Restore persisted /dir overrides on startup, apply them to session and heartbeat wiring, and add /dir reset plus docs so work directory changes survive restart without editing config.toml. Made-with: Cursor Co-authored-by: KRATSZ <KRATSZ@users.noreply.github.com>
87 lines
1.9 KiB
Go
87 lines
1.9 KiB
Go
package core
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import (
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"encoding/json"
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"log/slog"
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"os"
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"path/filepath"
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"sync"
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)
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type projectStateData struct {
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WorkDirOverride string `json:"work_dir_override,omitempty"`
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}
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// ProjectStateStore persists lightweight runtime state for one project.
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type ProjectStateStore struct {
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mu sync.RWMutex
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storePath string
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state projectStateData
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}
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func NewProjectStateStore(path string) *ProjectStateStore {
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ps := &ProjectStateStore{storePath: path}
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if path != "" {
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ps.load()
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}
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return ps
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}
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func (ps *ProjectStateStore) WorkDirOverride() string {
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ps.mu.RLock()
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defer ps.mu.RUnlock()
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return ps.state.WorkDirOverride
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}
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func (ps *ProjectStateStore) SetWorkDirOverride(dir string) {
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ps.mu.Lock()
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defer ps.mu.Unlock()
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ps.state.WorkDirOverride = dir
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}
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func (ps *ProjectStateStore) ClearWorkDirOverride() {
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ps.SetWorkDirOverride("")
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}
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func (ps *ProjectStateStore) Save() {
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ps.mu.RLock()
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defer ps.mu.RUnlock()
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ps.saveLocked()
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}
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func (ps *ProjectStateStore) saveLocked() {
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if ps.storePath == "" {
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return
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}
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data, err := json.MarshalIndent(ps.state, "", " ")
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if err != nil {
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slog.Error("project_state: failed to marshal", "error", err)
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return
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}
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if err := os.MkdirAll(filepath.Dir(ps.storePath), 0o755); err != nil {
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slog.Error("project_state: failed to create dir", "path", ps.storePath, "error", err)
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return
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}
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if err := AtomicWriteFile(ps.storePath, data, 0o644); err != nil {
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slog.Error("project_state: failed to write", "path", ps.storePath, "error", err)
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}
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}
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func (ps *ProjectStateStore) load() {
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data, err := os.ReadFile(ps.storePath)
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if err != nil {
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if !os.IsNotExist(err) {
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slog.Error("project_state: failed to read", "path", ps.storePath, "error", err)
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}
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return
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}
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var state projectStateData
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if err := json.Unmarshal(data, &state); err != nil {
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slog.Error("project_state: failed to unmarshal", "path", ps.storePath, "error", err)
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return
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}
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ps.state = state
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}
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