Rename the active product, Go module, binaries, configuration, protocols and documentation to Piik while retaining the TV mascot and existing media/room behavior. Use one current private contract without old-name aliases. Preserve SQLite authority and copy compatible local settings once; other settings start fresh. Git-message cleanup and the infrastructure name cutover are coordinated with this phase, with original history and deployment data archived externally. Validated locally with Web and Go checks, Windows capture compilation, matched Client/Server builds, packaged Client control handshake and history-rewrite integrity checks. Skip duplicate hosted CI for this owner-authorized local release. [skip ci]
14 lines
356 B
C++
14 lines
356 B
C++
#pragma once
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#include <memory>
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#include "api/video_codecs/video_encoder_factory.h"
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namespace piik::probe {
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// CPU I420 input only. InitEncode and Release own COM/MF on the encoder queue.
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std::unique_ptr<webrtc::VideoEncoderFactory> CreateHardwareEncoderFactory(
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unsigned adapter_index = 0, unsigned encoder_index = 0);
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} // namespace piik::probe
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