西风逍遥游
90831eb6b8
Merge branch 'dev' into cursor/hd2d-dopfix-look-211c
2026-09-12 11:52:36 +08:00
西风逍遥游
28c1fe20de
Merge pull request #381 from EVEngine/codex/resource-mesh-pipeline
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Add resource-backed mesh rendering and spatial instancing
2026-09-12 11:50:50 +08:00
Cursor Agent and 西风逍遥游
7079cddc38
fix(ci): document Camera3D DOF bindings and Hd2dLook ownership
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Source quality failed on undocumented setDepthOfField getters and on
api-lifetime for newLook/newMiniatureLook (and a Doxygen false positive).
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-11 17:13:05 +00:00
西风逍遥游
1c4cb3ed4d
Add resource-backed mesh rendering and bounded asynchronous loading
2026-09-12 00:09:01 +08:00
Cursor Agent and 西风逍遥游
580e23e10d
Fix MapFog look: soft dual clouds, organic unlock edges
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Rewrite the cloud generator for large seamless billows, retune the
shader toward a translucent dual-scroll sheet (not wallpaper noise or
swiss-cheese density), and stamp a soft hi-res mask in the example so
unlock holes read as cloudy edges instead of hard grid rectangles.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-11 16:05:42 +00:00
Cursor Agent and 西风逍遥游
60484d8e0d
Document remaining MapFog script bindings
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Source quality requires every newly bound MapFog getter/setter to appear
in docs/usr/modules/graphics.md; fill the missing API names.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-11 14:54:53 +00:00
Cursor Agent and 西风逍遥游
c38654d504
Add MapFog SLG large-map war-fog overlay
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Implement dual-scrolling cloud fog with RGBA mask bridge (R unlock,
G select blink, B dissolve) and a pre-pass shadow, plus example and
unit tests following the common SLG FoW presentation pattern.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-11 14:16:10 +00:00
西风逍遥游
048ea8a617
Merge pull request #373 from EVEngine/codex/stylized-water
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feat(graphics): configurable stylized water
2026-09-11 17:36:19 +08:00
西风逍遥游
d39e306fd7
Merge pull request #366 from EVEngine/codex/script-error-voxel-graphics
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fix(runtime,voxel,graphics): script stacks, voxel pick, 3D present hitch
2026-09-11 17:36:08 +08:00
西风逍遥游
7e45cdaebd
feat(graphics): add configurable stylized water
2026-09-11 14:54:02 +08:00
西风逍遥游 and Cursor
05a65271dd
docs(graphics): document Camera3D eye/target/FOV getters
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Source quality requires new Squirrel bindings in graphics.md.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-11 02:22:00 +08:00
西风逍遥游
eef23ae8bc
Improve procedural bushes and volumetric fog
2026-09-11 00:10:07 +08:00
西风逍遥游
011c4819bc
Add GPU surface ink demo and persistent RGBA8 canvas rendering
2026-09-10 14:40:37 +08:00
西风逍遥游
967808bb94
Add anime character rendering and rebuild deferred targets safely
2026-09-10 08:15:49 +08:00
西风逍遥游
0a9405b78a
feat(graphics): add atomic script primitive transform batches
2026-09-09 13:38:37 +08:00
西风逍遥游
2ee6b9bfe4
feat(graphics): expose spatial primitive shapes and paint state to scripts
2026-09-09 13:24:36 +08:00
西风逍遥游
6f324e6be3
fix(examples): use float arguments for primitive bindings
2026-09-02 17:11:41 +08:00
西风逍遥游
1d8f7b5391
feat(graphics): add unified 2D and 3D primitive drawing
2026-09-02 16:08:15 +08:00
西风逍遥游
3c21fe396a
Merge pull request #312 from EVEngine/codex/pixelworld-noita-tech-route
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feat(pixelworld): add deterministic Noita-style simulation stack
2026-08-31 23:01:41 +08:00
sunxfancy
e58999aeae
docs(graphics): document shader reload bindings
2026-08-31 17:55:58 +08:00
西风逍遥游
8ccfd5ecbe
feat(pixelworld): add deterministic Noita-style simulation stack
2026-08-31 17:55:05 +08:00
西风逍遥游
796a492306
docs(graphics): document virtual texture bindings
2026-08-31 09:34:41 +08:00
西风逍遥游
79415f69d3
Merge branch 'dev' into codex/classic-rendering-chain
2026-08-31 08:45:15 +08:00
西风逍遥游
64d7e3b709
docs(graphics): restore reflection binding index
2026-08-31 00:50:33 +08:00
西风逍遥游
3072d6fa07
feat(avatar): add layered equipment rendering
2026-08-30 23:44:09 +08:00
西风逍遥游
ee53bc1922
docs(graphics): list tint observation bindings explicitly
2026-08-30 21:32:08 +08:00
西风逍遥游
67ff5d320e
feat(devtools): add evidence-gated agent game development workflow
2026-08-30 21:32:08 +08:00
西风逍遥游
85ee6d2e4b
Merge pull request #295 from EVEngine/codex/reduce-ci-conflict-hotspots
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build: reduce shared manifest conflict hotspots
2026-08-30 21:29:05 +08:00
西风逍遥游
fbd6ef14b6
build: reduce shared manifest conflict hotspots
2026-08-30 16:00:46 +08:00
西风逍遥游
ab081e0853
docs: document UV painting bindings
2026-08-30 10:37:42 +08:00
西风逍遥游
8832b56d54
Merge pull request #283 from EVEngine/codex/procgen-dungeon-assets
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feat(procgen): add configurable dressed dungeon generation
2026-08-29 02:35:34 +08:00
sunxfancy
3a80a1febe
fix(ci): harden dungeon generation across profiles
2026-08-28 21:56:17 +08:00
西风逍遥游
c70245c9e4
feat(graphics): add stateless drawText API
2026-08-28 20:45:42 +08:00
西风逍遥游
3c6292e0d1
docs: document procedural terrain bindings
2026-08-26 07:40:20 +08:00
西风逍遥游
53303b520d
Merge remote-tracking branch 'origin/dev' into codex/unity-editor
2026-08-25 11:22:50 +08:00
西风逍遥游
aec857d8ac
Merge pull request #235 from EVEngine/codex/bush-fog-volumes
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feat(graphics): add procedural bush fog volume example
2026-08-25 11:19:11 +08:00
西风逍遥游
b33e4e58b9
feat(editor): add composable workspace SDK example
2026-08-25 06:09:09 +08:00
西风逍遥游
99b08f31a6
feat(graphics): add procedural bush fog volume example
2026-08-25 02:05:49 +08:00
西风逍遥游
e2d6937191
refactor: remove redundant compatibility code
2026-08-24 23:41:33 +08:00
西风逍遥游
fb8390e006
Merge pull request #220 from EVEngine/codex/card-presentation-3d-api
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feat(card): add presentation bridge APIs
2026-08-24 18:32:31 +08:00
西风逍遥游
29e3669fcf
Merge pull request #219 from EVEngine/codex/transparency-rendering
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feat(graphics): unify transparent rendering
2026-08-24 18:32:18 +08:00
西风逍遥游
82f841bda1
docs: cover card presentation bindings
2026-08-24 17:10:21 +08:00
西风逍遥游
7b8aad6c51
docs: document transparency bindings
2026-08-24 17:05:48 +08:00
西风逍遥游
611fb81736
fix(ci): document atmosphere bindings and tests
2026-08-24 16:01:49 +08:00
西风逍遥游
8b972b6a59
Merge remote-tracking branch 'origin/dev' into codex/sprite-animation-production-api
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# Conflicts:
# src/modules/graphics/Graphics.cpp
2026-08-24 13:47:29 +08:00
西风逍遥游
b44a66e095
docs: list new sprite animation bindings
2026-08-24 13:45:04 +08:00
西风逍遥游
d8536263f8
Merge pull request #215 from EVEngine/codex/weather-daynight-living-sky
2026-08-24 13:26:59 +08:00
西风逍遥游
6887ae6d91
feat(animation): add production sprite sequence workflow
2026-08-24 12:39:59 +08:00
西风逍遥游
6d2147f051
docs(graphics): document rotated texture binding
2026-08-24 10:45:41 +08:00
西风逍遥游
8723501487
docs: document weather integration bindings
2026-08-24 10:33:27 +08:00