197 lines
7.8 KiB
Swift
197 lines
7.8 KiB
Swift
import Foundation
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/// One command the composer accepts in place of a message.
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///
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/// Deliberately not an `AppCommandDescriptor` ([AppCommandRegistry]): those are
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/// navigation targets for Quick Open and the menu bar, addressed by
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/// `AppCommandTarget`, and they route a *window*. These change the posture of
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/// one conversation, are typed into its draft, and never leave it.
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nonisolated public struct ChatSlashCommand: Identifiable, Hashable, Sendable {
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public nonisolated enum Icon: Hashable, Sendable {
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case symbol(String)
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case contextRing
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}
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/// A fixed completion offered after the name.
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///
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/// Supplied when the menu is built rather than stored here, because the ones
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/// that exist depend on live state — `/reasoning` can only offer the efforts
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/// the resolved model supports.
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public nonisolated struct Option: Identifiable, Hashable, Sendable {
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public var id: String
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public var label: String
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public var detail: String = ""
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public init(id: String, label: String, detail: String = "") {
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self.id = id
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self.label = label
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self.detail = detail
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}
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}
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public var id: String
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/// The human-facing title in the palette. `id` remains the text accepted
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/// after `/`, so presentation can say “Plan mode” without changing `/plan`.
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public var displayName: String
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public var summary: String
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public var icon: Icon
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/// Shown after the name when the command takes free text. Empty for a
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/// command that takes none.
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public var argumentHint: String = ""
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public var name: String { "/\(id)" }
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public init(id: String, displayName: String, summary: String, icon: Icon, argumentHint: String = "") {
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self.id = id
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self.displayName = displayName
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self.summary = summary
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self.icon = icon
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self.argumentHint = argumentHint
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}
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}
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/// What a draft beginning with `/` currently means.
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nonisolated public enum ChatSlashCommandInput: Hashable, Sendable {
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/// Still naming the command; carries what follows the slash.
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case naming(String)
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/// Named, with everything after the first run of spaces.
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case argument(name: String, text: String)
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/// `nil` for a draft that is not a command.
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///
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/// Only the **first** line is considered, and it must start at the very
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/// first character. A `/` inside prose, a path pasted into a longer message,
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/// and a code block that happens to open with a slash are all ordinary
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/// messages — the cost of getting this wrong is a message silently not sent.
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public static func parse(_ draft: String) -> ChatSlashCommandInput? {
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guard draft.hasPrefix("/") else { return nil }
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let firstLine = draft.prefix { !$0.isNewline }
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// A draft with a second line has already committed to being a message:
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// the palette closes on the newline, so anything multi-line reaching
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// here is prose that began with a slash.
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guard firstLine.count == draft.count else { return nil }
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let body = firstLine.dropFirst()
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guard let space = body.firstIndex(where: \.isWhitespace) else {
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return .naming(String(body))
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}
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let name = String(body[..<space])
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guard !name.isEmpty else { return nil }
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return .argument(
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name: name,
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text: String(body[space...].drop(while: \.isWhitespace))
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)
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}
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/// The command name typed so far, whether or not it is complete.
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public var name: String {
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switch self {
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case .naming(let partial): partial
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case .argument(let name, _): name
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}
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}
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/// Splits an argument that *names* something and then keeps going —
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/// `/skill disk-triage why is root full`.
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///
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/// A value here rather than a `split` at the call site for the reason the
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/// rest of this file exists: what Return does with a draft should be
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/// testable without a window. `nil` when nothing was named at all.
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public var selection: (name: String, remainder: String)? {
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guard case .argument(_, let text) = self else { return nil }
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let trimmed = text.trimmingCharacters(in: .whitespacesAndNewlines)
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let name = String(trimmed.prefix { !$0.isWhitespace })
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guard !name.isEmpty else { return nil }
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return (
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name,
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String(trimmed.dropFirst(name.count))
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.trimmingCharacters(in: .whitespacesAndNewlines)
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)
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}
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}
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/// The rows a palette draws for one draft.
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///
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/// A value rather than view state so the filtering, the selection clamp, and
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/// what Return does are all testable without a window.
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nonisolated public struct ChatSlashCommandCompletion: Hashable, Sendable {
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public nonisolated enum Row: Identifiable, Hashable, Sendable {
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case command(ChatSlashCommand)
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case option(ChatSlashCommand, ChatSlashCommand.Option)
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public nonisolated var id: String {
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switch self {
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case .command(let command): command.id
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case .option(let command, let option): "\(command.id)/\(option.id)"
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}
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}
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}
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public var rows: [Row]
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public var isEmpty: Bool { rows.isEmpty }
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/// The keyboard selection to use when opening an option page.
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///
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/// Matching both halves matters for model options: two providers can expose
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/// models with the same visible label, while their option IDs remain unique.
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/// A filtered or stale current value falls back to the first visible row.
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public func selectionIndex(commandID: String, optionID: String) -> Int {
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rows.firstIndex { row in
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guard case .option(let command, let option) = row else { return false }
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return command.id == commandID && option.id == optionID
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} ?? 0
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}
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/// Builds the palette for a draft.
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///
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/// While the name is incomplete this is every command it prefixes. Once the
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/// name is complete and a space has been typed, it becomes that command's
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/// options — so `/reasoning ` offers the efforts, and a command with no
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/// options simply closes the palette and lets the argument be typed.
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public static func rows(
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draft: String,
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commands: [ChatSlashCommand],
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options: (ChatSlashCommand) -> [ChatSlashCommand.Option] = { _ in [] }
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) -> ChatSlashCommandCompletion {
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guard let input = ChatSlashCommandInput.parse(draft) else {
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return ChatSlashCommandCompletion(rows: [])
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}
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switch input {
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case .naming(let partial):
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let matched = commands.filter {
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partial.isEmpty || $0.id.hasPrefix(partial.lowercased())
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}
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return ChatSlashCommandCompletion(rows: matched.map(Row.command))
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case .argument(let name, let text):
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guard let command = commands.first(where: { $0.id == name.lowercased() }) else {
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return ChatSlashCommandCompletion(rows: [])
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}
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let matched = options(command).filter {
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text.isEmpty || $0.id.hasPrefix(text.lowercased())
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|| $0.label.lowercased().hasPrefix(text.lowercased())
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}
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return ChatSlashCommandCompletion(
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rows: matched.map { Row.option(command, $0) }
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)
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}
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}
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/// The draft that accepting `row` should leave behind.
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///
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/// Completing a name that takes an argument leaves a trailing space, so the
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/// palette advances to that command's options in the same keystroke.
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public static func accepted(_ row: Row, takesArgument: Bool) -> String {
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switch row {
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case .command(let command):
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takesArgument ? "\(command.name) " : command.name
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case .option(let command, let option):
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"\(command.name) \(option.id)"
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}
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}
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public init(rows: [Row]) {
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self.rows = rows
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}
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}
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