release: 0.5.1

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github-actions[bot] committed 2026-09-15 10:02:14 +00:00
1 parent dce1394d12
commit b0029b156e
7 files changed
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@@ -91,8 +91,8 @@ message(STATUS "Compiler cache: ${_eve_compiler_cache_status}")
set(EVENGINE_MAJOR_VERSION "0")
set(EVENGINE_MINOR_VERSION "5")
set(EVENGINE_PATCH_VERSION "0")
set(EVENGINE_DEV_VERSION "-dev")
set(EVENGINE_PATCH_VERSION "1")
set(EVENGINE_DEV_VERSION "")
set(EVENGINE_VERSION "${EVENGINE_MAJOR_VERSION}.${EVENGINE_MINOR_VERSION}.${EVENGINE_PATCH_VERSION}${EVENGINE_DEV_VERSION}")
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@@ -14,7 +14,7 @@ endif()
if(NOT DEFINED EVENGINE_MAJOR_VERSION)
set(EVENGINE_MAJOR_VERSION "0")
set(EVENGINE_MINOR_VERSION "5")
set(EVENGINE_PATCH_VERSION "0")
set(EVENGINE_PATCH_VERSION "1")
endif()
get_filename_component(DOC_SOURCE_ROOT "${DOC_SOURCE_ROOT}" ABSOLUTE)
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@@ -1,4 +1,4 @@
print("EVEngine v0.5.0")
print("EVEngine v0.5.1")
print("-----------------------------------------")
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@@ -12,8 +12,8 @@ android {
targetSdk = 34
// Derived from EVENGINE_*_VERSION by scripts/release.py:
// major*10000 + minor*100 + patch. Do not edit by hand.
versionCode = 500
versionName = "0.5.0"
versionCode = 501
versionName = "0.5.1"
ndk {
abiFilters += listOf("arm64-v8a")
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@@ -1,4 +1,4 @@
print("EVEngine v0.5.0")
print("EVEngine v0.5.1")
print("-----------------------------------------")
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@@ -1,3 +1,3 @@
print("EVEngine v0.5.0")
print("EVEngine v0.5.1")
print("-----------------------------------------")
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@@ -1664,7 +1664,7 @@ std::string handleInitialize(McpServer& mcp, const std::string& idJson, Poco::JS
const std::string resultJson =
std::string("{\"protocolVersion\":\"") + mcpJsonEscape(protocol) +
"\",\"capabilities\":{\"tools\":{},\"resources\":{},\"prompts\":{}},"
"\"serverInfo\":{\"name\":\"evengine\",\"title\":\"EVEngine MCP\",\"version\":\"0.5.0\"},"
"\"serverInfo\":{\"name\":\"evengine\",\"title\":\"EVEngine MCP\",\"version\":\"0.5.1\"},"
"\"instructions\":\"EVEngine MCP for AI-assisted game development. eve_host_* tools create JSON-defined editor "
"windows bound to Squirrel ViewModels (MVVM) for AI-crafted terrain/material/event editors.\"}";
return makeResult(idJson, resultJson);