- Add RGBA-float drawSolidRect/drawTexturedRect overloads so the C++ names
match the script-facing API (script already bound those names).
- Add string-based setTextureSampler(Texture*, filter, mipmap, aniso, lodBias)
overload with strict magic-string validation (unknown filter/mipmap now
throws instead of silently falling back to linear); keep
setTextureSamplerParams as a deprecated alias. Script binding now targets
the overload with an explicit cast.
- Document error contracts: DataModule encode/decode (new[] ownership +
throws), Filesystem setSource/mount/unmount (false on recoverable failure,
no throw), ModelData getMesh vs numeric getters (nullptr vs throw), plus a
two-state error-semantics section in API-CONVENTIONS.md.
- Tests: TextureSampler string validation (valid + deprecated alias + typo
throws), headless test now exercises the RGBA-float overloads.
- Updated `.gitignore` to reflect changes in documentation generation commands.
- Modified `CMakeLists.txt` to set a new version format and streamline documentation handling by adding a subdirectory for docs.
- Removed the outdated `Doxyfile` and replaced it with a new configuration in `docs/Doxyfile.in`.
- Updated README files to reference the new documentation structure and generation process.
- Deleted unused `imgui.ini` and API conventions documentation file to clean up the repository.