46 lines
1.8 KiB
C++
46 lines
1.8 KiB
C++
#pragma once
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#include "key_event.h"
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#include "fuzzy_pinyin_options.h"
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#include "scheme_type.h"
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#include "sentence_association_options.h"
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#include <string>
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#include <vector>
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struct KeyStroke
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{
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ImeKeyCode vk = 0;
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ImeModifierMask modifiers_down = 0;
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ImeCharacter wch = 0;
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};
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struct QueryRequest
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{
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SchemeType scheme = SchemeType::Quanpin;
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std::string raw_input;
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std::string raw_input_with_cases;
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std::string normalized_input;
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std::string raw_segmentation;
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std::string normalized_segmentation;
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std::string segmentation;
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bool enable_shuangpin_helpcode = false;
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bool enable_quanpin_helpcode = false;
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// Autocorrection is type-gated (bit0 transposition, bit1 neighbor in the session-level
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// mask); both default off, so a fresh install never rewrites the user's spelling.
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bool enable_quanpin_autocorrect_transposition = false;
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bool enable_quanpin_autocorrect_neighbor = false;
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std::vector<KeyStroke> key_strokes;
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metasequoia::FuzzyPinyinOptions fuzzy_pinyin;
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// 整句候选来源与去重补位选项,默认全关。
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SentenceAssociationOptions sentence_association;
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// 给神经重排看的前文:本会话最近上屏的文本。空着也能重排,只是模型看不到语境,「shanghai」
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// 到底是上海还是伤害就只能靠词格自己的静态分。词典层只取末尾若干字(RerankOptions::
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// context_chars),所以这里给多了也无妨。
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std::string rescoring_context;
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// Wubi wildcard mode and the code in hand holds a z: the provider matches the code as a
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// pattern (z = one arbitrary letter) instead of a prefix range. Never set for other schemes
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// or for mixed input, so a z there keeps its plain-letter meaning.
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bool wubi_z_wildcard = false;
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bool valid = false;
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};
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