Files
西风逍遥游 0f09d4d7ae Merge remote-tracking branch 'origin/dev' into codex/montage-action-blocks
# Conflicts:
#	src/modules/camera/CameraController.cpp
#	src/modules/camera/CameraController.h
#	test/audio.cpp
2026-09-15 20:26:15 +08:00

630 lines
24 KiB
C++

#include "zeroerr/assert.h"
#include "zeroerr/unittest.h"
#include "audio/Audio.h"
#include "audio/AudioZone.h"
#include "audio/Source.h"
#include "action/ActionAudioBlock.h"
#include "action/ActionAudioWaveform.h"
#include "action/ActionBlockRuntime.h"
#include "action/ActionNotifyRegistry.h"
#include "action/ActionPreview.h"
#include "action/ActionParameterCurve.h"
#include "common/Capability.h"
#include "audio/UnderwaterAudio.h"
#include "common/Exception.h"
#include "data/ByteData.h"
#include "filesystem/FileData.h"
#include "filesystem/Filesystem.h"
#include "sound/Decoder.h"
#include "sound/Sound.h"
#include "sound/SoundData.h"
#include "scene/NodeDesc.h"
#include "scene/Scene.h"
#include "scene/SceneObject.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <cstdint>
#include <fstream>
#include <iostream>
#include <limits>
#include <string>
#include <thread>
#include <vector>
namespace {
#include "PathBesideSource.h"
EVE_DEFINE_PATH_BESIDE_SOURCE()
std::vector<char> readBinaryFile(const std::string &path) {
std::ifstream in(path, std::ios::binary);
if (!in)
return {};
return std::vector<char>((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
}
class TestAudioAttachmentSource final : public eve::IAttachmentPointSource {
public:
eve::Result<eve::AttachmentPoint> sampleAttachmentPoint(
std::string_view name, eve::AttachmentPoint localOffset) const override {
++calls;
if (name != "hand_r")
return eve::Result<eve::AttachmentPoint>::failure(
eve::Diagnostic::error(eve::DiagnosticCode::NotFound, "missing test bone", "bone"));
return eve::Result<eve::AttachmentPoint>::success(
{20.f + localOffset.x, 30.f + localOffset.y, 40.f + localOffset.z});
}
mutable int calls = 0;
};
} // namespace
static eve::LogicalId actionLogicalId(std::string_view value) {
auto parsed = eve::LogicalId::parse(value);
REQUIRE(parsed.has_value());
return std::move(*parsed);
}
static eve::audio::Audio *tryCreateAudio() {
try {
return eve::audio::Audio::create();
} catch (const eve::Exception &) {
std::cerr << "N/A: OpenAL device not available\n";
return nullptr;
}
}
static std::vector<char> makeSilentWav(int samples = 441) {
const int dataBytes = samples * 2;
std::vector<char> buf(44 + dataBytes, 0);
auto w32 = [&](int off, uint32_t v) { std::memcpy(buf.data() + off, &v, 4); };
auto w16 = [&](int off, uint16_t v) { std::memcpy(buf.data() + off, &v, 2); };
std::memcpy(buf.data(), "RIFF", 4);
w32(4, 36 + dataBytes);
std::memcpy(buf.data() + 8, "WAVEfmt ", 8);
w32(16, 16);
w16(20, 1);
w16(22, 1);
w32(24, 44100);
w32(28, 44100 * 2);
w16(32, 2);
w16(34, 16);
std::memcpy(buf.data() + 36, "data", 4);
w32(40, dataBytes);
return buf;
}
TEST_CASE("audio.device") {
auto *audio = tryCreateAudio();
if (!audio)
return;
audio->setVolume(0.5f);
CHECK(audio->getVolume() == 0.5f);
audio->setPosition(1.f, 2.f, 3.f);
audio->pump();
}
TEST_CASE("audio.staticSource.playStop") {
auto *audio = tryCreateAudio();
if (!audio)
return;
auto *sound = eve::sound::Sound::create();
auto wav = makeSilentWav(4410);
eve::data::ByteData data(wav.data(), wav.size());
auto *sd = sound->newSoundData(&data);
auto *src = audio->newSource(sd);
REQUIRE(src != nullptr);
src->setVolume(0.2f);
src->setPitch(1.0f);
src->setLooping(false);
src->play();
CHECK(src->isPlaying());
src->stop();
CHECK(!src->isPlaying());
delete src;
delete sd;
}
TEST_CASE("audio.actionBlockProviderOwnsRealSourceEnterExit") {
auto* audio = tryCreateAudio();
if (!audio) return;
auto* filesystem = eve::filesystem::Filesystem::create();
REQUIRE(filesystem->mountRealDirectory(EVENGINE_SOURCE_DIR, "/", false));
auto* scene = eve::scene::Scene::create();
auto mounted = scene->mountAs("action-audio", eve::scene::node("source").withPosition(8.f, 9.f, 10.f));
REQUIRE(mounted.ok());
auto source = eve::scene::SceneObject::createObject("action-audio", "source");
REQUIRE(source.ok());
auto registry = eve::action::ActionNotifyRegistry::withBuiltins();
REQUIRE(registry.ok());
eve::action::ActionBlockRuntime runtime(registry.value());
eve::action::ActionAdvance advance;
advance.id = eve::action::ActionExecutionId{92};
eve::Value::Object payload{{"uri", "test/fixtures/resource_formats/tone.wav"}, {"bone", "hand_r"},
{"randomUris", eve::Value::Array{"test/fixtures/resource_formats/tone.wav"}},
{"volume", 0.25}, {"pitch", 1.0}, {"randomPitchOffset", 0.05},
{"spatialBlend", 1.0}, {"minDistance", 2.0}, {"maxDistance", 30.0},
{"looping", true}};
advance.timelineEvents.push_back({eve::action::ActionTimelineEventKind::StateEnter,
actionLogicalId("presentation-track:audio"),
actionLogicalId("presentation-audio:loop"),
actionLogicalId("presentation:audio-state"), eve::Duration::zero(), payload});
advance.activeBlocks.push_back({actionLogicalId("presentation-track:audio"),
actionLogicalId("presentation-audio:loop"),
actionLogicalId("presentation:audio-state"), eve::Duration::zero(),
eve::Duration::fromNanoseconds(100), payload});
eve::action::ActionNotifyContext context;
context.executionId = advance.id;
context.source = ecs::handle_of(source.value());
TestAudioAttachmentSource attachmentSource;
context.sourceAttachment = std::cref(attachmentSource);
REQUIRE(runtime.apply(advance, context).ok());
CHECK_EQ(attachmentSource.calls, 2);
const int sourceCount = audio->getSourceCount();
REQUIRE(runtime.interrupt(context).ok());
CHECK_EQ(audio->getSourceCount(), sourceCount - 1);
}
TEST_CASE("audio.instantActionNotifyRetainsThenDeterministicallyReleasesSource") {
auto* audio = tryCreateAudio();
if (!audio) return;
auto* filesystem = eve::filesystem::Filesystem::create();
REQUIRE(filesystem->mountRealDirectory(EVENGINE_SOURCE_DIR, "/", false));
auto registry = eve::action::ActionNotifyRegistry::withBuiltins();
REQUIRE(registry.ok());
eve::action::ActionBlockRuntime runtime(registry.value());
const int before = audio->getSourceCount();
eve::action::ActionAdvance trigger;
trigger.id = eve::action::ActionExecutionId{93};
trigger.timelineEvents.push_back({eve::action::ActionTimelineEventKind::Notify,
actionLogicalId("presentation-track:audio"),
actionLogicalId("presentation-audio:hit"),
actionLogicalId("presentation:audio"), eve::Duration::zero(),
{{"uri", "test/fixtures/resource_formats/tone.wav"}, {"volume", 0.5}}});
eve::action::ActionNotifyContext context;
context.executionId = trigger.id;
REQUIRE(runtime.apply(trigger, context).ok());
CHECK_EQ(audio->getSourceCount(), before + 1);
eve::action::ActionAdvance expired;
expired.id = trigger.id;
expired.totalElapsed = eve::Duration::fromNanoseconds(10'000'000'000LL);
REQUIRE(runtime.apply(expired, context).ok());
CHECK_EQ(audio->getSourceCount(), before);
}
TEST_CASE("audio.actionStateFadeOutUsesInjectedActionTimeAndReleasesSource") {
auto* audio = tryCreateAudio();
if (!audio) return;
auto* filesystem = eve::filesystem::Filesystem::create();
REQUIRE(filesystem->mountRealDirectory(EVENGINE_SOURCE_DIR, "/", false));
auto registry = eve::action::ActionNotifyRegistry::withBuiltins();
REQUIRE(registry.ok());
eve::action::ActionBlockRuntime runtime(registry.value());
const int before = audio->getSourceCount();
const auto execution = eve::action::ActionExecutionId{94};
const auto track = actionLogicalId("presentation-track:audio");
const auto item = actionLogicalId("presentation-audio:fade");
const auto type = actionLogicalId("presentation:audio-state");
eve::Value::Object payload{{"uri", "test/fixtures/resource_formats/tone.wav"},
{"volume", 0.8}, {"looping", true},
{"fadeOutOnExit", true}, {"fadeOutDuration", 0.2}};
eve::action::ActionNotifyContext context;
context.executionId = execution;
eve::action::ActionAdvance entered;
entered.id = execution;
entered.timelineEvents.push_back({eve::action::ActionTimelineEventKind::StateEnter,
track, item, type, eve::Duration::zero(), payload});
entered.activeBlocks.push_back({track, item, type, eve::Duration::zero(),
eve::Duration::fromSeconds(1.0).takeValue(), payload});
REQUIRE(runtime.apply(entered, context).ok());
CHECK_EQ(audio->getSourceCount(), before + 1);
eve::action::ActionAdvance exited;
exited.id = execution;
exited.totalElapsed = eve::Duration::fromSeconds(1.0).takeValue();
exited.timelineEvents.push_back({eve::action::ActionTimelineEventKind::StateExit,
track, item, type, exited.totalElapsed, payload});
REQUIRE(runtime.apply(exited, context).ok());
CHECK_EQ(audio->getSourceCount(), before + 1);
exited.timelineEvents.clear();
exited.totalElapsed = eve::Duration::fromSeconds(1.1).takeValue();
REQUIRE(runtime.apply(exited, context).ok());
CHECK_EQ(audio->getSourceCount(), before + 1);
exited.totalElapsed = eve::Duration::fromSeconds(1.2).takeValue();
REQUIRE(runtime.apply(exited, context).ok());
CHECK_EQ(audio->getSourceCount(), before);
}
TEST_CASE("audio.actionPreviewRetainsAdvanceSeeksRefreshAndStopsOnExit") {
auto* audio = tryCreateAudio();
if (!audio) return;
auto* filesystem = eve::filesystem::Filesystem::create();
REQUIRE(filesystem->mountRealDirectory(EVENGINE_SOURCE_DIR, "/", false));
REQUIRE_EQ(eve::cap::listenerCount<eve::action::IActionPreviewSinkProvider>(), 1u);
auto* provider = eve::cap::listenerAt<eve::action::IActionPreviewSinkProvider>(0);
REQUIRE(provider != nullptr);
auto sink = provider->createActionPreviewSink();
REQUIRE(sink.ok());
const int before = audio->getSourceCount();
eve::Value::Object payload{{"uri", "test/fixtures/resource_formats/tone.wav"},
{"volume", 0.35}, {"pitch", 1.25}, {"looping", true}};
eve::action::ActionPreviewFrame frame;
frame.reason = eve::action::ActionPreviewReason::Seek;
frame.activeBlocks.push_back({actionLogicalId("presentation-track:audio"),
actionLogicalId("presentation-audio:preview"),
actionLogicalId("presentation:audio-state"),
eve::Duration::fromNanoseconds(5000000),
eve::Duration::fromNanoseconds(100000000), payload});
REQUIRE(sink.value()->prepare(frame).ok());
CHECK_EQ(audio->getSourceCount(), before + 1);
sink.value()->present(frame);
frame.reason = eve::action::ActionPreviewReason::Advance;
REQUIRE(sink.value()->prepare(frame).ok());
sink.value()->present(frame);
CHECK_EQ(audio->getSourceCount(), before + 1);
frame.reason = eve::action::ActionPreviewReason::Refresh;
REQUIRE(sink.value()->prepare(frame).ok());
CHECK_EQ(audio->getSourceCount(), before + 2);
sink.value()->present(frame);
CHECK_EQ(audio->getSourceCount(), before + 1);
auto invalid = frame;
invalid.activeBlocks.front().payload["pitch"] = 0.0;
CHECK(!sink.value()->prepare(invalid).ok());
CHECK_EQ(audio->getSourceCount(), before + 1);
eve::action::ActionPreviewFrame empty;
REQUIRE(sink.value()->prepare(empty).ok());
sink.value()->present(empty);
CHECK_EQ(audio->getSourceCount(), before);
eve::action::ActionPreviewCue instant;
instant.kind = eve::action::ActionPreviewCueKind::Audio;
instant.itemId = actionLogicalId("presentation-audio:instant-preview");
instant.type = actionLogicalId("presentation:audio");
instant.payload = {{"uri", "test/fixtures/resource_formats/tone.wav"}, {"volume", 0.5}};
empty.cues.push_back(std::move(instant));
REQUIRE(sink.value()->prepare(empty).ok());
sink.value()->present(empty);
CHECK_EQ(audio->getSourceCount(), before + 1);
sink.value().reset();
CHECK_EQ(audio->getSourceCount(), before);
}
TEST_CASE("audio.actionWaveformProjectsRealPcmWithPitchLoopAndBoundedBuckets") {
auto* audio = tryCreateAudio();
if (!audio) return;
auto* filesystem = eve::filesystem::Filesystem::create();
REQUIRE(filesystem->mountRealDirectory(EVENGINE_SOURCE_DIR, "/", false));
auto* provider = eve::cap::query<eve::action::IActionAudioWaveformProvider>();
REQUIRE(provider != nullptr);
eve::action::ActionAudioWaveformRequest request;
request.binding.uri = "test/fixtures/resource_formats/tone.wav";
request.binding.pitch = 2.0;
request.binding.looping = true;
request.blockDuration = eve::Duration::fromNanoseconds(200'000'000);
request.bucketCount = 64;
auto waveform = provider->waveform(request);
REQUIRE(waveform.ok());
CHECK(waveform.value().clipDurationSeconds > 0.0);
REQUIRE_EQ(waveform.value().buckets.size(), 64u);
CHECK(std::any_of(waveform.value().buckets.begin(), waveform.value().buckets.end(), [](const auto& bucket) {
return bucket.minimum < -0.01f || bucket.maximum > 0.01f;
}));
request.bucketCount = 5000;
CHECK(!provider->waveform(request).ok());
}
TEST_CASE("audio.actionParameterCurveDrivesAndRestoresMasterVolume") {
auto* audio = tryCreateAudio();
if (!audio) return;
audio->setVolume(0.8f);
auto registry = eve::action::ActionNotifyRegistry::withBuiltins();
REQUIRE(registry.ok());
eve::action::ActionBlockRuntime runtime(registry.value());
eve::Value::Object payload{
{"target", "audio:master-volume"}, {"operation", "multiply"},
{"keys", eve::Value::Array{
eve::Value::Object{{"time", 0.0}, {"value", 1.0}, {"interpolation", "linear"}},
eve::Value::Object{{"time", 1.0}, {"value", 0.0}, {"interpolation", "linear"}}}}};
eve::action::ActionAdvance advance;
advance.id = eve::action::ActionExecutionId{94};
advance.timelineEvents.push_back({eve::action::ActionTimelineEventKind::StateEnter,
actionLogicalId("presentation-track:parameter"),
actionLogicalId("presentation-parameter:master-fade"),
actionLogicalId("presentation:parameter-curve"),
eve::Duration::zero(), payload});
advance.activeBlocks.push_back({actionLogicalId("presentation-track:parameter"),
actionLogicalId("presentation-parameter:master-fade"),
actionLogicalId("presentation:parameter-curve"),
eve::Duration::fromNanoseconds(500'000'000),
eve::Duration::fromNanoseconds(1'000'000'000), payload});
eve::action::ActionNotifyContext context;
context.executionId = advance.id;
REQUIRE(runtime.apply(advance, context).ok());
CHECK(std::abs(audio->getVolume() - 0.4f) < 0.0001f);
REQUIRE(runtime.interrupt(context).ok());
CHECK(std::abs(audio->getVolume() - 0.8f) < 0.0001f);
}
TEST_CASE("audio.underwater.transitionsAndAtomicValidation") {
auto *audio = tryCreateAudio();
if (!audio) return;
auto *sd = new eve::sound::SoundData(std::vector<uint8_t>(44100 * 2, 0), 44100, 16, 1);
auto *down = audio->newSource(sd);
auto *up = audio->newSource(sd);
auto *ambience = audio->newSource(sd);
CHECK(!eve::audio::applyUnderwaterAudio(down, up, ambience, true, false, true, 1.5F));
CHECK(!down->isPlaying());
CHECK(!ambience->isPlaying());
REQUIRE(static_cast<bool>(
eve::audio::applyUnderwaterAudio(down, up, ambience, true, false, true, 0.35F)));
CHECK(down->isPlaying());
CHECK(ambience->isPlaying());
CHECK(ambience->isLooping());
CHECK(ambience->getVolume() == 0.35F);
REQUIRE(static_cast<bool>(
eve::audio::applyUnderwaterAudio(down, up, ambience, false, true, false, 0.35F)));
CHECK(up->isPlaying());
CHECK(!ambience->isPlaying());
delete ambience;
delete up;
delete down;
delete sd;
}
TEST_CASE("audio.pcgZone.outputDrivesRealSource") {
auto *audio = tryCreateAudio();
if (!audio) return;
auto *sd = new eve::sound::SoundData(std::vector<uint8_t>(44100 * 2, 0), 44100, 16, 1);
auto *source = audio->newSource(sd);
eve::audio::AudioZoneOutput command; command.play=true; command.volume=.35f;
REQUIRE(eve::audio::applyAudioZoneOutput(source,command).ok());
CHECK(source->isPlaying()); CHECK(source->getVolume()==.35f);
command.play=false; command.stop=true; command.volume=0.f;
REQUIRE(eve::audio::applyAudioZoneOutput(source,command).ok());
CHECK(!source->isPlaying());
command.volume=std::numeric_limits<float>::quiet_NaN();
CHECK(!eve::audio::applyAudioZoneOutput(source,command).ok());
delete source; delete sd;
}
TEST_CASE("audio.streamSource.pump") {
auto *audio = tryCreateAudio();
if (!audio)
return;
auto wav = makeSilentWav(44100);
eve::data::ByteData data(wav.data(), wav.size());
auto *src = audio->newSourceFromData(&data, "stream");
REQUIRE(src != nullptr);
src->setLooping(true);
src->play();
for (int i = 0; i < 30; ++i) {
audio->pump();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
CHECK(src->isPlaying());
src->stop();
audio->pump();
delete src;
}
TEST_CASE("audio.spatial.api") {
auto *audio = tryCreateAudio();
if (!audio)
return;
auto *sound = eve::sound::Sound::create();
auto wav = makeSilentWav();
eve::data::ByteData data(wav.data(), wav.size());
auto *sd = sound->newSoundData(&data);
auto *src = audio->newSource(sd);
audio->setPosition(0, 0, 0);
src->setRelative(false);
src->setPosition(5.f, 0.f, 0.f);
src->setAttenuationDistances(1.f, 50.f);
src->play();
audio->pump();
src->stop();
delete src;
delete sd;
}
TEST_CASE("audio.stopAll") {
auto *audio = tryCreateAudio();
if (!audio)
return;
auto *sound = eve::sound::Sound::create();
auto wav = makeSilentWav(44100);
eve::data::ByteData data(wav.data(), wav.size());
auto *sd = sound->newSoundData(&data);
auto *src1 = audio->newSource(sd);
auto *src2 = audio->newSource(sd);
src1->play();
src2->play();
audio->pump();
CHECK(src1->isPlaying());
CHECK(src2->isPlaying());
audio->stopAll();
audio->pump();
CHECK(!src1->isPlaying());
CHECK(!src2->isPlaying());
delete src1;
delete src2;
delete sd;
}
TEST_CASE("audio.pause") {
auto *audio = tryCreateAudio();
if (!audio)
return;
auto *sound = eve::sound::Sound::create();
auto wav = makeSilentWav(44100);
eve::data::ByteData data(wav.data(), wav.size());
auto *sd = sound->newSoundData(&data);
auto *src = audio->newSource(sd);
src->play();
audio->pump();
CHECK(src->isPlaying());
audio->pause(src);
CHECK(!src->isPlaying());
delete src;
delete sd;
}
TEST_CASE("audio.source.seekTell") {
auto *audio = tryCreateAudio();
if (!audio)
return;
auto *sound = eve::sound::Sound::create();
auto wav = makeSilentWav(44100);
eve::data::ByteData data(wav.data(), wav.size());
auto *sd = sound->newSoundData(&data);
auto *src = audio->newSource(sd);
CHECK(src->getDuration() > 0.9);
src->play();
audio->pump();
CHECK(src->seek(0.5));
audio->pump();
std::this_thread::sleep_for(std::chrono::milliseconds(50));
double pos = src->tell();
// OpenAL tell() can drift after pump/sleep; keep a loose window around seek(0.5).
CHECK(pos >= 0.40);
CHECK(pos <= 0.65);
src->stop();
delete src;
delete sd;
}
TEST_CASE("audio.source.pitch") {
auto *audio = tryCreateAudio();
if (!audio)
return;
auto *sound = eve::sound::Sound::create();
auto wav = makeSilentWav();
eve::data::ByteData data(wav.data(), wav.size());
auto *sd = sound->newSoundData(&data);
auto *src = audio->newSource(sd);
src->setPitch(1.5f);
CHECK(src->getPitch() == 1.5f);
src->setPitch(0.5f);
CHECK(src->getPitch() == 0.5f);
delete src;
delete sd;
}
TEST_CASE("audio.volumeRoundTrip") {
auto *audio = tryCreateAudio();
if (!audio)
return;
audio->setVolume(0.75f);
CHECK(audio->getVolume() == 0.75f);
auto *sound = eve::sound::Sound::create();
auto wav = makeSilentWav();
eve::data::ByteData data(wav.data(), wav.size());
auto *sd = sound->newSoundData(&data);
auto *src = audio->newSource(sd);
src->setVolume(0.3f);
CHECK(src->getVolume() == 0.3f);
delete src;
delete sd;
}
TEST_CASE("audio.modplug.midi.play") {
auto *audio = tryCreateAudio();
if (!audio)
return;
const std::string path = pathBesideThisSource("angel.mid");
auto bytes = readBinaryFile(path);
REQUIRE(!bytes.empty());
eve::filesystem::FileData fd("angel.mid", bytes.size());
std::memcpy(fd.getData(), bytes.data(), bytes.size());
// Prefill stream buffers before play — empty AL sources leave AL_INITIAL.
eve::audio::Source *src = nullptr;
try {
src = audio->newSourceFromData(&fd, "stream");
} catch (const eve::Exception &e) {
std::cerr << "MIDI stream source failed: " << e.what() << "\n";
CHECK(false);
return;
}
REQUIRE(src != nullptr);
std::cerr << "Checking angel.mid stream (4s deadline) (duration=" << src->getDuration() << "s)\n";
std::cerr << "(ModPlug may warn about missing timidity.cfg / instrument patches)\n";
src->setVolume(1.0f);
for (int i = 0; i < 20; ++i) {
audio->pump();
std::this_thread::sleep_for(std::chrono::milliseconds(5));
}
src->play();
bool heardPlaying = false;
double maxTell = 0.0;
const auto streamDeadline = std::chrono::steady_clock::now() + std::chrono::seconds(4);
while (std::chrono::steady_clock::now() < streamDeadline) {
audio->pump();
if (src->isPlaying())
heardPlaying = true;
maxTell = std::max(maxTell, src->tell());
if (heardPlaying && maxTell > 0.05) break;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
std::cerr << "stream: isPlayingSeen=" << (heardPlaying ? "yes" : "no")
<< " maxTell=" << maxTell << "s\n";
REQUIRE(heardPlaying);
REQUIRE(maxTell > 0.05); // stream path currently underfills; static path is the reliable play test
src->stop();
audio->pump();
delete src;
// Also verify static path (full decode → OpenAL buffer) briefly.
eve::filesystem::FileData fd2("angel.mid", bytes.size());
std::memcpy(fd2.getData(), bytes.data(), bytes.size());
auto *sound = eve::sound::Sound::create();
auto *sd = sound->newSoundData(&fd2);
REQUIRE(sd != nullptr);
CHECK(sd->getSampleCount() > 0);
auto *staticSrc = audio->newSource(sd);
std::cerr << "Checking angel.mid static (2s deadline) (samples=" << sd->getSampleCount() << ")\n";
staticSrc->setVolume(1.0f);
staticSrc->play();
REQUIRE(staticSrc->isPlaying());
const auto staticDeadline = std::chrono::steady_clock::now() + std::chrono::seconds(2);
while (staticSrc->tell() <= 0.5 && std::chrono::steady_clock::now() < staticDeadline) {
audio->pump();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
REQUIRE(staticSrc->tell() > 0.5);
staticSrc->stop();
delete staticSrc;
delete sd;
}