Piik now has one public presentation and a coordinated App/Server release path. This phase unifies the room UI, rewrites the bilingual README and guides, adds a static website with an inline product film, and prepares matching GitHub/Gitee packages and update links. The film uses the current homepage and shared product controls on one seekable timeline. Runtime fixes preserve presentation when the App opens a room, normalize Site origins, and keep capture and media-recovery status in the television indicator. New visits use Chinese for a Chinese system language and English otherwise; explicit language and visual-mode choices remain available. An optional site passphrase controls site entry, while room authorization remains enforced. GitHub is the release authority. Gitee mirrors verified packages and provides update metadata when GitHub is unavailable. Reviewed PR release notes become the GitHub Release description. The separate public demo uses P2P only, with HTTPS and STUN verified. Validation: 756 Web tests, TypeScript and production build; Go core tests, formatting, vet and available target builds; bounded Windows capture and App/Site interoperability; browser film checks, audible playback and narrow layouts; anonymous Gitee Windows-package download, checksum and launcher/update-link checks. Public demo acceptance covers authenticated WebSocket signaling, synthetic P2P video and room cleanup on one network. macOS/Linux physical capture and the wider device/network/endurance matrix remain explicitly deferred. Publication builds every package from the merged source SHA. The repository is public, main protection is active, and Pages is configured for piik.tv. CI/publisher and Pages deployment records own publication results. ## Release notes ### 中文 Piik 是免费开源的屏幕共享工具。开个房间,发出邀请,最多 20 位朋友就能用浏览器加入观看。 - 使用浏览器或 Piik App 分享游戏、窗口和整个屏幕。 - 优先建立直连;自托管站点可开启媒体转发作为备用线路。 - Piik App 支持本地房间、临时公网邀请和已有站点。 - Piik Server 内置网页界面、房间管理和连接服务,方便自行部署。 - 提供中英文界面与使用指南,以及 GitHub、Gitee 两条下载线路。 [官网](https://piik.tv) · [在线体验](https://demo.piik.tv) · [使用指南](https://github.com/TNTcraftHIM/Piik/blob/main/docs/guide/getting-started.zh-CN.md) · [自行部署](https://github.com/TNTcraftHIM/Piik/blob/main/docs/operations/self-hosting.zh-CN.md) · [Gitee 下载](https://gitee.com/TNTcraftHIM/Piik/releases) Windows App 和桌面浏览器是本次主要验证的平台。macOS 和 Linux 尚未经过实机测试,欢迎有设备的朋友测试并反馈。演示站和 App 公网邀请使用 P2P,受限网络下可能无法连接;自托管站点可开启媒体转发。 ### English Piik is free, open-source screen sharing for you and up to 20 viewers. Start a room, send an invitation, and your friends can join in a browser. - Share games, windows or a whole screen from your browser or Piik App. - Direct connections come first, with optional media forwarding on self-hosted sites. - Piik App supports local rooms, temporary public invitations and existing sites. - Piik Server includes the web interface, rooms and connection services for self-hosting. - English and Chinese interfaces and guides are available, with GitHub and Gitee downloads. [Website](https://piik.tv) · [Online demo](https://demo.piik.tv) · [User guide](https://github.com/TNTcraftHIM/Piik/blob/main/docs/guide/getting-started.md) · [Self-hosting](https://github.com/TNTcraftHIM/Piik/blob/main/docs/operations/self-hosting.md) · [Gitee downloads](https://gitee.com/TNTcraftHIM/Piik/releases) Windows App and desktop browsers are the primary validated paths. macOS and Linux have not yet been tested on physical devices; testing and feedback are welcome. The demo and App public invitations rely on P2P and may not connect on restrictive networks. Self-hosted sites can enable media forwarding.
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Piik Documentation
About Piik · 中文介绍 · 中文上手指南
Guides And References
| Task | Guide |
|---|---|
| Try the online demo | Online demo · Demo steps |
| Watch a friend or share my first screen | Getting started |
| Choose an App mode or fix sound and connection trouble | First-use help |
| Run Piik App, check platform requirements, or build a package | App guide |
| Try or change the source code | Run from source |
| Find a directory or the module responsible for a behavior | Repository layout and module map |
| Host a site for my group | Self-hosting · 中文部署 |
| Keep a server running with systemd or Docker | Service management |
| Set passwords, ports, or room storage | Configuration |
| Update my server | Server updates |
| Build, publish or recover a maintained release | Maintainer release tooling |
| Send a useful bug report | Diagnostics and export |
| Check release and platform readiness | Current status |
The introduction, getting-started and self-hosting guides are available in English and Chinese. Technical references keep one shared version.
Run from source
You can try the Browser application locally with Node from .node-version, npm from package.json, and Go 1.26 from go.mod. Run these commands from the repository root.
Start the web UI:
npm ci
npm run dev
In a second terminal, start the server. For a POSIX shell:
PORT=8788 PUBLIC_BASE_URL=http://localhost:8787 go run ./cmd/piik-server
Or in PowerShell:
$env:PORT = '8788'
$env:PUBLIC_BASE_URL = 'http://localhost:8787'
go build -o build/dev/piik-server.exe ./cmd/piik-server
./build/dev/piik-server.exe
The fixed Windows executable path avoids repeated firewall prompts from go run.
Open localhost:8787, start sharing, and open the invitation
in another browser tab to try watching. This localhost invitation stays on your
computer; remote invitations need a reachable origin as described in
configuration.
Browser capture requires localhost or HTTPS.
For the self-contained App, follow App development and packaging, including the platform's native capture requirements.
Work on Piik
Contributing covers the workflow and choosing focused checks. The main verification commands are:
npm run check
npm run check:client
Use the naming and copy guide for product names, commands, role labels and Chinese/English voice. Piik-owned code uses MIT; see the licensing guide for third-party components.
For the public website, see the introduction design and website preview and publishing.
Understand the product
| Topic | Its reference |
|---|---|
| Invitations, room codes and passwords | Rooms and access |
| How viewers connect | Routing and transport |
| Screen capture, quality controls and sound | Media quality |
| Host and viewer behavior | Presentation and lifecycle |
| Why a design was chosen | Architecture decisions |
| Measurements and platform limits | Research and verification status |
Shared conventions
| When changing… | Follow this owner |
|---|---|
| Module responsibilities or interfaces | Engineering and contract map |
| Product/tool names, role labels or copy | Naming and copy |
| UI colour, illustration, motion or layout | Visual language |
| Overlays, titles or state indicators | Media status |
| Releases, protocols or stored formats | Versions and compatibility |
| Main protection or automatic publishing | GitHub operations |
| Documentation or a duplicated rule | Documentation ownership |
| Checks, PRs, integration or cleanup | Contributing |
For ongoing work, use TODO. Project memory provides the compact product map; status indexes current source and deployment boundaries. Completed work lives in Git history and pull requests.