seedds
0df4dbe280
A short AGENTS.md: what the repository is (the native-execution model, the host and its three graphics layers, sixty games, each with its note in dm/games/<id>/README.md and a row in the games table), where to start for each kind of task (a crash, abort, hang, [RED] line or wrong picture: the symptom index, then the reference entry and its games; a game short of its frame loop: 03; rendering: 04 and the rendering, shaders and NVN objects references; one game or its profile: its note; another title: the NSP script and docs/agents; packing, building, prewarm, power: development.md), and where a new finding goes, once (a fact about one game in its note; a general mechanism as an entry in its reference, the symptom index regenerated and a line in the note's Found on this game; this file only for a rule or the count). The rules are as before. The game list of 4,500 words, one sentence per game, is gone: each sentence is in its game's note. New dm/tools/docs_symptoms.py writes docs/agents/symptoms.md from the references' Symptom bullets (--check reports whether it is current). The NSP script's survey points at docs/reference/nvn-objects.md for SDK object sizes and at the symptom index; Balatro's note names capture_shaders. AGENTS.md goes from 6,235 to 1,137 words. Checked: every backticked span, module address, issue / PR number and 16-digit hash of AGENTS.md, development.md, dm/games/README.md and docs/agents/01-05 on main still appears in the repository's Markdown (besides the five file patterns, nn::hid::GetGestureStates and nn::oe::SetCpuOverclockEnabled appear without the nn:: prefix in Taiko Risshiden V DX's note), every relative link and anchor resolves, and the tool tests and test_xcode_workflow pass
2026-10-25 12:56:14 +08:00
..
A short AGENTS.md: what the repository is (the native-execution model, the host and its three graphics layers, sixty games, each with its note in dm/games/<id>/README.md and a row in the games table), where to start for each kind of task (a crash, abort, hang, [RED] line or wrong picture: the symptom index, then the reference entry and its games; a game short of its frame loop: 03; rendering: 04 and the rendering, shaders and NVN objects references; one game or its profile: its note; another title: the NSP script and docs/agents; packing, building, prewarm, power: development.md), and where a new finding goes, once (a fact about one game in its note; a general mechanism as an entry in its reference, the symptom index regenerated and a line in the note's Found on this game; this file only for a rule or the count). The rules are as before. The game list of 4,500 words, one sentence per game, is gone: each sentence is in its game's note. New dm/tools/docs_symptoms.py writes docs/agents/symptoms.md from the references' Symptom bullets (--check reports whether it is current). The NSP script's survey points at docs/reference/nvn-objects.md for SDK object sizes and at the symptom index; Balatro's note names capture_shaders. AGENTS.md goes from 6,235 to 1,137 words. Checked: every backticked span, module address, issue / PR number and 16-digit hash of AGENTS.md, development.md, dm/games/README.md and docs/agents/01-05 on main still appears in the repository's Markdown (besides the five file patterns, nn::hid::GetGestureStates and nn::oe::SetCpuOverclockEnabled appear without the nn:: prefix in Taiko Risshiden V DX's note), every relative link and anchor resolves, and the tool tests and test_xcode_workflow pass
2026-10-25 12:56:14 +08:00