- electron/main.ts: check-prerequisites now returns hasHomebrew + platform
so the frontend can distinguish macOS-without-Homebrew from other scenarios
- electron/main.ts: remove untested tarball fallback (hardcoded Node version,
custom ~/.codepilot/node/bin PATH), replace with clean Homebrew-only path
that returns a clear error message when Homebrew is absent
- electron/main.ts: remove ~/.codepilot/node/bin from getExpandedShellPath()
since the tarball install target no longer exists
- InstallWizard.tsx: when Node.js is missing AND Homebrew is absent on macOS,
show a guided UI with the Homebrew install command, copy button, and
step-by-step instructions instead of a broken "Install" button
- InstallWizard.tsx: footer shows "Recheck" button (re-runs checkPrereqs)
instead of "Install" in the no-Homebrew case
- en.ts/zh.ts: add 8 new i18n keys for the Homebrew guidance UI
Root cause: the previous tarball fallback was untested, pinned to a specific
Node version (v22.12.0), and required maintaining a custom PATH entry. Guiding
users to install Homebrew first is more reliable and maintainable.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Problem:
- Install wizard on macOS failed with "Homebrew not found" when user
didn't have Homebrew installed, blocking Claude Code installation entirely
Fix (electron/main.ts):
- Add fallback: when Homebrew is not found, download official Node.js v22.12.0
binary tarball from nodejs.org and extract to ~/.codepilot/node/
- No Homebrew or sudo required — curl + tar only
- Detects architecture (arm64/x64) via process.arch
- Add ~/.codepilot/node/bin to getExpandedShellPath() so the downloaded
Node.js is found by subsequent install steps and server launcher
Install flow now: Homebrew found → brew install node (existing)
Homebrew missing → download tarball to ~/.codepilot/node/ (new)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace the manual "jump to GitHub Release" update flow with native
in-app auto-update powered by electron-updater. The app now silently
downloads updates in the background and prompts the user to restart
when ready. Browser mode (`npm run dev`) retains the existing polling
fallback via `/api/app/updates`.
Main process (electron/updater.ts — new):
- Wrap electron-updater's autoUpdater, forward lifecycle events
(checking / available / downloading / downloaded / error) to the
renderer via IPC channel `updater:status`
- Register `updater:check` and `updater:quit-and-install` IPC handlers
- Auto-check 10s after launch, then every 4 hours
- Only initialized in packaged mode (!isDev)
Preload bridge (electron/preload.ts):
- Expose `updater` namespace with checkForUpdates, quitAndInstall,
and onStatus callback (same pattern as install.onProgress)
Type declarations (src/types/electron.d.ts):
- Add UpdateStatusEvent, ElectronUpdaterAPI interfaces
- Add optional `updater` field to ElectronAPI
Update hook (src/hooks/useUpdate.ts):
- Extend UpdateInfo with downloadProgress, readyToInstall, isNativeUpdate
- Add quitAndInstall to UpdateContextValue
Renderer — dual-mode logic (src/components/layout/AppShell.tsx):
- Detect `window.electronAPI?.updater` to choose between native IPC
subscription (Electron) and HTTP polling (browser)
- Map IPC events to UpdateInfo state, including download progress
UI components:
- UpdateDialog: three footer states — View Release (browser), progress
bar + disabled button (downloading), Restart to Update (ready)
- UpdateBanner (new): persistent top banner when update is downloaded,
shown even after dialog is dismissed
- NavRail: settings dot turns green + pulse when readyToInstall
- GeneralSection: UpdateCard shows download %, restart button, or
View Release depending on mode
Build & CI:
- electron-builder.yml: add `publish` config (github provider) to
generate latest-mac.yml / latest.yml metadata + blockmap files
- build.yml: change --publish never to --publish always with GH_TOKEN;
release job now uses `gh release edit` instead of create
i18n:
- Add 6 translation keys (en + zh) for update UI strings
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Streaming tool UI fix (ChatView.tsx):
- Add toolUsesRef/toolResultsRef to reliably track tool data across closures
- Serialize tool_use/tool_result into JSON content-blocks array when building
assistant message after stream ends, matching backend storage format
- MessageItem.parseToolBlocks() now renders tool UI from history messages
- Clean up refs in finally block and timeout auto-retry path
File tree UX (FileTree.tsx, file-tree.tsx):
- Remove folder path header from right panel, merge search + refresh into one row
- Remove file icon spacer (size-5) so file icons align flush with search box
- Change folder icon color from blue to muted-foreground
Chat list panel (ChatListPanel.tsx):
- Folder header: expanded uses FolderOpenIcon, collapsed uses Folder01Icon
- Add tooltip showing full working directory path on folder hover
- Double-click folder header opens in system file manager
Title bar folder name (chat/[id]/page.tsx):
- Add tooltip with full path on project name hover
- Click opens folder in Finder/Explorer via Electron IPC or API fallback
Open folder support:
- electron/main.ts: add shell:open-path IPC handler via shell.openPath
- electron/preload.ts: expose electronAPI.shell.openPath to renderer
- api/files/open/route.ts: fallback API route using open/explorer/xdg-open
Unify icon library — migrate app-level components from Lucide to Hugeicons:
- file-tree.tsx: folder, file, chevron, plus icons
- tool-actions-group.tsx: chevron expand icon
- MessageItem.tsx: copy, check, expand/collapse icons
- MessageInput.tsx: stop button (SquareIcon → StopIcon)
- FileCard.tsx: file icon
- ImageLightbox.tsx: left/right navigation arrows
- InstallWizard.tsx: status icons (check, x, minus, loader, circle, copy, download)
- Keep Lucide in ui/ and ai-elements/ base layers (shadcn standard)
Two fixes for critical Windows issues (#81):
1. NSIS installer: disable allowToChangeInstallationDirectory to prevent
users from installing into shared directories where uninstall would
delete all their files. Also set deleteAppDataOnUninstall: false to
preserve user data.
2. Windows process cleanup: killServer() used SIGTERM which Windows
doesn't support, leaving zombie processes that block updates.
Now uses taskkill /T /F to kill the entire process tree on Windows,
ensuring no residual processes remain after app exit.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
P0: Add "confirm" phase — wizard checks prereqs then shows Install button,
user must explicitly click before any brew/winget/npm command runs.
P1: Closing the wizard dialog while install is running now auto-calls
install:cancel to stop the backend process.
P2: On Windows, use taskkill /T /F /PID to kill the entire process tree
instead of just the shell wrapper, ensuring npm/winget actually stops.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
P1: When Node.js is missing, auto-install via brew (macOS) or winget (Windows)
instead of stopping and asking user to install manually.
P1: Auto-open install wizard on first disconnect detection in Electron,
with localStorage flag to avoid re-prompting after dismissal.
P2: IPC install:start now throws on concurrent calls instead of returning
silent { error } object. Removed unused return values from handlers.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add an auto-install wizard accessible from the ConnectionStatus dialog
when Claude Code CLI is not detected (Electron only).
- Electron main: install orchestrator with IPC handlers for check/start/cancel
- Preload: expose install API via contextBridge
- InstallWizard: multi-step dialog with real-time log streaming
- ConnectionStatus: add "Install Automatically" button when disconnected
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add killServer() that sends SIGTERM via UtilityProcess.kill(), waits
up to 3s, then escalates to SIGKILL via process.kill(pid). Fixes
window-all-closed to await shutdown before quitting, and uses a
persistent isQuitting flag in before-quit to prevent infinite loops.
Closes#51
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace child_process.spawn with Electron's utilityProcess.fork() for
the Next.js server subprocess. utilityProcess runs as a Chromium
service process which doesn't register as a GUI app, eliminating the
extra Dock icon bounce on macOS.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add Linux as a supported platform with AppImage, deb, and rpm targets
for both x64 and arm64 architectures.
Changes:
- electron-builder.yml: add linux section with AppImage/deb/rpm targets,
icon, category, and desktop entry configuration
- package.json: add electron:pack:linux script
- electron/main.ts: fix getIconPath() to return .png on Linux instead
of .icns (macOS format); enable loadUserShellEnv() on Linux since GUI
apps launched from desktop also have limited env
- README.md + README_CN.md: update supported platforms section
The README previously stated 'Linux builds are planned. Contributions
welcome.' — this delivers on that.
Root cause: electron-builder's @electron/rebuild only rebuilds native
modules found in the `files` config. Since better-sqlite3 enters the
app through extraResources (via .next/standalone/), it was skipped.
The afterPack hook was copying the system Node.js ABI (127) instead
of the required Electron ABI (143).
Fix:
- afterPack now explicitly calls `npx electron-rebuild` targeting the
exact Electron version and architecture from the build context
- Falls back to @electron/rebuild programmatic API if CLI fails
- Fails the build if rebuild cannot complete (no silent failures)
- Adds file size logging for verification
- Excludes `release/` from extraResources to prevent recursive nesting
- Adds startup ABI compatibility check in Electron main process with
friendly error dialog instead of cryptic crash
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add src/lib/platform.ts: cross-platform Claude CLI discovery
(candidate paths, .cmd/.bat shell handling, where/which fallback)
- Refactor claude-status route and claude-client to use shared platform utils
- Electron main: Windows process spawning (windowsHide), PATH construction
with AppData/npm dirs, titleBarOverlay, .ico icon support
- electron-builder.yml: add win/nsis build targets
- package.json: add electron:pack:win script
- FolderPicker: drive switcher dropdown for navigating between drives
- SkillsManager: fix duplicate key warning with filePath fallback
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Previously the database path depended on app.getPath('userData') which
varies with app name changes (CodePilot vs codepilot vs Claude GUI).
Now uses a fixed ~/.codepilot/ directory for both dev and production.
Includes automatic migration: on first launch, if the DB doesn't exist
at the new path, it checks old locations (Application Support variants
and the old dev-mode data/ folder) and copies the database over.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. Explicitly pass process.env to the Claude Agent SDK's env option,
ensuring user shell env vars (ANTHROPIC_AUTH_TOKEN, ANTHROPIC_BASE_URL,
etc.) reach the claude subprocess in packaged builds.
2. Spawn the standalone server via /bin/sh with exec to prevent the
Electron binary from appearing as a separate Dock icon on macOS.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When launched from Dock/Finder, Electron's process.env is very limited
and misses vars from .zshrc/.bashrc (API keys, custom PATH, etc.).
Added loadUserShellEnv() to run a login shell and capture the full
environment, then pass it to the standalone server process. This fixes
"organization does not have access" errors for users with custom API
configurations.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
electron-builder's @electron/rebuild compiles better-sqlite3 for
Electron's Node ABI. The standalone server must use Electron's
built-in Node (ELECTRON_RUN_AS_NODE=1) to match, otherwise the
native module fails with NODE_MODULE_VERSION mismatch.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Find system Node.js binary instead of using Electron's Node
(avoids native module ABI mismatch with better-sqlite3)
- Detect server process crash and fail fast instead of waiting 30s
- Include server stdout/stderr in error dialog for debugging
- Expand PATH to include homebrew directories
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace fork() with spawn() + ELECTRON_RUN_AS_NODE=1 so the
standalone server runs correctly inside the packaged app
- Set cwd to standalone directory for proper dependency resolution
- Show error dialog on startup failure instead of silent quit
- Add Chinese README (README_CN.md)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Full-featured desktop application built with Next.js + Electron:
- Streaming chat with Claude Code via Agent SDK
- Session management with SQLite persistence
- Project file tree and file preview
- MCP server and custom skills management
- Permission controls with Code/Plan/Ask modes
- Dark/light theme, token tracking
- macOS DMG packaging with electron-builder
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>