# Conflicts: # docs/project-memory.md # docs/status.md # docs/方案设计.md # docs/需求理解.md # src/shared/protocol.ts # tests/server-signal.test.ts
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Project Memory
Last updated: 2026-08-19
Confirmed Intent
- Build low-latency game screen sharing for one broadcaster and a small trusted group; public or large broadcasts belong on OBS/Twitch-class services.
- Viewers join from normal desktop/mobile browsers. A later native sender may share encoding and improve capture/audio without changing the Web viewer requirement.
- Use a small central service for access, rooms, signaling, deterministic topology, STUN, observability, and bounded SFU-root capacity; TURN is optional extreme-network transport.
- Minimize server bandwidth. The accepted invisible ladder is direct/peer UDP, then SFU/UDP roots, then optional TURN for a selected exceptional edge, then bounded failure. TURN is transport, not topology.
- Non-server nodes have at most two downstream edges; browser relays stay at one until resource gates pass. SFU normally feeds one or two roots that retain peer descendants; separately capped server edges may serve exceptional viewers that cannot attach behind a healthy root.
- Two-tree packet/layer striping may reduce endpoint upload toward one stream bitrate, but needs a bounded multi-parent, loss, sync, churn, and latency experiment; it is not in the current full-stream chains.
- Flagship native media encodes each active representation once and reuses it across direct, peer, and SFU transports; per-connection packetization, pacing, encryption, feedback, and upload remain independent. Healthy rooms have one shared
HIGH; verified weak paths may add one shared on-demandLOW, never per-viewer encoders. Test simulcast, LiveKit/Dynacast, then SVC and stop at the first standard path that meets on-demand/resource gates; SVC has no software fallback. - Keep decisions, snapshots, research, code,
AGENTS.md, and.codex/in Git; rewrite memory/status in place. Research current primary sources before material work and reject speculative machinery. - Migrate client, server, and deployment atomically. After a canary, delete superseded config/wire/parsers/tests; do not retain compatibility layers, dual writes, or a second architecture without a current consumer. Git history owns the old implementation.
Current Recommendation
- Keep desktop Chrome/Edge and the responsive Web viewer as the baseline. Validate Android Chrome and iOS Safari as leaves.
- Use direct host P2P for one or two viewers. Keep ADR-0004 off broadly; use an isolated exact-room candidate until resource, quality, recovery, SFU/UDP, bounded-failure, and browser/mobile gates pass.
- Browser relays resend remote
MediaStreamTrackvalues and re-encode at each hop; WebRTC does not guarantee a shared encoder across peer connections, so measure the cost. - Keep experiments bounded: the standard representation sequence is below; native RTP relay, encoded-object striping, and FEC remain separate.
- ADR-0006's fixed-
HIGHcanary reached host setup and one encoder output but retained no downstream checkpoint before the first-viewer timeout. It is no-go-unclassified; no native product code is accepted, and any revisit starts at its staged evidence gate. - ADR-0005 accepts SFU roots as the primary central fallback after direct/peer UDP. The candidate has no TURN consumer or credential wire; any future exceptional-edge grant is a complete separate change. PR #12 is superseded.
- Keep the failure-only controller default-off until the isolated STUN/SFU exact-room gates pass. Preserve break-before-make, sticky healthy subtrees, mobile leaves, and PR #20 prewarm; public transport/load remains open.
- Local reparenting is a later candidate: start with unassigned relay admission rescue; do not block current work.
- Flagship media is UDP; HTTPS/WSS stays TLS/TCP. Old production retains coturn TURN for rollback. The candidate uses self-hosted STUN-only ordinary ICE and separate LiveKit SFU/UDP, with no TURN/media-TCP wire.
- Treat settings as ceilings and deployed degradation as unclassified. Use correlated Host A+B/Viewer C to compare exact
769de201f7ccagainst currentmainfor Host-only recovery, game FPS/load, preview cost, actual codec/encoder and one-variable rebuilds; then test standard simulcast/LiveKit/SVC before customLOW. Never use UA or a composite score. - Production reports poor film audio and self-echo when system capture includes voice software. Diagnose audio A/B/C and sync; Web cannot isolate arbitrary processes and
maxBitrateis not quality-up. A Windows 11 native candidate defaults to game-process-tree audio and never widens silently; Windows 10 remains unresolved/unsupported. Seedocs/research/browser-screen-audio-quality.md. - Do not add scene detection, dynamic-FPS control, or forced AV1 until stats and target hardware prove the need. Codec acceptance requires actual negotiation, power-efficient candidate evidence, interval encode cost, game FPS, CPU/GPU and sender count; Discord's native capture/hardware tuning is comparison evidence, not proof of server re-encoding or a reusable preset.
- Keep room policy deployment-driven: public/password-only rooms are random and temporary; password plus SQLite enables sequential persistent rooms and reusable stopped links.
- Deferred architecture audit:
docs/maintenance.md.
Current Implementation
- The repository is one npm package using Node.js 24, React, TypeScript, Vite, native WebRTC,
ws, Zod, Vitest, and separate coturn. - Production
769de201f7ccathttps://share.bonfire.icuhas equal entry actions, default-closed details, bounded clarity-first quality, live source/quality changes, pause, and sender warnings. - Production still uses one host
RTCPeerConnectionper viewer because peer assistance and LiveKit are unconfigured; above two viewers it still exceeds the target host-edge budget. Its real game-capture quality/pause cycle remains unverified. - Access uses optional
ACCESS_PASSWORD, a 12-hour stateless HMAC HttpOnly Strict cookie, internal host token, role-bound signaling, Origin/payload checks, and no accounts/JWT/session map. - With
ROOM_DATABASE_PATHand the password, SQLite stores room ID and host-token digest; links persist and room1survived deployment. Without it, rooms are temporary. - Production uses nginx, Node.js 24.19.0, and authenticated coturn 4.17.2 at
turn.bonfire.icu:3478; public STUN, TURN/UDP, TURN/TCP, and relay-only traffic pass. TURN/TLS is off. - Candidate migration is process-wide: ordinary ICE is STUN-only, coturn disables TCP/TLS/DTLS, LiveKit 1.13.5 uses separate UDP participant ICE, and old TURN parser/signer/refresh/UI/SNI artifacts are gone. Old production is an isolated rollback.
- The default-off ADR-0005 controller has no production peer/SFU configuration.
PEER_ASSISTED_ROOM_IDSrestricts exact canary rooms; unlisted rooms stay P2P and empty/missing means all. - When enabled, peer recovery precedes allowlisted SFU; session revisions prepare/commit/abort and active SFU gets one token refresh before failback. Browser relays re-encode; native sharing is outside product code.
- Chrome 151/LiveKit localhost A/B cut failure-to-active/render from 1.481/2.257 seconds to 0.200/0.320; 31 new frames and 25 ms sampling kept host edges at two. It is headless synthetic 720p30 and includes SDK/network prewarm, not public-network evidence.
- Draft native ladder #16/#18/#22/#23/#25/#28 has one bounded Chrome 720p30 loop: one WebCodecs object feeds two Pion/browser legs, applies an experiment-only minimum stock-GCC target, and recovers one isolated loss. It does not prove one hardware encode.
- Stock Pion GCC plus negotiated RTX is a no-go. The no-RTX candidate can distort loss statistics and stays outside product code until audio, heterogeneous estimates, broader loss, TURN/reconnect, and browser-diversity gates pass; do not add custom congestion control to bypass them.
- Chrome 151 short synthetic
1/3/5/8runs kept host edges at two, relay edges at one, and all viewers decoding; a three-viewer relay close recovered in 5.32 seconds. This proves topology/control only, not quality, load, endurance, or silent partitions. - The current quality stack uses one strict, non-persistent
QualitySettingsvalue with bounded ceilings and clarity/balanced/fluid preference. Sender readback and limitation warnings remain manual diagnostics. ADR-0007's automatic per-pathHIGH/FALLBACKand unique on-demand sharedLOWare accepted mainline behavior, but the state controller andLOWruntime are unimplemented. - Chrome 151 synthetic 720p30 propagated balanced/clarity to one host and three viewers without changing peer identities; all viewers kept decoding and fanout stayed host two/relay one. This proves control continuity only.
- Local Host A+B aligns capture with one unique outbound RTP/remote/transport pair and rejects ambiguous or stale generations. Authenticated Viewer C now adds a nullable, sanitized two-second receive window of at most 2 KiB for each current ordinary or peer-assisted P2P hop; the server derives identity and current connection/revision, and the parent correlates only matching local B. It retains no raw fmtp/SDP/stats, performs no media action, and fails closed for SFU-fed roots. Automatic control and
LOWremain absent. - Release
769de201f7ccpassed CI/hygiene/typecheck, 22 files/274 tests, both builds, zero production dependency vulnerabilities, atomic activation, public health/access, exact bundle, and service/log checks.
Provisional Quality Targets
- Controlled direct path at RTT no more than 40 ms and loss no more than 1%: glass-to-glass p50 no more than 150 ms and p95 no more than 250 ms.
- Regional SFU/UDP roots under the same endpoint conditions: glass-to-glass p95 no more than 350 ms; optional TURN is measured separately.
- First picture within 3 seconds after a watch request, excluding explicit permission time.
- A 60 fps profile must not remain below 50 decoded fps for more than 5 seconds without a visible downgrade or limiting reason.
These are measurement gates, not performance claims.
Open Decisions
- Sustainable viewer count by broadcaster and relay hardware, quality profile, network class, and media route; use instrumented 1/3/5/8 comparisons rather than a 1:8 claim.
- Whether ADR-0004 passes fanout, re-encoding, depth-four latency, reparenting, silent-partition, and mobile-leaf gates.
- Whether measured restrictive-network demand justifies a future selected-edge TURN grant at all, and which UDP transport/port it would use. The current candidate does not retain dormant TURN or media-TCP configuration.
- Exact mobile lifecycle behavior and whether Windows per-application audio is required for the first release.
- Project license and distribution model, which determines whether GPL/AGPL sources can move beyond study-only use.
- Initial deployment regions and expected mainland China, Hong Kong, and overseas network mix.
- Whether voice chat ever enters scope or Screener stays complementary to an existing voice application.
- Exact evidence thresholds/windows and the native hardware matrix for ADR-0007; #28's minimum-of-two rule is not a candidate.
Source Of Truth
- Documentation index and current phase:
docs/README.mdanddocs/status.md - Requirements and design:
docs/需求理解.mdanddocs/方案设计.md - Media research:
docs/research/, indexed bydocs/README.md - Architecture: ADR-0001/0002, proposed ADR-0004, accepted-but-unverified ADR-0005, no-go proposed ADR-0006, accepted ADR-0007, and rejected/superseded ADR-0003
- Deployment and maintenance:
docs/deployment.md,docs/maintenance.md,AGENTS.md, and.codex/