西风逍遥游
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ef4c442ba9
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fix(graphics): expose terrain renderable controls to scripts
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2026-09-15 17:51:30 +08:00 |
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西风逍遥游
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fc6119c3f3
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feat(procgen): add integrated terrain world generation pipeline
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2026-09-15 11:34:02 +08:00 |
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西风逍遥游
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fe62cc5aeb
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fix(ci): stabilize eager bindings and Vulkan warmup
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2026-09-02 16:14:24 +08:00 |
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西风逍遥游
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7f4818075b
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fix(script): preserve ECS bindings across full composition
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2026-09-02 08:35:51 +08:00 |
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西风逍遥游
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461f03c4a1
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fix(script): preserve canonical Sprite2D binding
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2026-09-02 08:24:02 +08:00 |
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西风逍遥游
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2b4cb48a94
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fix(script): preserve lazy ECS execution environment
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2026-09-01 20:20:55 +08:00 |
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西风逍遥游
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36a1928584
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fix(script): preserve ECS identity during eager binding
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2026-09-01 16:48:03 +08:00 |
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西风逍遥游
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48ba682348
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fix(script): restore pre-ECS native exposure order
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2026-09-01 13:36:39 +08:00 |
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西风逍遥游
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91e098c4f1
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fix(script): preserve ECS bindings after eager exposure
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2026-09-01 11:46:04 +08:00 |
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西风逍遥游
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12e59a1b6b
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fix(release): stabilize strict v0.4.0 matrix
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2026-09-01 10:28:31 +08:00 |
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西风逍遥游
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f3decec832
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Enhance module configuration and instantiation in EveScript. Updated documentation to clarify the behavior of modules and optionalModules, ensuring only specified slots are instantiated during startup. Improved runtime checks and added support for deferred module binding. Removed deprecated compute shaders and example maps to streamline the project structure.
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2026-09-01 00:56:50 +08:00 |
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