Major restructuring of the agent stack to support content-type skills, data-driven runtime budgets, and the new translate skill. LLM/MLX/ - Split MLXLocalLLMService.swift (1500 → 700 lines) into Core/, Gemma4/, Installation/ subdirectories - New BundledModel: LinearBudgetFormula replaces tier tables, model parameters fully data-driven via ModelRuntimeProfile - New RuntimeBudgets: pure functions for text/thinking/multimodal budgets, zero hardcoded model IDs - Drop adjustedTextOutputTokens prepared-subtraction (chunked prefill made it obsolete and triggered false-positive truncation on long prompts) Skills/ - Add SkillType (.device / .content) metadata, parsed from SKILL.md frontmatter - New translate skill (type: content, no tools) with anaphora handling - Trim translate (4563→1804), device (2357→1680), calendar (2169→1790) - contacts SKILL.md adds multi-turn disambiguation + cancel guidance, semantics owned by body not framework - SkillRegistry validates allowed-tools against ToolRegistry at load time Agent/ - ToolCallParser becomes registry-aware: drops tool_call names not in ToolRegistry or protocol set (load_skill / list_skills); ToolRegistry is now the single white list, validation moves to parser boundary - Router sticky routing uses semantic user-turn boundary instead of fixed suffix(4); correctly handles long agent loops - AgentEngine system prompt template differentiates device vs content skills with explicit invocation rules - SYSPROMPT.md auto-migration: old single-placeholder template backed up to .bak when new dual-placeholder is detected - PromptBuilder.buildLoadedSkillPrompt receives availableTools list, explicitly tells model which tools (or none) are callable Tools/ - ToolRegistry split into Helpers/Stores/AppPermissions/Handlers/* for separation of concerns - Mark Tools/Handlers/* with explicit allowed argument signatures UI/ - Add long-press copy contextMenu on user and assistant bubbles - Enable .textSelection on user bubble Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
52 lines
1.2 KiB
Swift
52 lines
1.2 KiB
Swift
import Foundation
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struct ChatMessage: Identifiable, Codable {
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let id: UUID
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var role: Role
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var content: String
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var images: [ChatImageAttachment]
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var audios: [ChatAudioAttachment]
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let timestamp: Date
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var skillName: String? = nil
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init(
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id: UUID = UUID(),
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role: Role,
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content: String,
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images: [ChatImageAttachment] = [],
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audios: [ChatAudioAttachment] = [],
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timestamp: Date = Date(),
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skillName: String? = nil
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) {
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self.id = id
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self.role = role
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self.content = content
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self.images = images
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self.audios = audios
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self.timestamp = timestamp
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self.skillName = skillName
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}
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mutating func update(content: String) {
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guard self.content != content else { return }
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self.content = content
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}
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mutating func update(role: Role, content: String, skillName: String? = nil) {
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self.role = role
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self.content = content
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self.skillName = skillName
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}
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enum Role: String, Codable {
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case user, assistant, system, skillResult
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}
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}
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struct ChatSessionSummary: Identifiable, Codable, Equatable {
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let id: UUID
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var title: String
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var preview: String
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var updatedAt: Date
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}
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