Files
Lu Fan(SonnyCalcr) 1b875267db refactor: 移除 WebView2,界面只保留 Direct2D (#1013)
* refactor(engine): 语音独立工具改用原生托盘菜单,移除 WebView2

托盘菜单改用 Win32 弹出菜单,设置项改为用关联编辑器打开 config.toml,关于页改为消息框。删除 window_webview2 与两份 HTML 资源,windows-app 特性不再依赖 webview2 端口。

* refactor(server): 移除 WebView2,候选窗、工具栏、托盘菜单与设置窗口只保留 Direct2D

删除 src/webview2 与 webview_utils,小窗口的置顶、皮肤重载和工具栏状态缓存移到 window/small_windows,presenter 成为唯一路径,D2D 下的置顶时序与 cloak 行为保持不变。设置进程去掉 WebView2 宿主、鼠标转发与启动图,只构建原生窗口;旧快捷方式传入的 --d2d / --webview2 被忽略。删除 appearance.ui_backend 与 appearance.settings_ui_backend(读取、写入、设置页下拉框与两份配置模板),升级时由模板合并丢弃旧值。设置窗口的图片资源移到 server/assets/settings,安装到数据目录的 assets\settings。不再链接 WebView2Loader,vcpkg 去掉 webview2 端口。

* build(installer): 打包与 CI 不再处理 WebView2 页面和运行时

Prepare-PackageFiles 去掉 -UiHtmlDirectory 与 html 暂存,改为暂存 server/assets/settings;安装器不再检查 WebView2 Runtime、不再创建 ProgramData 下的 WebView2 用户数据目录,升级和卸载时清理旧版留下的 webview2 / webview2-settings 与数据目录里的 html。CI 删除设置页构建、契约同步检查和候选窗 DOM 测试,release 的打包任务不再依赖网页产物;dependabot 去掉 npm。第三方声明去掉 WebView2Loader。

* refactor(ui-html): 删除 WebView2 页面与设置页前端工程

候选窗、工具栏、托盘菜单、设置页、主题和契约副本都已没有使用者;设置窗口用到的图片资源已移到 server/assets/settings。sync-contracts.py 与 pnpm/Vite/TypeScript 工程一并删除,契约仍以 engine/contracts/webview 为唯一来源。

* docs(server): 文档改为只描述 Direct2D 界面

仓库地图去掉 ui-html,组件边界、uiAccess 与置顶时序、设置窗口和配置读写的说明改写为 Direct2D 唯一界面;安装说明去掉 WebView2 Runtime 检查,打包命令去掉 -UiHtmlDirectory;engine/contracts/webview 的说明改为设置窗口是唯一使用者,名字是历史遗留。

* docs(skins): 皮肤说明不再区分 WebView2 与 D2D 渲染器

v2 字段去掉「仅 WebView2」,改为说明由 Direct2D 原生渲染、部分字段仍在补全;颜色必须带 # 改为清单格式约定。随包的 skins/niya-demo/skin.toml 不改,免得用户机器上的同名皮肤在升级时被当成已修改而改名备份。

* docs(ui): demo 说明文字不再提 WebView2
2026-10-17 02:48:02 +08:00

95 lines
5.7 KiB
PowerShell

# Exercise the real orchestration with synthetic command failures; never sign or install.
$ErrorActionPreference = 'Stop'
Set-StrictMode -Version Latest
$source = (Resolve-Path (Join-Path $PSScriptRoot '../..')).Path
$fixture = Join-Path ([IO.Path]::GetTempPath()) ('msime build failures ' + [Guid]::NewGuid())
$originalLocation = Get-Location
try {
foreach ($component in @('windows', 'server')) {
$scripts = Join-Path $fixture "$component/scripts"
New-Item -ItemType Directory -Force $scripts | Out-Null
Copy-Item (Join-Path $source "$component/scripts/lcompile-release.ps1") $scripts
}
$ciScripts = Join-Path $fixture 'scripts/ci'
New-Item -ItemType Directory -Force $ciScripts | Out-Null
Copy-Item (Join-Path $source 'scripts/ci/embed-server-manifest.ps1') $ciScripts
function global:cmake {
$global:MsimeBuildCalls += 1
$global:LASTEXITCODE = if ($global:MsimeBuildCalls -eq $global:MsimeFailAt) { 17 } else { 0 }
}
foreach ($component in @('windows', 'server')) {
foreach ($failure in @(1, 2)) {
$global:MsimeBuildCalls = 0
$global:MsimeFailAt = $failure
$rejected = $false
try { & (Join-Path $fixture "$component/scripts/lcompile-release.ps1") }
catch { $rejected = $_.Exception.Message -match '(configure|build) failed \(17\)' }
if (-not $rejected) { throw "$component did not reject failed build stage $failure" }
if ($global:MsimeBuildCalls -ne $failure) { throw 'Continued after a failed native command' }
}
}
function global:Invoke-MsimeManifestProbe {
$global:MsimeManifestArguments = @($args)
$global:LASTEXITCODE = $global:MsimeManifestExit
}
$global:MsimeFailAt = 0
$global:MsimeManifestExit = 0
& (Join-Path $fixture 'server/scripts/lcompile-release.ps1') -ManifestTool Invoke-MsimeManifestProbe
$binary = Join-Path $fixture 'server/build-release/bin/Release/MetasequoiaImeServer.exe'
if ($global:MsimeManifestArguments.Count -ne 3 -or $global:MsimeManifestArguments[2] -ne "-outputresource:$binary;1") {
throw 'Manifest resource id or path with spaces was split into separate commands'
}
$global:MsimeManifestExit = 31
$rejected = $false
try { & (Join-Path $fixture 'server/scripts/lcompile-release.ps1') -ManifestTool Invoke-MsimeManifestProbe }
catch { $rejected = $_.Exception.Message -eq 'Server manifest embedding failed (31)' }
if (-not $rejected) { throw 'Failed manifest embedding was accepted' }
# The release workflow builds Server directly instead of calling lcompile-release.ps1, so
# exercise the standalone CI embedding step too. This keeps the manifest-before-signing
# contract covered without requiring a Windows SDK in this orchestration test.
$releaseBinary = Join-Path $fixture 'server/build-release/bin/Release/MetasequoiaImeServer.exe'
$releaseManifest = Join-Path $fixture 'server/MetasequoiaImeServer.manifest'
New-Item -ItemType Directory -Force (Split-Path $releaseBinary) | Out-Null
New-Item -ItemType Directory -Force (Split-Path $releaseManifest) | Out-Null
[IO.File]::WriteAllText($releaseBinary, 'binary')
[IO.File]::WriteAllText($releaseManifest, '<assembly><trustInfo><requestedPrivileges><requestedExecutionLevel uiAccess="true" /></requestedPrivileges></trustInfo></assembly>')
$global:MsimeManifestArguments = @()
$global:MsimeManifestExit = 0
$expectedInputResource = '-inputresource:' + $releaseBinary + ';#1'
function global:Invoke-MsimeManifestProbe {
$global:MsimeManifestArguments = @($args)
$global:LASTEXITCODE = 0
if ($args.Count -eq 2 -and $args[0] -like '-inputresource:*;#1') {
$outPath = ($args[1] -replace '^-out:', '')
[IO.File]::WriteAllText($outPath, '<assembly><requestedExecutionLevel uiAccess="true" /></assembly>')
}
}
& (Join-Path $ciScripts 'embed-server-manifest.ps1') -BuildDir 'server/build-release/bin/Release' -ManifestTool Invoke-MsimeManifestProbe
if ($global:MsimeManifestArguments.Count -ne 2 -or $global:MsimeManifestArguments[0] -ne $expectedInputResource) {
throw 'CI manifest embedding did not verify resource 1'
}
Remove-Item Function:/cmake
# Each installer entry must stop before staging/signing when the Server build fails.
[IO.File]::WriteAllText((Join-Path $fixture 'windows/scripts/lcompile-release-both.ps1'), '# successful synthetic component build')
[IO.File]::WriteAllText((Join-Path $fixture 'server/scripts/lcompile-release.ps1'), "throw 'Server build failed (23)'")
$installer = Join-Path $fixture 'installer'
New-Item -ItemType Directory -Force $installer | Out-Null
[IO.File]::WriteAllText((Join-Path $installer 'Prepare-PackageFiles.ps1'), "throw 'Reached package staging after failure'")
Copy-Item (Join-Path $source 'installer/Invoke-LocalTest.ps1') $installer
foreach ($entry in @('test.ps1', 'test-light.ps1', 'test-symbols.ps1')) {
Copy-Item (Join-Path $source "installer/$entry") $installer
$rejected = $false
try { & (Join-Path $installer $entry) }
catch { $rejected = $_.Exception.Message -eq 'Server build failed (23)' }
if (-not $rejected) { throw "$entry continued after the Server build failed" }
}
$global:LASTEXITCODE = 0
Write-Host 'Configure/build failures stop local packaging before staging, signing or installation'
} finally {
Set-Location $originalLocation
Remove-Item Function:/cmake, Function:/Invoke-MsimeManifestProbe -ErrorAction SilentlyContinue
Remove-Variable MsimeBuildCalls, MsimeFailAt, MsimeManifestExit, MsimeManifestArguments -Scope Global -ErrorAction SilentlyContinue
if (Test-Path $fixture) { Remove-Item $fixture -Recurse -Force }
}