Files
nxnative-easy/docs
seedds 4d8ac53681 Into the opening course: resource heap slack, compute start offset, CPU-written text
- patch_nso.py: Mario main cut gives every resource heap +16 KB; Model/NpcCommonerA.bfres
  came up 0x70 bytes short of its size-table budget while loading Course900
- dmsh_build.py: compute instructions start at code area +0x100, not +0x30; the misaligned
  decode turned 12 particle / post-effect compute shaders into endless loops (GPU hang)
- Linear textures in CPU-visible pools are built on the pool buffer, so the CPU-rasterized
  glyph cache reaches the GPU (menu and dialogue text)
- Host command-memory segments grow on demand; RGB10A2SN vertex format; instanced DrawArrays
- DM_PROBE: thread IDs, register-relative dumps, hit filters, ExpHeap walker
- dm/tools/ghidra/Decompile.java; agent guides and README updated
2026-10-13 08:13:48 +08:00
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