西风逍遥游
45e4aedabb
feat(editor): author montage layer bone masks
2026-09-13 14:48:16 +08:00
西风逍遥游
c7459c0010
feat(editor): cross-fade montage combo replays
2026-09-13 14:21:43 +08:00
西风逍遥游
83e1524f05
feat(editor): render the live montage pose
2026-09-13 14:01:10 +08:00
西风逍遥游
e668b67c52
feat(editor): expose montage playback diagnostics
2026-09-13 13:42:15 +08:00
西风逍遥游
61e11f8c2f
feat(combat): hot reload authored ability combos
2026-09-13 13:33:11 +08:00
西风逍遥游
00f6aeed48
feat(combat): register abilities from authored timelines
2026-09-13 13:16:48 +08:00
西风逍遥游
cfe341b753
feat(editor): route montage events into combat playtest
2026-09-13 12:56:33 +08:00
西风逍遥游
31bf64014f
feat(action-editor): project semantic block previews
2026-09-13 11:57:35 +08:00
西风逍遥游
7fad18e634
feat(action): use particle asset duration for VFX
2026-09-13 11:16:43 +08:00
西风逍遥游
1a7577bd24
feat(action): add VFX clip fit tools
2026-09-13 10:59:01 +08:00
西风逍遥游
ee760e1179
feat(action): fade montage audio on exit
2026-09-13 10:47:28 +08:00
西风逍遥游
fc6955c44b
feat(action): expand montage audio blocks
2026-09-13 10:38:53 +08:00
西风逍遥游
6ee1188063
feat(action): edit physical montage sections
2026-09-13 10:27:06 +08:00
西风逍遥游
79f9dd2184
feat(action): add typed montage block properties
2026-09-13 09:53:39 +08:00
西风逍遥游
c88253eb41
feat(action): add magnetic timeline snapping
2026-09-13 09:24:17 +08:00
西风逍遥游
ad1c736bcc
feat(action): expose montage multi-selection tools
2026-09-13 09:14:10 +08:00
西风逍遥游
6e35b4dbb9
feat(action): edit montage-wide settings
2026-09-13 08:58:39 +08:00
西风逍遥游
84a6a1a5ca
feat(action): edit montage animation sections
2026-09-13 08:28:18 +08:00
西风逍遥游
8a98b816f7
feat(action): add montage track inspector
2026-09-13 08:14:21 +08:00
西风逍遥游
9de0823ce6
feat(action): expose montage block creation UI
2026-09-13 08:03:10 +08:00
西风逍遥游
6ca9da897d
feat(action): persist disabled montage blocks
2026-09-13 07:49:42 +08:00
西风逍遥游
e9effc5cca
feat(action): edit validated block payloads
2026-09-13 07:36:56 +08:00
西风逍遥游
a6251736d6
feat(action): add block inspector editing
2026-09-13 07:28:16 +08:00
西风逍遥游
6208f41d61
feat(action): browse montage assets through assetdb
2026-09-13 07:13:31 +08:00
西风逍遥游
926bbd827b
feat(action): add persistent montage document tabs
2026-09-13 06:58:52 +08:00
西风逍遥游
6dc84e326f
feat(action): complete preview transport controls
2026-09-13 06:16:27 +08:00
西风逍遥游
a7aba4d451
feat(action): drive camera cues through montage
2026-09-13 05:09:53 +08:00
西风逍遥游
8eaf5731c2
feat(action): add continuous parameter curves
2026-09-13 04:57:12 +08:00
西风逍遥游
40e6fb7aff
feat(animation): complete montage and clip editor
2026-09-13 01:04:20 +08:00
Cursor Agent and 西风逍遥游
85af5d9cff
fix(level-designer): shorter viewport help and wider inspector
...
Keep shortcut text from clipping; give whitebox param labels more room.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-12 13:36:25 +00:00
Cursor Agent and 西风逍遥游
22d9f4165a
fix(level-designer): unwrap Primitive3D Result for gizmo overlays
...
Factories return Result; keep owned proxies and depth-ignore so axes render.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-12 13:32:38 +00:00
Cursor Agent and 西风逍遥游
52decabb53
fix(level-designer): single-row toolbar and full palette list
...
Top region was clipping multi-row tools; palette nested rows hid most recipes.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-12 13:30:08 +00:00
Cursor Agent and 西风逍遥游
b8ce0c04c3
fix(level-designer): flatten toolbar rows for reliable layout
...
Avoid nesting beginRow inside beginToolbar; use badge for EDIT/PLAY.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-12 13:17:57 +00:00
Cursor Agent and 西风逍遥游
ae6ec9e7c3
refactor(level-designer): classic workspace UI shell
...
Replace the single left overlay panel with a Unity/Godot-style editor
layout (toolbar, outliner, embedded viewport, inspector, asset palette),
draw the transform gizmo, and route picks/camera through the viewport.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-12 13:16:39 +00:00
西风逍遥游
90831eb6b8
Merge branch 'dev' into cursor/hd2d-dopfix-look-211c
2026-09-12 11:52:36 +08:00
西风逍遥游
f373d6a066
Merge pull request #367 from EVEngine/codex/cloth-obi80
...
feat(physics): add Cloth module with Obi-style constraints
2026-09-12 11:50:37 +08:00
西风逍遥游
b068ad1733
fix(cloth): avoid softbody module slot collision
2026-09-12 07:49:08 +08:00
西风逍遥游
c0cbd48bf2
fix(cloth): keep softbody demo wind configuration static
2026-09-12 06:54:57 +08:00
西风逍遥游
2ebb92645a
Merge pull request #378 from EVEngine/codex/building-textured-terrain
...
Improve building examples with textured terrain and isometric building art
2026-09-12 06:53:34 +08:00
西风逍遥游
2dba4d138f
Merge branch 'dev' into cursor/map-fog-effect-e11a
2026-09-12 01:04:01 +08:00
Cursor Agent and 西风逍遥游
9fcf636a1c
Tune MapFog clouds: larger seamless billows, soft unlock stamps
...
Lower cloud tiling/frequency so the sheet reads as soft dual-scroll
clouds instead of wallpaper noise, and stamp hard-core soft discs into
a hi-res mask so the starting unlock hole is contiguous with organic
edges under UV warp.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-11 16:23:36 +00:00
西风逍遥游
b6f1b519da
Merge remote-tracking branch 'origin/dev' into codex/cloth-obi80
...
# Conflicts:
# src/modules/physics/Cloth3D.h
# src/modules/physics/Physics.cpp
# src/modules/physics/Physics.h
2026-09-12 00:18:44 +08:00
西风逍遥游
02148074c5
Merge dev and make building examples runnable without external assets
2026-09-12 00:12:02 +08:00
Cursor Agent and 西风逍遥游
580e23e10d
Fix MapFog look: soft dual clouds, organic unlock edges
...
Rewrite the cloud generator for large seamless billows, retune the
shader toward a translucent dual-scroll sheet (not wallpaper noise or
swiss-cheese density), and stamp a soft hi-res mask in the example so
unlock holes read as cloudy edges instead of hard grid rectangles.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-11 16:05:42 +00:00
西风逍遥游
c83a8d33fc
Merge pull request #372 from EVEngine/codex/softbody-model
...
Add modular volumetric soft-body models
2026-09-11 23:51:42 +08:00
西风逍遥游
016610c300
Merge branch 'dev' of github.com:EVEngine/EVEngine into dev
2026-09-11 22:50:28 +08:00
西风逍遥游
58e01f6d53
chore: update .gitignore, enhance imgui.ini layout, and refine castle and character motion examples
2026-09-11 22:50:22 +08:00
Cursor Agent and 西风逍遥游
1464f4f603
Fix map-fog example: drop HUD print without a font
...
Graphics::print requires setFont; the fog demo only needs the overlay
and console usage hints, so remove the on-screen print calls.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com >
2026-09-11 14:44:08 +00:00
西风逍遥游
38745a226d
Merge remote-tracking branch 'origin/dev' into codex/building-textured-terrain
...
# Conflicts:
# .github/workflows/ci.yml
2026-09-11 22:38:45 +08:00
西风逍遥游
3be0918564
Merge pull request #377 from EVEngine/cursor/venom-transform-demo-94a2
...
Add venom-transform example (symbiote coverage VFX demo)
2026-09-11 22:32:53 +08:00