158 lines
4.2 KiB
Go
158 lines
4.2 KiB
Go
package common
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import (
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"context"
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"net/http"
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"net/url"
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"sync"
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"sync/atomic"
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"time"
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"github.com/gogf/gf/v2/frame/g"
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)
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// sharedTransport 全局共享的 HTTP 传输层,所有渠道适配器共用一个连接池。
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// http.Client 本身是轻量的,真正持有 TCP 连接池的是 Transport。
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var sharedTransport = &http.Transport{
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MaxIdleConns: 500,
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MaxIdleConnsPerHost: 100,
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IdleConnTimeout: 90 * time.Second,
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DisableKeepAlives: false,
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ForceAttemptHTTP2: true,
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DisableCompression: false,
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TLSHandshakeTimeout: 10 * time.Second,
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ResponseHeaderTimeout: 180 * time.Second,
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}
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// nonStreamClient / streamClient 预创建的单例 Client(无代理)。
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var (
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nonStreamClient = &http.Client{
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Transport: sharedTransport,
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Timeout: 300 * time.Second,
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}
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streamClient = &http.Client{
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Transport: sharedTransport,
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}
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)
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// proxiedState 管理带代理的 HTTP 客户端,按需初始化并在代理 URL 变更时重建。
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var proxiedState struct {
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mu sync.RWMutex
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proxyURL string
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transport *http.Transport
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nonStream *http.Client
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stream *http.Client
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proxyURLCached atomic.Value // string
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cacheTime atomic.Int64 // unix seconds of last config read
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}
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const proxyCacheTTL = 10 // seconds
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// GetSystemProxyURL reads channel_proxy_url from system config with local cache.
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// Exported for use by WebSocket dialers and other non-HTTP-client consumers.
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func GetSystemProxyURL() string {
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now := time.Now().Unix()
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last := proxiedState.cacheTime.Load()
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if now-last < proxyCacheTTL {
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if v, ok := proxiedState.proxyURLCached.Load().(string); ok {
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return v
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}
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}
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proxyURL := g.Cfg().MustGet(context.Background(), "channel_proxy_url").String()
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proxiedState.proxyURLCached.Store(proxyURL)
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proxiedState.cacheTime.Store(now)
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return proxyURL
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}
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// getProxiedClients returns (nonStream, stream) clients configured with the current proxy.
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// Rebuilds transport when proxy URL changes.
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func getProxiedClients() (*http.Client, *http.Client) {
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proxyURL := GetSystemProxyURL()
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proxiedState.mu.RLock()
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if proxiedState.transport != nil && proxiedState.proxyURL == proxyURL {
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ns, s := proxiedState.nonStream, proxiedState.stream
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proxiedState.mu.RUnlock()
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return ns, s
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}
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proxiedState.mu.RUnlock()
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proxiedState.mu.Lock()
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defer proxiedState.mu.Unlock()
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// Double-check after acquiring write lock
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if proxiedState.transport != nil && proxiedState.proxyURL == proxyURL {
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return proxiedState.nonStream, proxiedState.stream
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}
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// Build new proxied transport
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transport := &http.Transport{
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MaxIdleConns: 500,
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MaxIdleConnsPerHost: 100,
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IdleConnTimeout: 90 * time.Second,
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DisableKeepAlives: false,
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ForceAttemptHTTP2: true,
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DisableCompression: false,
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TLSHandshakeTimeout: 10 * time.Second,
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ResponseHeaderTimeout: 180 * time.Second,
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}
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if proxyURL != "" {
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parsed, err := url.Parse(proxyURL)
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if err != nil {
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g.Log().Warningf(context.Background(), "proxy: invalid proxy URL %q: %v", proxyURL, err)
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} else {
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transport.Proxy = http.ProxyURL(parsed)
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}
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}
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ns := &http.Client{
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Transport: transport,
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Timeout: 300 * time.Second,
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}
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s := &http.Client{
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Transport: transport,
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}
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proxiedState.proxyURL = proxyURL
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proxiedState.transport = transport
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proxiedState.nonStream = ns
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proxiedState.stream = s
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return ns, s
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}
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// NewPooledClient returns an http.Client with connection pooling.
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// useProxy=true: uses the system proxy configured in channel_proxy_url.
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// isStream=true: no Client.Timeout, managed by StreamScanner.
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func NewPooledClient(timeoutSeconds int, useProxy bool, isStream ...bool) *http.Client {
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if useProxy {
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ns, s := getProxiedClients()
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if len(isStream) > 0 && isStream[0] {
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return s
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}
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if timeoutSeconds <= 0 {
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return ns
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}
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proxiedState.mu.RLock()
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transport := proxiedState.transport
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proxiedState.mu.RUnlock()
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return &http.Client{
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Transport: transport,
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Timeout: time.Duration(timeoutSeconds) * time.Second,
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}
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}
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if len(isStream) > 0 && isStream[0] {
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return streamClient
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}
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if timeoutSeconds <= 0 {
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return nonStreamClient
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}
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return &http.Client{
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Transport: sharedTransport,
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Timeout: time.Duration(timeoutSeconds) * time.Second,
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}
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}
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