# encoding: UTF-8 # 系统模块 import inspect from concurrent.futures.thread import ThreadPoolExecutor from queue import Queue, Empty from threading import * import functools class EventManager: def __init__(self): """初始化事件管理器""" # 事件对象列表 self.__eventQueue = Queue() # 事件管理器开关 self.__active = False # 事件处理线程 self.__thread = Thread(target=self.__run, name='Synchronous') # 事件处理线程池 self.__pool = ThreadPoolExecutor(3, thread_name_prefix='Asynchronous') # 阻塞函数列表 self.__block = [] # 这里的__handlers是一个字典,用来保存对应的事件的响应函数 # 其中每个键对应的值是一个列表,列表中保存了对该事件监听的响应函数,一对多 self.__handlers = {} self.__method = {} def __run(self): """引擎运行""" while self.__active is True: try: # 获取事件的阻塞时间设为1秒 event = self.__eventQueue.get(block=True, timeout=1) self.__event_process(event) except Empty: pass def __event_process(self, event): """处理事件""" # 检查是否存在对该事件进行监听的处理函数 if event.type_ in self.__handlers: # 若存在,则按顺序将事件传递给处理函数执行 for handler in self.__handlers[event.type_]: if handler.__qualname__ in self.__block: self.__pool.submit(handler, event) else: handler(event) def start(self): """启动""" # 将事件管理器设为启动 self.__active = True # 启动事件处理线程 self.__thread.start() def stop(self): """停止""" # 将事件管理器设为停止 self.__active = False self.__pool.shutdown() # 等待事件处理线程退出 self.__thread.join() def add_event_listener(self, type_, handler): """绑定事件和监听器处理函数""" # 尝试获取该事件类型对应的处理函数列表,若无则创建 try: handlerlist = self.__handlers[type_] except KeyError: handlerlist = [] self.__handlers[type_] = handlerlist # 若要注册的处理器不在该事件的处理器列表中,则注册该事件 if handler not in handlerlist: handlerlist.append(handler) def remove_event_listener(self, type_, handler): """移除监听器的处理函数""" try: handler_list = self.__handlers[type_] for method in handler_list: # 如果该函数存在于列表中,则移除 if handler.__qualname__ == method.__qualname__: handler_list.remove(method) # 如果函数列表为空,则从引擎中移除该事件类型 if not handler_list: del self.__handlers[type_] except KeyError: pass def send_event(self, event): """发送事件,向事件队列中存入事件""" self.__eventQueue.put(event) def register(self, type_, block=False): classname = inspect.getouterframes(inspect.currentframe())[1][3] def callback(result): if not result: pass elif isinstance(result, tuple): for event in result: self.send_event(event) else: self.send_event(result) def appendblock(fc, blk): if blk: self.__block.append(fc.__qualname__) if classname == '': def decorator(func): appendblock(func, block) @functools.wraps(func) def wrapper(event): _event = func(*event.args) callback(_event) return _event self.add_event_listener(type_, wrapper) return wrapper else: def decorator(func): appendblock(func, block) self.__method.setdefault(type_, []) self.__method[type_].append(func.__name__) @functools.wraps(func) def wrapper(this, event): _event = func(this, *event.args) callback(_event) return _event return wrapper return decorator def server(self, *args): def decorator(cls): for type_ in self.__method: for handler in self.__method[type_]: self.add_event_listener(type_, getattr(cls(*args), handler)) self.__method = {} return cls return decorator class Event: """事件对象""" def __init__(self, type_=None): self.type_ = type_ # 事件类型 self.dict = {} # 字典用于保存具体的事件数据 self.args = ()