西风逍遥游
47189745cf
refactor(editor): split domain editors and unify results
2026-09-02 08:22:51 +08:00
西风逍遥游
a2df127e73
procgen: budget runtime source refresh
2026-08-31 15:00:22 +08:00
西风逍遥游
aea812b3ac
procgen: scale runtime cell scheduling
2026-08-31 14:35:14 +08:00
西风逍遥游
74fc4467a0
procgen: coordinate scene and runtime cleanup
2026-08-31 14:13:50 +08:00
西风逍遥游
28848cef87
procgen: complete cleanup tickets atomically
2026-08-31 13:56:18 +08:00
西风逍遥游
5f2de32062
procgen: unload scene cells atomically
2026-08-31 13:40:01 +08:00
西风逍遥游
50875afccf
procgen: publish runtime cells atomically
2026-08-31 13:26:06 +08:00
西风逍遥游
700c259c5f
procgen: cancel obsolete runtime work cooperatively
2026-08-31 13:04:16 +08:00
西风逍遥游
e26881c268
procgen: synchronize runtime cells to scene
2026-08-31 12:53:38 +08:00
西风逍遥游
e7ba82f9bc
procgen: recover scene cells from snapshots
2026-08-31 12:40:21 +08:00
西风逍遥游
5b09e7814e
procgen: publish point deltas to scene
2026-08-31 12:24:36 +08:00
西风逍遥游
8c935046f1
procgen: map point ids to scene instances
2026-08-31 12:10:29 +08:00
西风逍遥游
ca3136aa78
procgen: centralize scene instance identity
2026-08-31 12:06:42 +08:00
西风逍遥游
18271735c5
procgen: derive scene identity from point ids
2026-08-31 12:03:09 +08:00
西风逍遥游
41a4935ae4
procgen: add stable point deltas
2026-08-31 11:50:30 +08:00
西风逍遥游
1f0e59f37b
procgen: add columnar typed point attributes
2026-08-31 11:08:09 +08:00
西风逍遥游
e37fc91f72
docs(procgen): avoid unregistered fallback markers
2026-08-31 08:57:54 +08:00
西风逍遥游
c85386f83d
feat(procgen): complete script-first spatial foundation
2026-08-31 08:49:00 +08:00
西风逍遥游
fd415f0ab8
feat(procgen): add karst cave generator
2026-08-30 21:32:19 +08:00
西风逍遥游
e5241b1760
Merge pull request #288 from EVEngine/codex/eva-evpack-asset-pipeline
...
feat(asset): implement .eva and .evpack asset pipeline
2026-08-30 15:57:45 +08:00
西风逍遥游
f2917d4632
feat(asset): add eva and evpack asset pipeline
2026-08-30 13:43:28 +08:00
sunxfancy
26e46a2739
test(procgen): migrate terrain coverage to handle APIs
2026-08-29 21:33:10 +08:00
sunxfancy
31ab78f55e
fix(procgen): restore terrain compatibility helpers
2026-08-29 11:50:37 +08:00
sunxfancy
acbe8174b3
fix(procgen): align terrain APIs with dev contracts
2026-08-29 09:56:47 +08:00
sunxfancy
9000984883
Merge remote-tracking branch 'origin/dev' into codex/terrain-hydrology-system
...
# Conflicts:
# docs/usr/modules/procgen.md
# docs/usr/modules/voxel.md
# examples/terrain-editor/main.nut
# src/modules/procgen/Procgen.cpp
# src/modules/procgen/Procgen.h
# src/modules/voxel/VoxelWorld.cpp
# src/modules/voxel/VoxelWorld.h
# test/procgen.cpp
# test/voxel.cpp
2026-08-29 09:11:49 +08:00
sunxfancy
146f7244dc
feat(procgen): add production terrain hydrology pipeline
2026-08-29 03:10:51 +08:00
西风逍遥游
8832b56d54
Merge pull request #283 from EVEngine/codex/procgen-dungeon-assets
...
feat(procgen): add configurable dressed dungeon generation
2026-08-29 02:35:34 +08:00
sunxfancy
3a80a1febe
fix(ci): harden dungeon generation across profiles
2026-08-28 21:56:17 +08:00
sunxfancy
e144528889
feat(procgen): expose dungeon entrances and wall dressing
2026-08-28 20:32:11 +08:00
sunxfancy
331dc70719
feat(procgen): form compact dungeon hubs
2026-08-28 20:20:26 +08:00
sunxfancy
1aa670ea25
feat(procgen): connect dungeon growth branches directly
2026-08-28 20:08:55 +08:00
sunxfancy
b6ecb576a0
feat(procgen): configure compact room clustering
2026-08-28 19:58:18 +08:00
sunxfancy
e85d1e5b68
feat(procgen): densify themed dungeon scenes
2026-08-28 19:52:44 +08:00
sunxfancy
929f9279fd
feat(procgen): add perimeter dungeon entrances
2026-08-28 19:41:38 +08:00
sunxfancy
a379a185c8
feat(procgen): grow clustered dressed dungeons
2026-08-28 19:31:54 +08:00
sunxfancy
cb749c958a
feat(graphics): add orthographic dungeon presentation
2026-08-28 19:12:48 +08:00
sunxfancy
b11f1843b8
feat(procgen): add compact themed dungeon layouts
2026-08-28 18:48:44 +08:00
sunxfancy
e7f1c3adba
feat(procgen): render semantic dungeon dressing
2026-08-28 15:39:53 +08:00
西风逍遥游
a2a5ef8f5f
feat(procgen): add procedural prototype kit
2026-08-28 14:55:36 +08:00
sunxfancy
11780d3629
feat(examples): render configurable 3D dungeons
2026-08-28 14:32:40 +08:00
sunxfancy
9261044232
feat(procgen): add configurable dungeon dressing
2026-08-28 12:52:13 +08:00
西风逍遥游
63246b8c68
fix: complete architecture consolidation contracts
2026-08-28 00:01:55 +08:00
西风逍遥游
eb0f650eeb
fix: keep procgen ownership and artifact bounds stable
2026-08-27 19:38:12 +08:00
西风逍遥游
8ec65e796c
fix: enforce checked handles across full CI build
2026-08-27 18:21:02 +08:00
西风逍遥游
7ec85abbf7
fix: restore cross-platform architecture build contracts
2026-08-27 16:19:55 +08:00
西风逍遥游
293be41d66
Merge remote-tracking branch 'origin/dev' into codex/architecture-consolidation
...
# Conflicts:
# cmake/module_manifest.cmake
# docs/usr/modules/procgen.md
# src/engine/CMakeLists.txt
# src/engine/cmdline/Run.cpp
# src/engine/common/ScriptModule.h
# src/modules/animation/Animation.cpp
# src/modules/physics/World.cpp
# src/modules/physics/World3D.cpp
# src/modules/procgen/Procgen.cpp
# src/modules/procgen/Procgen.h
# src/modules/scene/SceneCapabilities.cpp
# src/modules/schema/Schema.cpp
# src/modules/schema/Schema.h
2026-08-27 14:52:28 +08:00
西风逍遥游
a8b8e83128
refactor: consolidate engine architecture contracts
2026-08-27 12:54:48 +08:00
西风逍遥游
1720519156
Merge branch 'dev' into codex/procgen-lsystem-poisson
...
Re-integrate the latest dev after it was fixed: dev's Run.cpp scriptError
breakage is resolved on the new dev head. Resolved merge conflicts by keeping
both the L-system / poissonDisk additions and dev's PCG/runtime-generation /
spatial-data additions in Procgen.h/.cpp, test/CMakeLists.txt, and
procgen.md.
2026-08-26 18:46:40 +08:00
西风逍遥游
c4cf06331f
test(procgen): add GPU execution acceptance suite
2026-08-26 15:14:51 +08:00
西风逍遥游
d209097ecf
feat(procgen): compile transform graph segments
2026-08-26 14:45:41 +08:00