Files
msime-windows/engine/contracts
Lu Fan(SonnyCalcr) 715028e1b9 feat(server): AI 联想上下文跳过密码框、换应用清空、过滤类凭证串 (#845)
AI 联想会把最近的上屏文本作为上下文发到云端,以前不区分输入框,也跨应用累积。

- 密码 / PIN 输入框:TSF 在一段输入的首键上读 InputScope(IS_PASSWORD、IS_NUMERIC_PIN 等),
  按键包带上 FanyImePipeFlags::SensitiveField;Server 收到后不发 AI 请求,上屏也不进上下文
- 只在 AI 联想开启时才检测:Server 通过新的 worker opcode AiContextUploadChanged(34)
  告诉 TSF 开关状态,关着时按键路径只多一次 atomic load
- 上下文按焦点会话归属:client_id 或 activation_epoch 变了就清空,不再把 A 应用里打的字带进
  B 应用的请求
- 发送前去掉像凭证的 ASCII 串:不含空白、长度 >= 8 且混了字母 / 数字 / 符号中两类以上
2026-10-11 21:58:34 +08:00
..

Product contracts

These headers are independently consumable C++17 contracts. Including them does not link the input engine, start threads, access dictionaries, or require any third-party code. The TSF text service consumes only these headers; the server consumes the same source by linking the engine. Both live in this repository — windows/ and server/ — and so does the engine, so one commit covers all three and there is no pin to keep in step.

windows_ipc.h owns the wire layouts, pipe names and opcodes. voice_composition_pipe.h owns voice framing. Consumers may wrap these headers but must not duplicate their definitions.

punctuation/policy.json is the source of truth for the ASCII punctuation keys and their Chinese translations. Its generated policy.h is consumed by the engine and included directly by the hosts that route punctuation keys. Stateful quote alternation and nested book-title marks remain part of the same contract, rather than being re-created in each host.

product_lock.py contains the shared product-lock primitives used by the three platform locks. See product_lock.md for the vendoring and byte-equality rule.

Main handshake

Reverse endpoints retain their 16-byte hello and PipeReady acknowledgement. Once both endpoints are registered, the new client sends the existing 304-byte ClientHello with:

Field Meaning
keycode MSIP magic
wch Major wire protocol version
point[0] Minor additive version
modifiers_down Supported capability bits
point[1] Required capability bits
request_id Nonzero registration correlation ID

The Server sends ProtocolReady or ProtocolMismatch on the registered reply endpoint before activating the main route. The reply echoes the correlation ID and contains major/minor, negotiated capabilities and magic in the first six UTF-16 units. These packets are consumed only during registration and are never text commits.

Existing DLLs with unversioned hello remain accepted by the new Server using the established v1 semantics; they receive no new opcode. New DLLs require an acknowledgement from the new Server within the existing bounded handshake budget. Against an old or incompatible Server they remain disconnected and use the existing raw-input fallback, rather than interpreting unnegotiated frames. A late acknowledgement from an old registration cannot authorize another one.

Append opcodes; never change released values or reuse them. An incompatible layout needs a new major protocol and an explicit migration, not another copy of a header. Minor additions must be optional capabilities.

CharacterSetShortcut is optional and is not included in the default capability set. Windows implementations that support it pass Capabilities | CharacterSetShortcut to Hello / Negotiate. Only after negotiating this bit may a Chinese-mode client consume Ctrl+Shift+F (no Alt or Windows modifier) and send the existing KeyEvent with keycode F and Shift/Control modifier bits. The server toggles the persisted character set without clearing composition, and refreshes the current candidate page and toolbar. It sends no key reply. Clients suppress auto-repeat and must not replay an ambiguously delivered toggle; older peers simply omit the optional bit.

tests/windows_ipc_contract.cpp executes wire-layout/upgrade/framing cases on all Engine CI platforms and both Windows TSF architectures.

TrilingualCycle is optional. A supporting client advertises its capability and consumes the existing configured language hotkeys only while the Server's TrilingualCycleChanged setting ([keybindings] trilingual_cycle) is enabled. After matching a hotkey through the existing shortcut handler, the client sends a normalized VK_SHIFT whose modifiers_down carries FanyImeTrilingualInput::EncodeCycleRequest(ime_open, japanese): an explicit request bit plus the client's own OPENCLOSE and native-language state. A plain VK_SHIFT is still the binary toggle and is never treated as a cycle, and raw Shift key-down events never request one. The Server computes the destination from the request's state with FanyImeTrilingualInput::Destination; if its setting was turned off while the request was in flight, it still answers, with the binary-toggle destination. The Server retains any already selected word prefix and commits the remaining raw spelling, matching the existing language toggle. It replies with TrilingualCycle: destination (0 Chinese, 1 Japanese, 2 English), a tab separator, and the exact text to commit. The client commits and ends composition before applying the destination compartment in the same edit session. The Server must not also send a worker candidate commit or compartment switch for that key, and leaves the requester out of the InputModeChanged broadcast: the reply is that client's language update. Clients that did not negotiate the capability retain their existing language toggle.

backend/protocol.json 定义 MSIME-Backend 的可选共通 HTTP 服务 API,详见后端协议与兼容性。