- Pipeline archive: the Metal 4 serializer leaves a com.apple.gpuarchiver/gpuarchiver-* folder per flush
(456 folders, 2.5 GB on this Mac). The first capture after a flush takes the one folder it made, the
flush removes it (and the one a recapture-only flush makes), exit removes an unflushed one; iOS clears
earlier runs' folders at start (MacNativeGames 1eff989, 110e6c6).
- tex_desc: levels past what the size holds, arrays of no or more than 2048 layers, sample counts the GPU
lacks no longer abort the process; copies and ReadTexels at a missing level are skipped (f864eb0).
- nvn_hm_get compares 8-byte keys as one word: 5.9 -> 1.5 ns a lookup (7431eb7).
- frame-rate.md: segment size cannot change BotW's 60 fps frame on the Mac (fence wait 0.02 ms).