-
b32c2cac89
feat(minecraft): add llm trace endpoint and compact prompt payloads
Rin
2026-02-07 04:35:54 +08:00
-
10251a9a80
feat(minecraft): interesting stuff happening! minecraft mcp
Rin
2026-02-07 02:30:30 +08:00
-
1ecedb203b
fix(minecraft): correct gaze ray pitch direction
Rin
2026-02-05 00:33:54 +08:00
-
e700676335
feat(minecraft): extract brain prompt to markdown template with hot-reload support
Rin
2026-02-04 22:03:32 +08:00
-
dc599dff25
refactor(minecraft): remove chat suppression logic and human chat timestamp tracking
Rin
2026-02-04 21:27:56 +08:00
-
4f382e0289
feat(minecraft): expose LLM log to runtime for introspection
Rin
2026-02-04 21:25:41 +08:00
-
034f0f30af
fix(minecraft): fix repl results not feeding to llm
Rin
2026-02-04 21:05:20 +08:00
-
e9087a341b
feat(minecraft): add query DSL for read-only runtime introspection with composable block/entity/inventory queries
Rin
2026-02-04 20:49:12 +08:00
-
1384161f42
feat(minecraft): add no-action follow-up system to prevent silent observation loops
Rin
2026-02-04 20:31:41 +08:00
-
f70f9fac46
feat(minecraft): capture and expose LLM input snapshot in REPL with source tracking
Rin
2026-02-04 06:54:18 +08:00
-
cce492f685
feat(minecraft): add REPL dashboard tab with live execution
Rin
2026-02-04 06:24:25 +08:00
-
6d7db23f6c
feat(minecraft):
expect guardrails and a working gaze api
Rin
2026-02-04 04:08:56 +08:00
-
7438361008
refactor(minecraft): replace blocking followPlayer with reflex auto-follow system
Rin
2026-02-04 01:52:36 +08:00
-
80aa5ba66d
fix(minecraft): clamp unsolicited chat and ignore harness wrappers
Rin
2026-02-04 00:50:47 +08:00
-
9e31bf33d5
refactor(minecraft): change action return types from string to unknown and improve search actions
Rin
2026-02-04 00:39:30 +08:00
-
e69e6608b8
feat(minecraft): add giveUp tool with cooldown suppression
Rin
2026-02-04 00:19:24 +08:00
-
b02d4a9b8b
feat(minecraft): run conscious brain in js repl with runtime globals
Rin
2026-02-04 00:15:01 +08:00
-
4e1ba4537a
feat(minecraft): use js REPL for llm interface, would could possibly go wrong
Rin
2026-02-03 22:06:24 +08:00
-
c250ecfeec
feat(minecraft): add automatic reconnection with configurable retry limit
Rin
2026-02-03 08:29:49 +08:00
-
b20d55508e
feat(minecraft): (does it work???)use native reasoning field instead of [REASONING] prefix hack
Rin
2026-02-03 08:13:46 +08:00
-
6488a3b43c
feat(minecraft): back to xsai, again :D
Rin
2026-02-03 06:33:07 +08:00
-
edde03216f
refactor(minecraft): switch brain to stateless conversation with explicit history management
Rin
2026-02-03 05:56:28 +08:00
-
b237ac846d
feat(minecraft): add rate limit detection and backoff to brain retry logic
Rin
2026-02-03 05:13:39 +08:00
-
62f16570ca
feat(minecraft): reasoning hack
Rin
2026-02-03 05:05:48 +08:00
-
f59a11a5d6
fix(minecraft): sane tool description in system mesage
Rin
2026-02-03 04:11:42 +08:00
-
54b3bfdc06
refactor(minecraft): remove legacy action adapter and simplify execution model
Rin
2026-02-03 03:43:13 +08:00
-
1c942a84c8
fix(minecraft): validate LLM response structure to retry on invalid format
Rin
2026-02-02 04:24:50 +08:00
-
c21b997569
fix(minecraft): simplify brain error retry logic to catch edge cases
Rin
2026-02-02 04:17:24 +08:00
-
02d3f38663
fix(minecraft): make logging actually meaningful
Rin
2026-02-02 04:09:02 +08:00
-
cb13baf108
chore(minecraft): speckit
Rin
2026-02-01 19:24:21 +08:00
-
e07d775202
refactor(minecraft): remove auto-follow behavior from reflex social mode
Rin
2026-01-23 20:46:03 +08:00
-
a70c2e158f
chore(minecraft): minecraft debug config
Rin
2026-01-23 01:57:40 +08:00
-
4b8f00ce99
feat(minecraft): borrow patch from mindcraft
Rin
2026-01-21 21:46:38 +08:00
-
59b274b91a
feat(minecraft-hub): init, but bugged
Neko Ayaka
2026-01-21 19:12:21 +08:00
-
9ee5aa86ad
chore(minecraft): TODO cleanup and ignore .agent/
Rin
2026-01-21 16:01:35 +08:00
-
f85b0d805e
chore(minecraft): update brain prompt
Rin
2026-01-21 05:22:33 +08:00
-
260bc37935
fix(minecraft): invalid LLM output breaks blackboard
Rin
2026-01-21 04:47:10 +08:00
-
02c3949a40
feat(minecraft): use native tool calling for instant tasks
Rin
2026-01-21 04:44:51 +08:00
-
d9b99bdda1
feat(minecraft): improve error handling and auto-craft intermediates...but it doesn't work very well
Rin
2026-01-21 02:54:42 +08:00
-
b4f606e538
feat(minecraft): autocrafter and recepie planner
Rin
2026-01-21 02:35:13 +08:00
-
377d9378bd
fix(debug): fix Zod 4 compatibility in tool-executor
Rin
2026-01-21 02:31:01 +08:00
-
e9dd2ce0ac
fix(minecraft): fix craftables showing wrong results
Rin
2026-01-21 01:53:26 +08:00
-
fc24f6e636
feat(minecraft): hurt source limitations: the yaml rule doesn't support conditioning...
Rin
2026-01-21 01:13:48 +08:00
-
e31d5e8cdf
chore(minecraft): various context adjustments
Rin
2026-01-21 00:26:38 +08:00
-
3c2862516d
chore(minecraft): clean up (bot as any) and test files
Rin
2026-01-21 00:22:59 +08:00
-
c77f56d81a
feat(minecraft): track and display nearby players' held items in context
Rin
2026-01-20 06:09:17 +08:00
-
60133ae276
refactor(minecraft): linearize perception event flow, and more refactors
Rin
2026-01-20 04:09:11 +08:00
-
b493d8ed76
refactor(minecraft): declarative perception pipeline
Rin
2026-01-20 01:53:23 +08:00
-
d53031ff38
feat(minecraft): accept system message
Rin
2026-01-20 00:46:52 +08:00
-
69c61c1a81
feat(minecraft): auto respawn
Rin
2026-01-20 00:17:26 +08:00
-
5b6be077dc
chore(deps): update
Neko Ayaka
2026-01-18 14:47:16 +08:00
-
ca82290064
refactor(minecraft): migrate from EventManager to unified EventBus for perception signals
Rin
2026-01-15 22:05:11 +08:00
-
e02f718aa2
feat(minecraft): add social reflex, follow player on chat
Rin
2026-01-15 21:18:17 +08:00
-
50111bab56
fix(minecraft): emit reflex state on behavior end and mode change to keep dashboard state refresh
Rin
2026-01-15 21:07:04 +08:00
-
4133b90ece
feat(minecraft): show reflex mode in dashboard
Rin
2026-01-15 20:52:50 +08:00
-
ffa0a431b7
fix(minecraft): debug dashboard layout problem
Rin
2026-01-15 20:49:35 +08:00
-
a9dc7d52fe
feat(minecraft): hook up prismarine-viewer
Rin
2026-01-15 06:30:16 +08:00
-
b11bb1a7c8
feat(minecraft): work mode in reflex if action inflight, so idle behaviors doesn't get played while working
Rin
2026-01-15 04:52:12 +08:00
-
c4b35f650a
feat(minecraft): event on player join, wire up eventbus
Rin
2026-01-15 05:19:35 +08:00
-
5b42001769
chore(minecraft): prompt adjustment
Rin
2026-01-15 04:09:49 +08:00
-
200b783efe
feat(minecraft): improve goToCoordinate
Rin
2026-01-15 04:00:13 +08:00
-
59847cf52d
feat(minecraft): add mineBlockAt tool
Rin
2026-01-15 03:55:10 +08:00
-
9300a7dc5b
feat(minecraft): retry on LLM call failure
Rin
2026-01-15 03:39:13 +08:00
-
2ea93a391b
refactor(minecraft): chat as tools to prevent scheme mismatch
Rin
2026-01-15 03:26:29 +08:00
-
6ff248c959
feat(minecraft): timestamp in blackboard
Rin
2026-01-15 03:08:48 +08:00
-
6f63e72934
feat(minecraft): get the block player is looking at
Rin
2026-01-15 02:53:40 +08:00
-
9c9ba1e717
feat(minecraft): action parallelism with feedback timeout
Rin
2026-01-15 00:00:28 +08:00
-
0b3a9f24e5
refactor(minecraft): better blackboard and task scheduling
Rin
2026-01-14 21:37:24 +08:00
-
112ed4ea9f
fix(minecraft): no need for feedback on interruptions
Rin
2026-01-14 20:05:28 +08:00
-
9d395fd83d
fix(minecraft): collectblock should provide correct feedback
Rin
2026-01-14 20:04:53 +08:00
-
8441943b2f
chore(minecraft): remove personality traits from brain prompt and fix unused parameter
Rin
2026-01-14 19:30:09 +08:00
-
57b207557c
fix(minecraft): fix blackboard name mismatch
Rin
2026-01-14 19:18:38 +08:00
-
500ad53e31
chore(minecraft): truncate system prompt in debug dashboard
Rin
2026-01-14 03:44:24 +08:00
-
eaecba3638
refactor(minecraft): use exception to handle action erros instead of return value.
Rin
2026-01-14 02:13:00 +08:00
-
de8b1994ed
fix(minecraft): use correct id for blocksearch and some improvements
Rin
2026-01-14 00:02:52 +08:00
-
f99b9d6aa4
chore(minecraft): debug launch.json
Rin
2026-01-13 22:56:04 +08:00
-
07097d1f78
feat(minecraft): execute tools from dashboard
Rin
2026-01-13 22:44:51 +08:00
-
af968b5bc4
chore(minecraft): remove spammy logging
Rin
2026-01-13 21:55:04 +08:00
-
8ac2f5c354
chore(minecraft): round position for blackboard
Rin
2026-01-13 02:19:16 +08:00
-
67bc3dae39
fix(minecraft): there's no oxygen in minecraft wtf
Rin
2026-01-13 02:08:45 +08:00
-
7fa307592e
feat(minecraft): resizable debug dashboard
Rin
2026-01-13 02:08:33 +08:00
-
b9c2569743
chore(minecraft): update prompt, remove redundant chatlog
Rin
2026-01-13 01:47:53 +08:00
-
8beac18ced
feat(minecraft): semantic percetion, belief and state pulling
Rin
2026-01-13 01:10:39 +08:00
-
0eca16030b
fix(minecraft): dirty teabagging workaround
Rin
2026-01-12 20:49:13 +08:00
-
8d68af30b0
fix(minecraft): fix behavior rules not loaded
Rin
2026-01-12 02:16:18 +08:00
-
07f65950a6
feat(minecraft): add reflex state to dashboard
Rin
2026-01-12 02:09:08 +08:00
-
54380744c0
feat(minecraft): reflex behaviors WIP
Rin
2026-01-12 02:05:50 +08:00
-
7158c55e9a
feat(minecraft): yet another overhaul... i honestly don't know what to feel about this
Rin
2026-01-12 01:53:00 +08:00
-
c46b3fa3d2
feat(minecraft) debug server redesigned
Rin
2026-01-11 23:47:06 +08:00
-
bc5e1f42cb
feat(minecraft): attempt at sliding window for salience detection
Rin
2026-01-11 20:25:25 +08:00
-
f1c06e55a4
chore(minecraft): make linter happy
Rin
2026-01-11 17:24:56 +08:00
-
3ba23dda5b
refactor(minecraft): clean up more code smell
Rin
2026-01-11 17:09:45 +08:00
-
0f34399bdf
feat(minecraft): test for signals
Rin
2026-01-11 16:57:42 +08:00
-
3ba3a977f7
refactor(minecraft): perception layer technical debt cleanup
Rin
2026-01-11 16:57:18 +08:00
-
0959f70c49
fix(minecraft): cognitive engine should wait for bot initializes
Rin
2026-01-11 00:37:50 +08:00
-
585ff689bc
feat(minecraft): implement reflex layer and related refactors
Rin
2026-01-11 00:24:38 +08:00
-
e791d5c528
feat(minecraft): add tests for perception pipeline
Rin
2026-01-10 23:17:46 +08:00
-
ee0adcaad0
feat(minecraft): stage processors, perception frame
Rin
2026-01-11 17:21:39 +08:00
-
9b53e4311b
feat(minecraft): logging for perception pipeline
Rin
2026-01-10 19:51:51 +08:00
-
2d4eff7dcb
fix(minecraft): don't rebuild dispatch table every time
Rin
2026-01-10 19:50:14 +08:00