Commit Graph
351 Commits
Author SHA1 Message Date
西风逍遥游 7f4818075b fix(script): preserve ECS bindings across full composition 2026-09-02 08:35:51 +08:00
西风逍遥游 47189745cf refactor(editor): split domain editors and unify results 2026-09-02 08:22:51 +08:00
西风逍遥游 66dc4e8f3d feat(rpg): restore classic product loop after CI fix 2026-08-31 23:16:42 +08:00
西风逍遥游 775ac0c7cc Revert "Merge pull request #317 from EVEngine/codex/rpg-classic-product-loop"
This reverts commit 6541e5ac83, reversing
changes made to 3c21fe396a.
2026-08-31 23:04:39 +08:00
西风逍遥游 6541e5ac83 Merge pull request #317 from EVEngine/codex/rpg-classic-product-loop
feat(rpg): complete classic RPG product loop
2026-08-31 23:02:47 +08:00
西风逍遥游 3c21fe396a Merge pull request #312 from EVEngine/codex/pixelworld-noita-tech-route
feat(pixelworld): add deterministic Noita-style simulation stack
2026-08-31 23:01:41 +08:00
西风逍遥游 fa80c036e1 Merge pull request #301 from EVEngine/codex/gui-world-space-integration
feat(ui): integrate world-space GUI anchors
2026-08-31 23:01:30 +08:00
西风逍遥游 0a984bde93 Merge pull request #296 from EVEngine/codex/ecs-gpu-efficiency
feat(gpgpu): GPU-resident ECS simulation and first-class Squirrel rendering
2026-08-31 22:12:44 +08:00
西风逍遥游 61df9a1e07 feat(ui): integrate world-space GUI anchors 2026-08-31 20:51:13 +08:00
西风逍遥游 2319ae0118 feat(rpg): complete classic RPG product loop 2026-08-31 19:49:32 +08:00
西风逍遥游 5202781651 feat(gpgpu): add resident ECS simulation and script rendering 2026-08-31 18:07:52 +08:00
sunxfancy e58999aeae docs(graphics): document shader reload bindings 2026-08-31 17:55:58 +08:00
西风逍遥游 8ccfd5ecbe feat(pixelworld): add deterministic Noita-style simulation stack 2026-08-31 17:55:05 +08:00
西风逍遥游 8b04232c81 Merge pull request #311 from EVEngine/codex/procgen-point-delta
procgen: add stable point deltas for incremental runtime updates
2026-08-31 16:29:16 +08:00
西风逍遥游 8576b30e35 Merge pull request #305 from EVEngine/codex/editor-separation
refactor(editor): separate domain editing satellites
2026-08-31 15:24:16 +08:00
西风逍遥游 a2df127e73 procgen: budget runtime source refresh 2026-08-31 15:00:22 +08:00
西风逍遥游 74fc4467a0 procgen: coordinate scene and runtime cleanup 2026-08-31 14:13:50 +08:00
西风逍遥游 28848cef87 procgen: complete cleanup tickets atomically 2026-08-31 13:56:18 +08:00
西风逍遥游 5f2de32062 procgen: unload scene cells atomically 2026-08-31 13:40:01 +08:00
西风逍遥游 50875afccf procgen: publish runtime cells atomically 2026-08-31 13:26:06 +08:00
西风逍遥游 700c259c5f procgen: cancel obsolete runtime work cooperatively 2026-08-31 13:04:16 +08:00
西风逍遥游 e26881c268 procgen: synchronize runtime cells to scene 2026-08-31 12:53:38 +08:00
西风逍遥游 e7ba82f9bc procgen: recover scene cells from snapshots 2026-08-31 12:40:21 +08:00
西风逍遥游 5b09e7814e procgen: publish point deltas to scene 2026-08-31 12:24:36 +08:00
西风逍遥游 41a4935ae4 procgen: add stable point deltas 2026-08-31 11:50:30 +08:00
西风逍遥游 cfe6da82ef Merge pull request #308 from EVEngine/codex/virtual-texture-blending
feat(graphics): add virtual texture material blending
2026-08-31 10:44:51 +08:00
西风逍遥游 05737a166e Merge pull request #306 from EVEngine/codex/procgen-script-foundation
feat(procgen): complete script-first spatial foundation
2026-08-31 10:16:59 +08:00
西风逍遥游 796a492306 docs(graphics): document virtual texture bindings 2026-08-31 09:34:41 +08:00
西风逍遥游 b131903c78 refactor(editor): separate domain editing satellites 2026-08-31 08:56:26 +08:00
西风逍遥游 e34ff950bf docs(procgen): index script foundation bindings 2026-08-31 08:55:41 +08:00
西风逍遥游 80e0628c66 feat(editor): add real-time material studio 2026-08-31 08:52:04 +08:00
西风逍遥游 c85386f83d feat(procgen): complete script-first spatial foundation 2026-08-31 08:49:00 +08:00
西风逍遥游 79415f69d3 Merge branch 'dev' into codex/classic-rendering-chain 2026-08-31 08:45:15 +08:00
西风逍遥游 63cbdeb728 Merge pull request #302 from EVEngine/codex/ui-desktop-drag-drop
feat(ui): add desktop drag and drop
2026-08-31 02:07:00 +08:00
西风逍遥游 222c7e4866 Merge pull request #299 from EVEngine/codex/procgen-cave-generator
feat(procgen): add karst cave generator
2026-08-31 02:06:22 +08:00
西风逍遥游 7163fb1ea2 feat(ui): add desktop drag and drop 2026-08-31 00:50:47 +08:00
西风逍遥游 64d7e3b709 docs(graphics): restore reflection binding index 2026-08-31 00:50:33 +08:00
西风逍遥游 28b7cd7dcb Merge remote-tracking branch 'origin/dev' into codex/classic-rendering-chain
# Conflicts:
#	CMakeLists.txt
#	docs/usr/modules/graphics.md
#	test/CMakeLists.txt
2026-08-30 23:44:59 +08:00
西风逍遥游 3072d6fa07 feat(avatar): add layered equipment rendering 2026-08-30 23:44:09 +08:00
西风逍遥游 d54223d608 Merge pull request #303 from EVEngine/codex/agent-game-development-paradigm
feat: add evidence-gated agent game development workflow
2026-08-30 23:40:22 +08:00
西风逍遥游 7e93d16a36 Merge pull request #298 from EVEngine/codex/binding-gaps
Add documentation for new gameplay modules and update MODULES index
2026-08-30 23:39:45 +08:00
西风逍遥游 fd415f0ab8 feat(procgen): add karst cave generator 2026-08-30 21:32:19 +08:00
西风逍遥游 ee53bc1922 docs(graphics): list tint observation bindings explicitly 2026-08-30 21:32:08 +08:00
西风逍遥游 67ff5d320e feat(devtools): add evidence-gated agent game development workflow 2026-08-30 21:32:08 +08:00
西风逍遥游 85ee6d2e4b Merge pull request #295 from EVEngine/codex/reduce-ci-conflict-hotspots
build: reduce shared manifest conflict hotspots
2026-08-30 21:29:05 +08:00
西风逍遥游 6b7c6b6323 Merge pull request #292 from EVEngine/codex/uv-texture-paint
feat(model3d): add UV texture painting
2026-08-30 17:04:07 +08:00
西风逍遥游 e0ab17d08b docs: add orders social production and authority guides 2026-08-30 16:31:29 +08:00
西风逍遥游 2da9c8fcc9 Merge remote-tracking branch 'origin/dev' into codex/classic-rendering-chain
# Conflicts:
#	.github/workflows/ci.yml
2026-08-30 16:10:43 +08:00
西风逍遥游 fbd6ef14b6 build: reduce shared manifest conflict hotspots 2026-08-30 16:00:46 +08:00
西风逍遥游 e5241b1760 Merge pull request #288 from EVEngine/codex/eva-evpack-asset-pipeline
feat(asset): implement .eva and .evpack asset pipeline
2026-08-30 15:57:45 +08:00