 西风逍遥游andCursor Agent
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14fbf353af
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test(procgen): expand WFC / Marching Cubes coverage + scenarios (#47)
* test(procgen): expand WFC and Marching Cubes coverage
Add adjacency checks, error paths, MeshBuild accessors, raw density
cases, all field recipes, isolevel variation, and module API failures.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com>
* test(procgen): add dungeon delve and crystal cave scenarios
Two cross-module simulations:
- WFC dungeon → TileLayer palette → A*/FlowField spawn→stairs
- Marching Cubes terrain island + crystal spheres with mesh budgets
(optional GPU upload soft-skips without Vulkan surface)
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com>
* test(procgen): expand WFC/MC unit coverage and three scenarios
Add dungeon adjacency/multi-seed WFC checks, MC resolution/torus/volume
stability cases, plus cave expedition (A*+FOV), overworld biome travel,
and loot prop bake scenarios. Branch synced with main.
Co-authored-by: 西风逍遥游 <sunxfancy@gmail.com>
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Co-authored-by: Cursor Agent <cursoragent@cursor.com>
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2026-08-13 11:28:55 +08:00 |
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