Files
OpenStats/Packages/OpenStatsKit/Sources/Metrics/Models.swift
T
gentpan c9d722f20d 账号同步、磁盘工具、IP 归属地数据源与纯净度、弹窗与设置调整
- 账号与同步:GitHub / Google / Apple 登录后把菜单栏项目与风格等偏好同步到 getopenstats.com,换一台 Mac 登录即恢复(AccountSync 模块、SyncController、SettingsDocument、账号设置页,openstats:// 回调)
- 磁盘页成为工具页:已用 / 可清除 / 可用分段容量条、空间分析、文件系统检查、本地快照清理(辅助工具协议 v4)、其他磁盘推出
- 公网 IP:归属地数据源可选 CleanIP.io / ipapi.is / DB-IP / ipinfo.io / 本地 GeoLite2,每台 Mac 自己查、本地缓存 7 天;IPv4 / IPv6 双栈各自查询与切换;弹窗显示 ASN、运营方、原生 / 住宅等徽章与纯净度评分色带;接口区块可重置上传 / 下载统计
- 弹窗:右上角按钮改为该指标自己的图标 + 总设置;主窗口页面标题栏的开关点不动已修复;滚动条改为悬浮式,内容不再偏左;网络弹窗卡片被标题行撑宽的问题已修复
- 设置:⌘ 拖动排序说明;每个菜单栏项目单独选风格并带实时预览;网络与磁盘的进程榜单固定 5 行并平滑排序;CPU 持续高负载通知
- 设计系统:分段条、评分色带、标签徽章、胶囊切换、刷新按钮等组件与徽章配色 token
- 更新日志、架构说明、README 与译文同步
2026-09-15 03:37:24 +05:00

216 lines
7.7 KiB
Swift

import Darwin
import Foundation
import Localization
import SMC
public struct CPUCluster: Sendable, Equatable, Identifiable {
public let id: Int // perflevel 序号,0 为最高性能档
public let name: String // 超级核 / 性能核 / 能效核
public let coreIndices: [Int] // 对应 host_processor_info 的核心序号
}
public struct CPUTopology: Sendable, Equatable {
public let brand: String
public let logicalCores: Int
public let clusters: [CPUCluster]
}
public struct CPULoad: Sendable, Equatable {
public var total: Double
public var user: Double
public var system: Double
public var perCore: [Double]
public var loadAverage: [Double]
}
public enum MemoryPressure: Int, Sendable {
case normal = 1, warning = 2, critical = 4
public var title: String {
switch self {
case .normal: tr("正常")
case .warning: tr("偏高")
case .critical: tr("严重")
}
}
}
public struct MemoryUsage: Sendable, Equatable {
public var total: UInt64
public var app: UInt64
public var wired: UInt64
public var compressed: UInt64
public var cached: UInt64
public var swapUsed: UInt64
public var swapTotal: UInt64
public var pressure: MemoryPressure
/// 被压缩的内容原本的大小;与 compressed 之差就是压缩省下的内存
public var uncompressed: UInt64
/// 开机以来从交换区换入 / 换出的累计字节数,用相邻两次采样算速率
public var swapInBytes: UInt64
public var swapOutBytes: UInt64
public var used: UInt64 { app + wired + compressed }
public var usedFraction: Double { total == 0 ? 0 : min(1, Double(used) / Double(total)) }
public var available: UInt64 { total > used ? total - used : 0 }
/// 空闲 = 总量 - 已用 - 缓存文件
public var free: UInt64 { total > used + cached ? total - used - cached : 0 }
public var compressionSavings: UInt64 { uncompressed > compressed ? uncompressed - compressed : 0 }
public var compressionRatio: Double? { compressed > 0 && uncompressed > 0 ? Double(uncompressed) / Double(compressed) : nil }
}
public struct NetworkInterfaceInfo: Sendable, Equatable {
public var bsdName: String
public var displayName: String
public var ipv4: String?
}
public struct NetworkRate: Sendable, Equatable {
public var downloadBytesPerSecond: Double
public var uploadBytesPerSecond: Double
public var totalDownloaded: UInt64
public var totalUploaded: UInt64
}
public struct DiskUsage: Sendable, Equatable {
public var volumeName: String
public var total: UInt64
/// 可用空间,包含系统可随时清除的缓存,与访达显示一致
public var available: UInt64
/// 可用空间里可清除的那部分
public var purgeable: UInt64
public init(volumeName: String, total: UInt64, available: UInt64, purgeable: UInt64 = 0) {
self.volumeName = volumeName
self.total = total
self.available = available
self.purgeable = min(purgeable, available)
}
public var used: UInt64 { total > available ? total - available : 0 }
public var usedFraction: Double { total == 0 ? 0 : Double(used) / Double(total) }
/// 不含可清除部分的真正空闲空间
public var free: UInt64 { available - purgeable }
public var purgeableFraction: Double { total == 0 ? 0 : Double(purgeable) / Double(total) }
public var freeFraction: Double { total == 0 ? 0 : Double(free) / Double(total) }
}
public struct BatteryStatus: Sendable, Equatable {
public var level: Double // 0...1
public var isCharging: Bool
public var isPluggedIn: Bool
public var isFullyCharged: Bool
public var minutesRemaining: Int? // 放电剩余或充满所需时间
public var cycleCount: Int?
public var health: Double? // 0...1
public var adapterWatts: Int?
}
public struct GPUUsage: Sendable, Equatable {
public var name: String
public var utilization: Double // 0...1
public var coreCount: Int?
}
public struct ProcessUsage: Sendable, Equatable, Identifiable {
public var id: Int32 { pid }
public let pid: Int32
public let name: String
public let executablePath: String?
public let appBundlePath: String?
public var cpu: Double // 以单核为 100%,与活动监视器一致
public var memory: UInt64 // 自己的进程为 phys_footprint;其他用户的进程为常驻内存
public var uid: UInt32 = 0
public var userName: String = ""
/// 累计 CPU 时间(秒)
public var cpuTime: Double = 0
/// 以下只有当前用户自己的进程能读到
public var threads: Int?
public var idleWakeups: Double? // 每秒
public var diskRead: Double? // 字节 / 秒
public var diskWrite: Double?
/// 是否属于当前用户:可以读取详细数据,也可以结束
public var isOwned: Bool = true
public init(pid: Int32, name: String, executablePath: String?, appBundlePath: String?, cpu: Double, memory: UInt64) {
self.pid = pid
self.name = name
self.executablePath = executablePath
self.appBundlePath = appBundlePath
self.cpu = cpu
self.memory = memory
}
}
/// 全系统的进程数与线程数(包括无权读取详情的系统进程)
public struct SystemCounts: Sendable, Equatable {
public var processes: Int
public var threads: Int
public static func read() -> SystemCounts? {
var set: processor_set_name_t = 0
guard processor_set_default(mach_host_self(), &set) == KERN_SUCCESS else { return nil }
var load = processor_set_load_info()
var count = mach_msg_type_number_t(MemoryLayout<processor_set_load_info>.size / MemoryLayout<integer_t>.size)
let result = withUnsafeMutablePointer(to: &load) {
$0.withMemoryRebound(to: integer_t.self, capacity: Int(count)) {
processor_set_statistics(set, PROCESSOR_SET_LOAD_INFO, $0, &count)
}
}
guard result == KERN_SUCCESS else { return nil }
return SystemCounts(processes: Int(load.task_count), threads: Int(load.thread_count))
}
}
public struct TemperatureSummary: Sendable, Equatable, Identifiable {
public var id: TemperatureGroup { group }
public let group: TemperatureGroup
public var average: Double
public var maximum: Double
public var sensorCount: Int
}
public struct SensorReadings: Sendable, Equatable {
public var temperatures: [TemperatureSummary]
public var fans: [FanState]
public init(temperatures: [TemperatureSummary], fans: [FanState]) {
self.temperatures = temperatures
self.fans = fans
}
public func temperature(_ group: TemperatureGroup) -> TemperatureSummary? {
temperatures.first { $0.group == group }
}
}
public struct SystemInfo: Sendable, Equatable {
public var modelName: String
public var osVersion: String
public var bootDate: Date?
/// 例如 “Mac17,6”
public var modelIdentifier: String = ""
/// 系统版号,例如 “26A428”
public var osBuild: String = ""
public var serialNumber: String?
}
public struct MetricsSnapshot: Sendable {
public var date = Date()
public var cpu: CPULoad?
public var memory: MemoryUsage?
public var network: NetworkRate?
public var networkInterface: NetworkInterfaceInfo?
public var disk: DiskUsage?
public var battery: BatteryStatus?
public var gpu: GPUUsage?
public var processes: [ProcessUsage]?
public var systemCounts: SystemCounts?
public var sensors: SensorReadings?
public var power: PowerReading?
public var diskActivity: DiskActivity?
public var diskHealth: DiskHealth?
public init() {}
}