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Current Status

Last updated: 2026-08-20

Phase

https://share.bonfire.icu runs d4bc421828c4b74f55195723aace290ffc0e5f9d since 2026-08-20 11:41:22 +08 with neutral anonymous entry, initial-connect recovery, and local quality reparenting. Ordinary ICE is STUN-only process-wide; persistent room 1 alone enables the automatic peer/SFU-UDP controller with at most two SFU roots. The old 05f98d10ecd1 is the immediate rollback with the current v2 DB/env. Crossing the admission cutover requires 89e6d7649169 plus its recorded old environment; only deeper pre-access 9610032 may restore v1 state. Source main at a11a73d also contains a no-go Native v2 candidate, but production does not run it.

Current Snapshot

  • Capture precedes room creation; source/quality changes preserve peers and pause keeps audio/connections. Quality defaults to maintain-resolution with balanced/fluid options.
  • Production requires HOST_ADMISSION_PASSWORD only for creation/Host role and uses screener-v2, default private fragment grants, explicit public-watch, and generation-bound rotate/revoke. Viewers never need the Host secret; there is no account/session table or old parser.
  • SQLite v2 keeps Host and nullable Viewer-grant digests in one checked STRICT row. The stopped migration retained four rooms and locked each old room private without minting a raw grant.
  • Source-only Native v2 uses memory-only rooms, 300s reclaim and ROOM_TTL; production does not run it.
  • PR #44's exact-room STUN-only/SFU-UDP router is enabled only for production room 1: host/SFU roots <=2, browser relay <=1, bounded failure. HTTPS/WSS stays TLS/TCP.
  • Fallback prewarm is token-free and limited to room 1; mobile/iPad viewers are leaves and healthy edges stay sticky.
  • After an answer, a generation-bound 15s initial-connect deadline enters ICE restart; success/replacement/disposal cancels it. It is deployed but not mobile-verified.
  • Room 1 can publish exactly HIGH+LOW with Dynacast/backup codec off and subscriber HIGH ceilings; it has no retained real media frame.
  • Room 1 C+B reparenting remains uncalibrated; source-only admission rescue promotes an unassigned relay over one zero-capacity Host leaf without scores or periodic optimization.
  • Source-only roster; Native wire/media unchanged.

Verified Evidence

  • d4bc421 passed 25 files/378 tests, typecheck and builds. The 760ms switch preserved 200 health/index-YdNLg2E8.js, SQLite v2/four rooms/room 1, 0/0 service restarts, and unchanged environment/nginx/LiveKit hashes. Artifact SHA-256: 3F8CF25F8D989CBDF38DBBCAC4A261C349E44B72D274A944B877540056171A08.
  • The 05f98d1 access cutover passed 25 files/369 tests; four anonymous Chrome routes stayed neutral, the current key returned 200, and former/incorrect keys returned 401. Exact rollback and the contained assertion-output incident are in docs/deployment.md.
  • At 11:44:15 Screener/LiveKit used 39,198,720/79,269,888 bytes; cgroup high/max/OOM and error journals were zero. No real room triggered reparenting, so this proves deployment only.
  • Chrome 151 synthetic 1/3/5/8 and 720p30 quality-change runs kept 2/1 fanout and decoding; slowest first frame was 1.05 seconds and one relay close recovered in 5.32 seconds. This is control evidence only.
  • A mobile-network room-1 run produced two root participants for about 4.6 seconds and two short Host participants (about 0.46/0.27 seconds), all client-requested leaves, with zero service restarts and no retained track. This is consistent with the code's one fresh-grant retry and Peer failback, but logs cannot prove those transitions. The deployed Host now shows only the local failure stage.
  • Host A+B and authenticated P2P Viewer C are sanitized, generation-bound, read-only, and fail closed for stale, ambiguous, or SFU-fed evidence; no raw media metadata is retained.
  • SVC is no-go-web-svc-cross-path-hardware-contract: no direct/peer selection, cross-PC shared encode, or portable hardware proof; pinned screen share is L1T3. No browser run was warranted.
  • Source TURN tests pass; production/coturn stay STUN-only and untested.
  • Native remains experimental. The second 2026-08-20 run reached first WebCodecs output, then zero Go frame/RTP and no Viewer; cleanup passed 5/5. No product bug or retry followed.
  • Access focused tests pass protocol/config/HTTP/storage/RoomStore/SQLite/signaling, including commit-first teardown, persistence-failure continuity, relay/SFU retirement, grant bounds, and v1 migration rollback.

Unverified Boundaries

  • Room 1 proved LiveKit participant entry but not a retained SFU Viewer frame, exact retry/failback transition, selected UDP pair, edge cap, quality or resource deltas. Former game-share load/blur remains unclassified.
  • Android Chrome/iOS Safari Viewer leaves remain unverified and conservatively leaf-only. Mobile Web Host is unsupported; native senders are planned only.
  • Silent partitions can wait 30 to 60 seconds for heartbeat detection before the default 5-second grace; this remains unverified.
  • Real audio and heterogeneous clients remain unverified. Production reports poor film audio and voice-call self-echo under system capture; there is no app audio ceiling or Web process isolation. Diagnose A/B/C and sync, then gate Windows 11 game-process audio; Windows 10 stays unresolved without system fallback.
  • The former release reportedly sustained bandwidth-limited blur on a capable LAN; Host refresh recovered while Viewer refresh did not. The new deployment has not yet reproduced or cleared it.
  • ADR-0006 stays no-go: its runtime gap is WebCodecs output -> Go frame/RTP; the unrun bridge-generation probe rechecks signal/media/final. Viewer, two-edge/FIFO, and Native TURN remain unverified.
  • Browser fanout is host two/viewer one; any accepted endpoint relay stays capped at two downstream edges.
  • PR #49/#50 BWE is unverified/default-off: test zero-child leaves, then root impact. No local per-leaf UDP shaper; resume with Linux tc or public canary, never CDP. Web P2P/SVC shortcuts remain no-go.
  • The corrected standby smoke is localhost/headless/video-only; public DNS/TLS reuse, transport, audio, shaping, load, mobile, endurance, and sub-25 ms overlap remain open.
  • Headful fragment-to-sessionStorage consumption, invitation rotation after migration, and request/log leak inspection remain production UX gates. Accounts stay out.

Next Milestone

Repeat room 1 and use the bounded SFU stage to fix only the identified connect/source/video-publish/sender-config/audio/transport layer, then retain selected UDP, a decoded/rendered frame, edge caps and resource deltas. The recovery target uses one ICE restart, one same-parent rebuild, one alternate peer, then SFU; it never runs three identical retries or abandons progressing P2P early.

Next gate exactly-two/Dynacast-off BWE on a zero-child SFU leaf, then root evacuation. Native needs separate authorization; its next run gates Go RTP on the first bridge send. Audio A/B/C may proceed without displacing P0. Peer ICE TURN supersedes selected-edge but remains source-only pending an isolated coturn canary.

ADR-0004 still requires a full-resolution 30-minute 1/3/5/8 network, resource, quality, latency, recovery, and browser/mobile-leaf matrix. A separate 20-viewer gate must pass before the current default eight changes to target 20.

ADR-0004 remains fail-closed; Native/striping experiments cannot relabel it.

Blockers And Decisions

ADR-0004/0005 remain No-Go for broad rollout. DNS/TLS, independent secrets, host/provider UDP 7882 and bounded services are deployed, but real external media/device evidence is absent. Shared IP remains smoke-only and cannot approve clean-port migration; the full gate still needs an isolated VM/IP. Deferred architecture audit: docs/maintenance.md.

  • Whole-system versus selected-game audio for the first release.
  • Initial deployment region and network cohort.
  • Project license and distribution model.