This release adds microphone processing controls and local chat controls, expands platform packages, and synchronizes the website and guides. It also fixes native H.264 input/format handling, signaling recovery, fresh STUN discovery, and UDP ownership during overlapping connections. This is **v1.8.0**. Browser/Server v23, Native control v9 and capture v7 remain unchanged, with the existing 1440p ceiling. Additional resolutions, capability negotiation and Magicsock are separate follow-up work. ## Validation - Full local Web check: 79 files / 1,317 tests, TypeScript and production build. - Full Go checks, platform builds and Windows native capture regressions/probe. - Native H.264 Host lifecycle, Browser-to-App fanout and App-exit recovery, and Native H.264 through embedded SFU: all passed with owned process/port/profile cleanup. - Website build, documentation and repository hygiene passed. Existing UI acceptance covers narrow screens, both languages/themes, architecture downloads and all 23 film checks; final packaging and Go race checks run on the merged revision in CI. - Physical macOS/Linux capture, representative public networks and unmatched field reports retain their documented evidence limits. No claim that every blur/disconnection report is resolved. ## Release notes ### 中文 这是一次功能与兼容性更新:麦克风和聊天增加了实用的小选项,App 与 Server 支持更多设备,同时修复了原生分享和连接恢复中的若干问题。现有 1.x 协议保持不变。 #### 新增与改进 - 浏览器麦克风新增「降噪与回声消除」开关,默认开启回声消除、降噪和自动增益;分享音乐或使用虚拟音频输入时,可按需关闭。 - 可调整弹幕字号和透明度,并将当前保留的聊天记录导出为 TXT。当前会话最多保留 1,000 条文字消息,刷新页面后清空;需要保存时请先导出。 - 新增 Intel Mac、Linux ARM64 App,以及 Linux ARM64 Server 和容器镜像。官网下载区可直接选择对应架构,并显示最新版本和发布时间。 - 更新官网演示、README 截图和中英文教程,明确浏览器分享也可选择窗口或屏幕;开始分享前显示房间号占位,保持底栏控件位置稳定。 - 官网新增直达问题排查的入口,补充浏览器 WebRTC 限制、校园网和 Windows 显卡相关的排查步骤。 - App 模式选择页显示免费开源说明、作者与贡献者署名,以及官方网站和源码链接。 #### 修复 - 修正部分 H.264 原生分享的格式兼容性校验,以及 Windows 编码器输入长度和输出缓冲区对齐问题。 - 清理已失效的重连任务和 Native 接收信令,避免旧连接继续影响当前会话。 - 修复 App 重连时可能复用过期公网地址的问题;重新探测使用当前地址,并处理探测丢包和过期响应,保留其他正常连接。 - 修复 App 新旧媒体连接重叠时共用端口造成的冲突,避免准备或撤销新连接打断仍在使用的画面;关闭连接时及时取消未完成的端口映射请求。 - 无站点密码时,连接恢复不再误引导用户输入站点密码。 - 房间失效或会话终止时,开播前后的原因提示统一显示在电视状态图标中,避免额外提示条。 - 修正 Linux 原生采集的时间戳与关键帧时间基准。感谢 Pedro Antonio 在 [#449](https://github.com/TNTcraftHIM/Piik/pull/449) 的贡献。 #### 使用说明 下载对应平台的完整压缩包,退出旧 App 后解压使用。Windows 继续提供 x64;macOS 提供 Apple 芯片与 Intel 版本,原生采集需要 macOS 13 或更新版本。Linux 提供 x64 与 ARM64,原生采集还需安装[系统组件](https://github.com/TNTcraftHIM/Piik/blob/main/native/capture/linux/README.md)。macOS 和 Linux 的实机覆盖仍有限,欢迎反馈。 ### English This update adds useful microphone and chat controls, brings Piik to more devices, and fixes several native-sharing and connection-recovery issues. The existing 1.x protocols remain unchanged. #### New and improved - Browser microphones now have a “Noise & echo reduction” toggle. Echo cancellation, noise suppression and automatic gain control are on by default; turn them off when appropriate for music or virtual audio inputs. - Adjust chat-overlay text size and opacity, and export retained messages as TXT. The current session keeps up to 1,000 text messages and clears on page refresh; export first if you want to keep them. - Added Intel Mac and Linux ARM64 App packages, plus Linux ARM64 Server and container images. The website provides architecture selectors and shows the latest release and publication date. - Updated the website demonstration, README screenshots and bilingual guides, clarifying that browser capture can also select windows or screens. A room-code placeholder keeps the bottom bar stable before sharing starts. - Added direct website links to troubleshooting, with steps for browser WebRTC restrictions, campus networks and Windows graphics issues. - The App mode-selection page now shows its free and open-source status, author and contributor credit, and links to the official website and source. #### Fixes - Corrected H.264 format compatibility checks and Windows encoder input-length and output-buffer alignment handling. - Retired stale reconnect tasks and Native receive signals so they cannot continue affecting the current session. - Fixed App reconnection reusing an expired public address. Fresh discovery handles lost probes and stale responses while preserving other working connections. - Fixed UDP socket conflicts between overlapping App media connections so preparing or canceling a replacement preserves the active picture. Closing a connection now cancels unfinished gateway mapping requests. - Connection recovery on passwordless sites no longer incorrectly asks for a site passphrase. - Expired-room and session-termination reasons now use the same TV status indicator before and during sharing, without an extra notice strip. - Corrected Linux native capture timestamps and keyframe time bases. Thanks to Pedro Antonio for [#449](https://github.com/TNTcraftHIM/Piik/pull/449). #### Updating Download the complete archive for your platform, quit the old App, and extract the new package. Windows remains x64-only. macOS packages support Apple silicon and Intel; native capture requires macOS 13 or newer. Linux supports x64 and ARM64 and requires additional [system components](https://github.com/TNTcraftHIM/Piik/blob/main/native/capture/linux/README.md) for native capture. Physical-device coverage on macOS and Linux remains limited; feedback is welcome. ## Attribution Co-authored-by: Pedro Antonio <wrenchwastaken@gmail.com>
174 lines
5.2 KiB
Go
174 lines
5.2 KiB
Go
package mediaedge
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import (
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"context"
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"errors"
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"log/slog"
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"net"
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"net/netip"
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"strconv"
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"sync"
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"time"
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"github.com/TNTcraftHIM/Piik/internal/app/portmapping"
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"github.com/TNTcraftHIM/Piik/internal/diagnostics"
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"github.com/pion/ice/v4"
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"github.com/pion/stun/v3"
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"github.com/pion/webrtc/v4"
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"golang.org/x/sync/singleflight"
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)
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const stunSurveyTimeout = 5 * time.Second
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// One physical connection owns one socket: Pion's UDP mux cannot distinguish
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// concurrent DTLS/SRTP sessions with the same remote IP:port. Discovery and
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// media share this socket; ICE restart retains it, replacement never does.
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type iceSocket struct {
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engine *Engine
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mux *ice.UDPMuxDefault
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localPort int
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portMapping *portmapping.Mapping
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stunQueries singleflight.Group
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ctx context.Context
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cancel context.CancelFunc
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closeOnce sync.Once
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}
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func (engine *Engine) newICESocket(servers []webrtc.ICEServer, mapping bool) (*iceSocket, error) {
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// Go keeps wildcard UDP dual-stack where supported; a concrete IPv4 bind
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// remains IPv4-only. The same address family selection serves every edge.
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connection, err := engine.listenPacket("udp", engine.bindAddress)
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if err != nil {
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return nil, errors.New("native media UDP socket is unavailable")
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}
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ctx, cancel := context.WithCancel(engine.ctx)
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socket := &iceSocket{
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engine: engine, ctx: ctx, cancel: cancel,
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localPort: connection.LocalAddr().(*net.UDPAddr).Port,
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mux: ice.NewUDPMuxDefault(ice.UDPMuxParams{
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Logger: diagnostics.PionLoggerFactory().NewLogger("piik-ice"), UDPConn: connection,
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}),
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}
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if engine.portMapping && mapping && len(stunServers(servers)) > 0 {
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socket.portMapping = portmapping.Start(socket.localPort)
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}
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engine.mu.Lock()
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closed := engine.closed
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if !closed {
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engine.sockets[socket] = struct{}{}
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}
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engine.mu.Unlock()
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if closed {
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socket.close()
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return nil, errors.New("native media engine is closed")
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}
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return socket, nil
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}
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func (socket *iceSocket) settings() webrtc.SettingEngine {
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settings := socket.engine.settings
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settings.SetICEUDPMux(socket.mux)
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return settings
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}
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func (socket *iceSocket) newPeerConnection() (*webrtc.PeerConnection, error) {
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return webrtc.NewAPI(
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webrtc.WithMediaEngine(socket.engine.media),
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webrtc.WithInterceptorRegistry(socket.engine.interceptors),
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webrtc.WithSettingEngine(socket.settings()),
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).NewPeerConnection(webrtc.Configuration{})
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}
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func (socket *iceSocket) close() {
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if socket == nil {
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return
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}
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socket.closeOnce.Do(func() {
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socket.cancel()
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// Keep the port reserved until gateway cleanup settles: a late deletion
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// must not remove a replacement connection's mapping on a recycled port.
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if socket.portMapping != nil {
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socket.portMapping.Close()
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}
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_ = socket.mux.Close()
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socket.engine.mu.Lock()
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delete(socket.engine.sockets, socket)
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socket.engine.mu.Unlock()
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})
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}
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type mappedAddress struct {
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address string
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port int
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}
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func (socket *iceSocket) surveySTUN(
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ctx context.Context,
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servers []webrtc.ICEServer,
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emit func(mappedAddress),
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) {
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surveyContext, cancel := context.WithTimeout(ctx, stunSurveyTimeout)
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defer cancel()
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// One survey retains its resolver even while canceled workers are settling.
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resolver := net.DefaultResolver
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results := make(chan mappedAddress)
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var pending sync.WaitGroup
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for _, server := range servers {
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for _, rawURL := range server.URLs {
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uri, err := stun.ParseURI(rawURL)
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if err != nil || uri.Scheme != stun.SchemeTypeSTUN ||
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uri.Proto != stun.ProtoTypeUDP || uri.Port < 1 || uri.Port > 65_535 {
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continue
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}
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pending.Add(1)
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go func() {
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defer pending.Done()
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// Resolve each destination independently inside the same bound as
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// its Binding request; one broken resolver must not stall healthy STUN.
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addresses, err := resolver.LookupNetIP(surveyContext, "ip4", uri.Host)
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if err != nil || len(addresses) == 0 {
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slog.DebugContext(surveyContext, "nat-survey", "event", "resolve-failed", "host", uri.Host, diagnostics.Error(err))
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return
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}
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address := net.UDPAddrFromAddrPort(netip.AddrPortFrom(addresses[0], uint16(uri.Port)))
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started := time.Now()
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mapped, err := socket.stunMapping(surveyContext, address)
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if err != nil || mapped == nil || mapped.IP.To4() == nil ||
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mapped.Port < 1 || mapped.Port > 65_535 {
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slog.DebugContext(surveyContext, "nat-survey", "event", "binding-failed", "serverPort", address.Port,
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"durationMs", time.Since(started).Milliseconds(), diagnostics.Error(err))
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return
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}
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slog.DebugContext(surveyContext, "nat-survey", "event", "binding", "serverPort", address.Port,
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"localPort", socket.localPort, "mappedAddress", diagnostics.ID(mapped.IP.String()), "mappedPort", mapped.Port,
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"durationMs", time.Since(started).Milliseconds())
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select {
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case results <- mappedAddress{address: mapped.IP.String(), port: mapped.Port}:
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case <-surveyContext.Done():
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}
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}()
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}
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}
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go func() {
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pending.Wait()
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close(results)
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}()
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seen := map[string]struct{}{}
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for {
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select {
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case value, ok := <-results:
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if !ok {
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return
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}
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key := value.address + ":" + strconv.Itoa(value.port)
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if _, found := seen[key]; found {
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continue
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}
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seen[key] = struct{}{}
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emit(value)
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case <-surveyContext.Done():
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return
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}
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}
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}
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