西风逍遥游
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7f4818075b
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fix(script): preserve ECS bindings across full composition
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2026-09-02 08:35:51 +08:00 |
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西风逍遥游
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47189745cf
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refactor(editor): split domain editors and unify results
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2026-09-02 08:22:51 +08:00 |
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西风逍遥游
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66dc4e8f3d
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feat(rpg): restore classic product loop after CI fix
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2026-08-31 23:16:42 +08:00 |
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西风逍遥游
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775ac0c7cc
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Revert "Merge pull request #317 from EVEngine/codex/rpg-classic-product-loop"
This reverts commit 6541e5ac83, reversing
changes made to 3c21fe396a.
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2026-08-31 23:04:39 +08:00 |
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西风逍遥游
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6541e5ac83
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Merge pull request #317 from EVEngine/codex/rpg-classic-product-loop
feat(rpg): complete classic RPG product loop
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2026-08-31 23:02:47 +08:00 |
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西风逍遥游
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3c21fe396a
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Merge pull request #312 from EVEngine/codex/pixelworld-noita-tech-route
feat(pixelworld): add deterministic Noita-style simulation stack
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2026-08-31 23:01:41 +08:00 |
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西风逍遥游
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fa80c036e1
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Merge pull request #301 from EVEngine/codex/gui-world-space-integration
feat(ui): integrate world-space GUI anchors
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2026-08-31 23:01:30 +08:00 |
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西风逍遥游
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0a984bde93
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Merge pull request #296 from EVEngine/codex/ecs-gpu-efficiency
feat(gpgpu): GPU-resident ECS simulation and first-class Squirrel rendering
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2026-08-31 22:12:44 +08:00 |
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西风逍遥游
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61df9a1e07
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feat(ui): integrate world-space GUI anchors
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2026-08-31 20:51:13 +08:00 |
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西风逍遥游
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2319ae0118
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feat(rpg): complete classic RPG product loop
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2026-08-31 19:49:32 +08:00 |
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西风逍遥游
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5202781651
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feat(gpgpu): add resident ECS simulation and script rendering
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2026-08-31 18:07:52 +08:00 |
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sunxfancy
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e58999aeae
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docs(graphics): document shader reload bindings
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2026-08-31 17:55:58 +08:00 |
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西风逍遥游
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8ccfd5ecbe
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feat(pixelworld): add deterministic Noita-style simulation stack
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2026-08-31 17:55:05 +08:00 |
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西风逍遥游
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8b04232c81
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Merge pull request #311 from EVEngine/codex/procgen-point-delta
procgen: add stable point deltas for incremental runtime updates
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2026-08-31 16:29:16 +08:00 |
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西风逍遥游
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8576b30e35
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Merge pull request #305 from EVEngine/codex/editor-separation
refactor(editor): separate domain editing satellites
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2026-08-31 15:24:16 +08:00 |
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西风逍遥游
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a2df127e73
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procgen: budget runtime source refresh
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2026-08-31 15:00:22 +08:00 |
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西风逍遥游
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74fc4467a0
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procgen: coordinate scene and runtime cleanup
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2026-08-31 14:13:50 +08:00 |
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西风逍遥游
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28848cef87
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procgen: complete cleanup tickets atomically
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2026-08-31 13:56:18 +08:00 |
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西风逍遥游
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5f2de32062
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procgen: unload scene cells atomically
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2026-08-31 13:40:01 +08:00 |
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西风逍遥游
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50875afccf
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procgen: publish runtime cells atomically
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2026-08-31 13:26:06 +08:00 |
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西风逍遥游
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700c259c5f
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procgen: cancel obsolete runtime work cooperatively
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2026-08-31 13:04:16 +08:00 |
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西风逍遥游
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e26881c268
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procgen: synchronize runtime cells to scene
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2026-08-31 12:53:38 +08:00 |
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西风逍遥游
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e7ba82f9bc
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procgen: recover scene cells from snapshots
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2026-08-31 12:40:21 +08:00 |
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西风逍遥游
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5b09e7814e
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procgen: publish point deltas to scene
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2026-08-31 12:24:36 +08:00 |
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西风逍遥游
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41a4935ae4
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procgen: add stable point deltas
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2026-08-31 11:50:30 +08:00 |
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西风逍遥游
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cfe6da82ef
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Merge pull request #308 from EVEngine/codex/virtual-texture-blending
feat(graphics): add virtual texture material blending
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2026-08-31 10:44:51 +08:00 |
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西风逍遥游
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05737a166e
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Merge pull request #306 from EVEngine/codex/procgen-script-foundation
feat(procgen): complete script-first spatial foundation
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2026-08-31 10:16:59 +08:00 |
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西风逍遥游
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796a492306
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docs(graphics): document virtual texture bindings
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2026-08-31 09:34:41 +08:00 |
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西风逍遥游
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b131903c78
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refactor(editor): separate domain editing satellites
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2026-08-31 08:56:26 +08:00 |
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西风逍遥游
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e34ff950bf
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docs(procgen): index script foundation bindings
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2026-08-31 08:55:41 +08:00 |
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西风逍遥游
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80e0628c66
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feat(editor): add real-time material studio
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2026-08-31 08:52:04 +08:00 |
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西风逍遥游
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c85386f83d
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feat(procgen): complete script-first spatial foundation
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2026-08-31 08:49:00 +08:00 |
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西风逍遥游
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79415f69d3
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Merge branch 'dev' into codex/classic-rendering-chain
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2026-08-31 08:45:15 +08:00 |
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西风逍遥游
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63cbdeb728
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Merge pull request #302 from EVEngine/codex/ui-desktop-drag-drop
feat(ui): add desktop drag and drop
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2026-08-31 02:07:00 +08:00 |
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西风逍遥游
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222c7e4866
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Merge pull request #299 from EVEngine/codex/procgen-cave-generator
feat(procgen): add karst cave generator
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2026-08-31 02:06:22 +08:00 |
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西风逍遥游
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7163fb1ea2
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feat(ui): add desktop drag and drop
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2026-08-31 00:50:47 +08:00 |
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西风逍遥游
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64d7e3b709
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docs(graphics): restore reflection binding index
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2026-08-31 00:50:33 +08:00 |
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西风逍遥游
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28b7cd7dcb
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Merge remote-tracking branch 'origin/dev' into codex/classic-rendering-chain
# Conflicts:
# CMakeLists.txt
# docs/usr/modules/graphics.md
# test/CMakeLists.txt
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2026-08-30 23:44:59 +08:00 |
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西风逍遥游
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3072d6fa07
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feat(avatar): add layered equipment rendering
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2026-08-30 23:44:09 +08:00 |
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西风逍遥游
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d54223d608
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Merge pull request #303 from EVEngine/codex/agent-game-development-paradigm
feat: add evidence-gated agent game development workflow
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2026-08-30 23:40:22 +08:00 |
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西风逍遥游
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7e93d16a36
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Merge pull request #298 from EVEngine/codex/binding-gaps
Add documentation for new gameplay modules and update MODULES index
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2026-08-30 23:39:45 +08:00 |
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西风逍遥游
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fd415f0ab8
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feat(procgen): add karst cave generator
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2026-08-30 21:32:19 +08:00 |
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西风逍遥游
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ee53bc1922
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docs(graphics): list tint observation bindings explicitly
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2026-08-30 21:32:08 +08:00 |
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西风逍遥游
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67ff5d320e
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feat(devtools): add evidence-gated agent game development workflow
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2026-08-30 21:32:08 +08:00 |
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西风逍遥游
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85ee6d2e4b
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Merge pull request #295 from EVEngine/codex/reduce-ci-conflict-hotspots
build: reduce shared manifest conflict hotspots
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2026-08-30 21:29:05 +08:00 |
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西风逍遥游
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6b7c6b6323
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Merge pull request #292 from EVEngine/codex/uv-texture-paint
feat(model3d): add UV texture painting
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2026-08-30 17:04:07 +08:00 |
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西风逍遥游
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e0ab17d08b
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docs: add orders social production and authority guides
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2026-08-30 16:31:29 +08:00 |
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西风逍遥游
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2da9c8fcc9
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Merge remote-tracking branch 'origin/dev' into codex/classic-rendering-chain
# Conflicts:
# .github/workflows/ci.yml
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2026-08-30 16:10:43 +08:00 |
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西风逍遥游
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fbd6ef14b6
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build: reduce shared manifest conflict hotspots
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2026-08-30 16:00:46 +08:00 |
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西风逍遥游
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e5241b1760
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Merge pull request #288 from EVEngine/codex/eva-evpack-asset-pipeline
feat(asset): implement .eva and .evpack asset pipeline
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2026-08-30 15:57:45 +08:00 |
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