { NSEvent.removeMonitor(localMonitor) }
globalMonitor = nil
localMonitor = nil
}
}