In 6 agent session implementations (codex, opencode, qoder, iflow, cursor, gemini), Close() unconditionally calls close(events) after an 8-second timeout, even when the readLoop goroutine may still be running and sending events to the channel. Due to Go's select non-determinism, the readLoop goroutine can choose the send case over the ctx.Done() case, causing a "send on closed channel" panic. Move close(events) into the case where wg.Wait() succeeds (readLoop has fully exited), and skip closing on timeout to prevent the race. This follows the same safe pattern already used by claudeSession, where the events channel is only closed after the readLoop goroutine has finished.
409 lines
9.6 KiB
Go
409 lines
9.6 KiB
Go
package opencode
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import (
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"bufio"
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"io"
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"log/slog"
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"os"
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"os/exec"
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"sync"
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"sync/atomic"
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"time"
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"unicode/utf8"
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"github.com/chenhg5/cc-connect/core"
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)
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// opencodeSession manages multi-turn conversations with the OpenCode CLI.
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// Each Send() launches a new `opencode run --format json` process
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// with --session for conversation continuity.
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type opencodeSession struct {
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cmd string
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workDir string
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model string
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mode string
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extraEnv []string
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events chan core.Event
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chatID atomic.Value // stores string — OpenCode session ID
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ctx context.Context
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cancel context.CancelFunc
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wg sync.WaitGroup
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alive atomic.Bool
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}
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func newOpencodeSession(ctx context.Context, cmd, workDir, model, mode, resumeID string, extraEnv []string) (*opencodeSession, error) {
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sessionCtx, cancel := context.WithCancel(ctx)
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s := &opencodeSession{
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cmd: cmd,
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workDir: workDir,
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model: model,
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mode: mode,
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extraEnv: extraEnv,
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events: make(chan core.Event, 64),
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ctx: sessionCtx,
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cancel: cancel,
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}
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s.alive.Store(true)
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if resumeID != "" {
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s.chatID.Store(resumeID)
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}
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return s, nil
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}
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func (s *opencodeSession) Send(prompt string, images []core.ImageAttachment, files []core.FileAttachment) error {
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if len(files) > 0 {
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filePaths := core.SaveFilesToDisk(s.workDir, files)
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prompt = core.AppendFileRefs(prompt, filePaths)
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}
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if !s.alive.Load() {
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return fmt.Errorf("session is closed")
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}
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chatID := s.CurrentSessionID()
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isResume := chatID != ""
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args := []string{"run", "--format", "json"}
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if isResume {
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args = append(args, "--session", chatID)
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}
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if s.model != "" {
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args = append(args, "--model", s.model)
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}
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if s.workDir != "" {
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args = append(args, "--dir", s.workDir)
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}
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// Enable thinking blocks
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args = append(args, "--thinking")
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// Append prompt as positional arg
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args = append(args, prompt)
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slog.Debug("opencodeSession: launching", "resume", isResume, "args", core.RedactArgs(args))
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cmd := exec.CommandContext(s.ctx, s.cmd, args...)
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cmd.Dir = s.workDir
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env := os.Environ()
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if len(s.extraEnv) > 0 {
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env = core.MergeEnv(env, s.extraEnv)
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}
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cmd.Env = env
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stdout, err := cmd.StdoutPipe()
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if err != nil {
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return fmt.Errorf("opencodeSession: stdout pipe: %w", err)
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}
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var stderrBuf bytes.Buffer
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cmd.Stderr = &stderrBuf
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if err := cmd.Start(); err != nil {
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return fmt.Errorf("opencodeSession: start: %w", err)
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}
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s.wg.Add(1)
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go s.readLoop(cmd, stdout, &stderrBuf)
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return nil
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}
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func (s *opencodeSession) readLoop(cmd *exec.Cmd, stdout io.ReadCloser, stderrBuf *bytes.Buffer) {
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defer s.wg.Done()
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defer func() {
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if err := cmd.Wait(); err != nil {
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stderrMsg := stderrBuf.String()
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if stderrMsg != "" {
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slog.Error("opencodeSession: process failed", "error", err, "stderr", stderrMsg)
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evt := core.Event{Type: core.EventError, Error: fmt.Errorf("%s", stderrMsg)}
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select {
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case s.events <- evt:
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case <-s.ctx.Done():
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return
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}
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}
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}
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}()
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scanner := bufio.NewScanner(stdout)
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scanner.Buffer(make([]byte, 0, 64*1024), 10*1024*1024)
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for scanner.Scan() {
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line := scanner.Text()
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if line == "" {
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continue
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}
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var raw map[string]any
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if err := json.Unmarshal([]byte(line), &raw); err != nil {
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slog.Debug("opencodeSession: non-JSON line", "line", line)
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continue
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}
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s.handleEvent(raw)
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}
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if err := scanner.Err(); err != nil {
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slog.Error("opencodeSession: scanner error", "error", err)
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evt := core.Event{Type: core.EventError, Error: fmt.Errorf("read stdout: %w", err)}
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select {
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case s.events <- evt:
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case <-s.ctx.Done():
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return
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}
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}
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// Emit EventResult after all steps are done and the process has finished writing.
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sid := s.CurrentSessionID()
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evt := core.Event{Type: core.EventResult, SessionID: sid, Done: true}
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select {
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case s.events <- evt:
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case <-s.ctx.Done():
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}
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}
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// OpenCode NDJSON event structure:
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//
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// { "type": "text|tool_use|reasoning|step_start|step_finish",
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// "part": { "type": "text|tool|reasoning|step-start|step-finish", ... } }
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func (s *opencodeSession) handleEvent(raw map[string]any) {
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eventType, _ := raw["type"].(string)
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switch eventType {
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case "text":
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s.handleText(raw)
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case "tool_use":
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s.handleToolUse(raw)
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case "reasoning":
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s.handleReasoning(raw)
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case "step_start":
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s.handleStepStart(raw)
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case "step_finish":
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s.handleStepFinish(raw)
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case "error":
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s.handleError(raw)
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default:
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b, _ := json.Marshal(raw)
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slog.Debug("opencodeSession: unhandled event", "type", eventType, "raw", string(b))
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}
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}
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func (s *opencodeSession) handleText(raw map[string]any) {
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part, _ := raw["part"].(map[string]any)
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if part == nil {
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return
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}
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text, _ := part["text"].(string)
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if text != "" {
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evt := core.Event{Type: core.EventText, Content: text}
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select {
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case s.events <- evt:
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case <-s.ctx.Done():
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return
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}
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}
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}
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func (s *opencodeSession) handleToolUse(raw map[string]any) {
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part, _ := raw["part"].(map[string]any)
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if part == nil {
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return
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}
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toolName, _ := part["tool"].(string)
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state, _ := part["state"].(map[string]any)
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status := ""
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if state != nil {
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status, _ = state["status"].(string)
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}
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// Extract tool input summary for display
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input := extractToolInput(state)
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if status == "completed" {
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// OpenCode bundles call + result in one event; emit both for UI.
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useEvt := core.Event{Type: core.EventToolUse, ToolName: toolName, ToolInput: input}
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select {
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case s.events <- useEvt:
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case <-s.ctx.Done():
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return
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}
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output, _ := state["output"].(string)
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resultEvt := core.Event{Type: core.EventToolResult, ToolName: toolName, Content: truncate(output, 500)}
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select {
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case s.events <- resultEvt:
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case <-s.ctx.Done():
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return
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}
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} else {
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evt := core.Event{Type: core.EventToolUse, ToolName: toolName, ToolInput: input}
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select {
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case s.events <- evt:
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case <-s.ctx.Done():
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return
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}
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}
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}
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func extractToolInput(state map[string]any) string {
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if state == nil {
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return ""
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}
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// Prefer title as a concise description (e.g. "List files in current directory")
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if title, ok := state["title"].(string); ok && title != "" {
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return title
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}
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switch input := state["input"].(type) {
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case string:
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return input
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case map[string]any:
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// Use "description" or "command" fields if available
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if desc, ok := input["description"].(string); ok && desc != "" {
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return desc
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}
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if cmd, ok := input["command"].(string); ok && cmd != "" {
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return cmd
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}
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b, _ := json.Marshal(input)
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return truncate(string(b), 200)
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}
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return ""
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}
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func (s *opencodeSession) handleReasoning(raw map[string]any) {
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part, _ := raw["part"].(map[string]any)
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if part == nil {
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return
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}
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text, _ := part["text"].(string)
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if text != "" {
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evt := core.Event{Type: core.EventThinking, Content: text}
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select {
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case s.events <- evt:
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case <-s.ctx.Done():
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return
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}
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}
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}
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func (s *opencodeSession) handleError(raw map[string]any) {
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errMsg := extractErrorMessage(raw)
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slog.Error("opencodeSession: agent error", "error", errMsg)
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evt := core.Event{Type: core.EventError, Error: fmt.Errorf("%s", errMsg)}
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select {
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case s.events <- evt:
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case <-s.ctx.Done():
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return
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}
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}
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// extractErrorMessage tries to pull a human-readable message from various
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// OpenCode error JSON shapes.
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func extractErrorMessage(raw map[string]any) string {
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// Shape: {"error": {"data": {"message": "..."}, "name": "..."}}
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if errObj, ok := raw["error"].(map[string]any); ok {
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if data, ok := errObj["data"].(map[string]any); ok {
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if msg, ok := data["message"].(string); ok && msg != "" {
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name, _ := errObj["name"].(string)
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if name != "" {
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return name + ": " + msg
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}
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return msg
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}
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}
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if msg, ok := errObj["message"].(string); ok && msg != "" {
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return msg
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}
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if name, ok := errObj["name"].(string); ok && name != "" {
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return name
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}
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}
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// Shape: {"error": "string message"}
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if errStr, ok := raw["error"].(string); ok && errStr != "" {
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return errStr
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}
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// Shape: {"part": {"error": "...", "message": "..."}}
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if part, ok := raw["part"].(map[string]any); ok {
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if msg, ok := part["error"].(string); ok && msg != "" {
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return msg
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}
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if msg, ok := part["message"].(string); ok && msg != "" {
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return msg
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}
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}
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if msg, ok := raw["message"].(string); ok && msg != "" {
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return msg
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}
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b, _ := json.Marshal(raw)
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return string(b)
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}
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func (s *opencodeSession) handleStepStart(raw map[string]any) {
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part, _ := raw["part"].(map[string]any)
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if part == nil {
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return
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}
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sessionID, _ := part["sessionID"].(string)
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if sessionID != "" {
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s.chatID.Store(sessionID)
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slog.Debug("opencodeSession: session started", "session_id", sessionID)
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}
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}
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func (s *opencodeSession) handleStepFinish(raw map[string]any) {
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part, _ := raw["part"].(map[string]any)
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reason, _ := part["reason"].(string)
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slog.Debug("opencodeSession: step finished", "reason", reason, "session_id", s.CurrentSessionID())
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}
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// RespondPermission is a no-op — OpenCode handles permissions internally.
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func (s *opencodeSession) RespondPermission(_ string, _ core.PermissionResult) error {
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return nil
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}
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func (s *opencodeSession) Events() <-chan core.Event {
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return s.events
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}
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func (s *opencodeSession) CurrentSessionID() string {
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v, _ := s.chatID.Load().(string)
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return v
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}
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func (s *opencodeSession) Alive() bool {
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return s.alive.Load()
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}
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func (s *opencodeSession) Close() error {
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s.alive.Store(false)
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s.cancel()
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done := make(chan struct{})
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go func() {
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s.wg.Wait()
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close(done)
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}()
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select {
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case <-done:
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close(s.events)
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case <-time.After(8 * time.Second):
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slog.Warn("opencodeSession: close timed out, abandoning wg.Wait")
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}
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return nil
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}
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func truncate(s string, maxRunes int) string {
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if utf8.RuneCountInString(s) <= maxRunes {
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return s
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}
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return string([]rune(s)[:maxRunes]) + "..."
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}
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