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5d22975786
Merge pull request #522 from EVEngine/promote/v0.5.2
main
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2026-10-11 22:49:53 +08:00
352f4f4adc
chore(ci): restore release branch cleanup workflow
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2026-10-11 08:57:15 +08:00
137bae71ea
Fix Android script log routing build guard
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2026-10-11 08:08:32 +08:00
0589a5ae80
fix(android): route script output to logcat
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2026-10-11 07:26:45 +08:00
0dff989de0
fix(vulkan): keep VMA on its compiled API contract
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2026-10-11 06:37:09 +08:00
dfc9246764
fix(vulkan): negotiate instance API for feature queries
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2026-10-11 06:02:44 +08:00
6be2a6ce84
fix(android): select libc++ runtime for target ABI
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2026-10-11 05:26:38 +08:00
5b2a7fb0f6
fix(android): package the requested emulator ABI
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2026-10-11 04:39:50 +08:00
28c294824c
fix(android): disable OpenAL NEON for x86 builds
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2026-10-11 04:10:03 +08:00
9bfda9017b
ci: test Android APK natively on x86_64 emulator
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2026-10-11 03:54:54 +08:00
12e697fbd5
fix(ci): run Gradle wrapper with bash
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2026-10-11 03:04:56 +08:00
09d00f582b
fix(ci): preserve Android APK build diagnostics
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2026-10-11 02:15:12 +08:00
9655503413
fix(android): install required SDK runtime libraries
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2026-10-11 01:37:57 +08:00
23c26f447c
ci: expose APK launch diagnostics
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2026-10-11 01:30:54 +08:00
d61167a241
fix(ci): test-sign consumer APKs before launch
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2026-10-11 01:25:36 +08:00
a340e7938e
fix(ci): avoid pipefail false negatives in APK gate
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2026-10-11 01:22:09 +08:00
a483f91f16
ci: add temporary APK gate diagnostic
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2026-10-11 01:19:35 +08:00
c6bd3123aa
fix(ci): run APK gate through a checked-in script
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2026-10-11 01:19:08 +08:00
360fccb2f0
fix(ci): run ARM64 APKs on API 35 emulator
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2026-10-10 20:08:56 +08:00
f87fc85f33
fix(ci): opt into TCG for arm64 APK gate
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2026-10-09 11:37:19 +08:00
b0ffb44f46
fix: ship silpom comparison shader as SPIR-V
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2026-10-08 20:27:24 +08:00
44b02254c8
ci: extend macOS debug test budget
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2026-09-21 20:11:36 +08:00
523e3e662a
ci: run arm64 emulator without HVF
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2026-09-21 13:57:24 +08:00
ffc7ade79e
ci: budget full cold release matrix
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2026-09-20 18:23:14 +08:00
8683501daa
ci: harden cold native builds
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2026-09-19 15:08:09 +08:00
2ea142be3c
ci: allow release builds to reach their step budgets
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2026-09-19 11:27:15 +08:00
baa4b936b2
release: 0.5.2
github-actions[bot]
2026-09-19 02:00:09 +00:00
cf9e678c2b
Merge pull request #423 from EVEngine/codex/release-v0.5.2-mobile-sdk-gates
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2026-09-19 09:42:31 +08:00
b0abede501
ci(release): validate Android SDK from every consumer host
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2026-09-19 01:32:46 +08:00
829d8367bd
Merge pull request #422 from EVEngine/codex/tileworld-creator-core-port
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2026-09-19 01:31:14 +08:00
b40923a1c0
Merge pull request #424 from EVEngine/cursor/procedural-road-13d8
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2026-09-19 01:28:33 +08:00
95b061678b
Fix architecture contracts for road types.
Cursor Agent and 西风逍遥游
2026-09-18 14:18:13 +00:00
cfe6e97c31
Document Cloud Lavapipe host-RAM OOM for interchange+piers.
Cursor Agent and 西风逍遥游
2026-09-18 14:12:19 +00:00
0f24effbd5
Tune interchange for denser pier bake: wider pier spacing and lighter elevated junctions.
Cursor Agent and 西风逍遥游
2026-09-18 14:09:07 +00:00
ff24370a29
fix(examples): keep PCG orchestration smoke alive
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2026-09-18 22:04:36 +08:00
587ba56758
Polish interchange: filleted ground cross and example key 5
Cursor Agent and 西风逍遥游
2026-09-18 13:53:36 +00:00
91f581855c
Drop tip pads that reintroduced corner holes
Cursor Agent and 西风逍遥游
2026-09-18 13:31:04 +00:00
78c809937e
Own cross turn transitions with junction tip pads
Cursor Agent and 西风逍遥游
2026-09-18 13:27:24 +00:00
f7e5e37cdd
Close curb/sidewalk shoulders on large junction trims
Cursor Agent and 西风逍遥游
2026-09-18 13:24:08 +00:00
57087faa2d
Seal curb-return skirts with double-sided walls
Cursor Agent and 西风逍遥游
2026-09-18 13:20:10 +00:00
e812657827
Face curb-return skirts toward the hub camera
Cursor Agent and 西风逍遥游
2026-09-18 13:12:47 +00:00
60a6deaf20
Meet curb returns at exact jr and close arc skirts
Cursor Agent and 西风逍遥游
2026-09-18 13:08:38 +00:00
502b1e4edd
Bridge arm tip stubs into outward curb-return arcs
Cursor Agent and 西风逍遥游
2026-09-18 13:04:36 +00:00
c83da07ee4
Trim cross corner sidewalk tip and fix outer arc skirt
Cursor Agent and 西风逍遥游
2026-09-18 12:58:45 +00:00
3bebb8704c
Restore outward-center curb returns at cross junctions
Cursor Agent and 西风逍遥游
2026-09-18 12:26:38 +00:00
f399a11d3f
Skip hub-facing U-caps on large junction trims
Cursor Agent and 西风逍遥游
2026-09-18 10:06:48 +00:00
a6aa2a7f60
Seal cross tip faces and overlap arms into the apron
Cursor Agent and 西风逍遥游
2026-09-18 10:03:32 +00:00
d36e3dbf9d
Restore convex curb arcs and keep exact arm/apron tips
Cursor Agent and 西风逍遥游
2026-09-18 09:57:21 +00:00
cf532a7b0d
Close cross arm/apron seams with exact trim tips
Cursor Agent and 西风逍遥游
2026-09-18 09:52:15 +00:00
75e8a92539
Remove unused up vector in bakeJunction
Cursor Agent and 西风逍遥游
2026-09-18 09:18:36 +00:00
0fa7fb0764
Fix junction face winding to match mesh3D normals
Cursor Agent and 西风逍遥游
2026-09-18 09:13:45 +00:00
569552dbeb
Fill sidewalk disk toward outward curb-return centers
Cursor Agent and 西风逍遥游
2026-09-18 08:39:29 +00:00
8a207d4dac
Flip curb returns so circle centers sit outward
Cursor Agent and 西风逍遥游
2026-09-18 08:34:55 +00:00
b3f11ac8bb
Fix cross apron fill and arc face winding
Cursor Agent and 西风逍遥游
2026-09-18 05:08:13 +00:00
6c02983a90
Fillet cross junction: push arms out and add curb arcs
Cursor Agent and 西风逍遥游
2026-09-18 04:52:27 +00:00
d6c220be90
Rebuild cross junction: asphaltHalf apron, corner pads, end caps
Cursor Agent and 西风逍遥游
2026-09-18 04:42:10 +00:00
18f042fc9b
Fix upright bridge piers and fill the cross junction apron
Cursor Agent and 西风逍遥游
2026-09-18 04:02:42 +00:00
96c1fabc05
Add four simple road debug scenes before complex interchange
Cursor Agent and 西风逍遥游
2026-09-18 03:16:10 +00:00
59e41eadb9
Fix asphalt group tagging and material-driven road look
Cursor Agent and 西风逍遥游
2026-09-18 01:49:39 +00:00
c788cf0943
Match procedural road rendering to reference materials
Cursor Agent and 西风逍遥游
2026-09-18 01:31:58 +00:00
41634ca391
Ignore procedural-road example screenshot PNG
Cursor Agent and 西风逍遥游
2026-09-17 14:50:32 +00:00
d1b43e18a0
Harden procedural road navigation bake and example
Cursor Agent and 西风逍遥游
2026-09-17 14:50:20 +00:00
80ce3bce34
Include ImageData.h in procgen.road texture recipe tests
Cursor Agent and 西风逍遥游
2026-09-17 13:48:40 +00:00
904ab63ef6
Fix RoadBake length Result shadowing V3 length helper
Cursor Agent and 西风逍遥游
2026-09-17 13:09:10 +00:00
a118a4876a
Add procedural road network system under procgen
Cursor Agent and 西风逍遥游
2026-09-17 12:46:09 +00:00
e073e9665e
ci: retry flaky Linux example smoke
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2026-09-18 21:19:26 +08:00
4ab841c047
ci(release): gate mobile SDK runtime usability
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2026-09-18 20:42:42 +08:00
cb85ae5097
docs(examples): register TileWorld graph dungeon
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2026-09-18 20:05:19 +08:00
9633e44605
docs(procgen): cover TileWorld graph bindings
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2026-09-18 20:03:11 +08:00
bfa8996a0d
Merge pull request #421 from EVEngine/codex/hex-planet
西风逍遥游
2026-09-18 19:59:25 +08:00
e610f08df1
feat(procgen): port TileWorldCreator graph runtime
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2026-09-18 18:08:04 +08:00
62eb50b6c8
docs(hexmap): 修正注释折行触发的 api-lifetime 误报
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2026-09-18 18:01:52 +08:00
fb3f0d8579
feat(hexmap): 新增二十面体球面后端与 examples/hex-planet 星球示例
西风逍遥游
2026-09-18 17:58:01 +08:00
2df8f97f39
Merge pull request #420 from EVEngine/codex/dnut-rpg-animation-script
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2026-09-18 16:12:10 +08:00
9c11bf1d02
feat(dnut): add host-injected movement and animation ports
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2026-09-18 12:47:55 +08:00
d486eff1ed
Merge pull request #417 from EVEngine/codex/hex-map-catlike-port
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2026-09-18 12:36:59 +08:00
0f14ca97e5
SilPOM vs SSDM: restore edge protrusion, keep mid solid (#399 )
西风逍遥游 and Cursor Agent
2026-09-18 11:29:17 +08:00
722fadee02
Add material-editor example (UE5 sphere + right params UI) (#415 )
西风逍遥游 and Cursor Agent
2026-09-18 11:01:14 +08:00
af76e3194f
feat(hexmap): port the Catlike Coding hex map as a module and interactive example Adds src/modules/hexmap, an editable pointy-top hex grid with 5x5 chunk dirty tracking, per-chunk mesh generation (terrain fans, blend strips, terraces, cliffs, water, river channels, roads, city walls, decorations and a fog overlay), A* pathfinding, reference-counted fog of war, a unit registry with destination-reserving travel, a versioned save payload and a procedural map generator ported from the reference MapGenerator. Ships the interactive example as a new examples/hex-terrain-3d directory; the unrelated mesh.hexterrain procgen example in examples/hex-terrain is left byte-identical to dev.
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2026-09-18 10:09:33 +08:00
7217747f9f
Merge pull request #404 from EVEngine/cursor/map-fog-effect-e11a
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2026-09-18 09:15:33 +08:00
4a688ec85c
Refine MapFog into a sculpted exploration front
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2026-09-17 21:12:06 +08:00
d29e6e77be
Merge pull request #411 from EVEngine/codex/dnut-rpg-dialect
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2026-09-17 23:32:08 +08:00
52db07c28d
fix(dnut): return locals directly instead of pessimizing the move
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2026-09-17 21:36:11 +08:00
dc07465aec
Merge pull request #412 from EVEngine/codex/dual-grid-material-transitions
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2026-09-17 21:14:04 +08:00
3588b3ebaf
fix(map): preserve legacy dual-grid API lines
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2026-09-17 19:04:03 +08:00
59b9f26498
feat(map): generate procedural terrain transition masks
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2026-09-17 17:27:27 +08:00
6c5ae409f5
feat(dnut): add the L1 .dnut sequence language and the RPG story dialect
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2026-09-17 17:06:41 +08:00
58dcdd5fbb
Merge pull request #388 from EVEngine/codex/montage-action-blocks
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2026-09-16 07:48:08 +08:00
8931994c64
Merge pull request #407 from EVEngine/codex/examples-ci-contract
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2026-09-16 07:47:56 +08:00
66d71ae014
Merge pull request #408 from EVEngine/promote/v0.5.1
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2026-09-16 07:46:42 +08:00
ca88208b55
Merge pull request #409 from EVEngine/rebase/v0.5.1
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2026-09-16 07:45:56 +08:00
4959cc3bf6
release: 0.5.1-dev
github-actions[bot]
2026-09-15 19:26:55 +00:00
c84add07c5
ci: allow coverage suite to finish
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2026-09-15 23:24:40 +08:00
4c3c4b7c83
ci: extend cold release build timeouts
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2026-09-15 22:10:17 +08:00
0f09d4d7ae
Merge remote-tracking branch 'origin/dev' into codex/montage-action-blocks
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2026-09-15 20:26:15 +08:00
31880f0021
feat(examples): gate examples in CI and make repository scripts UTF-8 on every host
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2026-09-15 20:15:50 +08:00
c13cd0c306
Merge pull request #397 from EVEngine/codex/pcg-terrain-world-generation
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2026-09-15 20:10:45 +08:00
b0029b156e
release: 0.5.1
github-actions[bot]
2026-09-15 10:02:14 +00:00
dce1394d12
Merge pull request #405 from EVEngine/codex/motion-matching-runtime
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2026-09-15 17:58:36 +08:00
ef4c442ba9
fix(graphics): expose terrain renderable controls to scripts
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2026-09-15 17:51:30 +08:00