Files
nxnative-easy/dm
seeddsandmarco ff44c59e12 Pad vertex outputs for every pipeline prebuild pair
Read both shader pair tables, including the generated BAHS fallback, for
padding, build order and shader cache dependencies. Include the optional
profile table in the input stamp and the generated table in step reuse;
regenerate a missing fallback before reusing the shader split.

Add native Metal and cache/order regressions, update the shared chain,
and document full validation on TotK and Odyssey. All 301 affected pairs
compile for g13s and g16s, both full Mac shader/host builds pass, all
57,039 pair interfaces match, and TotK's 24,153-base archive succeeds.
The separate Odyssey Max Unstruct ID compiler limit remains open.

Fixes #283
Refs #276, #298

Co-authored-by: marco <6410852+marcolaux@users.noreply.github.com>
2026-10-27 02:33:44 +08:00
..