- Changed the default game directory setting to empty, allowing for running the embedded demo without arguments. - Updated run commands to conditionally change directories based on the GAME variable, improving flexibility for game execution. - Enhanced documentation in the Makefile to clarify the behavior of the GAME variable and its impact on running the game. These changes streamline the game execution process and improve user experience when running different game scenarios.
323 lines
9.3 KiB
C++
323 lines
9.3 KiB
C++
#include <cstdlib>
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#include "zeroerr/assert.h"
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#include "zeroerr/unittest.h"
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#include "graphics/Graphics.h"
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#include "window/Window.h"
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namespace {
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using WindowSettings = eve::window::WindowSettings;
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void openWindow(eve::window::Window*& win, eve::graphics::Graphics*& gfx, int w = 320, int h = 240) {
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win = eve::window::Window::create();
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gfx = eve::graphics::Graphics::create();
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REQUIRE(win != nullptr);
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REQUIRE(gfx != nullptr);
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win->setGraphics(gfx);
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WindowSettings s;
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s.width = static_cast<uint16_t>(w);
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s.height = static_cast<uint16_t>(h);
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s.centered = true;
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s.fullscreen = false;
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s.resizable = true;
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REQUIRE(win->setWindowSettings(s));
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}
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WindowSettings makeSettings(int w, int h) {
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WindowSettings s;
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s.width = static_cast<uint16_t>(w);
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s.height = static_cast<uint16_t>(h);
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s.centered = true;
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s.fullscreen = false;
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s.desktop_mode = true;
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s.resizable = true;
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s.borderless = false;
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s.vsync = 1;
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s.minwidth = 64;
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s.minheight = 64;
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return s;
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}
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void checkCoreSettings(const WindowSettings& expected, const WindowSettings& actual) {
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CHECK_EQ(actual.width, expected.width);
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CHECK_EQ(actual.height, expected.height);
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CHECK_EQ(actual.centered, expected.centered);
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CHECK_EQ(actual.fullscreen, expected.fullscreen);
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CHECK_EQ(actual.desktop_mode, expected.desktop_mode);
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CHECK_EQ(actual.resizable, expected.resizable);
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CHECK_EQ(actual.borderless, expected.borderless);
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CHECK_EQ(actual.vsync, expected.vsync);
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CHECK_EQ(actual.minwidth, expected.minwidth);
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CHECK_EQ(actual.minheight, expected.minheight);
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}
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} // namespace
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TEST_CASE("window.setWindowSettingsRoundTrip") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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WindowSettings s = makeSettings(320, 240);
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REQUIRE(win->setWindowSettings(s));
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checkCoreSettings(s, win->getWindowSettings());
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CHECK(win->getHandle() != nullptr);
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win->close();
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}
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TEST_CASE("window.setSizeGetDimensions") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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win->setSize(400, 300);
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CHECK_EQ(win->getWidth(), 400);
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CHECK_EQ(win->getHeight(), 300);
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CHECK_EQ(win->getWindowSettings().width, 400u);
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CHECK_EQ(win->getWindowSettings().height, 300u);
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win->setSize(128, 96);
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CHECK_EQ(win->getWidth(), 128);
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CHECK_EQ(win->getHeight(), 96);
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win->close();
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}
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TEST_CASE("window.setFullscreenDesktopRoundTrip") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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CHECK(!win->getWindowSettings().fullscreen);
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// GitHub macOS runners (and some headless hosts) intermittently refuse
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// SDL_WINDOW_FULLSCREEN_DESKTOP; treat that as an environment skip.
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if (!win->setFullscreenDesktop(true)) {
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CHECK(!win->getWindowSettings().fullscreen);
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win->close();
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return;
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}
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CHECK(win->getWindowSettings().fullscreen);
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CHECK(win->getWindowSettings().desktop_mode);
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CHECK(win->getHandle() != nullptr);
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REQUIRE(win->setFullscreenDesktop(false));
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CHECK(!win->getWindowSettings().fullscreen);
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CHECK_EQ(win->getWidth(), 320);
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CHECK_EQ(win->getHeight(), 240);
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win->close();
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}
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TEST_CASE("window.setFullscreenDesktopRoundTripUsesSettings") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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WindowSettings s = win->getWindowSettings();
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s.desktop_mode = true;
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REQUIRE(win->setWindowSettings(s));
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if (!win->setFullscreenDesktop(true)) {
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CHECK(!win->getWindowSettings().fullscreen);
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win->close();
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return;
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}
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CHECK(win->getWindowSettings().fullscreen);
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CHECK(win->getWindowSettings().desktop_mode);
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REQUIRE(win->setFullscreenDesktop(false));
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CHECK(!win->getWindowSettings().fullscreen);
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win->close();
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}
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TEST_CASE("window.closeClearsHandleAndBlocksFullscreen") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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REQUIRE(win->getHandle() != nullptr);
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win->close();
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CHECK(win->getHandle() == nullptr);
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CHECK(!win->setFullscreenDesktop(true));
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CHECK(!win->setFullscreenExclusive(false));
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}
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TEST_CASE("window.setWindowSettingsRecreatesAfterClose") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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win->close();
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CHECK(win->getHandle() == nullptr);
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WindowSettings s = makeSettings(320, 240);
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REQUIRE(win->setWindowSettings(s));
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CHECK(win->getHandle() != nullptr);
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checkCoreSettings(s, win->getWindowSettings());
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CHECK_EQ(win->getWidth(), 320);
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CHECK_EQ(win->getHeight(), 240);
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win->close();
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}
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TEST_CASE("window.zeroSizeUsesDesktopDimensions") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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win = eve::window::Window::create();
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gfx = eve::graphics::Graphics::create();
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REQUIRE(win != nullptr);
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REQUIRE(gfx != nullptr);
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win->setGraphics(gfx);
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WindowSettings s = makeSettings(0, 0);
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REQUIRE(win->setWindowSettings(s));
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CHECK_GT(win->getWidth(), 0);
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CHECK_GT(win->getHeight(), 0);
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CHECK_GT(win->getWindowSettings().width, 0u);
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CHECK_GT(win->getWindowSettings().height, 0u);
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win->close();
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}
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TEST_CASE("window.isOpenAfterCreateAndClose") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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CHECK(win->isOpen());
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win->close();
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CHECK(!win->isOpen());
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}
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TEST_CASE("window.titleAndPositionAndVSync") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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win->setWindowTitle("eve-window-test");
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CHECK_EQ(win->getWindowTitle(), std::string("eve-window-test"));
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win->setVSync(0);
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CHECK_EQ(win->getVSync(), 0);
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win->setVSync(1);
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CHECK_EQ(win->getVSync(), 1);
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int x = 0, y = 0, display = -1;
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win->getPosition(x, y, display);
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CHECK_GE(display, 0);
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win->setPosition(40, 50, display);
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int x2 = 0, y2 = 0, d2 = -1;
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win->getPosition(x2, y2, d2);
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CHECK_EQ(d2, display);
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CHECK_LE(std::abs(x2 - 40), 32);
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CHECK_LE(std::abs(y2 - 50), 32);
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CHECK(win->isVisible());
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win->close();
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}
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TEST_CASE("window.titleCachesBeforeOpen") {
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auto* win = eve::window::Window::create();
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REQUIRE(win != nullptr);
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win->setWindowTitle("cached-title");
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CHECK_EQ(win->getWindowTitle(), std::string("cached-title"));
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CHECK(!win->isOpen());
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}
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TEST_CASE("window.displayQueries") {
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auto* win = eve::window::Window::create();
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REQUIRE(win != nullptr);
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int n = win->getDisplayCount();
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CHECK_GT(n, 0);
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std::string name = win->getDisplayName(0);
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CHECK(!name.empty());
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std::string ori = win->getDisplayOrientation(0);
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const bool validOrientation = ori == "unknown" || ori == "landscape" || ori == "landscapeFlipped"
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|| ori == "portrait" || ori == "portraitFlipped";
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CHECK(validOrientation);
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auto sizes = win->getFullscreenSizes(0);
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CHECK_GT(sizes.size(), 0u);
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int dw = 0, dh = 0;
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win->getDesktopDimensions(0, dw, dh);
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CHECK_GT(dw, 0);
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CHECK_GT(dh, 0);
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CHECK(win->getDisplayName(-1).empty());
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CHECK_EQ(win->getDisplayOrientation(999), std::string("unknown"));
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CHECK(win->getFullscreenSizes(999).empty());
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int zw = 1, zh = 1;
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win->getDesktopDimensions(999, zw, zh);
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CHECK_EQ(zw, 0);
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CHECK_EQ(zh, 0);
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}
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TEST_CASE("window.pixelSizeAndDpiRoundTrip") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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CHECK_GT(win->getPixelWidth(), 0);
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CHECK_GT(win->getPixelHeight(), 0);
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CHECK_GT(win->getNativeDPIScale(), 0.0);
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double px = 0, py = 0;
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win->toPixelsXY(10.0, 20.0, px, py);
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double wx = 0, wy = 0;
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win->fromPixelsXY(px, py, wx, wy);
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CHECK_EQ(wx, 10.0);
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CHECK_EQ(wy, 20.0);
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double x = 5.0, y = 6.0;
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win->windowToPixelCoords(&x, &y);
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win->pixelToWindowCoords(&x, &y);
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CHECK_EQ(x, 5.0);
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CHECK_EQ(y, 6.0);
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win->close();
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CHECK_EQ(win->getPixelWidth(), 0);
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CHECK_EQ(win->getPixelHeight(), 0);
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CHECK_EQ(win->getDPIScale(), 1.0);
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}
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TEST_CASE("window.requestAttentionNoCrash") {
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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win->requestAttention(false);
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win->requestAttention(true);
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win->close();
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win->requestAttention(false);
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}
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TEST_CASE("window.showMessageBoxOptional") {
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const char* run = std::getenv("EVENGINE_TEST_MSGBOX");
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if (!run || std::string(run) != "1") {
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return;
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}
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eve::window::Window* win = nullptr;
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eve::graphics::Graphics* gfx = nullptr;
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openWindow(win, gfx, 320, 240);
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CHECK(win->showMessageBox("t", "m", "info", true));
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eve::window::Window::MessageBoxData data;
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data.type = "warning";
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data.title = "t";
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data.message = "m";
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data.buttons = {"OK", "Cancel"};
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data.enterButtonIndex = 0;
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data.escapeButtonIndex = 1;
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data.attachToWindow = true;
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int idx = win->showMessageBoxData(data);
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CHECK_GE(idx, 0);
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win->close();
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}
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