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1.2 KiB

1# Persona 5 Royal 1.0.2, SDK 13.3.2. Atlus GFD / Needle, NVN, CRI middleware.
2# Mac bring-up and validation: README.md beside this profile.
3# ---- Identity ----
4title_id01005CA01580E000
5program_id01005CA01580E000
6# ---- App ----
7namePersona 5 Royal
8ipaPersona5Royal.ipa
9app_categorypublic.app-category.role-playing-games
10pad_layoutfull
11# ---- Versions ----
12buildv655361.0.2main=d4b150b29a931cd381e2a30318fc299fsubsdk0=a8cb97803f7f442a3b6cce1c7cd4ee4asdk=357efc198e728cb5d55265aff304f03c
13packagev65536
14shader_versionsv65536
15# ---- Files ----
16# every module main imports from
17modulesmain subsdk0 sdk
18romfs_markerCPK/ALL_USEU.CPK
19zip_store.cpk:.metallib
20# ---- Memory ----
21# main sets a heap of at most the pool − 64 MB: a 3328 MB heap region
22mem_reserve0x100000000
23mem_alias0x10000000
24mem_stack0x10000000
25app_pool0xCD500000
26# the NPDM declares 0 MB of system resource: IsVirtualAddressMemoryEnabled is false, as on Horizon
27sys_resource0x0
28# ---- Shader split ----
29shader_groups/CPK/=cpk /app_config/=appconfig
30shader_notePersona 5 Royal shaders
31# ---- After the rewrite ----
32# The rewritten modules require 76 MB, more than the default 64 MB deducted from the pool.
33mem_used0x4c00000