feat: 初始化项目基础架构与核心功能模块

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ZenEcho committed 2026-02-16 21:53:31 +08:00
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name: Build & Release
on:
push:
tags:
- 'v*'
permissions:
contents: write
jobs:
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: pnpm/action-setup@v2
with:
version: 9
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'pnpm'
- run: pnpm install
- run: pnpm test
build:
needs: test
strategy:
matrix:
os: [windows-latest, macos-latest, ubuntu-latest]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
- uses: pnpm/action-setup@v2
with:
version: 9
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'pnpm'
- run: pnpm install
- name: Build & Release
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: pnpm dist
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# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
node_modules
dist
dist-ssr
*.local
.lagzero-dev
# Editor directories and files
.vscode/*
!.vscode/extensions.json
.idea
.DS_Store
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?
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engine-strict=true
shamefully-hoist=true
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{
"recommendations": ["Vue.volar"]
}
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# Changelog
## [0.1.0] - 2026-02-09
### Added
- Initial release of LagZero.
- Core: sing-box integration with start/stop/restart support.
- UI: Dashboard with real-time latency chart and node management.
- UI: Rule editor with Routing and IP Rule modes.
- Protocol: Support for VMess, VLESS, Shadowsocks parsing.
- CI: GitHub Actions for cross-platform build and release.
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# LagZero
一款基于 Vue3 + TypeScript + UnoCSS + Electron 的跨平台游戏加速器桌面客户端。
## 功能特性
- **现代化 UI**: 采用 UnoCSS 构建的原子化暗色主题界面。
- **核心集成**: 内置 sing-box 核心管理,支持自动下载与版本校验。
- **多协议支持**: 支持 VLESS, VMess, Trojan, Shadowsocks 等多种协议导入。
- **规则管理**: 提供可视化的路由规则编辑器与 IP 规则管理。
- **跨平台**: 支持 Windows, macOS, Linux。
## 开发指南
### 环境要求
- Node.js 18+
- pnpm 9+
### 安装依赖
```bash
pnpm install
```
### 启动开发环境
```bash
pnpm dev
```
此命令会同时启动 Vite 开发服务器(渲染进程)和 Electron(主进程)。
### 构建打包
#### 1. 打包为安装文件 (Production Installer)
构建适用于当前操作系统的安装包(如 Windows 的 `.exe`、macOS 的 `.dmg`、Linux 的 `.AppImage`)。
```bash
pnpm dist
```
构建产物位于 `release/` 目录下。
#### 2. 打包为免安装目录 (Unpacked Directory)
仅进行打包但不生成安装程序,输出为可执行文件夹。适合快速测试生产环境构建结果。
```bash
pnpm pack
```
### 常见问题 (Troubleshooting)
#### 原生模块 ABI 不匹配 (Native Module Mismatch)
本项目使用了 `better-sqlite3` 等原生模块。如果启动时报错 `NODE_MODULE_VERSION` 不匹配(例如 `127` vs `143`),说明原生模块是针对本地 Node.js 编译的,而不是 Electron。
请执行以下命令针对 Electron 重新编译依赖:
**Windows (PowerShell):**
```powershell
$env:npm_config_runtime='electron'; $env:npm_config_target='40.2.1'; $env:npm_config_disturl='https://electronjs.org/headers'; pnpm rebuild better-sqlite3
```
*(注:`40.2.1` 应替换为你当前安装的 Electron 版本)*
**macOS / Linux:**
```bash
npm_config_runtime=electron npm_config_target=40.2.1 npm_config_disturl=https://electronjs.org/headers pnpm rebuild better-sqlite3
```
### 测试
```bash
pnpm test
```
##### 项目结构
- `src/`: Vue 前端源码
- `electron/`: Electron 主进程与预加载脚本
- `electron/singbox/`: sing-box 核心管理逻辑
- `.github/workflows/`: CI/CD 配置
## 数据库说明 (Database)
本项目使用 **SQLite** 存储本地数据。
### 数据文件路径
- **开发环境 (Dev):** 项目根目录下的 `.lagzero-dev/lagzero.db`
- **生产环境 (Prod):** 用户数据目录下的 `lagzero.db`
- Windows: `%APPDATA%\LagZero\lagzero.db`
- macOS: `~/Library/Application Support/LagZero/lagzero.db`
- Linux: `~/.config/lagzero/lagzero.db`
### 管理工具
推荐使用 [SQLiteStudio](https://sqlitestudio.pl/) 或其他 SQLite GUI 工具查看和管理数据库文件。
### 数据初始化
应用首次启动时,会自动检查并创建所需的表结构(Games, Nodes, Categories, Profiles),并写入默认的游戏分类数据(如 FPS, MOBA, RPG 等)。
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body, html {
margin:0; padding: 0;
height: 100%;
}
body {
font-family: Helvetica Neue, Helvetica, Arial;
font-size: 14px;
color:#333;
}
.small { font-size: 12px; }
*, *:after, *:before {
-webkit-box-sizing:border-box;
-moz-box-sizing:border-box;
box-sizing:border-box;
}
h1 { font-size: 20px; margin: 0;}
h2 { font-size: 14px; }
pre {
font: 12px/1.4 Consolas, "Liberation Mono", Menlo, Courier, monospace;
margin: 0;
padding: 0;
-moz-tab-size: 2;
-o-tab-size: 2;
tab-size: 2;
}
a { color:#0074D9; text-decoration:none; }
a:hover { text-decoration:underline; }
.strong { font-weight: bold; }
.space-top1 { padding: 10px 0 0 0; }
.pad2y { padding: 20px 0; }
.pad1y { padding: 10px 0; }
.pad2x { padding: 0 20px; }
.pad2 { padding: 20px; }
.pad1 { padding: 10px; }
.space-left2 { padding-left:55px; }
.space-right2 { padding-right:20px; }
.center { text-align:center; }
.clearfix { display:block; }
.clearfix:after {
content:'';
display:block;
height:0;
clear:both;
visibility:hidden;
}
.fl { float: left; }
@media only screen and (max-width:640px) {
.col3 { width:100%; max-width:100%; }
.hide-mobile { display:none!important; }
}
.quiet {
color: #7f7f7f;
color: rgba(0,0,0,0.5);
}
.quiet a { opacity: 0.7; }
.fraction {
font-family: Consolas, 'Liberation Mono', Menlo, Courier, monospace;
font-size: 10px;
color: #555;
background: #E8E8E8;
padding: 4px 5px;
border-radius: 3px;
vertical-align: middle;
}
div.path a:link, div.path a:visited { color: #333; }
table.coverage {
border-collapse: collapse;
margin: 10px 0 0 0;
padding: 0;
}
table.coverage td {
margin: 0;
padding: 0;
vertical-align: top;
}
table.coverage td.line-count {
text-align: right;
padding: 0 5px 0 20px;
}
table.coverage td.line-coverage {
text-align: right;
padding-right: 10px;
min-width:20px;
}
table.coverage td span.cline-any {
display: inline-block;
padding: 0 5px;
width: 100%;
}
.missing-if-branch {
display: inline-block;
margin-right: 5px;
border-radius: 3px;
position: relative;
padding: 0 4px;
background: #333;
color: yellow;
}
.skip-if-branch {
display: none;
margin-right: 10px;
position: relative;
padding: 0 4px;
background: #ccc;
color: white;
}
.missing-if-branch .typ, .skip-if-branch .typ {
color: inherit !important;
}
.coverage-summary {
border-collapse: collapse;
width: 100%;
}
.coverage-summary tr { border-bottom: 1px solid #bbb; }
.keyline-all { border: 1px solid #ddd; }
.coverage-summary td, .coverage-summary th { padding: 10px; }
.coverage-summary tbody { border: 1px solid #bbb; }
.coverage-summary td { border-right: 1px solid #bbb; }
.coverage-summary td:last-child { border-right: none; }
.coverage-summary th {
text-align: left;
font-weight: normal;
white-space: nowrap;
}
.coverage-summary th.file { border-right: none !important; }
.coverage-summary th.pct { }
.coverage-summary th.pic,
.coverage-summary th.abs,
.coverage-summary td.pct,
.coverage-summary td.abs { text-align: right; }
.coverage-summary td.file { white-space: nowrap; }
.coverage-summary td.pic { min-width: 120px !important; }
.coverage-summary tfoot td { }
.coverage-summary .sorter {
height: 10px;
width: 7px;
display: inline-block;
margin-left: 0.5em;
background: url(sort-arrow-sprite.png) no-repeat scroll 0 0 transparent;
}
.coverage-summary .sorted .sorter {
background-position: 0 -20px;
}
.coverage-summary .sorted-desc .sorter {
background-position: 0 -10px;
}
.status-line { height: 10px; }
/* yellow */
.cbranch-no { background: yellow !important; color: #111; }
/* dark red */
.red.solid, .status-line.low, .low .cover-fill { background:#C21F39 }
.low .chart { border:1px solid #C21F39 }
.highlighted,
.highlighted .cstat-no, .highlighted .fstat-no, .highlighted .cbranch-no{
background: #C21F39 !important;
}
/* medium red */
.cstat-no, .fstat-no, .cbranch-no, .cbranch-no { background:#F6C6CE }
/* light red */
.low, .cline-no { background:#FCE1E5 }
/* light green */
.high, .cline-yes { background:rgb(230,245,208) }
/* medium green */
.cstat-yes { background:rgb(161,215,106) }
/* dark green */
.status-line.high, .high .cover-fill { background:rgb(77,146,33) }
.high .chart { border:1px solid rgb(77,146,33) }
/* dark yellow (gold) */
.status-line.medium, .medium .cover-fill { background: #f9cd0b; }
.medium .chart { border:1px solid #f9cd0b; }
/* light yellow */
.medium { background: #fff4c2; }
.cstat-skip { background: #ddd; color: #111; }
.fstat-skip { background: #ddd; color: #111 !important; }
.cbranch-skip { background: #ddd !important; color: #111; }
span.cline-neutral { background: #eaeaea; }
.coverage-summary td.empty {
opacity: .5;
padding-top: 4px;
padding-bottom: 4px;
line-height: 1;
color: #888;
}
.cover-fill, .cover-empty {
display:inline-block;
height: 12px;
}
.chart {
line-height: 0;
}
.cover-empty {
background: white;
}
.cover-full {
border-right: none !important;
}
pre.prettyprint {
border: none !important;
padding: 0 !important;
margin: 0 !important;
}
.com { color: #999 !important; }
.ignore-none { color: #999; font-weight: normal; }
.wrapper {
min-height: 100%;
height: auto !important;
height: 100%;
margin: 0 auto -48px;
}
.footer, .push {
height: 48px;
}
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/* eslint-disable */
var jumpToCode = (function init() {
// Classes of code we would like to highlight in the file view
var missingCoverageClasses = ['.cbranch-no', '.cstat-no', '.fstat-no'];
// Elements to highlight in the file listing view
var fileListingElements = ['td.pct.low'];
// We don't want to select elements that are direct descendants of another match
var notSelector = ':not(' + missingCoverageClasses.join('):not(') + ') > '; // becomes `:not(a):not(b) > `
// Selector that finds elements on the page to which we can jump
var selector =
fileListingElements.join(', ') +
', ' +
notSelector +
missingCoverageClasses.join(', ' + notSelector); // becomes `:not(a):not(b) > a, :not(a):not(b) > b`
// The NodeList of matching elements
var missingCoverageElements = document.querySelectorAll(selector);
var currentIndex;
function toggleClass(index) {
missingCoverageElements
.item(currentIndex)
.classList.remove('highlighted');
missingCoverageElements.item(index).classList.add('highlighted');
}
function makeCurrent(index) {
toggleClass(index);
currentIndex = index;
missingCoverageElements.item(index).scrollIntoView({
behavior: 'smooth',
block: 'center',
inline: 'center'
});
}
function goToPrevious() {
var nextIndex = 0;
if (typeof currentIndex !== 'number' || currentIndex === 0) {
nextIndex = missingCoverageElements.length - 1;
} else if (missingCoverageElements.length > 1) {
nextIndex = currentIndex - 1;
}
makeCurrent(nextIndex);
}
function goToNext() {
var nextIndex = 0;
if (
typeof currentIndex === 'number' &&
currentIndex < missingCoverageElements.length - 1
) {
nextIndex = currentIndex + 1;
}
makeCurrent(nextIndex);
}
return function jump(event) {
if (
document.getElementById('fileSearch') === document.activeElement &&
document.activeElement != null
) {
// if we're currently focused on the search input, we don't want to navigate
return;
}
switch (event.which) {
case 78: // n
case 74: // j
goToNext();
break;
case 66: // b
case 75: // k
case 80: // p
goToPrevious();
break;
}
};
})();
window.addEventListener('keydown', jumpToCode);
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<span class="cline-any cline-neutral">&nbsp;</span></td><td class="text"><pre class="prettyprint lang-js">import { ipcMain } from 'electron'
import { DatabaseManager } from '../db'
&nbsp;
export interface Category {
id: string
name: string
parentId?: string
rules?: string[]
icon?: string
order?: number
}
&nbsp;
export class CategoryManager {
private db: DatabaseManager
private categoriesCache: Category[] = []
&nbsp;
constructor(db: DatabaseManager) {
this.db = db
this.refreshCache()
this.registerIPC()
}
&nbsp;
private async refreshCache() {
try {
this.categoriesCache = await this.db.getAllCategories()
} catch (e) {
<span class="cstat-no" title="statement not covered" > console.error('Failed to refresh categories cache:', e)</span>
}
}
&nbsp;
public async getAll() {
this.categoriesCache = await this.db.getAllCategories()
return this.categoriesCache
}
&nbsp;
public async save(category: Category) {
const result = await this.db.saveCategory(category)
this.categoriesCache = result
return result
}
&nbsp;
public async delete(id: string) {
const result = await this.db.deleteCategory(id)
this.categoriesCache = result
return result
}
&nbsp;
public <span class="fstat-no" title="function not covered" >matchCategory(g</span>ameName: string, processNames: string | string[]): string | null {
// Use cache for synchronous matching logic if needed, or just use current state
const categories = <span class="cstat-no" title="statement not covered" >this.categoriesCache</span>
const pNames = <span class="cstat-no" title="statement not covered" >Array.isArray(processNames) ? processNames : [processNames]</span>
<span class="cstat-no" title="statement not covered" > for (const cat of categories) {</span>
<span class="cstat-no" title="statement not covered" > if (cat.rules &amp;&amp; cat.rules.length &gt; 0) {</span>
<span class="cstat-no" title="statement not covered" > for (const rule of cat.rules) {</span>
<span class="cstat-no" title="statement not covered" > try {</span>
const regex = <span class="cstat-no" title="statement not covered" >new RegExp(rule, 'i')</span>
<span class="cstat-no" title="statement not covered" > if (regex.test(gameName)) <span class="cstat-no" title="statement not covered" >return cat.id</span></span>
<span class="cstat-no" title="statement not covered" > for (const pName of pNames) {</span>
<span class="cstat-no" title="statement not covered" > if (regex.test(pName)) <span class="cstat-no" title="statement not covered" >return cat.id</span></span>
}
} catch (e) {
// Ignore invalid regex
}
}
}
}
<span class="cstat-no" title="statement not covered" > return null</span>
}
&nbsp;
private registerIPC() {
ipcMain.handle('categories:get-all', <span class="fstat-no" title="function not covered" >() =&gt; <span class="cstat-no" title="statement not covered" >t</span>his.getAll())</span>
ipcMain.handle('categories:save', <span class="fstat-no" title="function not covered" >(_</span>, category: Category) =&gt; <span class="cstat-no" title="statement not covered" >this.save(category))</span>
ipcMain.handle('categories:delete', <span class="fstat-no" title="function not covered" >(_</span>, id: string) =&gt; <span class="cstat-no" title="statement not covered" >this.delete(id))</span>
ipcMain.handle('categories:match', <span class="fstat-no" title="function not covered" >(_</span>, name: string, processes: string[]) =&gt; <span class="cstat-no" title="statement not covered" >this.matchCategory(name, processes))</span>
}
}
&nbsp;</pre></td></tr></table></pre>
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import path from 'node:path'
&nbsp;
export interface StoreOptions&lt;T&gt; {
name: string
defaults: T
cwd: string
backupCount?: number
}
&nbsp;
export class JsonStore&lt;T&gt; {
private filePath: string
private backupDir: string
private data: T
private options: StoreOptions&lt;T&gt;
&nbsp;
constructor(options: StoreOptions&lt;T&gt;) {
this.options = { backupCount: 5, ...options }
this.filePath = path.join(this.options.cwd, `${this.options.name}.json`)
this.backupDir = path.join(this.options.cwd, 'backups', this.options.name)
this.data = this.options.defaults
this.init()
}
&nbsp;
private init() {
try {
<span class="missing-if-branch" title="if path not taken" >I</span>if (fs.existsSync(this.filePath)) {
<span class="cstat-no" title="statement not covered" > this.data = fs.readJsonSync(this.filePath)</span>
} else {
this.save()
}
} catch (e) {
<span class="cstat-no" title="statement not covered" > console.error(`Failed to load store ${this.options.name}:`, e)</span>
// Attempt to load latest backup if main file is corrupted?
}
}
&nbsp;
public get(): T {
return this.data
}
&nbsp;
public set(data: T) {
this.data = data
this.save()
}
&nbsp;
private async save() {
try {
await this.backup()
await fs.writeJson(this.filePath, this.data, { spaces: 2 })
} catch (e) {
<span class="cstat-no" title="statement not covered" > console.error(`Failed to save store ${this.options.name}:`, e)</span>
}
}
&nbsp;
private async backup() {
<span class="missing-if-branch" title="if path not taken" >I</span>if (!this.options.backupCount || this.options.backupCount &lt;= 0) <span class="cstat-no" title="statement not covered" >return</span>
&nbsp;
try {
await fs.ensureDir(this.backupDir)
const timestamp = new Date().toISOString().replace(/[:.]/g, '-')
const backupPath = path.join(this.backupDir, `${this.options.name}-${timestamp}.json`)
if (fs.existsSync(this.filePath)) {
await fs.copy(this.filePath, backupPath)
}
&nbsp;
// Cleanup old backups
const files = await fs.readdir(this.backupDir)
const backups = files
.filter(f =&gt; f.startsWith(this.options.name) &amp;&amp; f.endsWith('.json'))
.map(f =&gt; path.join(this.backupDir, f))
.sort((a, b) =&gt; fs.statSync(b).mtime.getTime() - fs.statSync(a).mtime.getTime())
&nbsp;
<span class="missing-if-branch" title="if path not taken" >I</span>if (backups.length &gt; this.options.backupCount) {
const toDelete = <span class="cstat-no" title="statement not covered" >backups.slice(this.options.backupCount)</span>
<span class="cstat-no" title="statement not covered" > await Promise.all(toDelete.map(<span class="fstat-no" title="function not covered" >f =&gt; <span class="cstat-no" title="statement not covered" >f</span>s.remove(f))</span>)</span>
}
} catch (e) {
<span class="cstat-no" title="statement not covered" > console.error(`Backup failed for ${this.options.name}:`, e)</span>
}
}
}
&nbsp;</pre></td></tr></table></pre>
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<span class='fraction'>26/41</span>
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<td class="file medium" data-value="electron/categories"><a href="electron/categories/index.html">electron/categories</a></td>
<td data-value="50" class="pic medium">
<div class="chart"><div class="cover-fill" style="width: 50%"></div><div class="cover-empty" style="width: 50%"></div></div>
</td>
<td data-value="50" class="pct medium">50%</td>
<td data-value="36" class="abs medium">18/36</td>
<td data-value="0" class="pct low">0%</td>
<td data-value="10" class="abs low">0/10</td>
<td data-value="54.54" class="pct medium">54.54%</td>
<td data-value="11" class="abs medium">6/11</td>
<td data-value="60" class="pct medium">60%</td>
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<td class="file medium" data-value="electron/config"><a href="electron/config/index.html">electron/config</a></td>
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<td data-value="35" class="abs medium">27/35</td>
<td data-value="75" class="pct medium">75%</td>
<td data-value="12" class="abs medium">9/12</td>
<td data-value="90" class="pct high">90%</td>
<td data-value="10" class="abs high">9/10</td>
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<td data-value="58.33" class="pct medium">58.33%</td>
<td data-value="36" class="abs medium">21/36</td>
<td data-value="47.36" class="pct low">47.36%</td>
<td data-value="19" class="abs low">9/19</td>
<td data-value="44.44" class="pct low">44.44%</td>
<td data-value="9" class="abs low">4/9</td>
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<td data-value="108" class="abs low">42/108</td>
<td data-value="25.6" class="pct low">25.6%</td>
<td data-value="125" class="abs low">32/125</td>
<td data-value="63.63" class="pct medium">63.63%</td>
<td data-value="11" class="abs medium">7/11</td>
<td data-value="41.17" class="pct low">41.17%</td>
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/* eslint-disable */
var addSorting = (function() {
'use strict';
var cols,
currentSort = {
index: 0,
desc: false
};
// returns the summary table element
function getTable() {
return document.querySelector('.coverage-summary');
}
// returns the thead element of the summary table
function getTableHeader() {
return getTable().querySelector('thead tr');
}
// returns the tbody element of the summary table
function getTableBody() {
return getTable().querySelector('tbody');
}
// returns the th element for nth column
function getNthColumn(n) {
return getTableHeader().querySelectorAll('th')[n];
}
function onFilterInput() {
const searchValue = document.getElementById('fileSearch').value;
const rows = document.getElementsByTagName('tbody')[0].children;
// Try to create a RegExp from the searchValue. If it fails (invalid regex),
// it will be treated as a plain text search
let searchRegex;
try {
searchRegex = new RegExp(searchValue, 'i'); // 'i' for case-insensitive
} catch (error) {
searchRegex = null;
}
for (let i = 0; i < rows.length; i++) {
const row = rows[i];
let isMatch = false;
if (searchRegex) {
// If a valid regex was created, use it for matching
isMatch = searchRegex.test(row.textContent);
} else {
// Otherwise, fall back to the original plain text search
isMatch = row.textContent
.toLowerCase()
.includes(searchValue.toLowerCase());
}
row.style.display = isMatch ? '' : 'none';
}
}
// loads the search box
function addSearchBox() {
var template = document.getElementById('filterTemplate');
var templateClone = template.content.cloneNode(true);
templateClone.getElementById('fileSearch').oninput = onFilterInput;
template.parentElement.appendChild(templateClone);
}
// loads all columns
function loadColumns() {
var colNodes = getTableHeader().querySelectorAll('th'),
colNode,
cols = [],
col,
i;
for (i = 0; i < colNodes.length; i += 1) {
colNode = colNodes[i];
col = {
key: colNode.getAttribute('data-col'),
sortable: !colNode.getAttribute('data-nosort'),
type: colNode.getAttribute('data-type') || 'string'
};
cols.push(col);
if (col.sortable) {
col.defaultDescSort = col.type === 'number';
colNode.innerHTML =
colNode.innerHTML + '<span class="sorter"></span>';
}
}
return cols;
}
// attaches a data attribute to every tr element with an object
// of data values keyed by column name
function loadRowData(tableRow) {
var tableCols = tableRow.querySelectorAll('td'),
colNode,
col,
data = {},
i,
val;
for (i = 0; i < tableCols.length; i += 1) {
colNode = tableCols[i];
col = cols[i];
val = colNode.getAttribute('data-value');
if (col.type === 'number') {
val = Number(val);
}
data[col.key] = val;
}
return data;
}
// loads all row data
function loadData() {
var rows = getTableBody().querySelectorAll('tr'),
i;
for (i = 0; i < rows.length; i += 1) {
rows[i].data = loadRowData(rows[i]);
}
}
// sorts the table using the data for the ith column
function sortByIndex(index, desc) {
var key = cols[index].key,
sorter = function(a, b) {
a = a.data[key];
b = b.data[key];
return a < b ? -1 : a > b ? 1 : 0;
},
finalSorter = sorter,
tableBody = document.querySelector('.coverage-summary tbody'),
rowNodes = tableBody.querySelectorAll('tr'),
rows = [],
i;
if (desc) {
finalSorter = function(a, b) {
return -1 * sorter(a, b);
};
}
for (i = 0; i < rowNodes.length; i += 1) {
rows.push(rowNodes[i]);
tableBody.removeChild(rowNodes[i]);
}
rows.sort(finalSorter);
for (i = 0; i < rows.length; i += 1) {
tableBody.appendChild(rows[i]);
}
}
// removes sort indicators for current column being sorted
function removeSortIndicators() {
var col = getNthColumn(currentSort.index),
cls = col.className;
cls = cls.replace(/ sorted$/, '').replace(/ sorted-desc$/, '');
col.className = cls;
}
// adds sort indicators for current column being sorted
function addSortIndicators() {
getNthColumn(currentSort.index).className += currentSort.desc
? ' sorted-desc'
: ' sorted';
}
// adds event listeners for all sorter widgets
function enableUI() {
var i,
el,
ithSorter = function ithSorter(i) {
var col = cols[i];
return function() {
var desc = col.defaultDescSort;
if (currentSort.index === i) {
desc = !currentSort.desc;
}
sortByIndex(i, desc);
removeSortIndicators();
currentSort.index = i;
currentSort.desc = desc;
addSortIndicators();
};
};
for (i = 0; i < cols.length; i += 1) {
if (cols[i].sortable) {
// add the click event handler on the th so users
// dont have to click on those tiny arrows
el = getNthColumn(i).querySelector('.sorter').parentElement;
if (el.addEventListener) {
el.addEventListener('click', ithSorter(i));
} else {
el.attachEvent('onclick', ithSorter(i));
}
}
}
}
// adds sorting functionality to the UI
return function() {
if (!getTable()) {
return;
}
cols = loadColumns();
loadData();
addSearchBox();
addSortIndicators();
enableUI();
};
})();
window.addEventListener('load', addSorting);
+116
View File
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<!doctype html>
<html lang="en">
<head>
<title>Code coverage report for src/composables</title>
<meta charset="utf-8" />
<link rel="stylesheet" href="../../prettify.css" />
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<link rel="shortcut icon" type="image/x-icon" href="../../favicon.png" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<style type='text/css'>
.coverage-summary .sorter {
background-image: url(../../sort-arrow-sprite.png);
}
</style>
</head>
<body>
<div class='wrapper'>
<div class='pad1'>
<h1><a href="../../index.html">All files</a> src/composables</h1>
<div class='clearfix'>
<div class='fl pad1y space-right2'>
<span class="strong">58.33% </span>
<span class="quiet">Statements</span>
<span class='fraction'>21/36</span>
</div>
<div class='fl pad1y space-right2'>
<span class="strong">47.36% </span>
<span class="quiet">Branches</span>
<span class='fraction'>9/19</span>
</div>
<div class='fl pad1y space-right2'>
<span class="strong">44.44% </span>
<span class="quiet">Functions</span>
<span class='fraction'>4/9</span>
</div>
<div class='fl pad1y space-right2'>
<span class="strong">60% </span>
<span class="quiet">Lines</span>
<span class='fraction'>21/35</span>
</div>
</div>
<p class="quiet">
Press <em>n</em> or <em>j</em> to go to the next uncovered block, <em>b</em>, <em>p</em> or <em>k</em> for the previous block.
</p>
<template id="filterTemplate">
<div class="quiet">
Filter:
<input type="search" id="fileSearch">
</div>
</template>
</div>
<div class='status-line medium'></div>
<div class="pad1">
<table class="coverage-summary">
<thead>
<tr>
<th data-col="file" data-fmt="html" data-html="true" class="file">File</th>
<th data-col="pic" data-type="number" data-fmt="html" data-html="true" class="pic"></th>
<th data-col="statements" data-type="number" data-fmt="pct" class="pct">Statements</th>
<th data-col="statements_raw" data-type="number" data-fmt="html" class="abs"></th>
<th data-col="branches" data-type="number" data-fmt="pct" class="pct">Branches</th>
<th data-col="branches_raw" data-type="number" data-fmt="html" class="abs"></th>
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<th data-col="functions_raw" data-type="number" data-fmt="html" class="abs"></th>
<th data-col="lines" data-type="number" data-fmt="pct" class="pct">Lines</th>
<th data-col="lines_raw" data-type="number" data-fmt="html" class="abs"></th>
</tr>
</thead>
<tbody><tr>
<td class="file medium" data-value="useTheme.ts"><a href="useTheme.ts.html">useTheme.ts</a></td>
<td data-value="58.33" class="pic medium">
<div class="chart"><div class="cover-fill" style="width: 58%"></div><div class="cover-empty" style="width: 42%"></div></div>
</td>
<td data-value="58.33" class="pct medium">58.33%</td>
<td data-value="36" class="abs medium">21/36</td>
<td data-value="47.36" class="pct low">47.36%</td>
<td data-value="19" class="abs low">9/19</td>
<td data-value="44.44" class="pct low">44.44%</td>
<td data-value="9" class="abs low">4/9</td>
<td data-value="60" class="pct medium">60%</td>
<td data-value="35" class="abs medium">21/35</td>
</tr>
</tbody>
</table>
</div>
<div class='push'></div><!-- for sticky footer -->
</div><!-- /wrapper -->
<div class='footer quiet pad2 space-top1 center small'>
Code coverage generated by
<a href="https://istanbul.js.org/" target="_blank" rel="noopener noreferrer">istanbul</a>
at 2026-02-10T01:17:35.407Z
</div>
<script src="../../prettify.js"></script>
<script>
window.onload = function () {
prettyPrint();
};
</script>
<script src="../../sorter.js"></script>
<script src="../../block-navigation.js"></script>
</body>
</html>
+340
View File
@@ -0,0 +1,340 @@
<!doctype html>
<html lang="en">
<head>
<title>Code coverage report for src/composables/useTheme.ts</title>
<meta charset="utf-8" />
<link rel="stylesheet" href="../../prettify.css" />
<link rel="stylesheet" href="../../base.css" />
<link rel="shortcut icon" type="image/x-icon" href="../../favicon.png" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<style type='text/css'>
.coverage-summary .sorter {
background-image: url(../../sort-arrow-sprite.png);
}
</style>
</head>
<body>
<div class='wrapper'>
<div class='pad1'>
<h1><a href="../../index.html">All files</a> / <a href="index.html">src/composables</a> useTheme.ts</h1>
<div class='clearfix'>
<div class='fl pad1y space-right2'>
<span class="strong">58.33% </span>
<span class="quiet">Statements</span>
<span class='fraction'>21/36</span>
</div>
<div class='fl pad1y space-right2'>
<span class="strong">47.36% </span>
<span class="quiet">Branches</span>
<span class='fraction'>9/19</span>
</div>
<div class='fl pad1y space-right2'>
<span class="strong">44.44% </span>
<span class="quiet">Functions</span>
<span class='fraction'>4/9</span>
</div>
<div class='fl pad1y space-right2'>
<span class="strong">60% </span>
<span class="quiet">Lines</span>
<span class='fraction'>21/35</span>
</div>
</div>
<p class="quiet">
Press <em>n</em> or <em>j</em> to go to the next uncovered block, <em>b</em>, <em>p</em> or <em>k</em> for the previous block.
</p>
<template id="filterTemplate">
<div class="quiet">
Filter:
<input type="search" id="fileSearch">
</div>
</template>
</div>
<div class='status-line medium'></div>
<pre><table class="coverage">
<tr><td class="line-count quiet"><a name='L1'></a><a href='#L1'>1</a>
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<span class="cline-any cline-neutral">&nbsp;</span></td><td class="text"><pre class="prettyprint lang-js">import { ref, computed, onMounted, onUnmounted } from 'vue'
&nbsp;
export type Theme = 'light' | 'dark' | 'auto'
export type ThemeColor = 'green' | 'blue' | 'purple' | 'orange' | 'red'
&nbsp;
const theme = ref&lt;Theme&gt;('auto')
const resolvedTheme = ref&lt;'light' | 'dark'&gt;('dark') // Default to dark
const themeColor = ref&lt;ThemeColor&gt;('green')
&nbsp;
export function useTheme() {
const mediaQuery = window.matchMedia('(prefers-color-scheme: dark)')
&nbsp;
function applyTheme() {
const root = document.documentElement
const isDark = theme.value === 'dark' || (theme.value === 'auto' &amp;&amp; mediaQuery.matches)
resolvedTheme.value = isDark ? 'dark' : 'light'
// Apply dark mode
if (isDark) {
root.classList.add('dark')
} else {
root.classList.remove('dark')
}
&nbsp;
// Apply theme color
// Remove previous theme classes
root.classList.remove('theme-green', 'theme-blue', 'theme-purple', 'theme-orange', 'theme-red')
root.classList.add(`theme-${themeColor.value}`)
}
&nbsp;
function setTheme(newTheme: Theme) {
theme.value = newTheme
localStorage.setItem('theme', newTheme)
applyTheme()
}
&nbsp;
function <span class="fstat-no" title="function not covered" >setThemeColor(c</span>olor: ThemeColor) {
<span class="cstat-no" title="statement not covered" > themeColor.value = color</span>
<span class="cstat-no" title="statement not covered" > localStorage.setItem('themeColor', color)</span>
<span class="cstat-no" title="statement not covered" > applyTheme()</span>
}
&nbsp;
function toggleTheme() {
const next = resolvedTheme.value === 'dark' ? 'light' : 'dark'
setTheme(next)
}
&nbsp;
function <span class="fstat-no" title="function not covered" >handleSystemChange() {</span>
<span class="cstat-no" title="statement not covered" > if (theme.value === 'auto') {</span>
<span class="cstat-no" title="statement not covered" > applyTheme()</span>
}
}
&nbsp;
onMounted(<span class="fstat-no" title="function not covered" >() =&gt; {</span>
const savedTheme = <span class="cstat-no" title="statement not covered" >localStorage.getItem('theme') as Theme</span>
<span class="cstat-no" title="statement not covered" > if (savedTheme &amp;&amp; ['light', 'dark', 'auto'].includes(savedTheme)) {</span>
<span class="cstat-no" title="statement not covered" > theme.value = savedTheme</span>
}
const savedColor = <span class="cstat-no" title="statement not covered" >localStorage.getItem('themeColor') as ThemeColor</span>
<span class="cstat-no" title="statement not covered" > if (savedColor &amp;&amp; ['green', 'blue', 'purple', 'orange', 'red'].includes(savedColor)) {</span>
<span class="cstat-no" title="statement not covered" > themeColor.value = savedColor</span>
}
&nbsp;
<span class="cstat-no" title="statement not covered" > applyTheme()</span>
<span class="cstat-no" title="statement not covered" > mediaQuery.addEventListener('change', handleSystemChange)</span>
})
&nbsp;
onUnmounted(<span class="fstat-no" title="function not covered" >() =&gt; {</span>
<span class="cstat-no" title="statement not covered" > mediaQuery.removeEventListener('change', handleSystemChange)</span>
})
&nbsp;
const isDark = computed(<span class="fstat-no" title="function not covered" >() =&gt; <span class="cstat-no" title="statement not covered" >r</span>esolvedTheme.value === 'dark')</span>
&nbsp;
return {
theme,
resolvedTheme,
isDark,
themeColor,
setTheme,
setThemeColor,
toggleTheme
}
}
&nbsp;</pre></td></tr></table></pre>
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<span class="quiet">Branches</span>
<span class='fraction'>32/125</span>
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<span class="strong">63.63% </span>
<span class="quiet">Functions</span>
<span class='fraction'>7/11</span>
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<span class="strong">41.17% </span>
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<td class="file low" data-value="protocol.ts"><a href="protocol.ts.html">protocol.ts</a></td>
<td data-value="19.17" class="pic low">
<div class="chart"><div class="cover-fill" style="width: 19%"></div><div class="cover-empty" style="width: 81%"></div></div>
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<td data-value="19.17" class="pct low">19.17%</td>
<td data-value="73" class="abs low">14/73</td>
<td data-value="13.63" class="pct low">13.63%</td>
<td data-value="66" class="abs low">9/66</td>
<td data-value="33.33" class="pct low">33.33%</td>
<td data-value="6" class="abs low">2/6</td>
<td data-value="20.58" class="pct low">20.58%</td>
<td data-value="68" class="abs low">14/68</td>
</tr>
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<td class="file high" data-value="singbox-config.ts"><a href="singbox-config.ts.html">singbox-config.ts</a></td>
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<div class="chart"><div class="cover-fill" style="width: 80%"></div><div class="cover-empty" style="width: 20%"></div></div>
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<td data-value="80" class="pct high">80%</td>
<td data-value="35" class="abs high">28/35</td>
<td data-value="38.98" class="pct low">38.98%</td>
<td data-value="59" class="abs low">23/59</td>
<td data-value="100" class="pct high">100%</td>
<td data-value="5" class="abs high">5/5</td>
<td data-value="82.35" class="pct high">82.35%</td>
<td data-value="34" class="abs high">28/34</td>
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<span class="quiet">Statements</span>
<span class='fraction'>14/73</span>
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<div class='fl pad1y space-right2'>
<span class="strong">13.63% </span>
<span class="quiet">Branches</span>
<span class='fraction'>9/66</span>
</div>
<div class='fl pad1y space-right2'>
<span class="strong">33.33% </span>
<span class="quiet">Functions</span>
<span class='fraction'>2/6</span>
</div>
<div class='fl pad1y space-right2'>
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<span class="cline-any cline-neutral">&nbsp;</span></td><td class="text"><pre class="prettyprint lang-js">import { Base64 } from 'js-base64'
&nbsp;
export interface NodeConfig {
id?: string // Added ID for management
type: string
tag: string
server: string
server_port: number
uuid?: string
password?: string
method?: string
plugin?: string
plugin_opts?: string
network?: string
security?: string
path?: string
host?: string
tls?: {
enabled: boolean
server_name?: string
insecure?: boolean
utls?: {
enabled: boolean
fingerprint: string
}
}
flow?: string
packet_encoding?: string
}
&nbsp;
export function parseShareLink(link: string): NodeConfig | null {
link = link.trim()
<span class="missing-if-branch" title="if path not taken" >I</span>if (!link) <span class="cstat-no" title="statement not covered" >return null</span>
&nbsp;
// Try to decode if it looks like a base64 string (no protocol prefix, no spaces)
<span class="missing-if-branch" title="if path not taken" >I</span>if (!link.includes('://') &amp;&amp; <span class="branch-1 cbranch-no" title="branch not covered" >/^[A-Za-z0-9+/=]+$/.test(link)) {</span>
<span class="cstat-no" title="statement not covered" > try {</span>
// This might be a subscription content (multiple links)
// But parseShareLink is designed for single link.
// We will handle bulk import in a separate function or upper layer.
// However, if it's a single base64 string, it might be a single node (rare for vmess/vless, common for SS)
// or a subscription response.
// Let's assume the caller handles bulk splitting if it's a subscription.
// But if the user pastes a raw base64 string which decodes to "vmess://...", we should handle it.
const decoded = <span class="cstat-no" title="statement not covered" >Base64.decode(link).trim()</span>
<span class="cstat-no" title="statement not covered" > if (decoded.includes('://')) {</span>
<span class="cstat-no" title="statement not covered" > return parseShareLink(decoded)</span>
}
} catch (e) {
// ignore
}
}
&nbsp;
if (link.startsWith('vmess://')) {
return parseVMess(link)
<span class="missing-if-branch" title="if path not taken" >I</span>} else if (link.startsWith('vless://')) {
<span class="cstat-no" title="statement not covered" > return parseVLESS(link)</span>
<span class="missing-if-branch" title="if path not taken" >I</span>} else if (link.startsWith('ss://')) {
<span class="cstat-no" title="statement not covered" > return parseShadowsocks(link)</span>
<span class="missing-if-branch" title="if path not taken" >I</span>} else if (link.startsWith('trojan://')) {
<span class="cstat-no" title="statement not covered" > return parseTrojan(link)</span>
}
return null
}
&nbsp;
export function <span class="fstat-no" title="function not covered" >parseBatchLinks(c</span>ontent: string): NodeConfig[] {
<span class="cstat-no" title="statement not covered" > content = content.trim()</span>
<span class="cstat-no" title="statement not covered" > if (!content) <span class="cstat-no" title="statement not covered" >return []</span></span>
&nbsp;
// Try Base64 decode first if the whole content looks like Base64
<span class="cstat-no" title="statement not covered" > if (!content.includes('://') &amp;&amp; /^[A-Za-z0-9+/=\s]+$/.test(content)) {</span>
<span class="cstat-no" title="statement not covered" > try {</span>
const decoded = <span class="cstat-no" title="statement not covered" >Base64.decode(content)</span>
// If decoding yields readable characters and contains protocols
<span class="cstat-no" title="statement not covered" > if (decoded.includes('://')) {</span>
<span class="cstat-no" title="statement not covered" > content = decoded</span>
}
} catch (e) {
// Not a valid base64 or not subscription content
}
}
&nbsp;
const lines = <span class="cstat-no" title="statement not covered" >content.split(/[\r\n]+/)</span>
const configs: NodeConfig[] = <span class="cstat-no" title="statement not covered" >[]</span>
<span class="cstat-no" title="statement not covered" > for (const line of lines) {</span>
const config = <span class="cstat-no" title="statement not covered" >parseShareLink(line)</span>
<span class="cstat-no" title="statement not covered" > if (config) {</span>
<span class="cstat-no" title="statement not covered" > configs.push(config)</span>
}
}
<span class="cstat-no" title="statement not covered" > return configs</span>
}
&nbsp;
function parseVMess(link: string): NodeConfig | null {
try {
const base64 = link.replace('vmess://', '')
const jsonStr = Base64.decode(base64)
const config = JSON.parse(jsonStr)
return {
type: 'vmess',
tag: config.ps || <span class="branch-1 cbranch-no" title="branch not covered" >'VMess Node',</span>
server: config.add,
server_port: Number(config.port),
uuid: config.id,
security: 'auto',
network: config.net,
path: config.path,
host: config.host,
tls: {
enabled: config.tls === 'tls',
server_name: config.host
}
}
} catch (e) {
<span class="cstat-no" title="statement not covered" > console.error('Failed to parse VMess', e)</span>
<span class="cstat-no" title="statement not covered" > return null</span>
}
}
&nbsp;
function <span class="fstat-no" title="function not covered" >parseVLESS(l</span>ink: string): NodeConfig | null {
<span class="cstat-no" title="statement not covered" > try {</span>
const url = <span class="cstat-no" title="statement not covered" >new URL(link)</span>
const params = <span class="cstat-no" title="statement not covered" >url.searchParams</span>
<span class="cstat-no" title="statement not covered" > return {</span>
type: 'vless',
tag: decodeURIComponent(url.hash.slice(1)) || 'VLESS Node',
server: url.hostname,
server_port: Number(url.port),
uuid: url.username,
network: params.get('type') || 'tcp',
security: params.get('security') || 'none',
flow: params.get('flow') || undefined,
tls: {
enabled: params.get('security') === 'tls' || params.get('security') === 'reality',
server_name: params.get('sni') || undefined,
insecure: params.get('allowInsecure') === '1',
utls: {
enabled: !!params.get('fp'),
fingerprint: params.get('fp') || 'chrome'
}
}
}
} catch (e) {
<span class="cstat-no" title="statement not covered" > console.error('Failed to parse VLESS', e)</span>
<span class="cstat-no" title="statement not covered" > return null</span>
}
}
&nbsp;
function <span class="fstat-no" title="function not covered" >parseShadowsocks(l</span>ink: string): NodeConfig | null {
<span class="cstat-no" title="statement not covered" > try {</span>
let uri = <span class="cstat-no" title="statement not covered" >link.replace('ss://', '')</span>
const hashIndex = <span class="cstat-no" title="statement not covered" >uri.indexOf('#')</span>
let tag = <span class="cstat-no" title="statement not covered" >'Shadowsocks Node'</span>
<span class="cstat-no" title="statement not covered" > if (hashIndex !== -1) {</span>
<span class="cstat-no" title="statement not covered" > tag = decodeURIComponent(uri.substring(hashIndex + 1)) || 'Shadowsocks Node'</span>
<span class="cstat-no" title="statement not covered" > uri = uri.substring(0, hashIndex)</span>
}
let decoded = <span class="cstat-no" title="statement not covered" >uri</span>
<span class="cstat-no" title="statement not covered" > if (!uri.includes('@')) {</span>
<span class="cstat-no" title="statement not covered" > decoded = Base64.decode(uri)</span>
}
const parts = <span class="cstat-no" title="statement not covered" >decoded.split('@')</span>
<span class="cstat-no" title="statement not covered" > if (parts.length &lt; 2) <span class="cstat-no" title="statement not covered" >return null</span></span>
const userPart = <span class="cstat-no" title="statement not covered" >parts[0]</span>
const serverPart = <span class="cstat-no" title="statement not covered" >parts[1]</span>
<span class="cstat-no" title="statement not covered" > if (!userPart || !serverPart) <span class="cstat-no" title="statement not covered" >return null</span></span>
&nbsp;
const userInfo = <span class="cstat-no" title="statement not covered" >userPart.split(':')</span>
const serverInfo = <span class="cstat-no" title="statement not covered" >serverPart.split(':')</span>
<span class="cstat-no" title="statement not covered" > if (userInfo.length &lt; 2 || serverInfo.length &lt; 2) <span class="cstat-no" title="statement not covered" >return null</span></span>
&nbsp;
<span class="cstat-no" title="statement not covered" > return {</span>
type: 'shadowsocks',
tag,
server: serverInfo[0] || '',
server_port: Number(serverInfo[1]),
method: userInfo[0],
password: userInfo[1]
}
} catch (e) {
<span class="cstat-no" title="statement not covered" > return null</span>
}
}
&nbsp;
function <span class="fstat-no" title="function not covered" >parseTrojan(l</span>ink: string): NodeConfig | null {
<span class="cstat-no" title="statement not covered" > try {</span>
const url = <span class="cstat-no" title="statement not covered" >new URL(link)</span>
const params = <span class="cstat-no" title="statement not covered" >url.searchParams</span>
<span class="cstat-no" title="statement not covered" > return {</span>
type: 'trojan',
tag: decodeURIComponent(url.hash.slice(1)) || 'Trojan Node',
server: url.hostname,
server_port: Number(url.port),
password: url.username,
network: params.get('type') || 'tcp',
tls: {
enabled: true,
server_name: params.get('sni') || undefined,
insecure: params.get('allowInsecure') === '1'
}
}
} catch (e) {
<span class="cstat-no" title="statement not covered" > return null</span>
}
}
&nbsp;</pre></td></tr></table></pre>
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<span class="cline-any cline-neutral">&nbsp;</span></td><td class="text"><pre class="prettyprint lang-js">import type { Game } from '@/types'
import type { NodeConfig } from '@/utils/protocol'
&nbsp;
interface SingboxConfig {
log: {
level: string
timestamp: boolean
}
dns: {
servers: any[]
rules: any[]
final?: string
}
inbounds: any[]
outbounds: any[]
route: {
rules: any[]
auto_detect_interface: boolean
final?: string
}
experimental?: {
cache_file?: {
enabled: boolean
}
}
}
&nbsp;
export function generateSingboxConfig(game: Game, node: NodeConfig): string {
const isRoutingMode = game.proxyMode === 'routing'
const processes = normalizeProcessNames(Array.isArray(game.processName) ? game.processName : <span class="branch-1 cbranch-no" title="branch not covered" >[game.processName])</span>
const googleDomains = ['google.com', 'youtube.com', 'gstatic.com', 'googleapis.com', 'ytimg.com', 'ggpht.com']
const googleKeywords = ['google', 'youtube']
// Basic Config Structure
const config: SingboxConfig = {
log: {
level: 'info',
timestamp: true
},
dns: {
servers: [
{ tag: 'google', address: '8.8.8.8', detour: 'proxy', strategy: 'ipv4_only' },
{ tag: 'cloudflare', address: '1.1.1.1', detour: 'proxy', strategy: 'ipv4_only' },
{ tag: 'local', address: '223.5.5.5', detour: 'direct', strategy: 'ipv4_only' },
{ tag: 'block', address: 'rcode://success' }
],
rules: isRoutingMode ? [] : [
{ outbound: 'any', server: 'local' }
],
final: isRoutingMode ? 'google' : 'local'
},
inbounds: [
{
type: 'tun',
tag: 'tun-in',
interface_name: 'singbox-tun',
inet4_address: '172.19.0.1/30',
mtu: 1280,
auto_route: true,
strict_route: false, // Set to true if you want to prevent leaks absolutely, but false is safer for compatibility
stack: 'system', // 'gvisor' or 'system' or 'mixed'
sniff: true
}
],
outbounds: [
{
type: 'selector',
tag: 'proxy',
outbounds: ['node-out', 'direct'],
default: 'node-out'
},
{
type: 'direct',
tag: 'direct'
},
{
type: 'block',
tag: 'block'
},
{
type: 'dns',
tag: 'dns-out'
}
],
route: {
rules: [
{ protocol: 'dns', outbound: 'dns-out' }
],
auto_detect_interface: true,
final: isRoutingMode ? 'proxy' : 'direct'
}
}
&nbsp;
// 1. Convert Node to Outbound
const nodeOutbound = convertNodeToOutbound(node)
config.outbounds.push(nodeOutbound)
&nbsp;
// 2. Configure DNS Rules
// If accelerating game, game DNS should go through remote DNS
config.dns.rules.unshift({
domain_suffix: googleDomains,
domain_keyword: googleKeywords,
server: 'google'
})
&nbsp;
<span class="missing-if-branch" title="else path not taken" >E</span>if (processes.length &gt; 0) {
config.dns.rules.unshift({
process_name: processes,
server: 'google'
})
}
&nbsp;
// 3. Configure Route Rules
config.route.rules.push({
domain_suffix: googleDomains,
domain_keyword: googleKeywords,
outbound: 'proxy'
})
&nbsp;
if (isRoutingMode) {
// Handle "Bypass Mainland China" or "Global" based on routing_rules
const routingRules = game.routingRules || []
<span class="missing-if-branch" title="if path not taken" >I</span>if (routingRules.includes('bypass_cn')) {
// Bypass Mainland China Rules
<span class="cstat-no" title="statement not covered" > config.route.rules.push({</span>
ip_is_private: true,
outbound: 'direct'
})
<span class="cstat-no" title="statement not covered" > config.route.rules.push({</span>
geosite: ['cn'],
outbound: 'direct'
})
// Default final is 'proxy' (set in config.route.final)
} else {
// Global Mode (or default routing)
// Default final is 'proxy'
}
} else {
// Process Mode: Only Game Process -&gt; Proxy, Default -&gt; Direct
<span class="missing-if-branch" title="else path not taken" >E</span>if (processes.length &gt; 0) {
config.route.rules.push({
process_name: processes,
outbound: 'proxy'
})
}
}
&nbsp;
return JSON.stringify(config, null, 2)
}
&nbsp;
function convertNodeToOutbound(node: NodeConfig): any {
const base = {
tag: 'node-out',
server: node.server,
server_port: node.server_port
}
&nbsp;
switch (node.type) {
<span class="branch-0 cbranch-no" title="branch not covered" > case 'ss':</span>
<span class="branch-1 cbranch-no" title="branch not covered" > case 'shadowsocks':</span>
<span class="cstat-no" title="statement not covered" > return {</span>
...base,
type: 'shadowsocks',
method: node.method,
password: node.password,
plugin: node.plugin,
plugin_opts: node.plugin_opts
}
case 'vmess':
return {
...base,
type: 'vmess',
uuid: node.uuid,
security: node.security || <span class="branch-1 cbranch-no" title="branch not covered" >'auto',</span>
alter_id: 0,
transport: node.network ? {
type: node.network,
path: node.path,
headers: node.host ? <span class="branch-0 cbranch-no" title="branch not covered" >{ Host: node.host } : u</span>ndefined
} : <span class="branch-1 cbranch-no" title="branch not covered" >undefined,</span>
tls: node.tls?.enabled ? {
enabled: true,
server_name: node.tls.server_name || <span class="branch-1 cbranch-no" title="branch not covered" >node.host,</span>
insecure: node.tls.insecure,
utls: node.tls.utls?.enabled ? <span class="branch-0 cbranch-no" title="branch not covered" >{</span>
enabled: true,
fingerprint: node.tls.utls.fingerprint
} : undefined
} : <span class="branch-1 cbranch-no" title="branch not covered" >undefined</span>
}
<span class="branch-3 cbranch-no" title="branch not covered" > case 'vless':</span>
<span class="cstat-no" title="statement not covered" > return {</span>
...base,
type: 'vless',
uuid: node.uuid,
flow: node.flow,
packet_encoding: node.packet_encoding,
transport: node.network ? {
type: node.network,
path: node.path,
headers: node.host ? { Host: node.host } : undefined
} : undefined,
tls: node.tls?.enabled ? {
enabled: true,
server_name: node.tls.server_name || node.host,
insecure: node.tls.insecure,
utls: node.tls.utls?.enabled ? {
enabled: true,
fingerprint: node.tls.utls.fingerprint
} : undefined
} : undefined
}
<span class="branch-4 cbranch-no" title="branch not covered" > case 'trojan':</span>
<span class="cstat-no" title="statement not covered" > return {</span>
...base,
type: 'trojan',
password: node.password,
transport: node.network ? {
type: node.network,
path: node.path,
headers: node.host ? { Host: node.host } : undefined
} : undefined,
tls: {
enabled: true,
server_name: node.tls?.server_name || node.host || node.server,
insecure: node.tls?.insecure,
utls: node.tls?.utls?.enabled ? {
enabled: true,
fingerprint: node.tls.utls.fingerprint
} : undefined
}
}
<span class="branch-5 cbranch-no" title="branch not covered" > default:</span>
// Fallback or Error
<span class="cstat-no" title="statement not covered" > return {</span>
...base,
type: 'socks', // Fallback
}
}
}
&nbsp;
function normalizeProcessNames(processes: string[]): string[] {
const items = processes
.map(p =&gt; String(p ?? <span class="branch-1 cbranch-no" title="branch not covered" >'')</span>.trim())
.filter(Boolean)
&nbsp;
const set = new Set&lt;string&gt;()
items.forEach(p =&gt; {
set.add(p)
const lower = p.toLowerCase()
<span class="missing-if-branch" title="if path not taken" >I</span>if (lower !== p) <span class="cstat-no" title="statement not covered" >set.add(lower)</span>
})
&nbsp;
return Array.from(set)
}
&nbsp;</pre></td></tr></table></pre>
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"use strict";
const electron = require("electron");
const ipcListenerMap = /* @__PURE__ */ new Map();
electron.contextBridge.exposeInMainWorld("electron", {
minimize: () => electron.ipcRenderer.invoke("window-minimize"),
maximize: () => electron.ipcRenderer.invoke("window-maximize"),
close: () => electron.ipcRenderer.invoke("window-close"),
pickImage: () => electron.ipcRenderer.invoke("dialog:pick-image"),
pickProcess: () => electron.ipcRenderer.invoke("dialog:pick-process"),
pickProcessFolder: (maxDepth) => electron.ipcRenderer.invoke("dialog:pick-process-folder", maxDepth),
on: (channel, callback) => {
const wrapped = (_event, ...args) => callback(...args);
const channelMap = ipcListenerMap.get(channel) || /* @__PURE__ */ new Map();
channelMap.set(callback, wrapped);
ipcListenerMap.set(channel, channelMap);
electron.ipcRenderer.on(channel, wrapped);
},
off: (channel, callback) => {
const channelMap = ipcListenerMap.get(channel);
const wrapped = channelMap?.get(callback);
if (!wrapped) return;
electron.ipcRenderer.removeListener(channel, wrapped);
channelMap?.delete(callback);
}
});
electron.contextBridge.exposeInMainWorld("singbox", {
start: (config) => electron.ipcRenderer.invoke("singbox-start", config),
stop: () => electron.ipcRenderer.invoke("singbox-stop"),
restart: (config) => electron.ipcRenderer.invoke("singbox-restart", config)
});
electron.contextBridge.exposeInMainWorld("system", {
scanProcesses: () => electron.ipcRenderer.invoke("process-scan"),
getProcessTree: () => electron.ipcRenderer.invoke("process-tree"),
ping: (host) => electron.ipcRenderer.invoke("system:ping", host),
tcpPing: (host, port) => electron.ipcRenderer.invoke("system:tcp-ping", host, port)
});
electron.contextBridge.exposeInMainWorld("proxyMonitor", {
start: (gameId, processNames) => electron.ipcRenderer.invoke("proxy-monitor:start", gameId, processNames),
stop: () => electron.ipcRenderer.invoke("proxy-monitor:stop")
});
electron.contextBridge.exposeInMainWorld("nodes", {
getAll: () => electron.ipcRenderer.invoke("nodes:get-all"),
save: (node) => electron.ipcRenderer.invoke("nodes:save", node),
delete: (id) => electron.ipcRenderer.invoke("nodes:delete", id),
import: (nodes) => electron.ipcRenderer.invoke("nodes:import", nodes)
});
electron.contextBridge.exposeInMainWorld("games", {
getAll: () => electron.ipcRenderer.invoke("games:get-all"),
save: (game) => electron.ipcRenderer.invoke("games:save", game),
delete: (id) => electron.ipcRenderer.invoke("games:delete", id)
});
electron.contextBridge.exposeInMainWorld("categories", {
getAll: () => electron.ipcRenderer.invoke("categories:get-all"),
save: (category) => electron.ipcRenderer.invoke("categories:save", category),
delete: (id) => electron.ipcRenderer.invoke("categories:delete", id)
});
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# LagZero API Documentation
## IPC Interfaces
The LagZero backend exposes several IPC interfaces for the frontend to interact with the core system.
### Categories API (`window.categories`)
- `getAll()`: Promise<Category[]>
- Returns all configured categories.
- `save(category: Category)`: Promise<Category[]>
- Creates or updates a category.
- `delete(id: string)`: Promise<Category[]>
- Deletes a category by ID.
- `match(name: string, processes: string[])`: Promise<string | null>
- Attempts to auto-classify a game based on its name and process list using configured rules.
### Profiles API (`window.profiles`)
- `getAll()`: Promise<ConfigProfile[]>
- Returns all configuration profiles.
- `save(profile: ConfigProfile)`: Promise<ConfigProfile[]>
- Creates or updates a configuration profile.
- `delete(id: string)`: Promise<ConfigProfile[]>
- Deletes a profile by ID.
### Proxy Monitor API (`window.proxyMonitor`)
- `start(gameId: string, processNames: string[])`: Promise<void>
- Starts the intelligent proxy monitor for a specific game.
- Enables chain proxy detection (child process monitoring).
- `stop()`: Promise<void>
- Stops the current monitoring session.
### System API (`window.system`)
- `scanProcesses()`: Promise<string[]>
- Returns a list of currently running process names.
- `getProcessTree()`: Promise<ProcessInfo[]>
- Returns the full process tree (Windows only).
## Data Models
### Category
```typescript
interface Category {
id: string;
name: string;
parentId?: string;
rules?: string[]; // Regex patterns for auto-classification
icon?: string;
order?: number;
}
```
### ConfigProfile
```typescript
interface ConfigProfile {
id: string;
name: string;
description?: string;
rules: ConfigRule[];
chainProxy: boolean;
}
interface ConfigRule {
type: 'process' | 'domain' | 'ip';
value: string[];
outbound: 'proxy' | 'direct' | 'block';
}
```
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# Dashboard UI Upgrade Report
## 1. Overview
This report documents the full UI upgrade of the Dashboard component (`src/views/Dashboard.vue`) and the Node Selector (`src/components/NodeSelector.vue`). The goal was to modernize the interface with a card-based layout, dynamic animations, real-time metrics, and full responsiveness.
## 2. Accessibility (Lighthouse Simulation)
**Target Score: ≥90**
| Category | Status | Notes |
|----------|--------|-------|
| **Contrast** | ✅ Pass | Text-on-surface colors (`text-on-surface`, `text-on-surface-variant`) ensure high contrast against `bg-surface` and `bg-surface-panel`. |
| **Touch Targets** | ✅ Pass | All interactive elements (buttons, inputs, cards) have min-height/width of 44px (e.g., `h-14`, `p-4`). |
| **Labels** | ✅ Pass | Inputs have associated labels or `aria-label`/`placeholder`. |
| **Structure** | ✅ Pass | Semantic HTML used (`button`, `input`, `h1`, `h2`). |
| **Responsive** | ✅ Pass | Layout adapts from mobile (stack) to desktop (2-column). No horizontal scrolling. |
## 3. UI Test Cases (Node Selector Interaction)
| ID | Test Case | Preconditions | Steps | Expected Result |
|----|-----------|---------------|-------|-----------------|
| **TC-001** | **Node Selection** | Dashboard loaded, nodes available | 1. Click on a node card in the selector. | 1. Card highlights with primary border and gradient.<br>2. Checkmark icon animates in.<br>3. `selectedNode` updates in state. |
| **TC-002** | **Hover Effect** | Dashboard loaded | 1. Hover over any node card. | 1. Card lifts slightly (`-translate-y-1`).<br>2. Shadow increases (`shadow-lg`).<br>3. Border color highlights. |
| **TC-003** | **Search Filtering** | Dashboard loaded, nodes with different names | 1. Type "HK" in the search box. | 1. Node list filters to show only nodes containing "HK".<br>2. "No nodes found" shown if no match. |
| **TC-004** | **Type Filtering** | Dashboard loaded, nodes of type VMess and Shadowsocks | 1. Click "VMESS" filter button. | 1. Only VMess nodes are displayed.<br>2. Button becomes active (primary color). |
| **TC-005** | **Sorting by Latency** | Dashboard loaded | 1. Select "Latency" from sort dropdown. | 1. Nodes reorder with lowest latency first. |
| **TC-006** | **Responsive Layout (Mobile)** | Viewport width 375px | 1. Observe Dashboard layout. | 1. Layout is single column.<br>2. Status panel is at top.<br>3. Node selector follows below.<br>4. No horizontal scroll. |
| **TC-007** | **Start Acceleration** | Game selected, Node selected | 1. Click "Start Acceleration" button. | 1. Button changes to "Stop".<br>2. Status indicator pulses green.<br>3. Duration counter starts. |
| **TC-008** | **Stop Acceleration** | Acceleration running | 1. Click "Stop Acceleration" button. | 1. Button changes to "Start".<br>2. Status indicator becomes grey.<br>3. Duration resets. |
| **TC-009** | **Mode Switching** | Dashboard loaded | 1. Click "Routing Mode" radio card. | 1. Selection indicator moves.<br>2. Card border highlights.<br>3. `proxyMode` updates to 'routing'. |
| **TC-010** | **Empty State** | No game selected | 1. Navigate to Dashboard without selecting game. | 1. "No Game Selected" placeholder shown.<br>2. "Go to Library" button is visible and functional. |
## 4. Implementation Details
- **Tech Stack**: Vue 3 (Composition API), Tailwind CSS (UnoCSS), Pinia.
- **Components**:
- `Dashboard.vue`: Main layout controller.
- `NodeSelector.vue`: Reusable component for node management.
- **Key Features**:
- **Glassmorphism**: `backdrop-blur` and semi-transparent backgrounds.
- **Micro-interactions**: Hover states, active states, pulse animations.
- **Data Viz**: Integrated latency chart and real-time metric cards.
## 5. Visual Comparison (Description)
- **Before**: Simple text list for nodes, basic buttons, flat layout.
- **After**: Rich card grid for nodes with flags/stats, gradient buttons, glowing effects, organized dashboard layout with clear hierarchy.
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# LagZero User Manual
## Category Management
LagZero allows you to organize your games and applications into custom categories.
1. **Accessing Categories**: Click the "Manage Categories" button (folder icon) in the Game Library view.
2. **Adding a Category**: Enter a name in the input field and click "Add".
3. **Editing**: Double-click a category name to rename it.
4. **Reordering**: Drag and drop categories using the handle icon to change their display order.
5. **Deleting**: Click the trash icon to remove a category.
## Advanced Configuration
For games requiring specific network settings, use the Advanced Config Editor.
1. **Editing Game Config**: Click the "Edit" (pencil) icon on any game card.
2. **Process Management**:
- Add multiple process names (e.g., launcher and game executable).
- The system supports multi-select and dynamic addition of processes.
3. **Chain Proxy**:
- Enable "Chain Proxy Detection" to automatically proxy child processes started by the game.
- This is useful for games with launchers that spawn separate game clients.
## Intelligent Proxy Monitor
When a game is running with acceleration enabled:
- The **Proxy Monitor** panel in the Dashboard shows real-time status.
- If "Chain Proxy" is enabled, any new child processes detected by the system will be listed in the monitor panel.
- These processes are automatically added to the proxy rules without restarting the game.
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import { ipcMain } from 'electron'
import { DatabaseManager } from '../db'
export interface Category {
id: string
name: string
parentId?: string
rules?: string[]
icon?: string
order?: number
}
export class CategoryManager {
private db: DatabaseManager
private categoriesCache: Category[] = []
constructor(db: DatabaseManager) {
this.db = db
this.refreshCache()
this.registerIPC()
}
private async refreshCache() {
try {
this.categoriesCache = await this.db.getAllCategories()
} catch (e) {
console.error('Failed to refresh categories cache:', e)
}
}
public async getAll() {
this.categoriesCache = await this.db.getAllCategories()
return this.categoriesCache
}
public async save(category: Category) {
const result = await this.db.saveCategory(category)
this.categoriesCache = result
return result
}
public async delete(id: string) {
const result = await this.db.deleteCategory(id)
this.categoriesCache = result
return result
}
public matchCategory(gameName: string, processNames: string | string[]): string | null {
// Use cache for synchronous matching logic if needed, or just use current state
const categories = this.categoriesCache
const pNames = Array.isArray(processNames) ? processNames : [processNames]
for (const cat of categories) {
if (cat.rules && cat.rules.length > 0) {
for (const rule of cat.rules) {
try {
const regex = new RegExp(rule, 'i')
if (regex.test(gameName)) return cat.id
for (const pName of pNames) {
if (regex.test(pName)) return cat.id
}
} catch (e) {
// Ignore invalid regex
}
}
}
}
return null
}
private registerIPC() {
ipcMain.handle('categories:get-all', () => this.getAll())
ipcMain.handle('categories:save', (_, category: Category) => this.save(category))
ipcMain.handle('categories:delete', (_, id: string) => this.delete(id))
ipcMain.handle('categories:match', (_, name: string, processes: string[]) => this.matchCategory(name, processes))
}
}
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import fs from 'fs-extra'
import path from 'node:path'
export interface StoreOptions<T> {
name: string
defaults: T
cwd: string
backupCount?: number
}
export class JsonStore<T> {
private filePath: string
private backupDir: string
private data: T
private options: StoreOptions<T>
constructor(options: StoreOptions<T>) {
this.options = { backupCount: 5, ...options }
this.filePath = path.join(this.options.cwd, `${this.options.name}.json`)
this.backupDir = path.join(this.options.cwd, 'backups', this.options.name)
this.data = this.options.defaults
this.init()
}
private init() {
try {
if (fs.existsSync(this.filePath)) {
this.data = fs.readJsonSync(this.filePath)
} else {
this.save()
}
} catch (e) {
console.error(`Failed to load store ${this.options.name}:`, e)
// Attempt to load latest backup if main file is corrupted?
}
}
public get(): T {
return this.data
}
public set(data: T) {
this.data = data
this.save()
}
private async save() {
try {
await this.backup()
await fs.writeJson(this.filePath, this.data, { spaces: 2 })
} catch (e) {
console.error(`Failed to save store ${this.options.name}:`, e)
}
}
private async backup() {
if (!this.options.backupCount || this.options.backupCount <= 0) return
try {
await fs.ensureDir(this.backupDir)
const timestamp = new Date().toISOString().replace(/[:.]/g, '-')
const backupPath = path.join(this.backupDir, `${this.options.name}-${timestamp}.json`)
if (fs.existsSync(this.filePath)) {
await fs.copy(this.filePath, backupPath)
}
// Cleanup old backups
const files = await fs.readdir(this.backupDir)
const backups = files
.filter(f => f.startsWith(this.options.name) && f.endsWith('.json'))
.map(f => path.join(this.backupDir, f))
.sort((a, b) => fs.statSync(b).mtime.getTime() - fs.statSync(a).mtime.getTime())
if (backups.length > this.options.backupCount) {
const toDelete = backups.slice(this.options.backupCount)
await Promise.all(toDelete.map(f => fs.remove(f)))
}
} catch (e) {
console.error(`Backup failed for ${this.options.name}:`, e)
}
}
}
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import DatabaseConstructor from 'better-sqlite3'
import { Kysely, SqliteDialect } from 'kysely'
import { app } from 'electron'
import path from 'path'
import fs from 'fs-extra'
import { Database } from './schema'
import { v4 as uuidv4 } from 'uuid'
export class DatabaseManager {
private db: Kysely<Database>
private sqlite: DatabaseConstructor.Database
private otherCategoryId: string | null | undefined
constructor() {
const userDataPath = app.getPath('userData')
const dbPath = path.join(userDataPath, 'lagzero.db')
fs.ensureDirSync(userDataPath)
this.sqlite = new DatabaseConstructor(dbPath)
this.db = new Kysely<Database>({
dialect: new SqliteDialect({
database: this.sqlite
})
})
this.initSchema()
}
private isIconUrl(value: string) {
const v = value.trim()
return (
v.startsWith('http://') ||
v.startsWith('https://') ||
v.startsWith('file://') ||
v.startsWith('data:')
)
}
private normalizeNodeType(type: unknown): string {
const t = String(type ?? '').trim().toLowerCase()
if (t === 'ss' || t === 'shadowsocks') return 'shadowsocks'
return t
}
private parseStringArray(value: string): string[] {
try {
const parsed = JSON.parse(value)
if (Array.isArray(parsed)) {
return parsed.map(v => String(v).trim()).filter(Boolean)
}
} catch {
}
return value.split(/[,,]/).map(v => v.trim()).filter(Boolean)
}
private async resolveOtherCategoryId() {
if (this.otherCategoryId !== undefined) return this.otherCategoryId
const byName = await this.db
.selectFrom('categories')
.select(['id'])
.where('name', 'in', ['Other', 'OTHER', 'other', '未分类', '其它', '其他'])
.executeTakeFirst()
if (byName?.id) {
this.otherCategoryId = byName.id
return this.otherCategoryId
}
const byOrder = await this.db
.selectFrom('categories')
.select(['id'])
.orderBy('order_index', 'desc')
.executeTakeFirst()
if (byOrder?.id) {
this.otherCategoryId = byOrder.id
return this.otherCategoryId
}
const id = uuidv4()
const now = new Date().toISOString()
await this.db
.insertInto('categories')
.values({
id,
name: 'Other',
parent_id: null,
rules: null,
icon: null,
order_index: 99,
updated_at: now
})
.execute()
this.otherCategoryId = id
return this.otherCategoryId
}
private initSchema() {
this.sqlite.exec(`
CREATE TABLE IF NOT EXISTS nodes (
id TEXT PRIMARY KEY,
type TEXT NOT NULL,
tag TEXT NOT NULL,
server TEXT NOT NULL,
server_port INTEGER NOT NULL,
uuid TEXT,
password TEXT,
method TEXT,
plugin TEXT,
plugin_opts TEXT,
network TEXT,
security TEXT,
path TEXT,
host TEXT,
tls TEXT,
flow TEXT,
packet_encoding TEXT,
created_at TEXT DEFAULT CURRENT_TIMESTAMP,
updated_at TEXT DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE IF NOT EXISTS profiles (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
description TEXT,
rules TEXT NOT NULL,
chain_proxy INTEGER DEFAULT 0,
created_at TEXT DEFAULT CURRENT_TIMESTAMP,
updated_at TEXT DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE IF NOT EXISTS categories (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
parent_id TEXT,
rules TEXT,
icon TEXT,
order_index INTEGER DEFAULT 0,
created_at TEXT DEFAULT CURRENT_TIMESTAMP,
updated_at TEXT DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE IF NOT EXISTS games (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
icon TEXT,
process_name TEXT NOT NULL,
category_id TEXT NOT NULL,
tags TEXT,
profile_id TEXT,
last_played INTEGER,
status TEXT,
latency INTEGER,
node_id TEXT,
proxy_mode TEXT,
routing_rules TEXT,
chain_proxy INTEGER DEFAULT 0,
created_at TEXT DEFAULT CURRENT_TIMESTAMP,
updated_at TEXT DEFAULT CURRENT_TIMESTAMP
);
`)
// Lightweight migration for existing user DBs.
this.ensureColumn('nodes', 'plugin', 'TEXT')
this.ensureColumn('nodes', 'plugin_opts', 'TEXT')
this.initDefaultData()
}
private ensureColumn(table: string, column: string, definition: string) {
try {
const cols = this.sqlite.prepare(`PRAGMA table_info(${table})`).all() as Array<{ name: string }>
if (!cols.some(c => c.name === column)) {
this.sqlite.exec(`ALTER TABLE ${table} ADD COLUMN ${column} ${definition}`)
}
} catch (e) {
console.error(`Failed to ensure column ${table}.${column}:`, e)
}
}
private async initDefaultData() {
try {
const result = this.sqlite.prepare('SELECT COUNT(*) as count FROM categories').get() as { count: number }
const otherCategoryId = await this.resolveOtherCategoryId()
if (result && result.count === 0) {
console.log('正在初始化默认分类...')
const defaultCategories = [
{ name: 'FPS', order: 1 },
{ name: 'MOBA', order: 2 },
{ name: 'RPG', order: 3 },
{ name: 'Racing', order: 4 },
{ name: 'Sports', order: 5 },
{ name: 'Strategy', order: 6 },
{ name: 'Survival', order: 7 },
// 'Other' is handled by resolveOtherCategoryId
]
const insert = this.sqlite.prepare('INSERT INTO categories (id, name, order_index) VALUES (@id, @name, @order)')
const insertMany = this.sqlite.transaction((categories: typeof defaultCategories) => {
for (const cat of categories) {
insert.run({
id: uuidv4(),
name: cat.name,
order: cat.order
})
}
})
insertMany(defaultCategories)
console.log('默认分类初始化完成。')
}
// Init default games (Bypass Mainland China & Global Mode)
const gamesCount = this.sqlite.prepare('SELECT COUNT(*) as count FROM games').get() as { count: number }
if (gamesCount && gamesCount.count === 0) {
console.log('正在初始化默认模式...')
const defaultGames = [
{
id: uuidv4(),
name: '绕过大陆 (Bypass CN)',
process_name: '[]',
category_id: otherCategoryId,
proxy_mode: 'routing',
routing_rules: JSON.stringify(['bypass_cn']),
status: 'idle',
latency: 0
},
{
id: uuidv4(),
name: '全局加速 (Global)',
process_name: '[]',
category_id: otherCategoryId,
proxy_mode: 'routing',
routing_rules: JSON.stringify([]),
status: 'idle',
latency: 0
}
]
const insertGame = this.sqlite.prepare(`
INSERT INTO games (id, name, process_name, category_id, proxy_mode, routing_rules, status, latency, created_at, updated_at)
VALUES (@id, @name, @process_name, @category_id, @proxy_mode, @routing_rules, @status, @latency, CURRENT_TIMESTAMP, CURRENT_TIMESTAMP)
`)
const insertManyGames = this.sqlite.transaction((games: typeof defaultGames) => {
for (const game of games) {
insertGame.run(game)
}
})
insertManyGames(defaultGames)
console.log('默认模式初始化完成。')
}
} catch (err) {
console.error('初始化默认数据失败:', err)
}
}
async getAllNodes() {
const rows = await this.db.selectFrom('nodes').selectAll().execute()
return rows.map(row => ({
...row,
type: this.normalizeNodeType(row.type),
tls: row.tls ? JSON.parse(row.tls) : undefined
}))
}
async saveNode(node: any) {
const validColumns = [
'id', 'type', 'tag', 'server', 'server_port',
'uuid', 'password', 'method', 'plugin', 'plugin_opts', 'network', 'security',
'path', 'host', 'tls', 'flow', 'packet_encoding',
'created_at', 'updated_at'
]
const now = new Date().toISOString()
const id = node.id || uuidv4()
const nodeData: any = {
id,
updated_at: now
}
for (const key of validColumns) {
if (key === 'id' || key === 'updated_at') continue
if (key === 'tls') {
nodeData.tls = node.tls ? (typeof node.tls === 'string' ? node.tls : JSON.stringify(node.tls)) : null
continue
}
if (key in node) {
nodeData[key] = node[key]
}
}
nodeData.type = this.normalizeNodeType(nodeData.type)
if (!node.created_at && !node.id) {
nodeData.created_at = now
} else if (node.created_at) {
nodeData.created_at = node.created_at
}
try {
await this.db.insertInto('nodes')
.values(nodeData)
.onConflict(oc => oc.column('id').doUpdateSet(nodeData))
.execute()
} catch (e) {
console.error('保存节点失败:', e)
throw e
}
return this.getAllNodes()
}
async deleteNode(id: string) {
await this.db.deleteFrom('nodes').where('id', '=', id).execute()
return this.getAllNodes()
}
async importNodes(nodes: any[]) {
if (nodes.length === 0) return this.getAllNodes()
const values = nodes.map(node => ({
...node,
id: node.id || uuidv4(),
type: this.normalizeNodeType(node.type),
tls: node.tls ? JSON.stringify(node.tls) : null,
updated_at: new Date().toISOString()
}))
await this.db.transaction().execute(async (trx) => {
await trx.insertInto('nodes').values(values).execute()
})
return this.getAllNodes()
}
async getAllGames() {
const rows = await this.db.selectFrom('games').selectAll().execute()
const otherCategoryId = await this.resolveOtherCategoryId()
return rows.map(row => ({
id: row.id,
name: row.name,
iconUrl: row.icon && this.isIconUrl(row.icon) ? row.icon : undefined,
processName: this.parseStringArray(row.process_name),
category: row.category_id === 'other' ? (otherCategoryId || row.category_id) : row.category_id,
tags: row.tags ? JSON.parse(row.tags) : undefined,
profileId: row.profile_id || undefined,
lastPlayed: row.last_played || undefined,
status: row.status || undefined,
latency: row.latency || undefined,
nodeId: row.node_id || undefined,
proxyMode: (row.proxy_mode || 'process') as any,
routingRules: row.routing_rules ? this.parseStringArray(row.routing_rules) : undefined,
chainProxy: Boolean(row.chain_proxy)
}))
}
async saveGame(game: any) {
const otherCategoryId = await this.resolveOtherCategoryId()
const iconValue = game.iconUrl || game.icon || ''
const icon = typeof iconValue === 'string' && iconValue.trim() && this.isIconUrl(iconValue) ? iconValue.trim() : null
const categoryId =
game.category && game.category !== 'other'
? game.category
: (otherCategoryId || 'other')
const gameData = {
id: game.id || uuidv4(),
name: game.name,
icon,
process_name: JSON.stringify(Array.isArray(game.processName) ? game.processName : [game.processName]),
category_id: categoryId,
tags: game.tags ? JSON.stringify(game.tags) : null,
profile_id: game.profileId || null,
last_played: game.lastPlayed || 0,
status: game.status || 'idle',
latency: game.latency || 0,
node_id: game.nodeId || null,
proxy_mode: game.proxyMode || 'process',
routing_rules: game.routingRules ? JSON.stringify(game.routingRules) : null,
chain_proxy: game.chainProxy ? 1 : 0,
updated_at: new Date().toISOString()
}
await this.db.insertInto('games')
.values(gameData)
.onConflict(oc => oc.column('id').doUpdateSet(gameData))
.execute()
return this.getAllGames()
}
async deleteGame(id: string) {
await this.db.deleteFrom('games').where('id', '=', id).execute()
return this.getAllGames()
}
async getAllCategories() {
const rows = await this.db.selectFrom('categories').selectAll().orderBy('order_index').execute()
return rows.map(row => ({
id: row.id,
name: row.name,
parentId: row.parent_id || undefined,
rules: row.rules ? JSON.parse(row.rules) : undefined,
icon: row.icon || undefined,
order: row.order_index
}))
}
async saveCategory(category: any) {
const data = {
id: category.id || uuidv4(),
name: category.name,
parent_id: category.parentId || null,
rules: category.rules ? JSON.stringify(category.rules) : null,
icon: category.icon || null,
order_index: category.order || 0,
updated_at: new Date().toISOString()
}
await this.db.insertInto('categories')
.values(data)
.onConflict(oc => oc.column('id').doUpdateSet(data))
.execute()
return this.getAllCategories()
}
async deleteCategory(id: string) {
await this.db.deleteFrom('categories').where('id', '=', id).execute()
return this.getAllCategories()
}
async getAllProfiles() {
const rows = await this.db.selectFrom('profiles').selectAll().execute()
return rows.map(row => ({
id: row.id,
name: row.name,
description: row.description || undefined,
rules: JSON.parse(row.rules),
chainProxy: Boolean(row.chain_proxy)
}))
}
async saveProfile(profile: any) {
const data = {
id: profile.id || uuidv4(),
name: profile.name,
description: profile.description || null,
rules: JSON.stringify(profile.rules || []),
chain_proxy: profile.chainProxy ? 1 : 0,
updated_at: new Date().toISOString()
}
await this.db.insertInto('profiles')
.values(data)
.onConflict(oc => oc.column('id').doUpdateSet(data))
.execute()
return this.getAllProfiles()
}
async deleteProfile(id: string) {
await this.db.deleteFrom('profiles').where('id', '=', id).execute()
return this.getAllProfiles()
}
async exportData() {
const nodes = await this.getAllNodes()
const games = await this.getAllGames()
const categories = await this.getAllCategories()
const profiles = await this.getAllProfiles()
return {
version: '1.0',
timestamp: new Date().toISOString(),
nodes,
games,
categories,
profiles
}
}
async importData(data: any) {
const otherCategoryId = await this.resolveOtherCategoryId()
await this.db.transaction().execute(async (trx) => {
if (data.nodes && Array.isArray(data.nodes)) {
for (const node of data.nodes) {
const nodeData = {
...node,
id: node.id || uuidv4(),
type: this.normalizeNodeType(node.type),
tls: node.tls ? JSON.stringify(node.tls) : null,
updated_at: new Date().toISOString()
}
await trx.insertInto('nodes').values(nodeData).onConflict(oc => oc.column('id').doUpdateSet(nodeData)).execute()
}
}
if (data.categories) {
for (const cat of data.categories) {
const catData = {
id: cat.id || uuidv4(),
name: cat.name,
parent_id: cat.parentId || null,
rules: cat.rules ? JSON.stringify(cat.rules) : null,
icon: cat.icon || null,
order_index: cat.order || 0,
updated_at: new Date().toISOString()
}
await trx.insertInto('categories').values(catData).onConflict(oc => oc.column('id').doUpdateSet(catData)).execute()
}
}
if (data.games) {
for (const game of data.games) {
const categoryId =
game.category && game.category !== 'other'
? game.category
: (otherCategoryId || 'other')
const gameData = {
id: game.id || uuidv4(),
name: game.name,
icon: game.iconUrl || game.icon || null,
process_name: JSON.stringify(Array.isArray(game.processName) ? game.processName : [game.processName]),
category_id: categoryId,
tags: game.tags ? JSON.stringify(game.tags) : null,
profile_id: game.profileId || null,
last_played: game.lastPlayed || 0,
status: game.status || 'idle',
latency: game.latency || 0,
node_id: game.nodeId || null,
proxy_mode: game.proxyMode || 'process',
routing_rules: game.routingRules ? JSON.stringify(game.routingRules) : null,
chain_proxy: game.chainProxy ? 1 : 0,
updated_at: new Date().toISOString()
}
await trx.insertInto('games').values(gameData).onConflict(oc => oc.column('id').doUpdateSet(gameData)).execute()
}
}
if (data.profiles) {
for (const profile of data.profiles) {
const pData = {
id: profile.id || uuidv4(),
name: profile.name,
description: profile.description || null,
rules: JSON.stringify(profile.rules || []),
chain_proxy: profile.chainProxy ? 1 : 0,
updated_at: new Date().toISOString()
}
await trx.insertInto('profiles').values(pData).onConflict(oc => oc.column('id').doUpdateSet(pData)).execute()
}
}
})
return true
}
}
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import { Generated } from 'kysely'
export interface NodesTable {
id: string
type: string
tag: string
server: string
server_port: number
uuid: string | null
password: string | null
method: string | null
plugin: string | null
plugin_opts: string | null
network: string | null
security: string | null
path: string | null
host: string | null
tls: string | null // JSON
flow: string | null
packet_encoding: string | null
created_at: Generated<string>
updated_at: Generated<string>
}
export interface ProfilesTable {
id: string
name: string
description: string | null
rules: string // JSON: { type, value, outbound }[]
chain_proxy: number // boolean 0/1
created_at: Generated<string>
updated_at: Generated<string>
}
export interface CategoriesTable {
id: string
name: string
parent_id: string | null
rules: string | null // JSON string[]
icon: string | null
order_index: number
created_at: Generated<string>
updated_at: Generated<string>
}
export interface GamesTable {
id: string
name: string
icon: string | null
process_name: string // JSON string[] or comma separated? Let's use JSON for string[]
category_id: string
tags: string | null // JSON string[]
profile_id: string | null
last_played: number | null
status: string | null
latency: number | null
node_id: string | null
proxy_mode: string | null // 'process' | 'routing'
routing_rules: string | null // JSON string[]
chain_proxy: number // boolean 0/1
created_at: Generated<string>
updated_at: Generated<string>
}
export interface Database {
nodes: NodesTable
profiles: ProfilesTable
categories: CategoriesTable
games: GamesTable
}
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import { ipcMain } from 'electron'
import { DatabaseManager } from '../db'
export interface Game {
id?: string
name: string
iconUrl?: string
processName: string | string[]
category: string
tags?: string[]
profileId?: string
lastPlayed?: number
status?: 'idle' | 'accelerating'
latency?: number
nodeId?: string
proxyMode?: 'process' | 'routing'
routingRules?: string[]
chainProxy?: boolean
}
export class GameManager {
private db: DatabaseManager
constructor(db: DatabaseManager) {
this.db = db
this.registerIPC()
}
private registerIPC() {
ipcMain.handle('games:get-all', () => this.db.getAllGames())
ipcMain.handle('games:save', async (_, game: Game) => {
return this.db.saveGame(game)
})
ipcMain.handle('games:delete', async (_, id: string) => {
return this.db.deleteGame(id)
})
}
}
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import { app, BrowserWindow, ipcMain, dialog } from 'electron'
import { fileURLToPath, pathToFileURL } from 'node:url'
import path from 'node:path'
import fs from 'fs-extra'
const __dirname = path.dirname(fileURLToPath(import.meta.url))
// Handle __filename error in ESM
const __filename = fileURLToPath(import.meta.url)
// Polyfill global.__filename and global.__dirname for better-sqlite3
// @ts-ignore
global.__filename = __filename
// @ts-ignore
global.__dirname = __dirname
import { SingBoxManager } from './singbox/manager'
import { ProcessManager } from './process/manager'
import { GameManager } from './games/manager'
import { CategoryManager } from './categories/manager'
import { ProxyMonitor } from './proxy/monitor'
import { NodeManager } from './nodes/manager'
import { DatabaseManager } from './db'
import { ping, tcpPing } from './network/ping'
process.env.APP_ROOT = path.join(__dirname, '..')
// 🚧 Use ['ENV_NAME'] avoid vite:define plugin - Vite@2.x
export const VITE_DEV_SERVER_URL = process.env['VITE_DEV_SERVER_URL']
export const MAIN_DIST = path.join(process.env.APP_ROOT, 'dist-electron')
export const RENDERER_DIST = path.join(process.env.APP_ROOT, 'dist')
process.env.VITE_PUBLIC = VITE_DEV_SERVER_URL ? path.join(process.env.APP_ROOT, 'public') : RENDERER_DIST
if (VITE_DEV_SERVER_URL) {
app.setPath('userData', path.join(process.env.APP_ROOT, '.lagzero-dev'))
}
let win: BrowserWindow | null
let singboxManager: SingBoxManager | null = null
let processManager: ProcessManager | null = null
let gameManager: GameManager | null = null
let categoryManager: CategoryManager | null = null
let proxyMonitor: ProxyMonitor | null = null
let nodeManager: NodeManager | null = null
let dbManager: DatabaseManager | null = null
function createWindow() {
win = new BrowserWindow({
width: 1200,
height: 800,
minWidth: 800,
minHeight: 600,
frame: false,
webPreferences: {
preload: path.join(__dirname, 'preload.mjs'),
nodeIntegration: false,
contextIsolation: true,
webSecurity: false, // Allow loading local resources (file://)
},
backgroundColor: '#1e1e1e',
})
dbManager = new DatabaseManager()
singboxManager = new SingBoxManager(win)
processManager = new ProcessManager()
gameManager = new GameManager(dbManager)
categoryManager = new CategoryManager(dbManager)
proxyMonitor = new ProxyMonitor(win, processManager, singboxManager)
nodeManager = new NodeManager(dbManager)
// Register generic DB IPCs
ipcMain.handle('db:export', () => dbManager?.exportData())
ipcMain.handle('db:import', (_, data) => dbManager?.importData(data))
if (VITE_DEV_SERVER_URL) {
win.loadURL(VITE_DEV_SERVER_URL)
win.webContents.openDevTools()
} else {
win.loadFile(path.join(RENDERER_DIST, 'index.html'))
}
}
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
app.whenReady().then(createWindow)
ipcMain.handle('window-minimize', () => win?.minimize())
ipcMain.handle('window-maximize', () => {
if (win && win.isMaximized()) {
win.unmaximize()
} else if (win) {
win.maximize()
}
})
ipcMain.handle('window-close', () => win?.close())
ipcMain.handle('dialog:pick-image', async () => {
if (!win) return null
const result = await dialog.showOpenDialog(win, {
properties: ['openFile'],
filters: [
{ name: 'Images', extensions: ['png', 'jpg', 'jpeg', 'webp', 'ico', 'svg'] }
]
})
if (result.canceled || result.filePaths.length === 0) return null
return pathToFileURL(result.filePaths[0]!).toString()
})
ipcMain.handle('dialog:pick-process', async () => {
if (!win) return null
const result = await dialog.showOpenDialog(win, {
properties: ['openFile', 'multiSelections'],
filters: [
{ name: 'Executables', extensions: ['exe'] },
{ name: 'All Files', extensions: ['*'] }
]
})
if (result.canceled || result.filePaths.length === 0) return null
// Return filenames only, as users usually just need the process name (e.g. game.exe)
// But maybe they want full path? The UI shows "e.g. League of Legends.exe".
// The backend matcher uses `game.processName` which seems to be just filename usually,
// but let's see.
// `matchRunningGames` in store uses `t.toLowerCase() === pNameLower`. `pName` from `scanProcesses` is just name.
// So we should return basenames.
return result.filePaths.map(p => path.basename(p))
})
async function scanDir(dir: string, maxDepth: number, currentDepth: number = 1): Promise<string[]> {
let results: string[] = []
try {
const dirents = await fs.readdir(dir, { withFileTypes: true })
for (const dirent of dirents) {
if (dirent.isDirectory()) {
if (maxDepth === -1 || currentDepth < maxDepth) {
const subResults = await scanDir(path.join(dir, dirent.name), maxDepth, currentDepth + 1)
results.push(...subResults)
}
} else if (dirent.isFile() && dirent.name.toLowerCase().endsWith('.exe')) {
results.push(dirent.name)
}
}
} catch (err) {
console.error(`Error scanning directory ${dir}:`, err)
}
return results
}
ipcMain.handle('dialog:pick-process-folder', async (_, maxDepth: number = 1) => {
if (!win) return null
const result = await dialog.showOpenDialog(win, {
properties: ['openDirectory']
})
if (result.canceled || result.filePaths.length === 0) return null
const dir = result.filePaths[0]
return scanDir(dir, maxDepth)
})
ipcMain.handle('system:ping', async (_, host: string) => ping(host))
ipcMain.handle('system:tcp-ping', async (_, host: string, port: number) => {
try {
return await tcpPing(host, port)
} catch (e: any) {
return { latency: -1, loss: 100 }
}
})
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import { exec } from 'node:child_process'
import net from 'node:net'
import os from 'node:os'
interface PingResult {
latency: number
loss: number
}
const isWindows = os.platform() === 'win32'
export function ping(host: string, timeout = 2000): Promise<PingResult> {
return new Promise((resolve) => {
// Windows: -n 1 (count), -w timeout (ms)
// Linux/Mac: -c 1 (count), -W timeout (s)
// Safety check for host to prevent injection
if (/[^a-zA-Z0-9.-]/.test(host)) {
return resolve({ latency: -1, loss: 100 })
}
const cmd = isWindows
? `ping -n 1 -w ${timeout} ${host}`
: `ping -c 1 -W ${Math.ceil(timeout / 1000)} ${host}`
const start = Date.now()
exec(cmd, (error, stdout, stderr) => {
const duration = Date.now() - start
if (error) {
// Ping failed (timeout or other error)
resolve({ latency: -1, loss: 100 })
return
}
// Parse output
let latency = -1
if (isWindows) {
// Windows output formats:
// EN: Reply from 1.1.1.1: bytes=32 time=13ms TTL=56
// CN: 来自 1.1.1.1 的回复: 字节=32 时间=13ms TTL=56
const match = stdout.match(/[=<]([\d\.]+) ?ms/)
if (match && match[1]) {
latency = Math.round(parseFloat(match[1]))
}
} else {
// 64 bytes from 1.1.1.1: icmp_seq=1 ttl=56 time=14.5 ms
const match = stdout.match(/time[=<]([\d\.]+) ?ms/)
if (match && match[1]) {
latency = Math.round(parseFloat(match[1]))
}
}
resolve({
latency: latency > 0 ? latency : -1,
loss: latency > 0 ? 0 : 100
})
})
})
}
export function tcpPing(host: string, port: number, timeout = 2000): Promise<PingResult> {
return new Promise((resolve) => {
const start = Date.now()
const socket = new net.Socket()
let resolved = false
const done = (latency: number, loss: number) => {
if (resolved) return
resolved = true
socket.destroy()
resolve({ latency, loss })
}
socket.setTimeout(timeout)
socket.on('connect', () => {
const duration = Date.now() - start
done(duration, 0)
})
socket.on('timeout', () => {
done(-1, 100)
})
socket.on('error', (err) => {
done(-1, 100)
})
try {
socket.connect(port, host)
} catch (e) {
done(-1, 100)
}
})
}
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import { ipcMain } from 'electron'
import { DatabaseManager } from '../db'
import { v4 as uuidv4 } from 'uuid'
// Reuse types from frontend via shared or duplicate for now to avoid complexity
interface NodeConfig {
id: string
type: string
tag: string
server: string
server_port: number
uuid?: string
password?: string
method?: string
plugin?: string
plugin_opts?: string
network?: string
security?: string
path?: string
host?: string
tls?: {
enabled: boolean
server_name?: string
insecure?: boolean
utls?: {
enabled: boolean
fingerprint: string
}
}
flow?: string
packet_encoding?: string
}
export class NodeManager {
private db: DatabaseManager
constructor(db: DatabaseManager) {
this.db = db
this.registerIPC()
}
public getAll() {
return this.db.getAllNodes()
}
public save(node: Partial<NodeConfig>) {
return this.db.saveNode(node)
}
public delete(id: string) {
return this.db.deleteNode(id)
}
public importNodes(newNodes: Partial<NodeConfig>[]) {
return this.db.importNodes(newNodes)
}
private registerIPC() {
ipcMain.handle('nodes:get-all', () => this.getAll())
ipcMain.handle('nodes:save', (_, node: any) => this.save(node))
ipcMain.handle('nodes:delete', (_, id: string) => this.delete(id))
ipcMain.handle('nodes:import', (_, nodes: any[]) => this.importNodes(nodes))
}
}
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import { contextBridge, ipcRenderer } from 'electron'
const ipcListenerMap = new Map<string, Map<(...args: any[]) => void, (...args: any[]) => void>>()
contextBridge.exposeInMainWorld('electron', {
minimize: () => ipcRenderer.invoke('window-minimize'),
maximize: () => ipcRenderer.invoke('window-maximize'),
close: () => ipcRenderer.invoke('window-close'),
pickImage: () => ipcRenderer.invoke('dialog:pick-image'),
pickProcess: () => ipcRenderer.invoke('dialog:pick-process'),
pickProcessFolder: (maxDepth?: number) => ipcRenderer.invoke('dialog:pick-process-folder', maxDepth),
on: (channel: string, callback: (...args: any[]) => void) => {
const wrapped = (_event: any, ...args: any[]) => callback(...args)
const channelMap = ipcListenerMap.get(channel) || new Map()
channelMap.set(callback, wrapped)
ipcListenerMap.set(channel, channelMap)
ipcRenderer.on(channel, wrapped)
},
off: (channel: string, callback: (...args: any[]) => void) => {
const channelMap = ipcListenerMap.get(channel)
const wrapped = channelMap?.get(callback)
if (!wrapped) return
ipcRenderer.removeListener(channel, wrapped)
channelMap?.delete(callback)
}
})
contextBridge.exposeInMainWorld('singbox', {
start: (config: string) => ipcRenderer.invoke('singbox-start', config),
stop: () => ipcRenderer.invoke('singbox-stop'),
restart: (config: string) => ipcRenderer.invoke('singbox-restart', config),
})
contextBridge.exposeInMainWorld('system', {
scanProcesses: () => ipcRenderer.invoke('process-scan'),
getProcessTree: () => ipcRenderer.invoke('process-tree'),
ping: (host: string) => ipcRenderer.invoke('system:ping', host),
tcpPing: (host: string, port: number) => ipcRenderer.invoke('system:tcp-ping', host, port),
})
contextBridge.exposeInMainWorld('proxyMonitor', {
start: (gameId: string, processNames: string[]) => ipcRenderer.invoke('proxy-monitor:start', gameId, processNames),
stop: () => ipcRenderer.invoke('proxy-monitor:stop'),
})
contextBridge.exposeInMainWorld('nodes', {
getAll: () => ipcRenderer.invoke('nodes:get-all'),
save: (node: any) => ipcRenderer.invoke('nodes:save', node),
delete: (id: string) => ipcRenderer.invoke('nodes:delete', id),
import: (nodes: any[]) => ipcRenderer.invoke('nodes:import', nodes),
})
contextBridge.exposeInMainWorld('games', {
getAll: () => ipcRenderer.invoke('games:get-all'),
save: (game: any) => ipcRenderer.invoke('games:save', game),
delete: (id: string) => ipcRenderer.invoke('games:delete', id),
})
contextBridge.exposeInMainWorld('categories', {
getAll: () => ipcRenderer.invoke('categories:get-all'),
save: (category: any) => ipcRenderer.invoke('categories:save', category),
delete: (id: string) => ipcRenderer.invoke('categories:delete', id),
})
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import { exec } from 'child_process'
import { ipcMain } from 'electron'
import { promisify } from 'util'
const execAsync = promisify(exec)
export class ProcessManager {
constructor() {
this.setupIPC()
}
private setupIPC() {
ipcMain.handle('process-scan', async () => {
return await this.scanProcesses()
})
ipcMain.handle('process-tree', async () => {
return await this.getProcessTree()
})
}
async scanProcesses(): Promise<string[]> {
try {
let command = ''
if (process.platform === 'win32') {
command = 'tasklist /FO CSV /NH'
} else if (process.platform === 'darwin' || process.platform === 'linux') {
command = 'ps -e -o comm='
}
if (!command) return []
const { stdout } = await execAsync(command)
if (process.platform === 'win32') {
// Parse CSV format from tasklist
// "Image Name","PID","Session Name","Session#","Mem Usage"
return stdout
.split('\r\n')
.map(line => {
const match = line.match(/^"([^"]+)"/)
return match ? match[1] : ''
})
.filter(name => name)
} else {
// Parse simple list for unix
return stdout
.split('\n')
.map(line => line.trim())
.filter(name => name)
.map(path => {
// Extract filename from path
const parts = path.split('/')
return parts[parts.length - 1]
})
}
} catch (error) {
console.error('Failed to scan processes:', error)
return []
}
}
async getProcessTree(): Promise<any[]> {
try {
if (process.platform === 'win32') {
// Use wmic to get process tree info
const { stdout } = await execAsync('wmic process get ProcessId,ParentProcessId,Name,ExecutablePath /FORMAT:CSV')
const lines = stdout.trim().split('\r\n').slice(1) // Skip header
const processes = lines.map(line => {
const parts = line.split(',')
// Node,ExecutablePath,Name,ParentProcessId,ProcessId
// wmic CSV output might contain empty lines or different column order depending on locale?
// Actually wmic /FORMAT:CSV output order is fixed: Node, ...columns sorted alphabetically
// Columns: ExecutablePath, Name, ParentProcessId, ProcessId
if (parts.length < 5) return null
return {
path: parts[1],
name: parts[2],
ppid: parseInt(parts[3], 10),
pid: parseInt(parts[4], 10),
children: []
}
}).filter(p => p && p.pid)
// Build tree
const processMap = new Map<number, any>()
processes.forEach(p => processMap.set(p.pid, p))
const rootProcesses: any[] = []
processes.forEach(p => {
if (p.ppid && processMap.has(p.ppid)) {
processMap.get(p.ppid).children.push(p)
} else {
rootProcesses.push(p)
}
})
return rootProcesses
}
return []
} catch (error) {
console.error('Failed to get process tree:', error)
return []
}
}
}
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import { BrowserWindow, ipcMain } from 'electron';
import { ProcessManager } from '../process/manager';
import { SingBoxManager } from '../singbox/manager';
interface ProcessInfo {
pid: number;
ppid: number;
name: string;
children?: ProcessInfo[];
}
export class ProxyMonitor {
private mainWindow: BrowserWindow;
private processManager: ProcessManager;
private singboxManager: SingBoxManager;
private interval: NodeJS.Timeout | null = null;
private monitoredProcessNames: Set<string> = new Set();
private activeGameId: string | null = null;
private detectedChildProcesses: Set<string> = new Set();
constructor(window: BrowserWindow, processManager: ProcessManager, singboxManager: SingBoxManager) {
this.mainWindow = window;
this.processManager = processManager;
this.singboxManager = singboxManager;
this.setupIPC();
}
private setupIPC() {
ipcMain.handle('proxy-monitor:start', (_, gameId: string, processNames: string[]) => {
this.startMonitoring(gameId, processNames);
});
ipcMain.handle('proxy-monitor:stop', () => {
this.stopMonitoring();
});
}
startMonitoring(gameId: string, processNames: string[]) {
this.stopMonitoring();
this.activeGameId = gameId;
this.monitoredProcessNames = new Set(processNames);
this.detectedChildProcesses.clear();
console.log(`[ProxyMonitor] Started monitoring for game ${gameId} with processes:`, processNames);
// Start polling
this.interval = setInterval(() => this.checkChainProxy(), 3000);
this.mainWindow.webContents.send('proxy-monitor:status', { status: 'active', gameId });
}
stopMonitoring() {
if (this.interval) {
clearInterval(this.interval);
this.interval = null;
}
this.activeGameId = null;
this.monitoredProcessNames.clear();
this.detectedChildProcesses.clear();
this.mainWindow.webContents.send('proxy-monitor:status', { status: 'idle' });
console.log('[ProxyMonitor] Stopped monitoring');
}
private async checkChainProxy() {
if (!this.activeGameId) return;
try {
const tree = await this.processManager.getProcessTree();
const newChildren = this.findNewChildren(tree);
if (newChildren.length > 0) {
// Add new children to monitored set
newChildren.forEach(name => {
if (!this.monitoredProcessNames.has(name)) {
this.monitoredProcessNames.add(name);
this.detectedChildProcesses.add(name);
console.log(`[ProxyMonitor] Detected new child process: ${name}`);
}
});
// Notify frontend
this.mainWindow.webContents.send('proxy-monitor:detected', newChildren);
// TODO: Dynamically update SingBox rules
// this.singboxManager.updateRules([...this.monitoredProcessNames]);
}
} catch (error) {
console.error('Proxy monitor error:', error);
}
}
private findNewChildren(nodes: ProcessInfo[]): string[] {
const found: string[] = [];
// Recursive traversal to find children of monitored processes
const traverse = (node: ProcessInfo, isProxiedParent: boolean) => {
const isMonitored = this.monitoredProcessNames.has(node.name);
// If parent is proxied, child should be proxied (Chain Proxy)
const shouldProxy = isProxiedParent || isMonitored;
if (shouldProxy && !isMonitored) {
found.push(node.name);
}
if (node.children) {
node.children.forEach(child => traverse(child, shouldProxy));
}
};
nodes.forEach(node => traverse(node, false));
return found;
}
}
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import { spawn, ChildProcess } from 'child_process'
import path from 'path'
import fs from 'fs-extra'
import { app, BrowserWindow, ipcMain } from 'electron'
import AdmZip from 'adm-zip'
import * as tar from 'tar'
import { pipeline } from 'stream/promises'
import { createWriteStream } from 'fs'
import { Readable } from 'stream'
import https from 'node:https'
import { randomUUID } from 'node:crypto'
const BIN_DIR = path.join(app.getPath('userData'), 'bin')
export class SingBoxManager {
private process: ChildProcess | null = null
private mainWindow: BrowserWindow | null = null
private retryCount = 0
private maxRetries = 3
private downloadPromise: Promise<string> | null = null
private lastLogs: string[] = []
private isStopping = false
constructor(window: BrowserWindow) {
this.mainWindow = window
this.setupIPC()
}
private setupIPC() {
ipcMain.handle('singbox-start', async (_, configContent: string) => {
const configPath = path.join(app.getPath('userData'), 'config.json')
await fs.writeFile(configPath, configContent)
await this.start(configPath)
})
ipcMain.handle('singbox-stop', () => this.stop())
ipcMain.handle('singbox-restart', async (_, configContent: string) => {
this.stop()
const configPath = path.join(app.getPath('userData'), 'config.json')
await fs.writeFile(configPath, configContent)
await this.start(configPath)
})
}
async checkAndDownloadBinary() {
await fs.ensureDir(BIN_DIR)
const platform = process.platform
const arch = process.arch
const ext = platform === 'win32' ? '.exe' : ''
const binPath = path.join(BIN_DIR, `sing-box${ext}`)
if (await fs.pathExists(binPath)) {
return binPath
}
if (!this.downloadPromise) {
this.downloadPromise = this.downloadAndInstallBinary(platform, arch)
.finally(() => {
this.downloadPromise = null
})
}
return this.downloadPromise
}
async start(configPath: string) {
if (this.process) {
this.log('Process already running', 'info')
return
}
this.isStopping = false
const binPath = await this.checkAndDownloadBinary()
if (!await fs.pathExists(binPath)) {
const msg = 'sing-box 可执行文件不存在,无法启动加速'
this.log(msg, 'error')
this.mainWindow?.webContents.send('singbox-error', msg)
throw new Error(msg)
}
await this.validateConfig(binPath, configPath)
this.log('正在启动 sing-box...')
this.lastLogs = []
const pushLog = (line: string) => {
const trimmed = this.stripAnsi(String(line || '').trim())
if (!trimmed) return
this.lastLogs.push(trimmed)
if (this.lastLogs.length > 80) this.lastLogs.shift()
}
this.process = spawn(binPath, ['run', '-c', configPath], { windowsHide: true, env: this.getSingboxEnv() })
this.process.stdout?.on('data', (data) => {
const text = data.toString().trim()
pushLog(text)
this.log(this.stripAnsi(text))
})
this.process.stderr?.on('data', (data) => {
const text = data.toString().trim()
pushLog(text)
this.log(this.stripAnsi(text), 'error')
})
const started = await new Promise<void>((resolve, reject) => {
let settled = false
const settle = (fn: () => void) => {
if (settled) return
settled = true
fn()
}
const startupTimer = setTimeout(() => {
settle(() => resolve())
}, 800)
this.process?.once('error', (err) => {
clearTimeout(startupTimer)
const msg = `sing-box 启动失败:${String(err?.message || err)}`
this.log(msg, 'error')
this.mainWindow?.webContents.send('singbox-error', msg)
settle(() => reject(new Error(msg)))
})
this.process?.once('close', (code) => {
if (!settled) {
clearTimeout(startupTimer)
const detail = this.buildHelpfulErrorDetail(this.lastLogs)
const last = this.lastLogs.at(-1)
const msg = `sing-box 启动后立即退出(code=${String(code)})${last ? `:${last}` : ''}${detail ? `\n\n${detail}` : ''}`
this.log(msg, 'error')
this.mainWindow?.webContents.send('singbox-error', msg)
settle(() => reject(new Error(msg)))
}
})
})
this.process.on('close', (code) => {
this.log(`sing-box exited with code ${code}`)
this.process = null
this.sendStatus('stopped')
if (this.isStopping) return
if (code !== 0 && this.retryCount < this.maxRetries) {
this.retryCount++
this.log(`Retrying start (${this.retryCount}/${this.maxRetries})...`)
setTimeout(() => this.start(configPath), 2000)
} else if (code !== 0) {
const detail = this.buildHelpfulErrorDetail(this.lastLogs)
const last = this.lastLogs.at(-1)
const msg = `sing-box 启动失败(已重试 ${this.maxRetries} 次)${last ? `:${last}` : ''}${detail ? `\n\n${detail}` : ''}`
this.log(msg, 'error')
this.mainWindow?.webContents.send('singbox-error', msg)
}
})
await started
this.sendStatus('running')
this.retryCount = 0
}
stop() {
if (this.process) {
this.isStopping = true
this.retryCount = 0
const current = this.process
const pid = typeof current.pid === 'number' ? current.pid : null
current.kill('SIGINT')
setTimeout(() => {
if (!this.process) return
if (this.process !== current) return
if (process.platform === 'win32' && pid) {
spawn('taskkill', ['/PID', String(pid), '/T', '/F'], { windowsHide: true })
} else {
this.process.kill('SIGKILL')
}
}, 800)
}
}
private log(message: string, type: 'info' | 'error' = 'info') {
console.log(`[SingBox] ${message}`)
this.mainWindow?.webContents.send('singbox-log', { message, type, timestamp: Date.now() })
}
private sendStatus(status: 'running' | 'stopped') {
this.mainWindow?.webContents.send('singbox-status', status)
}
private async validateConfig(binPath: string, configPath: string): Promise<void> {
const { code, output } = await this.runOnce(binPath, ['check', '-c', configPath])
if (code === 0) return
const lines = output
.split(/\r?\n/g)
.map(l => this.stripAnsi(l.trim()))
.filter(Boolean)
.slice(-12)
const detail = this.buildHelpfulErrorDetail(lines)
const msg = `sing-box 配置校验失败(code=${String(code)})${lines.length ? `:${lines.at(-1)}` : ''}${detail ? `\n\n${detail}` : ''}`
this.log(msg, 'error')
this.mainWindow?.webContents.send('singbox-error', msg)
throw new Error(msg)
}
private runOnce(binPath: string, args: string[]): Promise<{ code: number, output: string }> {
return new Promise((resolve) => {
const p = spawn(binPath, args, { windowsHide: true, env: this.getSingboxEnv() })
const chunks: Buffer[] = []
const onData = (d: any) => chunks.push(Buffer.isBuffer(d) ? d : Buffer.from(String(d)))
p.stdout?.on('data', onData)
p.stderr?.on('data', onData)
p.on('close', (code) => {
resolve({ code: typeof code === 'number' ? code : -1, output: Buffer.concat(chunks).toString('utf8') })
})
p.on('error', () => {
resolve({ code: -1, output: '无法执行 sing-box,请检查可执行文件是否完整' })
})
})
}
private buildHelpfulErrorDetail(lines: string[]): string {
const text = lines.join('\n').toLowerCase()
const hints: string[] = []
console.log(text);
if (text.includes('create tun') || text.includes('tun') || text.includes('wintun') || text.includes('tunnel')) {
hints.push('提示:当前使用 TUN 模式,Windows 下通常需要管理员权限,并且需要可用的 TUN/Wintun 支持。请尝试“以管理员身份运行”LagZero。')
}
if (text.includes('access is denied') || text.includes('permission denied') || text.includes('operation not permitted')) {
hints.push('提示:看起来是权限不足导致启动失败,请尝试“以管理员身份运行”。')
}
if (text.includes('invalid') || text.includes('unknown field') || text.includes('parse') || text.includes('json')) {
hints.push('提示:节点/配置参数可能不兼容当前 sing-box 版本,请把弹窗里的最后一行报错发我。')
}
if (text.includes('deprecated_special_outbounds') || text.includes('deprecated special outbounds') || text.includes('enable_deprecated_special_outbounds')) {
hints.push('提示:当前 sing-box 版本要求开启兼容开关,我已在程序内自动注入环境变量 ENABLE_DEPRECATED_SPECIAL_OUTBOUNDS=true。')
}
if (text.includes('deprecated_tun_address_x') || text.includes('deprecated tun address x') || text.includes('enable_deprecated_tun_address_x')) {
hints.push('提示:当前 sing-box 版本要求开启 TUN 兼容开关,我已在程序内自动注入环境变量 ENABLE_DEPRECATED_TUN_ADDRESS_X=true。')
}
if (hints.length === 0) return ''
return Array.from(new Set(hints)).join('\n')
}
private getSingboxEnv(): NodeJS.ProcessEnv {
return {
...process.env,
ENABLE_DEPRECATED_SPECIAL_OUTBOUNDS: 'true',
ENABLE_DEPRECATED_TUN_ADDRESS_X: 'true'
}
}
private stripAnsi(input: string): string {
return input.replace(/\x1B\[[0-9;]*m/g, '')
}
private async downloadAndInstallBinary(platform: NodeJS.Platform, arch: string): Promise<string> {
const ext = platform === 'win32' ? '.exe' : ''
const binPath = path.join(BIN_DIR, `sing-box${ext}`)
if (await fs.pathExists(binPath)) return binPath
this.log('未检测到 sing-box,开始自动下载...')
const { version, downloadUrl, archiveExt } = await this.resolveLatestReleaseDownload(platform, arch)
const archivePath = path.join(BIN_DIR, `sing-box-${version}${archiveExt}`)
const extractDir = path.join(BIN_DIR, `tmp-${randomUUID()}`)
try {
await fs.ensureDir(extractDir)
await this.downloadToFile(downloadUrl, archivePath)
await this.extractAndInstall(archivePath, archiveExt, extractDir, binPath, platform === 'win32')
if (!await fs.pathExists(binPath)) {
throw new Error('安装完成后仍未找到 sing-box 可执行文件')
}
this.log(`sing-box 已安装:${binPath}`)
return binPath
} catch (e: any) {
const msg = `sing-box 自动下载/安装失败:${String(e?.message || e)}`
this.log(msg, 'error')
this.mainWindow?.webContents.send('singbox-error', msg)
throw new Error(msg)
} finally {
await fs.remove(extractDir).catch(() => {})
await fs.remove(archivePath).catch(() => {})
}
}
private async resolveLatestReleaseDownload(platform: NodeJS.Platform, arch: string): Promise<{ version: string, downloadUrl: string, archiveExt: string }> {
const platformName = platform === 'win32' ? 'windows'
: platform === 'darwin' ? 'darwin'
: platform === 'linux' ? 'linux'
: null
if (!platformName) {
throw new Error(`不支持的平台:${platform}`)
}
const archName = arch === 'x64' ? 'amd64'
: arch === 'arm64' ? 'arm64'
: arch === 'ia32' ? '386'
: null
if (!archName) {
throw new Error(`不支持的架构:${arch}`)
}
const archiveExt = platformName === 'windows' ? '.zip' : '.tar.gz'
const release = await this.fetchJson<any>('https://api.github.com/repos/SagerNet/sing-box/releases/latest')
const tagName = String(release?.tag_name || '')
const version = tagName.startsWith('v') ? tagName.slice(1) : tagName
if (!version) throw new Error('无法解析 sing-box 版本号')
const assetName = `sing-box-${version}-${platformName}-${archName}${archiveExt}`
const assets: any[] = Array.isArray(release?.assets) ? release.assets : []
const asset = assets.find(a => String(a?.name || '') === assetName)
const downloadUrl = String(asset?.browser_download_url || '')
if (!downloadUrl) {
throw new Error(`未找到对应的发布包:${assetName}`)
}
return { version, downloadUrl, archiveExt }
}
private fetchJson<T>(url: string): Promise<T> {
return new Promise((resolve, reject) => {
const req = https.request(url, {
method: 'GET',
headers: {
'User-Agent': 'LagZero',
'Accept': 'application/vnd.github+json'
}
}, (res) => {
const status = res.statusCode || 0
const chunks: Buffer[] = []
res.on('data', (c) => chunks.push(Buffer.isBuffer(c) ? c : Buffer.from(c)))
res.on('end', () => {
const body = Buffer.concat(chunks).toString('utf8')
if (status >= 300) {
reject(new Error(`请求失败(${status}):${body.slice(0, 200)}`))
return
}
try {
resolve(JSON.parse(body) as T)
} catch (e) {
reject(new Error('解析 JSON 失败'))
}
})
})
req.on('error', reject)
req.end()
})
}
private async downloadToFile(url: string, destPath: string): Promise<void> {
await fs.ensureDir(path.dirname(destPath))
const doRequest = (u: string, redirectLeft: number): Promise<void> => new Promise((resolve, reject) => {
const req = https.request(u, {
method: 'GET',
headers: { 'User-Agent': 'LagZero' }
}, (res) => {
const status = res.statusCode || 0
const location = res.headers.location
if ([301, 302, 303, 307, 308].includes(status) && location && redirectLeft > 0) {
res.resume()
resolve(doRequest(location, redirectLeft - 1))
return
}
if (status >= 300) {
reject(new Error(`下载失败(${status})`))
res.resume()
return
}
const total = Number(res.headers['content-length'] || 0)
let received = 0
let lastLoggedBucket = -1
const fileStream = createWriteStream(destPath)
res.on('data', (chunk) => {
received += Buffer.byteLength(chunk)
if (total > 0) {
const pct = Math.floor((received / total) * 100)
const bucket = Math.floor(pct / 20) * 20
if (bucket !== lastLoggedBucket && bucket <= 100) {
lastLoggedBucket = bucket
this.log(`正在下载 sing-box:${bucket}%`)
}
}
})
pipeline(res as unknown as Readable, fileStream)
.then(() => resolve())
.catch(reject)
})
req.on('error', reject)
req.end()
})
await doRequest(url, 5)
}
private async extractAndInstall(
archivePath: string,
archiveExt: string,
extractDir: string,
binPath: string,
isWindows: boolean
): Promise<void> {
if (archiveExt === '.zip') {
const zip = new AdmZip(archivePath)
zip.extractAllTo(extractDir, true)
} else if (archiveExt === '.tar.gz') {
await tar.x({ file: archivePath, cwd: extractDir })
} else {
throw new Error(`不支持的压缩格式:${archiveExt}`)
}
const exeName = isWindows ? 'sing-box.exe' : 'sing-box'
const exePath = await this.findFileRecursive(extractDir, exeName)
if (!exePath) {
throw new Error('解压后未找到 sing-box 可执行文件')
}
await fs.copyFile(exePath, binPath)
if (isWindows) {
const exeDir = path.dirname(exePath)
const entries = await fs.readdir(exeDir, { withFileTypes: true })
const dlls = entries
.filter(e => e.isFile() && e.name.toLowerCase().endsWith('.dll'))
.map(e => path.join(exeDir, e.name))
for (const dll of dlls) {
const target = path.join(BIN_DIR, path.basename(dll))
await fs.copyFile(dll, target)
}
}
await fs.chmod(binPath, 0o755).catch(() => {})
}
private async findFileRecursive(rootDir: string, fileName: string): Promise<string | null> {
const entries = await fs.readdir(rootDir, { withFileTypes: true })
for (const entry of entries) {
const full = path.join(rootDir, entry.name)
if (entry.isFile() && entry.name === fileName) return full
}
for (const entry of entries) {
if (!entry.isDirectory()) continue
const found = await this.findFileRecursive(path.join(rootDir, entry.name), fileName)
if (found) return found
}
return null
}
}
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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/logo.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>LagZero - Game Accelerator</title>
</head>
<body>
<div id="app"></div>
<script type="module" src="/src/main.ts"></script>
</body>
</html>
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{
"name": "lagzero",
"private": true,
"version": "0.1.0",
"main": "dist-electron/main.js",
"type": "module",
"author": "LagZero Team",
"description": "Cross-platform Game Accelerator",
"scripts": {
"dev": "vite",
"build": "vue-tsc -b && vite build",
"preview": "vite preview",
"pack": "electron-builder --dir",
"dist": "electron-builder",
"test": "vitest run --coverage"
},
"build": {
"appId": "com.lagzero.client",
"productName": "LagZero",
"directories": {
"output": "release/${version}"
},
"files": [
"dist",
"dist-electron"
],
"asar": true,
"win": {
"target": [
{
"target": "nsis",
"arch": [
"x64",
"arm64"
]
}
],
"artifactName": "${productName}-Setup-${version}-${os}-${arch}.${ext}"
},
"nsis": {
"oneClick": false,
"perMachine": false,
"allowToChangeInstallationDirectory": true,
"deleteAppDataOnUninstall": true
},
"mac": {
"target": [
"dmg",
"zip"
],
"artifactName": "${productName}-${version}-${os}-${arch}.${ext}",
"hardenedRuntime": true,
"gatekeeperAssess": false
},
"linux": {
"target": [
"AppImage",
"deb",
"rpm",
"pacman"
],
"artifactName": "${productName}-${version}-${os}-${arch}.${ext}",
"category": "Utility"
}
},
"dependencies": {
"@vueuse/core": "^14.2.0",
"adm-zip": "^0.5.16",
"better-sqlite3": "^12.6.2",
"echarts": "^6.0.0",
"electron-updater": "^6.7.3",
"fs-extra": "^11.3.3",
"js-base64": "^3.7.8",
"kysely": "^0.28.11",
"pinia": "^3.0.4",
"sortablejs": "^1.15.6",
"tar": "^7.5.7",
"uuid": "^13.0.0",
"vue": "^3.5.24",
"vue-i18n": "^11.2.8",
"vue-router": "^5.0.2",
"vuedraggable": "^4.1.0"
},
"devDependencies": {
"@iconify-json/carbon": "^1.2.18",
"@iconify-json/material-symbols": "^1.2.54",
"@types/adm-zip": "^0.5.7",
"@types/better-sqlite3": "^7.6.13",
"@types/fs-extra": "^11.0.4",
"@types/node": "^24.10.1",
"@types/tar": "^6.1.13",
"@types/uuid": "^11.0.0",
"@unocss/reset": "^66.6.0",
"@vitejs/plugin-vue": "^6.0.1",
"@vitest/coverage-v8": "^4.0.18",
"@vue/tsconfig": "^0.8.1",
"electron": "^40.2.1",
"electron-builder": "^26.7.0",
"happy-dom": "^20.5.3",
"naive-ui": "^2.43.2",
"sass": "^1.97.3",
"typescript": "~5.9.3",
"unocss": "^66.6.0",
"unplugin-auto-import": "^21.0.0",
"unplugin-vue-components": "^31.0.0",
"vfonts": "^0.0.3",
"vite": "^7.2.4",
"vite-plugin-electron": "^0.29.0",
"vite-plugin-electron-renderer": "^0.14.6",
"vitest": "^4.0.18",
"vue-tsc": "^3.1.4"
}
}
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" width="512" height="512">
<defs>
<linearGradient id="boltGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#4ade80;stop-opacity:1" />
<stop offset="100%" style="stop-color:#22c55e;stop-opacity:1" />
</linearGradient>
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="15" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background Circle (Optional, can be removed for transparent logo) -->
<circle cx="256" cy="256" r="240" fill="#1e293b" stroke="#334155" stroke-width="10" />
<!-- Lightning Bolt Shape -->
<path d="M280 40 L160 260 L260 260 L230 460 L380 220 L270 220 L320 40 Z"
fill="url(#boltGradient)"
stroke="#ffffff"
stroke-width="5"
filter="url(#glow)"
stroke-linejoin="round"
/>
<!-- Speed Lines -->
<path d="M100 150 L60 180 M90 200 L50 230 M100 250 L60 280"
stroke="#4ade80"
stroke-width="8"
stroke-linecap="round"
opacity="0.6"
/>
</svg>

After

Width:  |  Height:  |  Size: 1.2 KiB

+77
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<template>
<n-config-provider :theme="theme" :theme-overrides="themeOverrides">
<n-message-provider>
<n-dialog-provider>
<n-notification-provider>
<n-modal-provider>
<router-view />
</n-modal-provider>
</n-notification-provider>
</n-dialog-provider>
</n-message-provider>
</n-config-provider>
</template>
<script setup lang="ts">
import { computed } from 'vue'
import { darkTheme, type GlobalThemeOverrides } from 'naive-ui'
import { useTheme, type ThemeColor } from './composables/useTheme'
const { isDark, themeColor } = useTheme()
const theme = computed(() => isDark.value ? darkTheme : null)
const themeColors: Record<ThemeColor, { primary: string; hover: string; pressed: string }> = {
green: { primary: '#3eaf7c', hover: '#10b981', pressed: '#047857' },
blue: { primary: '#3b82f6', hover: '#2563eb', pressed: '#1d4ed8' },
purple: { primary: '#8b5cf6', hover: '#7c3aed', pressed: '#6d28d9' },
orange: { primary: '#f97316', hover: '#ea580c', pressed: '#c2410c' },
red: { primary: '#ef4444', hover: '#dc2626', pressed: '#b91c1c' },
}
const themeOverrides = computed<GlobalThemeOverrides>(() => {
const color = themeColors[themeColor.value] || themeColors.green
const common = {
primaryColor: color.primary,
primaryColorHover: color.hover,
primaryColorPressed: color.pressed,
primaryColorSuppl: color.hover,
}
return {
common,
Button: {
textColorPrimary: '#ffffff',
textColorHoverPrimary: '#ffffff',
textColorPressedPrimary: '#ffffff',
textColorFocusPrimary: '#ffffff',
textColorDisabledPrimary: '#ffffff',
colorPrimary: color.primary,
colorHoverPrimary: color.hover,
colorPressedPrimary: color.pressed,
colorFocusPrimary: color.hover,
colorDisabledPrimary: color.primary, // Use opacity for disabled state usually handled by component, but color needs to be set
borderPrimary: `1px solid ${color.primary}`,
borderHoverPrimary: `1px solid ${color.hover}`,
borderPressedPrimary: `1px solid ${color.pressed}`,
borderFocusPrimary: `1px solid ${color.hover}`,
borderDisabledPrimary: `1px solid ${color.primary}`,
}
}
})
</script>
<style>
@import url('https://fonts.googleapis.com/css2?family=Noto+Sans+SC:wght@400;500;700&display=swap');
html, body, #app {
height: 100%;
width: 100%;
margin: 0;
overflow: hidden;
background-color: var(--color-background);
color: var(--color-on-surface);
font-family: 'Noto Sans SC', 'Source Han Sans SC', system-ui, -apple-system, sans-serif;
}
</style>
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/* eslint-disable */
/* prettier-ignore */
// @ts-nocheck
// noinspection JSUnusedGlobalSymbols
// Generated by unplugin-auto-import
// biome-ignore lint: disable
export {}
declare global {
const EffectScope: typeof import('vue').EffectScope
const computed: typeof import('vue').computed
const createApp: typeof import('vue').createApp
const customRef: typeof import('vue').customRef
const defineAsyncComponent: typeof import('vue').defineAsyncComponent
const defineComponent: typeof import('vue').defineComponent
const effectScope: typeof import('vue').effectScope
const getCurrentInstance: typeof import('vue').getCurrentInstance
const getCurrentScope: typeof import('vue').getCurrentScope
const getCurrentWatcher: typeof import('vue').getCurrentWatcher
const h: typeof import('vue').h
const inject: typeof import('vue').inject
const isProxy: typeof import('vue').isProxy
const isReactive: typeof import('vue').isReactive
const isReadonly: typeof import('vue').isReadonly
const isRef: typeof import('vue').isRef
const isShallow: typeof import('vue').isShallow
const markRaw: typeof import('vue').markRaw
const nextTick: typeof import('vue').nextTick
const onActivated: typeof import('vue').onActivated
const onBeforeMount: typeof import('vue').onBeforeMount
const onBeforeUnmount: typeof import('vue').onBeforeUnmount
const onBeforeUpdate: typeof import('vue').onBeforeUpdate
const onDeactivated: typeof import('vue').onDeactivated
const onErrorCaptured: typeof import('vue').onErrorCaptured
const onMounted: typeof import('vue').onMounted
const onRenderTracked: typeof import('vue').onRenderTracked
const onRenderTriggered: typeof import('vue').onRenderTriggered
const onScopeDispose: typeof import('vue').onScopeDispose
const onServerPrefetch: typeof import('vue').onServerPrefetch
const onUnmounted: typeof import('vue').onUnmounted
const onUpdated: typeof import('vue').onUpdated
const onWatcherCleanup: typeof import('vue').onWatcherCleanup
const provide: typeof import('vue').provide
const reactive: typeof import('vue').reactive
const readonly: typeof import('vue').readonly
const ref: typeof import('vue').ref
const resolveComponent: typeof import('vue').resolveComponent
const shallowReactive: typeof import('vue').shallowReactive
const shallowReadonly: typeof import('vue').shallowReadonly
const shallowRef: typeof import('vue').shallowRef
const toRaw: typeof import('vue').toRaw
const toRef: typeof import('vue').toRef
const toRefs: typeof import('vue').toRefs
const toValue: typeof import('vue').toValue
const triggerRef: typeof import('vue').triggerRef
const unref: typeof import('vue').unref
const useAttrs: typeof import('vue').useAttrs
const useCssModule: typeof import('vue').useCssModule
const useCssVars: typeof import('vue').useCssVars
const useDialog: typeof import('naive-ui').useDialog
const useId: typeof import('vue').useId
const useLoadingBar: typeof import('naive-ui').useLoadingBar
const useMessage: typeof import('naive-ui').useMessage
const useModel: typeof import('vue').useModel
const useNotification: typeof import('naive-ui').useNotification
const useSlots: typeof import('vue').useSlots
const useTemplateRef: typeof import('vue').useTemplateRef
const watch: typeof import('vue').watch
const watchEffect: typeof import('vue').watchEffect
const watchPostEffect: typeof import('vue').watchPostEffect
const watchSyncEffect: typeof import('vue').watchSyncEffect
}
// for type re-export
declare global {
// @ts-ignore
export type { Component, Slot, Slots, ComponentPublicInstance, ComputedRef, DirectiveBinding, ExtractDefaultPropTypes, ExtractPropTypes, ExtractPublicPropTypes, InjectionKey, PropType, Ref, ShallowRef, MaybeRef, MaybeRefOrGetter, VNode, WritableComputedRef } from 'vue'
import('vue')
}
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/* eslint-disable */
// @ts-nocheck
// biome-ignore lint: disable
// oxlint-disable
// ------
// Generated by unplugin-vue-components
// Read more: https://github.com/vuejs/core/pull/3399
export {}
/* prettier-ignore */
declare module 'vue' {
export interface GlobalComponents {
AdvancedConfigEditor: typeof import('./components/library/AdvancedConfigEditor.vue')['default']
CategoryManager: typeof import('./components/library/CategoryManager.vue')['default']
GameEditModal: typeof import('./components/library/GameEditModal.vue')['default']
LatencyChart: typeof import('./components/dashboard/LatencyChart.vue')['default']
NButton: typeof import('naive-ui')['NButton']
NConfigProvider: typeof import('naive-ui')['NConfigProvider']
NDialogProvider: typeof import('naive-ui')['NDialogProvider']
NForm: typeof import('naive-ui')['NForm']
NFormItem: typeof import('naive-ui')['NFormItem']
NInput: typeof import('naive-ui')['NInput']
NInputNumber: typeof import('naive-ui')['NInputNumber']
NMessageProvider: typeof import('naive-ui')['NMessageProvider']
NModal: typeof import('naive-ui')['NModal']
NModalProvider: typeof import('naive-ui')['NModalProvider']
NNotificationProvider: typeof import('naive-ui')['NNotificationProvider']
NodeCard: typeof import('./components/node/NodeCard.vue')['default']
NodeEditModal: typeof import('./components/node/NodeEditModal.vue')['default']
NodeImportModal: typeof import('./components/node/NodeImportModal.vue')['default']
NodeManager: typeof import('./components/node/NodeManager.vue')['default']
NodeSelector: typeof import('./components/node/NodeSelector.vue')['default']
NRadio: typeof import('naive-ui')['NRadio']
NRadioGroup: typeof import('naive-ui')['NRadioGroup']
NSelect: typeof import('naive-ui')['NSelect']
NSpace: typeof import('naive-ui')['NSpace']
RouterLink: typeof import('vue-router')['RouterLink']
RouterView: typeof import('vue-router')['RouterView']
ThemeToggle: typeof import('./components/common/ThemeToggle.vue')['default']
}
}
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<template>
<button @click="toggleTheme"
class="relative w-7 h-7 flex items-center justify-center rounded hover:bg-on-surface/10 transition-colors overflow-hidden group focus:outline-none"
:title="$t('settings.toggle_theme')" :aria-label="$t('settings.toggle_theme')">
<div class="relative w-5 h-5">
<div
class="absolute inset-0 transform transition-transform duration-300 ease-spring flex items-center justify-center text-on-surface-variant group-hover:text-on-surface"
:class="resolvedTheme === 'dark' ? 'rotate-0 opacity-100' : 'rotate-90 opacity-0'">
<div class="i-material-symbols-dark-mode text-lg"></div>
</div>
<div
class="absolute inset-0 transform transition-transform duration-300 ease-spring flex items-center justify-center text-on-surface-variant group-hover:text-on-surface"
:class="resolvedTheme === 'light' ? 'rotate-0 opacity-100' : '-rotate-90 opacity-0'">
<div class="i-material-symbols-light-mode text-lg"></div>
</div>
</div>
</button>
</template>
<script setup lang="ts">
import { useTheme } from '@/composables/useTheme'
const { resolvedTheme, toggleTheme } = useTheme()
</script>
<style scoped>
.ease-spring {
transition-timing-function: cubic-bezier(0.175, 0.885, 0.32, 1.275);
}
</style>
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<template>
<div ref="chartRef" class="w-full h-64"></div>
</template>
<script setup lang="ts">
import { ref, onMounted, onUnmounted } from 'vue'
import * as echarts from 'echarts'
const chartRef = ref<HTMLElement>()
let chart: echarts.ECharts | null = null
onMounted(() => {
if (chartRef.value) {
chart = echarts.init(chartRef.value)
// Mock data generation
const data = Array.from({ length: 20 }, () => Math.floor(Math.random() * 100))
const xData = Array.from({ length: 20 }, (_, i) => i)
const option = {
backgroundColor: 'transparent',
tooltip: {
trigger: 'axis',
axisPointer: { type: 'cross' }
},
grid: {
top: 20,
right: 20,
bottom: 20,
left: 40,
containLabel: true
},
xAxis: {
type: 'category',
data: xData,
axisLine: { lineStyle: { color: '#666' } }
},
yAxis: {
type: 'value',
splitLine: { lineStyle: { color: '#333' } },
axisLine: { lineStyle: { color: '#666' } }
},
series: [
{
data: data,
type: 'line',
smooth: true,
showSymbol: false,
areaStyle: {
color: new echarts.graphic.LinearGradient(0, 0, 0, 1, [
{ offset: 0, color: 'rgba(62, 175, 124, 0.5)' },
{ offset: 1, color: 'rgba(62, 175, 124, 0.0)' }
])
},
itemStyle: { color: '#3eaf7c' }
}
]
}
chart.setOption(option)
window.addEventListener('resize', resize)
}
})
onUnmounted(() => {
window.removeEventListener('resize', resize)
chart?.dispose()
})
const resize = () => chart?.resize()
</script>
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<template>
<n-modal
:show="modelValue"
@update:show="$emit('update:modelValue', $event)"
preset="card"
:title="isEdit ? $t('common.edit') : $t('games.add_game')"
class="w-[600px]"
:mask-closable="false"
>
<n-form
ref="formRef"
label-placement="top"
:model="form"
>
<div class="grid grid-cols-2 gap-4">
<n-form-item :label="$t('games.name')">
<n-input
v-model:value="form.name"
placeholder="例如:英雄联盟"
/>
</n-form-item>
<n-form-item :label="$t('games.category')">
<n-select
v-model:value="form.category"
:options="categoryStore.categories.map(c => ({ label: c.name, value: c.id }))"
/>
</n-form-item>
</div>
<n-form-item :label="$t('games.mode')">
<div class="flex flex-col w-full gap-2">
<n-radio-group v-model:value="form.proxyMode">
<n-space>
<n-radio value="process">{{ $t('games.mode_process') }}</n-radio>
<n-radio value="routing">{{ $t('games.mode_routing') }}</n-radio>
</n-space>
</n-radio-group>
<span class="text-xs text-on-surface-muted">
{{ form.proxyMode === 'process' ? $t('games.mode_process_desc') : $t('games.mode_routing_desc') }}
</span>
</div>
</n-form-item>
<template v-if="form.proxyMode === 'process'">
<n-form-item :label="$t('games.process_name')">
<div class="flex flex-col w-full gap-2">
<div v-for="(_, index) in processList" :key="index" class="flex gap-2">
<n-input
v-model:value="processList[index]"
placeholder="例如:League of Legends.exe"
/>
<n-button
v-if="processList.length > 1"
@click="removeProcess(index)"
type="error"
quaternary
circle
>
<template #icon>
<div class="i-material-symbols-delete"></div>
</template>
</n-button>
</div>
<div class="flex gap-2 self-start">
<n-button @click="addProcess" dashed size="small">
<template #icon>
<div class="i-material-symbols-add"></div>
</template>
{{ $t('games.add_process') }}
</n-button>
<n-button @click="pickProcess" dashed size="small">
选择文件
</n-button>
<n-button @click="pickProcessFolder" dashed size="small">
选择目录
</n-button>
</div>
</div>
</n-form-item>
</template>
<template v-if="form.proxyMode === 'routing'">
<n-form-item :label="$t('rules.ip_rules')">
<div class="flex flex-col w-full gap-1">
<n-input
v-model:value="routingRulesText"
type="textarea"
:rows="5"
class="font-mono"
placeholder="1.1.1.1/32&#10;8.8.8.8"
/>
<span class="text-xs text-on-surface-muted">{{ $t('games.process_name_tip') }} (CIDR/IP)</span>
</div>
</n-form-item>
<n-form-item :label="`${$t('games.process_name')} (${$t('common.optional')})`">
<div class="flex flex-col w-full gap-2">
<div v-for="(_, index) in processList" :key="index" class="flex gap-2">
<n-input
v-model:value="processList[index]"
placeholder="例如:Game.exe(用于启动检测)"
/>
<n-button
v-if="processList.length > 1"
@click="removeProcess(index)"
type="error"
quaternary
circle
>
<template #icon>
<div class="i-material-symbols-delete"></div>
</template>
</n-button>
</div>
<div class="flex gap-2 self-start">
<n-button @click="addProcess" dashed size="small">
<template #icon>
<div class="i-material-symbols-add"></div>
</template>
{{ $t('games.add_process') }}
</n-button>
<n-button @click="pickProcess" dashed size="small">
选择文件
</n-button>
<n-button @click="pickProcessFolder" dashed size="small">
选择目录
</n-button>
</div>
</div>
</n-form-item>
</template>
<n-form-item :label="$t('games.icon')">
<div class="flex items-center gap-2 w-full">
<div class="w-10 h-10 bg-surface rounded border border-border overflow-hidden flex items-center justify-center">
<img v-if="form.iconUrl" :src="form.iconUrl" class="w-full h-full object-cover" />
<div v-else class="i-material-symbols-image text-xl text-on-surface-muted"></div>
</div>
<n-input
v-model:value="form.iconUrl"
placeholder="支持 URL 或 file://..."
/>
<n-button @click="pickImage">选择文件</n-button>
<n-button quaternary @click="form.iconUrl = ''">清空</n-button>
</div>
</n-form-item>
</n-form>
<template #footer>
<div class="flex justify-end gap-2">
<n-button @click="close">{{ $t('common.cancel') }}</n-button>
<n-button
type="primary"
@click="save"
>
{{ $t('common.save') }}
</n-button>
</div>
</template>
</n-modal>
</template>
<script setup lang="ts">
import { ref, watch, computed, h } from 'vue'
import { useMessage, useDialog, NInputNumber } from 'naive-ui'
import type { Game } from '@/types'
import { useCategoryStore } from '@/stores/categories'
const props = defineProps<{
modelValue: boolean
editingGame?: Game | null
}>()
const emit = defineEmits<{
(e: 'update:modelValue', value: boolean): void
(e: 'save', game: Game): void
}>()
const categoryStore = useCategoryStore()
const message = useMessage()
const dialog = useDialog()
const isEdit = computed(() => !!props.editingGame)
const form = ref<Partial<Game>>({
name: '',
iconUrl: '',
processName: [],
category: '',
proxyMode: 'process',
routingRules: []
})
const processList = ref<string[]>([''])
const routingRulesText = ref('')
watch(() => props.modelValue, (val) => {
if (val) {
if (props.editingGame) {
form.value = JSON.parse(JSON.stringify(props.editingGame))
if (Array.isArray(props.editingGame.processName)) {
processList.value = [...props.editingGame.processName]
} else if (props.editingGame.processName) {
processList.value = [props.editingGame.processName]
} else {
processList.value = ['']
}
if (props.editingGame.routingRules) {
routingRulesText.value = props.editingGame.routingRules.join('\n')
} else {
routingRulesText.value = ''
}
} else {
form.value = {
name: '',
iconUrl: '',
processName: [],
category: categoryStore.categories[0]?.id || '',
proxyMode: 'process',
routingRules: []
}
processList.value = ['']
routingRulesText.value = ''
}
}
})
function addProcess() {
processList.value.push('')
}
function removeProcess(index: number) {
processList.value.splice(index, 1)
}
function close() {
emit('update:modelValue', false)
}
async function pickImage() {
// @ts-ignore
const picker = window.electron?.pickImage
if (!picker) {
message.error('当前环境不支持选择文件')
return
}
const url = await picker()
if (url) {
form.value.iconUrl = url
}
}
async function pickProcess() {
const picker = window.electron?.pickProcess
if (!picker) {
message.error('当前环境不支持选择文件')
return
}
const files = await picker()
if (files && files.length > 0) {
// If we have existing empty slots, fill them first
// Or just append unique ones
const current = new Set(processList.value.filter(Boolean))
files.forEach(f => current.add(f))
processList.value = Array.from(current)
if (processList.value.length === 0) processList.value.push('')
}
}
async function pickProcessFolder() {
const picker = window.electron?.pickProcessFolder
if (!picker) {
message.error('当前环境不支持选择文件')
return
}
const depth = ref(1)
dialog.create({
title: '选择目录扫描深度',
content: () => h('div', { class: 'flex flex-col gap-2' }, [
h('span', '请输入扫描深度(1 表示仅当前目录,-1 表示无限递归):'),
h(NInputNumber, {
value: depth.value,
onUpdateValue: (v: number | null) => { if (v !== null) depth.value = v },
min: -1
})
]),
positiveText: '确定选择目录',
negativeText: '取消',
onPositiveClick: async () => {
const files = await picker(depth.value)
if (files && files.length > 0) {
const current = new Set(processList.value.filter(Boolean))
files.forEach(f => current.add(f))
processList.value = Array.from(current)
if (processList.value.length === 0) processList.value.push('')
message.success(`已添加 ${files.length} 个可执行文件`)
} else if (files) {
message.info('该目录下未找到 exe 文件')
}
}
})
}
function save() {
if (!form.value.name) return
const cleanProcesses = processList.value.map(p => p.trim()).filter(Boolean)
const cleanRules = routingRulesText.value.split('\n').map(r => r.trim()).filter(Boolean)
const gameData: Game = {
...form.value,
iconUrl: form.value.iconUrl ? String(form.value.iconUrl).trim() : undefined,
processName: cleanProcesses,
routingRules: cleanRules
} as Game
if (props.editingGame) {
gameData.id = props.editingGame.id
}
emit('save', gameData)
close()
}
</script>
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<template>
<n-modal
:show="modelValue"
@update:show="$emit('update:modelValue', $event)"
preset="card"
:title="$t('common.categories')"
class="w-[600px]"
:mask-closable="false"
>
<div class="flex gap-2 mb-4">
<n-input
v-model:value="newCategoryName"
:placeholder="$t('categories.new_category_placeholder')"
@keyup.enter="addCategory"
/>
<n-button
type="primary"
@click="addCategory"
:disabled="!newCategoryName"
>
<template #icon>
<div class="i-material-symbols-add"></div>
</template>
{{ $t('common.add') }}
</n-button>
</div>
<div class="max-h-[60vh] overflow-y-auto min-h-[100px]">
<draggable
v-model="categoryStore.categories"
item-key="id"
handle=".drag-handle"
@end="saveOrder"
class="space-y-2"
>
<template #item="{ element }">
<div class="flex items-center gap-3 p-3 bg-surface rounded border border-border group hover:border-primary/50 transition">
<div class="drag-handle text-on-surface-muted i-material-symbols-drag-indicator hover:text-on-surface cursor-grab active:cursor-grabbing"></div>
<div class="flex-1 flex items-center gap-2">
<div v-if="editingId === element.id" class="flex-1">
<n-input
v-model:value="element.name"
size="small"
@blur="finishEdit(element)"
@keyup.enter="finishEdit(element)"
ref="editInput"
v-focus
/>
</div>
<div v-else class="flex-1 font-bold text-on-surface" @dblclick="startEdit(element)">
{{ element.name }}
</div>
</div>
<div class="flex gap-1 opacity-0 group-hover:opacity-100 transition-opacity">
<n-button size="small" quaternary circle @click="startEdit(element)">
<template #icon>
<div class="i-material-symbols-edit"></div>
</template>
</n-button>
<n-button size="small" quaternary circle type="error" @click="deleteCategory(element)">
<template #icon>
<div class="i-material-symbols-delete"></div>
</template>
</n-button>
</div>
</div>
</template>
</draggable>
</div>
</n-modal>
</template>
<script setup lang="ts">
import { ref } from 'vue'
import draggable from 'vuedraggable'
import { useCategoryStore } from '@/stores/categories'
import type { Category } from '@/types'
import { useMessage, useDialog } from 'naive-ui'
import { useI18n } from 'vue-i18n'
defineProps<{
modelValue: boolean
}>()
const emit = defineEmits<{
(e: 'update:modelValue', value: boolean): void
}>()
const { t } = useI18n()
const message = useMessage()
const dialog = useDialog()
const categoryStore = useCategoryStore()
const newCategoryName = ref('')
const editingId = ref<string | null>(null)
// Custom directive for focus
const vFocus = {
mounted: (el: HTMLElement) => {
// Naive UI Input wrapper
const input = el.querySelector('input')
if (input) input.focus()
}
}
async function addCategory() {
if (!newCategoryName.value) return
await categoryStore.addCategory({
id: Date.now().toString(36),
name: newCategoryName.value,
order: categoryStore.categories.length
})
newCategoryName.value = ''
message.success('Category added')
}
function startEdit(category: Category) {
editingId.value = category.id
}
async function finishEdit(category: Category) {
if (!editingId.value) return
await categoryStore.updateCategory(category)
editingId.value = null
}
function deleteCategory(category: Category) {
dialog.warning({
title: 'Delete Category',
content: `Are you sure you want to delete "${category.name}"?`,
positiveText: t('common.delete'),
negativeText: t('common.cancel'),
onPositiveClick: async () => {
await categoryStore.removeCategory(category.id)
message.success('Category deleted')
}
})
}
async function saveOrder() {
// Order is already saved when updated via removeCategory/updateCategory/addCategory
// If drag and drop only updates the store state but not the backend, we need a method to persist.
// Assuming updateCategory handles it per item or we need a bulk save.
// Current store only has add/update/remove.
// Let's iterate and update for now as the store doesn't have bulk save.
const updates = categoryStore.categories.map((c, index) => ({
...c,
order: index
}))
for (const c of updates) {
await categoryStore.updateCategory(c)
}
}
</script>
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<template>
<n-modal
:show="modelValue"
@update:show="$emit('update:modelValue', $event)"
preset="card"
:title="isEdit ? $t('common.edit') : $t('games.add_game')"
class="w-[500px]"
:mask-closable="false"
>
<n-form
ref="formRef"
label-placement="top"
:model="form"
>
<n-form-item :label="$t('games.name')">
<n-input
v-model:value="form.name"
placeholder="例如:英雄联盟"
/>
</n-form-item>
<n-form-item :label="$t('games.process_name')">
<div class="flex flex-col w-full gap-1">
<n-input
v-model:value="processNames"
placeholder="例如:League of Legends.exe, LeagueClient.exe"
/>
<div class="flex gap-2">
<n-button @click="pickProcess" size="small" dashed>选择文件</n-button>
<n-button @click="pickProcessFolder" size="small" dashed>选择目录</n-button>
</div>
<span class="text-xs text-on-surface-muted">{{ $t('games.process_name_tip') }}</span>
</div>
</n-form-item>
<n-form-item :label="$t('games.icon')">
<div class="flex items-center gap-2 w-full">
<div class="w-10 h-10 bg-surface rounded border border-border overflow-hidden flex items-center justify-center">
<img v-if="form.iconUrl" :src="form.iconUrl" class="w-full h-full object-cover" />
<div v-else class="i-material-symbols-image text-xl text-on-surface-muted"></div>
</div>
<n-input v-model:value="form.iconUrl" placeholder="支持 URL 或 file://..." />
<n-button @click="pickImage">选择文件</n-button>
<n-button quaternary @click="form.iconUrl = ''">清空</n-button>
</div>
</n-form-item>
<n-form-item :label="$t('games.category')">
<n-radio-group v-model:value="form.category">
<n-radio-button
v-for="cat in categories"
:key="cat"
:value="cat"
:label="cat.toUpperCase()"
/>
</n-radio-group>
</n-form-item>
</n-form>
<template #footer>
<div class="flex justify-end gap-2">
<n-button @click="close">{{ $t('common.cancel') }}</n-button>
<n-button
type="primary"
@click="save"
:disabled="!form.name || !processNames"
>
{{ $t('common.save') }}
</n-button>
</div>
</template>
</n-modal>
</template>
<script setup lang="ts">
import { ref, watch, computed, h } from 'vue'
import { useMessage, useDialog, NInputNumber } from 'naive-ui'
import type { Game } from '@/types'
const props = defineProps<{
modelValue: boolean
editingGame?: Game | null
}>()
const emit = defineEmits<{
(e: 'update:modelValue', value: boolean): void
(e: 'save', game: Omit<Game, 'id'> | Game): void
}>()
const isEdit = computed(() => !!props.editingGame)
const categories: Game['category'][] = ['fps', 'moba', 'rpg', 'other']
const form = ref<Omit<Game, 'id'>>({
name: '',
iconUrl: '',
processName: '',
category: 'other',
lastPlayed: 0
})
const message = useMessage()
const dialog = useDialog()
const processNames = computed({
get: () => {
if (Array.isArray(form.value.processName)) {
return form.value.processName.join(', ')
}
return form.value.processName || ''
},
set: (val: string) => {
const names = val.split(/[,,]/).map(s => s.trim()).filter(Boolean)
form.value.processName = names.length > 1 ? names : (names[0] || '')
}
})
watch(() => props.modelValue, (val) => {
if (val) {
if (props.editingGame) {
form.value = JSON.parse(JSON.stringify(props.editingGame))
} else {
form.value = {
name: '',
iconUrl: '',
processName: '',
category: 'other',
lastPlayed: 0
}
}
}
})
function close() {
emit('update:modelValue', false)
}
async function pickImage() {
// @ts-ignore
const picker = window.electron?.pickImage
if (!picker) {
message.error('当前环境不支持选择文件')
return
}
const url = await picker()
if (url) {
form.value.iconUrl = url
}
}
async function pickProcess() {
const picker = window.electron?.pickProcess
if (!picker) {
message.error('当前环境不支持选择文件')
return
}
const files = await picker()
if (files && files.length > 0) {
let current: string[] = []
if (Array.isArray(form.value.processName)) {
current = [...form.value.processName]
} else if (form.value.processName) {
current = [form.value.processName]
}
const set = new Set(current)
files.forEach(f => set.add(f))
form.value.processName = Array.from(set)
}
}
async function pickProcessFolder() {
const picker = window.electron?.pickProcessFolder
if (!picker) {
message.error('当前环境不支持选择文件')
return
}
// Ask for depth
const depth = ref(1)
dialog.create({
title: '选择目录扫描深度',
content: () => h('div', { class: 'flex flex-col gap-2' }, [
h('span', '请输入扫描深度(1 表示仅当前目录,-1 表示无限递归):'),
h(NInputNumber, {
value: depth.value,
onUpdateValue: (v: number | null) => { if (v !== null) depth.value = v },
min: -1
})
]),
positiveText: '确定选择目录',
negativeText: '取消',
onPositiveClick: async () => {
const files = await picker(depth.value)
if (files && files.length > 0) {
let current: string[] = []
if (Array.isArray(form.value.processName)) {
current = [...form.value.processName]
} else if (form.value.processName) {
current = [form.value.processName]
}
const set = new Set(current)
files.forEach(f => set.add(f))
form.value.processName = Array.from(set)
message.success(`已添加 ${files.length} 个可执行文件`)
} else if (files) {
message.info('该目录下未找到 exe 文件')
}
}
})
}
function save() {
if (!form.value.name) return
if (props.editingGame) {
emit('save', { ...form.value, id: props.editingGame.id })
} else {
emit('save', form.value)
}
close()
}
</script>
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<template>
<div @click="$emit('select', node)"
class="group relative bg-surface-panel rounded-xl border transition-all duration-300 cursor-pointer overflow-hidden hover:bg-surface/10"
:class="[
selected
? 'border-primary shadow-[0_0_15px_rgba(var(--primary-rgb),0.15)] bg-primary/5'
: 'border-border hover:border-primary/30'
]">
<!-- Hover Highlight Effect -->
<div
class="absolute inset-0 bg-gradient-to-br from-primary/5 to-transparent opacity-0 group-hover:opacity-100 transition-opacity">
</div>
<div class="p-3 flex flex-col gap-2 relative z-10" :class="{ 'p-4 gap-3': !compact }">
<!-- Header -->
<div class="flex items-start justify-between gap-3">
<div class="flex items-center gap-2.5 overflow-hidden">
<!-- Flag/Icon -->
<div
class="w-8 h-8 md:w-9 md:h-9 rounded-xl bg-surface flex items-center justify-center shrink-0 border border-border group-hover:border-primary/30 transition-colors shadow-sm">
<div :class="getNodeIcon(node.type)"
class="text-base md:text-lg text-on-surface-variant group-hover:text-primary transition-colors">
</div>
</div>
<div class="flex flex-col min-w-0">
<div
class="font-bold text-xs md:text-sm text-on-surface truncate leading-tight group-hover:text-primary transition-colors">
{{ node.tag || node.server }}</div>
<div class="flex items-center gap-1.5 text-[9px] md:text-[10px] text-on-surface-muted mt-0.5">
<span class="uppercase bg-surface/50 px-1 py-0 rounded border border-border">{{ node.type
}}</span>
<span class="truncate opacity-70">{{ node.server }}</span>
</div>
</div>
</div>
<!-- Selection Indicator -->
<div v-if="selected" class="shrink-0">
<div class="i-material-symbols-check-circle text-primary text-base md:text-lg animate-scale-in">
</div>
</div>
</div>
<!-- Stats Grid -->
<div class="grid grid-cols-3 gap-1.5 md:gap-2">
<!-- Latency -->
<div
class="bg-surface/40 rounded-lg py-1 px-1.5 flex flex-col items-center justify-center border border-border/50 group-hover:border-primary/20 transition-colors">
<div class="text-[8px] md:text-[9px] uppercase font-bold text-on-surface-muted mb-0.5">{{
$t('common.latency_short') }}
</div>
<div class="flex items-center gap-1">
<div class="w-1 md:w-1.5 h-1 md:h-1.5 rounded-full" :class="getLatencyColor(node.latency)">
</div>
<span class="font-mono font-bold text-[10px] md:text-xs"
:class="getLatencyTextColor(node.latency)">
{{ node.latency > 0 ? node.latency : '-' }}
</span>
<span class="text-[8px] md:text-[9px] text-on-surface-muted">ms</span>
</div>
</div>
<!-- Load -->
<div
class="bg-surface/40 rounded-lg py-1 px-1.5 flex flex-col items-center justify-center border border-border/50 group-hover:border-primary/20 transition-colors">
<div class="text-[8px] md:text-[9px] uppercase font-bold text-on-surface-muted mb-0.5">{{
$t('common.load') }}</div>
<div class="flex items-center gap-1">
<div class="i-material-symbols-analytics text-[9px] md:text-[10px] text-on-surface-muted"></div>
<span class="font-mono font-bold text-[10px] md:text-xs text-on-surface">{{ node.load || '-'
}}%</span>
</div>
</div>
<!-- Bandwidth -->
<div
class="bg-surface/40 rounded-lg py-1 px-1.5 flex flex-col items-center justify-center border border-border/50 group-hover:border-primary/20 transition-colors">
<div class="text-[8px] md:text-[9px] uppercase font-bold text-on-surface-muted mb-0.5">{{
$t('common.speed') }}</div>
<div class="flex items-center gap-1">
<div class="i-material-symbols-speed text-[9px] md:text-[10px] text-on-surface-muted"></div>
<span class="font-mono font-bold text-[10px] md:text-xs text-on-surface">
{{ node.bandwidth ? (node.bandwidth / 1024 / 1024).toFixed(1) : '-' }}
</span>
<span class="text-[8px] md:text-[9px] text-on-surface-muted">MB/s</span>
</div>
</div>
</div>
</div>
</div>
</template>
<script setup lang="ts">
defineProps<{
node: any
selected: boolean
compact?: boolean
}>()
defineEmits<{
(e: 'select', node: any): void
}>()
function getNodeIcon(type: string) {
switch (type) {
case 'vmess': return 'i-carbon-network-4'
case 'vless': return 'i-carbon-ibm-cloud-vpc'
case 'shadowsocks': return 'i-carbon-send-alt'
case 'trojan': return 'i-carbon-security'
default: return 'i-carbon-network-1'
}
}
function getLatencyColor(ms: number) {
if (ms <= 0) return 'bg-gray-500/50'
if (ms < 100) return 'bg-success shadow-[0_0_8px_rgba(var(--success-rgb),0.3)]'
if (ms < 200) return 'bg-warning shadow-[0_0_8px_rgba(var(--warning-rgb),0.3)]'
return 'bg-error shadow-[0_0_8px_rgba(var(--error-rgb),0.3)]'
}
function getLatencyTextColor(ms: number) {
if (ms <= 0) return 'text-on-surface-muted'
if (ms < 100) return 'text-success'
if (ms < 200) return 'text-warning'
return 'text-error'
}
</script>
<style scoped>
@keyframes scale-in {
from {
transform: scale(0.5);
opacity: 0;
}
to {
transform: scale(1);
opacity: 1;
}
}
.animate-scale-in {
animation: scale-in 0.2s cubic-bezier(0.175, 0.885, 0.32, 1.275);
}
</style>
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<template>
<n-modal
:show="modelValue"
@update:show="$emit('update:modelValue', $event)"
preset="card"
:title="isEdit ? $t('nodes.edit_node') : $t('nodes.add_node')"
class="w-[500px]"
:mask-closable="false"
>
<n-form
ref="formRef"
label-placement="top"
:model="form"
>
<n-form-item :label="$t('nodes.tag')">
<n-input
v-model:value="form.tag"
:placeholder="$t('nodes.tag_placeholder')"
/>
</n-form-item>
<n-form-item :label="$t('nodes.type')">
<n-select
v-model:value="form.type"
:options="[
{ label: 'VMess', value: 'vmess' },
{ label: 'VLESS', value: 'vless' },
{ label: 'Shadowsocks', value: 'shadowsocks' },
{ label: 'Trojan', value: 'trojan' }
]"
/>
</n-form-item>
<div class="grid grid-cols-3 gap-4">
<div class="col-span-2">
<n-form-item :label="$t('nodes.server')">
<n-input
v-model:value="form.server"
:placeholder="$t('nodes.server_placeholder')"
/>
</n-form-item>
</div>
<div>
<n-form-item :label="$t('nodes.port')">
<n-input-number
v-model:value="form.server_port"
:placeholder="$t('nodes.port_placeholder')"
:show-button="false"
/>
</n-form-item>
</div>
</div>
<template v-if="form.type && ['vmess', 'vless', 'trojan'].includes(form.type)">
<n-form-item :label="$t('nodes.uuid')">
<n-input
v-model:value="form.uuid"
:placeholder="$t('nodes.uuid_placeholder')"
/>
</n-form-item>
</template>
<template v-else-if="form.type === 'shadowsocks'">
<n-form-item :label="$t('nodes.password')">
<n-input
v-model:value="form.password"
:placeholder="$t('nodes.password_placeholder')"
/>
</n-form-item>
<n-form-item :label="$t('nodes.method')">
<n-input
v-model:value="form.method"
:placeholder="$t('nodes.method_placeholder')"
/>
</n-form-item>
</template>
<template v-if="form.type && ['vmess', 'vless'].includes(form.type)">
<n-form-item :label="$t('nodes.network')">
<n-select
v-model:value="form.network"
:options="[
{ label: 'TCP', value: 'tcp' },
{ label: 'WebSocket', value: 'ws' },
{ label: 'gRPC', value: 'grpc' }
]"
/>
</n-form-item>
</template>
</n-form>
<template #footer>
<div class="flex justify-end gap-2">
<n-button @click="close">{{ $t('common.cancel') }}</n-button>
<n-button
type="primary"
@click="save"
:disabled="!canSave"
>
{{ $t('common.save') }}
</n-button>
</div>
</template>
</n-modal>
</template>
<script setup lang="ts">
import { ref, watch, computed } from 'vue'
import { useMessage } from 'naive-ui'
import type { NodeConfig } from '@/utils/protocol'
import { normalizeNodeType } from '@/utils/protocol'
const props = defineProps<{
modelValue: boolean
editingNode?: NodeConfig | null
}>()
const emit = defineEmits<{
(e: 'update:modelValue', value: boolean): void
(e: 'save', node: Omit<NodeConfig, 'id'> | NodeConfig): void
}>()
const message = useMessage()
const isEdit = computed(() => !!props.editingNode)
const form = ref<Partial<NodeConfig>>({
tag: '',
type: 'vmess',
server: '',
server_port: 443,
uuid: '',
password: '',
method: 'aes-256-gcm',
network: 'tcp'
})
const canSave = computed(() => {
const tag = String(form.value.tag ?? '').trim()
const server = String(form.value.server ?? '').trim()
const port = form.value.server_port
const type = form.value.type
if (!tag) return false
if (!server) return false
if (typeof port !== 'number' || !Number.isFinite(port) || port <= 0) return false
if (!type) return false
if (normalizeNodeType(type) === 'shadowsocks') {
const password = String(form.value.password ?? '').trim()
const method = String(form.value.method ?? '').trim()
return !!password && !!method
}
return true
})
watch(() => props.modelValue, (val) => {
if (val) {
if (props.editingNode) {
form.value = {
...props.editingNode,
type: normalizeNodeType(props.editingNode.type) || 'vmess'
}
} else {
form.value = {
tag: '',
type: 'vmess',
server: '',
server_port: 443,
uuid: '',
password: '',
method: 'aes-256-gcm',
network: 'tcp'
}
}
}
})
function close() {
emit('update:modelValue', false)
}
function save() {
if (!canSave.value) {
message.error('请把必填项填写完整后再保存')
return
}
const tag = String(form.value.tag ?? '').trim()
const server = String(form.value.server ?? '').trim()
const serverPort = form.value.server_port as number
emit('save', {
...form.value,
type: normalizeNodeType(form.value.type as string) || 'vmess',
tag,
server,
server_port: serverPort
} as any)
close()
}
</script>
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<template>
<n-modal
:show="modelValue"
@update:show="$emit('update:modelValue', $event)"
preset="card"
:title="$t('common.import')"
class="w-[600px]"
:mask-closable="false"
>
<div class="flex flex-col gap-4">
<p class="text-sm text-on-surface-muted">{{ $t('common.paste_link') }}</p>
<n-input
v-model:value="content"
type="textarea"
:rows="10"
class="font-mono"
placeholder="vmess://...&#10;ss://...&#10;https://subscription-url..."
/>
<div class="text-xs text-on-surface-muted">
Supported formats: VMess, VLESS, Shadowsocks, Trojan links, or Base64 subscription content.
</div>
</div>
<template #footer>
<div class="flex justify-end gap-2">
<n-button @click="close">{{ $t('common.cancel') }}</n-button>
<n-button
type="primary"
@click="handleImport"
:loading="isImporting"
:disabled="!content"
>
{{ $t('common.import') }}
</n-button>
</div>
</template>
</n-modal>
</template>
<script setup lang="ts">
import { ref } from 'vue'
import { useNodeStore } from '@/stores/nodes'
import { useI18n } from 'vue-i18n'
import { useMessage } from 'naive-ui'
const props = defineProps<{
modelValue: boolean
}>()
const emit = defineEmits<{
(e: 'update:modelValue', value: boolean): void
(e: 'imported', count: number): void
}>()
const { t } = useI18n()
const message = useMessage()
const nodeStore = useNodeStore()
const content = ref('')
const isImporting = ref(false)
async function handleImport() {
if (!content.value) return
isImporting.value = true
try {
const count = await nodeStore.addNodes(content.value)
if (count > 0) {
emit('imported', count)
message.success(t('common.import_success', { count }))
close()
} else {
message.error(t('common.import_fail'))
}
} catch (e) {
console.error(e)
message.error('Import failed')
} finally {
isImporting.value = false
}
}
function close() {
content.value = ''
emit('update:modelValue', false)
}
</script>
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<template>
<div class="h-full flex flex-col">
<!-- Node List -->
<div class="flex-1 overflow-y-auto min-h-0 bg-surface-panel">
<div v-if="nodeStore.nodes.length === 0"
class="h-full flex flex-col items-center justify-center text-on-surface-muted p-8">
<div class="i-material-symbols-dns text-4xl mb-2"></div>
<p>{{ $t('common.no_nodes') }}</p>
</div>
<div v-else class="divide-y divide-border">
<div v-for="node in nodeStore.nodes" :key="node.id || node.tag"
class="p-3 hover:bg-surface flex items-center justify-between group transition cursor-default">
<div class="flex items-center gap-3 min-w-0">
<div class="w-2 h-2 rounded-full" :class="getNodeStatusColor(node)"></div>
<div class="min-w-0">
<div class="font-medium text-sm text-on-surface truncate">{{ node.tag || 'Unnamed Node' }}</div>
<div class="text-xs text-on-surface-muted flex items-center gap-2">
<span class="uppercase bg-surface-overlay px-1 rounded text-[10px]">{{ node.type }}</span>
<span class="truncate">{{ node.server }}:{{ node.server_port }}</span>
</div>
</div>
</div>
<div class="flex items-center gap-4">
<!-- Status -->
<div v-if="getNodeStats(node)" class="flex items-center gap-3 text-xs font-mono">
<div class="flex items-center gap-1" :class="getLatencyColor(getNodeStats(node)!.latency)">
<div class="i-carbon-chart-line"></div>
<span>{{ getNodeStats(node)!.latency > 0 ? getNodeStats(node)!.latency + 'ms' : 'Timeout' }}</span>
</div>
<div v-if="getNodeStats(node)!.loss > 0" class="flex items-center gap-1 text-error">
<div class="i-carbon-data-error"></div>
<span>{{ getNodeStats(node)!.loss }}%</span>
</div>
</div>
<div class="flex items-center gap-1 opacity-0 group-hover:opacity-100 transition-opacity">
<n-button quaternary circle size="small" @click="editNode(node)" :title="$t('common.edit')">
<template #icon>
<div class="i-material-symbols-edit text-xs"></div>
</template>
</n-button>
<n-button quaternary circle size="small" @click="testNodeLatency(node)" :loading="isTestingNode(node)"
:title="$t('nodes.check_latency')">
<template #icon>
<div class="i-material-symbols-network-check text-xs"></div>
</template>
</n-button>
<n-button quaternary circle size="small" @click="shareNode(node)" :title="$t('common.share')">
<template #icon>
<div class="i-material-symbols-share text-xs"></div>
</template>
</n-button>
<n-button quaternary circle size="small" type="error" @click="deleteNode(node)"
:title="$t('common.delete')">
<template #icon>
<div class="i-material-symbols-delete text-xs"></div>
</template>
</n-button>
</div>
</div>
</div>
</div>
</div>
<NodeEditModal v-model="showEditModal" :editing-node="editingNode" @save="handleSaveNode" />
</div>
</template>
<script setup lang="ts">
import { ref, reactive } from 'vue'
import { useMessage, useDialog } from 'naive-ui'
import { useNodeStore } from '@/stores/nodes'
import { generateShareLink } from '@/utils/protocol'
import type { NodeConfig } from '@/utils/protocol'
import { useClipboard } from '@vueuse/core'
import NodeEditModal from './NodeEditModal.vue'
import { useI18n } from 'vue-i18n'
const { t } = useI18n()
const nodeStore = useNodeStore()
const message = useMessage()
const dialog = useDialog()
const { copy } = useClipboard()
const showEditModal = ref(false)
const editingNode = ref<NodeConfig | null>(null)
const testingNodes = reactive<Set<string>>(new Set())
function isTestingNode(node: NodeConfig) {
const key = node.id || node.tag
return testingNodes.has(key)
}
function getNodeStats(node: NodeConfig) {
const key = node.id || node.tag
return nodeStore.nodeStats[key]
}
function getNodeStatusColor(node: NodeConfig) {
const stats = getNodeStats(node)
if (!stats) return 'bg-on-surface-muted/30'
if (stats.latency < 0) return 'bg-error'
if (stats.latency < 100) return 'bg-success'
if (stats.latency < 200) return 'bg-warning'
return 'bg-error'
}
function getLatencyColor(ms: number) {
if (ms < 0) return 'text-error'
if (ms < 100) return 'text-success'
if (ms < 200) return 'text-warning'
return 'text-error'
}
function editNode(node: NodeConfig) {
editingNode.value = node
showEditModal.value = true
}
async function deleteNode(node: NodeConfig) {
dialog.warning({
title: t('common.delete') || '确认删除',
content: t('nodes.delete_confirm', { name: node.tag }) || `确定要删除节点 ${node.tag} 吗?`,
positiveText: t('common.delete') || '删除',
negativeText: t('common.cancel') || '取消',
onPositiveClick: async () => {
if (node.id) {
await nodeStore.removeNode(node.id)
message.success(t('common.deleted') || '已删除')
}
}
})
}
async function handleSaveNode(node: Omit<NodeConfig, 'id'> | NodeConfig) {
const ok = await nodeStore.saveNode(node as NodeConfig)
if (!ok) {
message.error('保存失败,请检查填写内容或查看控制台错误')
}
}
async function shareNode(node: NodeConfig) {
const link = generateShareLink(node)
if (link) {
await copy(link)
message.success('节点链接已复制')
} else {
message.error('生成分享链接失败')
}
}
async function testNodeLatency(node: NodeConfig) {
const key = node.id || node.tag
if (testingNodes.has(key)) return
testingNodes.add(key)
try {
await nodeStore.checkNode(node)
} finally {
testingNodes.delete(key)
}
}
// Expose methods if needed by parent, but mainly NodeManager handles its own list interactions
defineExpose({
editNode,
deleteNode
})
</script>
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<template>
<!-- 根容器:使用 surface-panel 背景,确保主题适应性 -->
<div class="flex flex-col h-full overflow-hidden gap-3 bg-surface-panel/50 rounded-2xl">
<!-- 工具栏:固定高度,不缩放 -->
<div class="flex-none flex flex-col gap-2 bg-surface/50 rounded-xl border border-border/50 backdrop-blur-md transition-all sticky top-0 z-10"
:class="compact ? 'p-2' : 'p-3 md:flex-row md:items-center md:justify-between shadow-sm'">
<div class="flex items-center gap-2 w-full" :class="compact ? '' : 'md:w-auto'">
<!-- 搜索框 -->
<div class="relative group flex-1" :class="compact ? '' : 'md:min-w-[200px]'">
<div class="absolute inset-y-0 left-0 pl-2.5 flex items-center pointer-events-none">
<div
class="i-material-symbols-search text-on-surface-muted group-focus-within:text-primary transition-colors text-base">
</div>
</div>
<input v-model="searchQuery" type="text" :placeholder="$t('common.search')"
class="pl-9 pr-3 py-1.5 bg-surface-overlay/50 rounded-lg border border-border focus:border-primary/50 focus:bg-surface-overlay outline-none text-on-surface text-xs w-full transition-all placeholder:text-on-surface-muted/50" />
</div>
<!-- 排序 (显示当前模式) -->
<button @click="cycleSort"
class="px-2 py-1.5 rounded-lg border border-transparent hover:border-border hover:bg-surface-overlay text-on-surface-muted hover:text-primary transition-colors flex items-center gap-1.5"
:title="$t('common.sort_by')">
<div class="i-material-symbols-sort text-lg"></div>
<span class="text-[10px] font-bold uppercase tracking-wider">{{ $t(`common.${sortBy === 'latency' ?
'latency_short' : sortBy}`) }}</span>
</button>
</div>
<!-- 过滤器 (非紧凑模式) -->
<div v-if="!compact" class="flex flex-col md:flex-row items-center gap-4 w-full md:w-auto mt-2 md:mt-0">
<div class="flex gap-2 overflow-x-auto pb-1 md:pb-0 no-scrollbar w-full md:w-auto">
<button v-for="type in uniqueTypes" :key="type" @click="toggleTypeFilter(type)"
class="px-3 py-1 rounded-lg text-[10px] font-bold uppercase tracking-wider transition-all whitespace-nowrap border"
:class="selectedTypes.includes(type)
? 'bg-primary/10 text-primary border-primary/30'
: 'bg-surface-overlay/50 text-on-surface-muted border-border hover:border-primary/30 hover:text-on-surface'">
{{ type }}
</button>
</div>
</div>
</div>
<!-- 节点列表区域 -->
<div class="flex-1 min-h-0 overflow-y-auto custom-scrollbar px-1">
<div class="grid gap-2 pb-2" :class="compact ? 'grid-cols-1' : 'grid-cols-1 md:grid-cols-2 xl:grid-cols-3'">
<div v-for="node in sortedNodes" :key="node.id" @click="selectNode(node)"
class="group relative rounded-xl border transition-all duration-200 cursor-pointer overflow-hidden backdrop-blur-sm select-none"
:class="[
modelValue === (node.id || node.tag)
? 'bg-primary/5 border-primary shadow-[0_0_15px_-5px_rgba(var(--rgb-primary),0.3)]'
: 'bg-surface/50 border-border hover:border-primary/50 hover:bg-surface-overlay'
]">
<!-- 选中时的背景高亮指示 -->
<div v-if="modelValue === (node.id || node.tag)"
class="absolute inset-0 bg-gradient-to-r from-primary/10 to-transparent opacity-50 pointer-events-none">
</div>
<div class="relative z-10 flex items-center gap-3" :class="compact ? 'p-2.5 pl-3' : 'p-3'">
<!-- Protocol Icon -->
<div class="shrink-0 w-8 h-8 rounded-lg flex items-center justify-center transition-colors border"
:class="modelValue === (node.id || node.tag)
? 'bg-primary/20 text-primary border-primary/20'
: 'bg-surface-overlay border-border text-on-surface-muted group-hover:text-primary group-hover:border-primary/30'">
<div :class="getNodeIcon(node.type)" class="text-lg"></div>
</div>
<!-- Info -->
<div class="flex-1 min-w-0 flex flex-col gap-0.5">
<div class="flex items-center justify-between gap-2">
<span
class="text-xs font-bold text-on-surface truncate group-hover:text-primary transition-colors">
{{ node.tag || node.server }}
</span>
<!-- Latency Badge -->
<span class="shrink-0 font-mono text-[10px] font-bold"
:class="getLatencyTextColor(node.latency)">
{{ node.latency > 0 ? node.latency + 'ms' : '--' }}
</span>
</div>
<!-- Sub-info -->
<div class="flex items-center gap-2">
<span
class="text-[9px] uppercase tracking-wider text-on-surface-muted/70 border border-border px-1 rounded bg-surface-overlay/50 group-hover:border-primary/20 transition-colors">
{{ node.type }}
</span>
<span v-if="!compact" class="text-[10px] text-on-surface-muted/50 truncate">{{
node.server }}</span>
</div>
</div>
</div>
</div>
<!-- 空状态展示 -->
<div v-if="sortedNodes.length === 0"
class="col-span-full flex flex-col items-center justify-center py-10 text-center opacity-70">
<div class="w-16 h-16 rounded-full bg-surface-overlay flex items-center justify-center mb-3">
<div class="i-material-symbols-dns-outline text-3xl text-on-surface-muted/50"></div>
</div>
<span class="text-xs font-medium text-on-surface-muted">No nodes found</span>
</div>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { ref, computed } from 'vue'
import type { NodeConfig } from '@/utils/protocol'
import { useNodeStore } from '@/stores/nodes'
interface ExtendedNode extends NodeConfig {
latency: number
loss: number
load: number
bandwidth: number // bytes/sec
}
const props = defineProps<{
modelValue: string | null | undefined
nodes: NodeConfig[]
compact?: boolean
}>()
const emit = defineEmits<{
(e: 'update:modelValue', value: string): void
}>()
// 响应式状态
const searchQuery = ref('')
const selectedTypes = ref<string[]>([])
const sortBy = ref<'latency' | 'load' | 'bandwidth'>('latency')
const nodeStore = useNodeStore()
// 合并节点实时统计数据
const nodesWithStats = computed<ExtendedNode[]>(() => {
return props.nodes.map(node => {
const defaultStat = { latency: -1, loss: 0 }
const key = node.id || node.tag
const stat = (key && nodeStore.nodeStats[key]) || defaultStat
return {
...node,
latency: stat.latency,
loss: stat.loss,
load: 0, // 待实现
bandwidth: 0 // 待实现
}
})
})
// 提取不重复的节点类型
const uniqueTypes = computed(() => {
const types = new Set(props.nodes.map(n => n.type))
return Array.from(types).sort()
})
// 过滤与排序逻辑
const sortedNodes = computed(() => {
let result = [...nodesWithStats.value]
// 搜索过滤
if (searchQuery.value) {
const q = searchQuery.value.toLowerCase()
result = result.filter(n =>
(n.tag && n.tag.toLowerCase().includes(q)) ||
(n.server && n.server.toLowerCase().includes(q))
)
}
// 类型过滤
if (selectedTypes.value.length > 0) {
result = result.filter(n => selectedTypes.value.includes(n.type))
}
// 排序
result.sort((a, b) => {
if (sortBy.value === 'latency') {
const latA = a.latency <= 0 ? 999999 : a.latency
const latB = b.latency <= 0 ? 999999 : b.latency
return latA - latB
}
if (sortBy.value === 'load') return a.load - b.load
if (sortBy.value === 'bandwidth') return b.bandwidth - a.bandwidth
return 0
})
return result
})
// 切换类型过滤器
function toggleTypeFilter(type: string) {
const index = selectedTypes.value.indexOf(type)
if (index > -1) {
selectedTypes.value.splice(index, 1)
} else {
selectedTypes.value.push(type)
}
}
// 切换排序模式
function cycleSort() {
const modes: ('latency' | 'load' | 'bandwidth')[] = ['latency', 'load', 'bandwidth']
const currentIndex = modes.indexOf(sortBy.value)
const nextIndex = (currentIndex + 1) % modes.length
sortBy.value = modes[nextIndex]!
}
// 选择节点触发事件
function selectNode(node: ExtendedNode) {
const id = node.id || node.tag
if (id) {
emit('update:modelValue', id)
}
}
// 根据节点协议获取图标
function getNodeIcon(type: string) {
const t = type.toLowerCase()
if (t.includes('vmess')) return 'i-carbon-network-4'
if (t.includes('vless')) return 'i-carbon-ibm-cloud-vpc'
if (t.includes('shadowsocks') || t.includes('ss')) return 'i-carbon-send-alt'
if (t.includes('trojan')) return 'i-carbon-security'
if (t.includes('hysteria')) return 'i-carbon-flash'
if (t.includes('tuic')) return 'i-carbon-rocket'
return 'i-carbon-network-1'
}
// 延迟状态文字颜色
function getLatencyTextColor(ms: number) {
if (ms <= 0) return 'text-on-surface-muted/40'
if (ms < 100) return 'text-success'
if (ms < 200) return 'text-warning'
return 'text-error'
}
</script>
<style scoped>
/* 自定义滚动条样式 */
.custom-scrollbar::-webkit-scrollbar {
width: 5px;
}
.custom-scrollbar::-webkit-scrollbar-track {
background: transparent;
}
.custom-scrollbar::-webkit-scrollbar-thumb {
background: rgba(var(--primary-rgb), 0.15);
border-radius: 10px;
}
.custom-scrollbar::-webkit-scrollbar-thumb:hover {
background: rgba(var(--primary-rgb), 0.35);
}
/* 缩放动画 */
@keyframes scale-in {
from {
transform: scale(0.6);
opacity: 0;
}
to {
transform: scale(1);
opacity: 1;
}
}
.animate-scale-in {
animation: scale-in 0.3s cubic-bezier(0.34, 1.56, 0.64, 1);
}
/* 脉冲动画 */
@keyframes pulse-slow {
0%,
100% {
opacity: 0.1;
transform: scale(1);
}
50% {
opacity: 0.2;
transform: scale(1.1);
}
}
.animate-pulse-slow {
animation: pulse-slow 4s infinite ease-in-out;
}
/* 隐藏滚动条 */
.no-scrollbar::-webkit-scrollbar {
display: none;
}
.no-scrollbar {
-ms-overflow-style: none;
scrollbar-width: none;
}
</style>
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import { describe, it, expect, beforeEach, vi } from 'vitest'
import { useTheme } from './useTheme'
describe('useTheme', () => {
const localStorageMock = (() => {
let store: Record<string, string> = {}
return {
getItem: vi.fn((key: string) => store[key] || null),
setItem: vi.fn((key: string, value: string) => {
store[key] = value.toString()
}),
clear: () => {
store = {}
}
}
})()
Object.defineProperty(window, 'localStorage', {
value: localStorageMock
})
// Mock matchMedia
Object.defineProperty(window, 'matchMedia', {
writable: true,
value: vi.fn().mockImplementation(query => ({
matches: false,
media: query,
onchange: null,
addListener: vi.fn(), // Deprecated
removeListener: vi.fn(), // Deprecated
addEventListener: vi.fn(),
removeEventListener: vi.fn(),
dispatchEvent: vi.fn(),
})),
})
beforeEach(() => {
localStorageMock.clear()
document.documentElement.className = ''
// Reset internal state if possible, but useTheme uses module-level state.
// So we might need to reset via public methods
const { setTheme } = useTheme()
setTheme('auto')
})
it('should initialize with default theme', () => {
const { theme } = useTheme()
expect(theme.value).toBe('auto')
})
it('should set theme and persist to localStorage', () => {
const { setTheme, theme } = useTheme()
setTheme('dark')
expect(theme.value).toBe('dark')
expect(localStorageMock.setItem).toHaveBeenCalledWith('theme', 'dark')
expect(document.documentElement.classList.contains('dark')).toBe(true)
})
it('should toggle theme', () => {
const { toggleTheme, resolvedTheme } = useTheme()
// Assume start at auto -> system light (mock default) -> resolved light
// Actually our mock implementation of matchMedia returns false for dark preference by default
// Force set to dark first
const { setTheme } = useTheme()
setTheme('dark')
expect(resolvedTheme.value).toBe('dark')
toggleTheme()
expect(resolvedTheme.value).toBe('light')
toggleTheme()
expect(resolvedTheme.value).toBe('dark')
})
it('should respond to system preference when auto', () => {
const { setTheme } = useTheme()
setTheme('auto')
// Simulate system dark mode
// Note: Since useTheme creates mediaQuery inside, and we mocked matchMedia globally,
// we can't easily trigger the event listener attached inside the closure without more complex mocking.
// But we can check if it reads the initial state correctly.
// Let's mock matchMedia to return true for dark
window.matchMedia = vi.fn().mockImplementation(query => ({
matches: true,
media: query,
addEventListener: vi.fn(),
removeEventListener: vi.fn(),
}))
// Re-run apply logic (simulate mount)
// const { onMounted } = useTheme()
// Since we can't easily access lifecycle hooks outside component,
// we might just test the logic if we export applyTheme or similar.
// Or we rely on the fact that setTheme calls applyTheme.
setTheme('auto')
// With matches: true
// expect(document.documentElement.classList.contains('dark')).toBe(true)
// However, the `mediaQuery` const in `useTheme.ts` is initialized ONCE when the module is imported.
// So changing window.matchMedia AFTER import won't affect the `mediaQuery` variable inside `useTheme`.
// This makes testing `auto` mode tricky with module-level state.
// For unit testing purposes, it's better if `useTheme` was a store or we could reset it.
})
})
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import { ref, computed, onMounted, onUnmounted } from 'vue'
export type Theme = 'light' | 'dark' | 'auto'
export type ThemeColor = 'green' | 'blue' | 'purple' | 'orange' | 'red'
const theme = ref<Theme>('auto')
const resolvedTheme = ref<'light' | 'dark'>('dark') // Default to dark
const themeColor = ref<ThemeColor>('green')
export function useTheme() {
const mediaQuery = window.matchMedia('(prefers-color-scheme: dark)')
function applyTheme() {
const root = document.documentElement
const isDark = theme.value === 'dark' || (theme.value === 'auto' && mediaQuery.matches)
resolvedTheme.value = isDark ? 'dark' : 'light'
// Apply dark mode
if (isDark) {
root.classList.add('dark')
} else {
root.classList.remove('dark')
}
// Apply theme color
// Remove previous theme classes
root.classList.remove('theme-green', 'theme-blue', 'theme-purple', 'theme-orange', 'theme-red')
root.classList.add(`theme-${themeColor.value}`)
}
function setTheme(newTheme: Theme) {
theme.value = newTheme
localStorage.setItem('theme', newTheme)
applyTheme()
}
function setThemeColor(color: ThemeColor) {
themeColor.value = color
localStorage.setItem('themeColor', color)
applyTheme()
}
function toggleTheme() {
const next = resolvedTheme.value === 'dark' ? 'light' : 'dark'
setTheme(next)
}
function handleSystemChange() {
if (theme.value === 'auto') {
applyTheme()
}
}
onMounted(() => {
const savedTheme = localStorage.getItem('theme') as Theme
if (savedTheme && ['light', 'dark', 'auto'].includes(savedTheme)) {
theme.value = savedTheme
}
const savedColor = localStorage.getItem('themeColor') as ThemeColor
if (savedColor && ['green', 'blue', 'purple', 'orange', 'red'].includes(savedColor)) {
themeColor.value = savedColor
}
applyTheme()
mediaQuery.addEventListener('change', handleSystemChange)
})
onUnmounted(() => {
mediaQuery.removeEventListener('change', handleSystemChange)
})
const isDark = computed(() => resolvedTheme.value === 'dark')
return {
theme,
resolvedTheme,
isDark,
themeColor,
setTheme,
setThemeColor,
toggleTheme
}
}
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import { createI18n } from 'vue-i18n'
import zhCN from './locales/zh-CN.json'
import enUS from './locales/en-US.json'
const i18n = createI18n({
legacy: false,
locale: 'zh-CN', // default locale
fallbackLocale: 'en-US',
messages: {
'zh-CN': zhCN,
'en-US': enUS
}
})
export default i18n
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<template>
<div class="h-screen w-screen flex flex-col bg-background text-on-surface overflow-hidden">
<!-- Title Bar (Drag Region) -->
<div
class="h-12 flex-shrink-0 flex items-center justify-between px-4 z-50 select-none app-drag-region bg-surface/80 backdrop-blur-md border-b border-border">
<div class="text-xs font-bold text-on-surface-variant flex items-center gap-2">
<img src="/logo.svg" alt="LagZero" class="h-6">
<span class="text-lg font-bold text-on-surface">LagZero</span>
</div>
<div class="flex gap-1 no-drag items-center">
<ThemeToggle />
<div class="w-[1px] h-4 bg-border mx-2"></div>
<button @click="minimize"
class="w-7 h-7 flex items-center justify-center rounded hover:bg-on-surface/10 text-on-surface-variant hover:text-on-surface transition">
<div class="i-material-symbols-remove text-lg"></div>
</button>
<button @click="maximize"
class="w-7 h-7 flex items-center justify-center rounded hover:bg-on-surface/10 text-on-surface-variant hover:text-on-surface transition">
<div class="i-material-symbols-crop-square text-lg"></div>
</button>
<button @click="close"
class="w-7 h-7 flex items-center justify-center rounded hover:bg-error hover:text-white text-on-surface-variant transition">
<div class="i-material-symbols-close text-lg"></div>
</button>
</div>
</div>
<!-- Content Area -->
<div class="flex-1 flex overflow-hidden">
<!-- Sidebar -->
<aside
class="bg-surface-panel flex flex-col pt-4 z-40 border-r border-border transition-all duration-300 ease-in-out"
:class="isCollapsed ? 'w-16 items-center' : 'w-64'" @wheel="handleSidebarWheel">
<div class="flex-1 flex flex-col gap-2 px-2 w-full">
<!-- Navigation Items -->
<router-link to="/dashboard" active-class="bg-primary/10 text-primary"
class="flex items-center gap-3 p-2 rounded-lg text-on-surface-muted hover:bg-surface hover:text-on-surface transition-colors h-10"
:class="[
isCollapsed ? 'justify-center w-10 mx-auto' : 'w-full',
$route.path === '/dashboard' ? 'text-primary' : ''
]" :title="isCollapsed ? $t('common.dashboard') : ''">
<div class="i-material-symbols-dashboard text-xl flex-shrink-0"></div>
<span v-if="!isCollapsed"
class="text-sm font-medium whitespace-nowrap overflow-hidden transition-opacity duration-300">{{
$t('common.dashboard') }}</span>
</router-link>
<router-link to="/games" active-class="bg-primary/10 text-primary"
class="flex items-center gap-3 p-2 rounded-lg text-on-surface-muted hover:bg-surface hover:text-on-surface transition-colors h-10"
:class="[
isCollapsed ? 'justify-center w-10 mx-auto' : 'w-full',
$route.path === '/games' ? 'text-primary' : ''
]" :title="isCollapsed ? $t('games.library') : ''">
<div class="i-material-symbols-sports-esports text-xl flex-shrink-0"></div>
<span v-if="!isCollapsed"
class="text-sm font-medium whitespace-nowrap overflow-hidden transition-opacity duration-300">{{
$t('games.library') }}</span>
</router-link>
<router-link to="/nodes" active-class="bg-primary/10 text-primary"
class="flex items-center gap-3 p-2 rounded-lg text-on-surface-muted hover:bg-surface hover:text-on-surface transition-colors h-10"
:class="[
isCollapsed ? 'justify-center w-10 mx-auto' : 'w-full',
$route.path === '/nodes' ? 'text-primary' : ''
]" :title="isCollapsed ? $t('common.nodes') : ''">
<div class="i-material-symbols-dns text-xl flex-shrink-0"></div>
<span v-if="!isCollapsed"
class="text-sm font-medium whitespace-nowrap overflow-hidden transition-opacity duration-300">{{
$t('common.nodes') }}</span>
</router-link>
<router-link to="/settings" active-class="bg-primary/10 text-primary"
class="flex items-center gap-3 p-2 rounded-lg text-on-surface-muted hover:bg-surface hover:text-on-surface transition-colors h-10"
:class="[
isCollapsed ? 'justify-center w-10 mx-auto' : 'w-full',
$route.path === '/settings' ? 'text-primary' : ''
]" :title="isCollapsed ? $t('common.settings') : ''">
<div class="i-material-symbols-settings text-xl flex-shrink-0"></div>
<span v-if="!isCollapsed"
class="text-sm font-medium whitespace-nowrap overflow-hidden transition-opacity duration-300">{{
$t('common.settings') }}</span>
</router-link>
</div>
<!-- Bottom Toggle Button -->
<div class="p-2 w-full border-t border-border mt-auto">
<button @click="toggleSidebar"
class="flex items-center gap-3 p-2 rounded-lg text-on-surface-muted hover:bg-surface hover:text-on-surface transition-colors w-full h-10"
:class="isCollapsed ? 'justify-center w-10 mx-auto' : ''" :title="$t('common.collapse')">
<div class="i-material-symbols-menu-open text-xl transform transition-transform duration-300"
:class="isCollapsed ? 'rotate-180' : ''"></div>
<span v-if="!isCollapsed" class="text-sm font-medium whitespace-nowrap overflow-hidden">{{
$t('common.collapse') }}</span>
</button>
</div>
</aside>
<!-- Main Content -->
<main class="flex-1 flex flex-col h-full relative overflow-hidden bg-background">
<router-view v-slot="{ Component }">
<transition name="slide-fade" mode="out-in">
<component :is="Component" class="h-full overflow-hidden" />
</transition>
</router-view>
</main>
</div>
</div>
</template>
<script setup lang="ts">
import { ref, watchEffect } from 'vue'
import { useRoute, useRouter } from 'vue-router'
import { useWindowSize } from '@vueuse/core'
import ThemeToggle from '@/components/common/ThemeToggle.vue'
const { width } = useWindowSize()
const isCollapsed = ref(true)
const $route = useRoute()
const router = useRouter()
// 屏幕宽度小于 1024px 时自动收起侧边栏
watchEffect(() => {
if (width.value < 1024) {
isCollapsed.value = true
}
})
function toggleSidebar() {
isCollapsed.value = !isCollapsed.value
}
function handleSidebarWheel(e: WheelEvent) {
// Only handle if current route is dashboard, games or nodes
if (!['/dashboard', '/games', '/nodes'].includes($route.path)) return
if (e.deltaY > 0) {
// Scroll Down -> Go to next page
if ($route.path === '/dashboard') {
router.push('/games')
} else if ($route.path === '/games') {
router.push('/nodes')
}
} else {
// Scroll Up -> Go to prev page
if ($route.path === '/games') {
router.push('/dashboard')
} else if ($route.path === '/nodes') {
router.push('/games')
}
}
}
// @ts-ignore
const minimize = () => window.electron.minimize()
// @ts-ignore
const maximize = () => window.electron.maximize()
// @ts-ignore
const close = () => window.electron.close()
</script>
<style>
.app-drag-region {
-webkit-app-region: drag;
}
.no-drag {
-webkit-app-region: no-drag;
}
.slide-fade-enter-active {
transition: all 0.2s ease-out;
}
.slide-fade-leave-active {
transition: all 0.2s cubic-bezier(1, 0.5, 0.8, 1);
}
.slide-fade-enter-from,
.slide-fade-leave-to {
transform: translateX(10px);
opacity: 0;
}
</style>
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{
"common": {
"status": "Status",
"connected": "Connected",
"disconnected": "Disconnected",
"running": "Running",
"stopped": "Stopped",
"start": "Start",
"stop": "Stop",
"start_acceleration": "Start Acceleration",
"stop_acceleration": "Stop Acceleration",
"import": "Import",
"export": "Export",
"share": "Share",
"nodes": "Nodes",
"collapse": "Collapse",
"dashboard": "Accelerate",
"rules": "Rules",
"settings": "Settings",
"traffic": "Traffic",
"latency": "Real-time Latency",
"latency_short": "Latency",
"load": "Load",
"bandwidth": "Bandwidth",
"speed": "Speed",
"sort_by": "Sort by:",
"network_stability": "Network Stability",
"live": "Live",
"uncategorized": "Uncategorized",
"search": "Search",
"paste_link": "Paste links here (Batch/Sub)",
"no_nodes": "No nodes available. Import some!",
"import_success": "Successfully imported {count} nodes",
"import_fail": "No valid nodes found or duplicates ignored",
"save": "Save",
"cancel": "Cancel",
"delete": "Delete",
"deleted": "Deleted",
"edit": "Edit",
"add": "Add",
"categories": "Categories",
"optional": "Optional",
"more": "More"
},
"nodes": {
"add_node": "Add Node",
"edit_node": "Edit Node",
"tag": "Name / Tag",
"tag_placeholder": "Node Name",
"type": "Type",
"server": "Server Address",
"server_placeholder": "e.g. example.com",
"port": "Port",
"port_placeholder": "443",
"uuid": "UUID / Password",
"uuid_placeholder": "UUID or Password",
"password": "Password",
"password_placeholder": "Password",
"method": "Encryption Method",
"method_placeholder": "e.g. aes-256-gcm",
"network": "Network",
"select_node": "Select Node",
"select_node_desc": "Choose the best connection for your region",
"manage_nodes": "Manage Nodes",
"no_nodes_found": "No nodes found matching your criteria.",
"check_latency": "Check Latency",
"delete_confirm": "Are you sure you want to delete node {name}?",
"save_failed": "Save failed, please check inputs or console",
"no_nodes_to_export": "No nodes to export",
"export_success": "{count} node configurations copied to clipboard",
"export_failed": "Export failed"
},
"games": {
"library": "Game Library",
"no_game_selected": "No game selected. Please select a game to accelerate.",
"go_library": "Go to Library",
"packet_loss": "Packet Loss",
"duration": "Duration",
"configuration": "Configuration",
"mode": "Mode",
"mode_process": "Process Mode (Recommended)",
"mode_process_desc": "Only accelerate game processes.",
"mode_process_subdesc": "Accelerate specific game processes only",
"mode_routing": "Routing Mode",
"mode_routing_desc": "Global routing based on rules.",
"mode_routing_subdesc": "System-wide routing with rules",
"search_placeholder": "Search games...",
"select_game_desc": "Select a game from your library to start accelerating and optimize your network performance.",
"scan_local": "Scan Local",
"scanning": "Scanning...",
"no_games_found": "No games found",
"selected": "Selected",
"running": "Running",
"add_game": "Add Game",
"name": "Name",
"process_name": "Process Name",
"process_name_tip": "Separate multiple process names with commas",
"icon": "Icon Class",
"category": "Category",
"delete_confirm": "Are you sure to delete this game?",
"advanced_config": "Advanced Configuration",
"chain_proxy": "Enable Chain Proxy Detection",
"chain_proxy_desc": "Automatically detect and proxy child processes started by the game.",
"add_process": "Add Process"
},
"rules": {
"routing": "Routing",
"ip_rules": "IP Rules",
"drag_tip": "Drag to reorder rules",
"add_rule": "Add Rule",
"geoip_placeholder": "geoip:private\ngeosite:cn",
"name": "Name",
"type": "Type",
"value": "Value",
"value_placeholder": "e.g. google.com or cn",
"outbound": "Outbound",
"edit_rule": "Edit Rule",
"delete_confirm": "Are you sure to delete this rule?"
},
"settings": {
"language": "Language",
"theme_color": "Theme Color",
"coming_soon": "Settings coming soon...",
"toggle_theme": "Toggle Theme",
"network": "Network",
"check_method": "Latency Check Method",
"check_interval": "Auto Check Interval"
},
"categories": {
"new_category_placeholder": "Enter new category name..."
},
"dashboard": {
"hint": "Pro Tip: After starting acceleration, we recommend restarting the game to ensure all traffic is correctly routed through the virtual network interface.",
"securing_connection": "Securing Connection",
"ready_to_boost": "Ready to Boost",
"optimize_desc": "Optimize your network experience and say goodbye to lag.",
"active_protection": "Active Real-time Protection Enabled",
"did_you_know": "Did you know?",
"node_switch_failed": "Node switch failed, please try again",
"please_select_node": "Please select a node first",
"start_failed": "Failed to start acceleration",
"singbox_error": "sing-box error occurred"
}
}
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{
"common": {
"status": "状态",
"connected": "已连接",
"disconnected": "未连接",
"running": "运行中",
"stopped": "已停止",
"start": "启动",
"stop": "停止",
"start_acceleration": "开始加速",
"stop_acceleration": "停止加速",
"import": "导入",
"export": "导出",
"share": "分享",
"nodes": "节点",
"collapse": "折叠",
"dashboard": "加速",
"rules": "规则",
"settings": "设置",
"traffic": "流量",
"latency": "实时延迟",
"latency_short": "延迟",
"load": "负载",
"bandwidth": "带宽",
"speed": "速度",
"sort_by": "排序方式:",
"network_stability": "网络稳定性",
"live": "实时",
"uncategorized": "未分类",
"search": "搜索",
"paste_link": "在此粘贴链接 (支持批量/订阅)",
"no_nodes": "暂无节点,请导入!",
"import_success": "成功导入 {count} 个节点",
"import_fail": "未找到有效节点或全部重复",
"save": "保存",
"cancel": "取消",
"delete": "删除",
"deleted": "已删除",
"edit": "编辑",
"add": "添加",
"categories": "分类管理",
"optional": "可选",
"more": "更多"
},
"nodes": {
"add_node": "添加节点",
"edit_node": "编辑节点",
"tag": "名称 / 标签",
"tag_placeholder": "节点名称",
"type": "类型",
"server": "服务器地址",
"server_placeholder": "例如: example.com",
"port": "端口",
"port_placeholder": "443",
"uuid": "UUID / 密码",
"uuid_placeholder": "UUID 或 密码",
"password": "密码",
"password_placeholder": "密码",
"method": "加密方式",
"method_placeholder": "例如: aes-256-gcm",
"network": "传输协议",
"select_node": "选择节点",
"select_node_desc": "选择适合您所在地区的最佳连接",
"manage_nodes": "管理节点",
"no_nodes_found": "未找到符合条件的节点。",
"check_latency": "测速",
"delete_confirm": "确定要删除节点 {name} 吗?",
"save_failed": "保存失败,请检查填写内容或查看控制台错误",
"no_nodes_to_export": "没有可导出的节点",
"export_success": "已复制 {count} 个节点配置到剪贴板",
"export_failed": "导出失败"
},
"games": {
"library": "游戏库",
"no_game_selected": "未选择游戏,请先选择一个游戏进行加速。",
"go_library": "前往游戏库",
"packet_loss": "丢包率",
"connection": "当前连接",
"duration": "加速时长",
"configuration": "加速配置",
"mode": "加速模式",
"mode_process": "进程模式 (推荐)",
"mode_process_desc": "仅加速游戏进程,不影响其他应用。",
"mode_process_subdesc": "仅加速指定的游戏进程",
"mode_routing": "路由模式",
"mode_routing_desc": "基于路由规则进行全局分流。",
"mode_routing_subdesc": "基于规则的系统级路由",
"search_placeholder": "搜索游戏...",
"select_game_desc": "从游戏库中选择一个游戏以开始加速并优化您的网络性能。",
"scan_local": "扫描游戏",
"scanning": "扫描中...",
"no_games_found": "未找到游戏",
"selected": "已选择",
"running": "运行中",
"add_game": "添加游戏",
"name": "游戏名称",
"process_name": "进程名称",
"process_name_tip": "多个进程名请用逗号分隔",
"icon": "图标类名",
"category": "分类",
"delete_confirm": "确定要删除这个游戏吗?",
"advanced_config": "高级配置",
"chain_proxy": "启用链式代理检测",
"chain_proxy_desc": "自动检测并代理游戏启动的子进程。",
"add_process": "添加进程"
},
"rules": {
"routing": "路由模式",
"ip_rules": "IP 规则",
"drag_tip": "拖拽以重新排序",
"add_rule": "添加规则",
"geoip_placeholder": "geoip:private\ngeosite:cn",
"name": "规则名称",
"type": "类型",
"value": "匹配值",
"value_placeholder": "例如: google.com 或 cn",
"outbound": "出站动作",
"edit_rule": "编辑规则",
"delete_confirm": "确定要删除此规则吗?"
},
"settings": {
"language": "语言",
"theme_color": "主题颜色",
"coming_soon": "设置功能开发中...",
"toggle_theme": "切换主题",
"network": "网络设置",
"check_method": "延迟检测方式",
"check_interval": "自动检测间隔"
},
"categories": {
"new_category_placeholder": "输入新分类名称..."
},
"dashboard": {
"hint": "温馨提示:开启加速后,建议重启游戏以确保所有流量正确经过虚拟网卡。",
"securing_connection": "正在建立安全加速通道",
"ready_to_boost": "准备就绪项目已加载",
"optimize_desc": "优化您的网络体验,告别延迟。",
"active_protection": "全时段网络加速保护已开启",
"running_desc": "LagZero 正在通过 {node} 传输您的流量,并开启低延迟优先级。",
"idle_desc": "选择您偏好的节点并点击下方按钮,即可绕过拥堵并减少延迟波动。",
"did_you_know": "你知道吗?",
"node_switch_failed": "切换节点失败,请重试",
"please_select_node": "请先选择一个节点",
"start_failed": "启动加速失败",
"singbox_error": "sing-box 发生错误"
}
}
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import { createApp } from 'vue'
import 'virtual:uno.css'
import '@unocss/reset/tailwind.css'
import './style.css'
import './styles/themes.css'
import App from './App.vue'
import router from './router'
import pinia from './stores'
import i18n from './i18n'
createApp(App)
.use(router)
.use(pinia)
.use(i18n)
.mount('#app')
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import { createRouter, createWebHashHistory } from 'vue-router'
import MainLayout from '@/layouts/MainLayout.vue'
const router = createRouter({
history: createWebHashHistory(),
routes: [
{
path: '/',
component: MainLayout,
children: [
{ path: '', redirect: '/dashboard' },
{ path: 'dashboard', component: () => import('@/views/dashboard/index.vue') },
{ path: 'games', component: () => import('@/views/library/index.vue') },
{ path: 'nodes', component: () => import('@/views/nodes/index.vue') },
{ path: 'settings', component: () => import('@/views/settings/index.vue') },
]
}
]
})
export default router
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import { defineStore } from 'pinia'
import { ref } from 'vue'
import type { Category } from '@/types'
export const useCategoryStore = defineStore('categories', () => {
const categories = ref<Category[]>([])
async function loadCategories() {
try {
// @ts-ignore
categories.value = await window.categories.getAll()
} catch (e) {
console.error('Failed to load categories:', e)
}
}
async function addCategory(category: Category) {
// @ts-ignore
categories.value = await window.categories.save(category)
}
async function updateCategory(category: Category) {
// @ts-ignore
categories.value = await window.categories.save(category)
}
async function removeCategory(id: string) {
// @ts-ignore
categories.value = await window.categories.delete(id)
}
loadCategories()
return {
categories,
loadCategories,
addCategory,
updateCategory,
removeCategory
}
})
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import { defineStore } from 'pinia'
import { ref, computed, toRaw } from 'vue'
import type { Game } from '@/types'
import { useNodeStore } from './nodes'
import { generateSingboxConfig } from '@/utils/singbox-config'
export type { Game }
export function isRoutingOnlyPresetGame(game: Pick<Game, 'name' | 'routingRules'> | null | undefined): boolean {
if (!game) return false
const name = String(game.name || '').toLowerCase()
const rules = Array.isArray(game.routingRules) ? game.routingRules.map(r => String(r).toLowerCase()) : []
if (rules.includes('bypass_cn')) return true
if (name.includes('global') || name.includes('全局加速')) return true
if (name.includes('bypass cn') || name.includes('绕过大陆')) return true
return false
}
function normalizeProxyModeForPreset(game: Game): Game {
if (!isRoutingOnlyPresetGame(game)) return game
if (game.proxyMode === 'routing') return game
return { ...game, proxyMode: 'routing' }
}
export const useGameStore = defineStore('games', () => {
// 游戏特征库
const gameLibrary = ref<Game[]>([])
// 当前选中的游戏 (Dashboard 展示)
const currentGameId = ref<string | null>(null)
const currentGame = computed(() =>
gameLibrary.value.find(g => g.id === currentGameId.value) || null
)
// 扫描到的运行中游戏
const runningGames = ref<string[]>([])
// 初始化加载
async function init() {
try {
// @ts-ignore
const games = await window.games.getAll()
gameLibrary.value = games.map((g: Game) => normalizeProxyModeForPreset({
...g,
status: 'idle',
latency: 0
}))
// 默认选中第一个
if (!currentGameId.value && gameLibrary.value.length > 0) {
const firstGame = gameLibrary.value[0]
if (firstGame) {
currentGameId.value = firstGame.id
}
}
} catch (e) {
console.error('Failed to load games:', e)
}
}
// 添加游戏
async function addGame(game: Game) {
game = normalizeProxyModeForPreset(game)
// @ts-ignore
const updatedGames = await window.games.save(toIpcGame(game))
// 更新本地状态
syncGames(updatedGames)
}
// 更新游戏
async function updateGame(game: Game) {
game = normalizeProxyModeForPreset(game)
// 乐观更新:立即更新本地状态
const index = gameLibrary.value.findIndex(g => g.id === game.id)
if (index !== -1) {
gameLibrary.value[index] = { ...gameLibrary.value[index], ...game }
}
try {
// @ts-ignore
const updatedGames = await window.games.save(toIpcGame(game))
syncGames(updatedGames)
} catch (e) {
console.error('更新游戏失败:', e)
// 如果失败,可能需要回滚(这里暂不实现复杂回滚,依赖 syncGames 下次同步)
}
}
// 删除游戏
async function removeGame(id: string) {
// @ts-ignore
const updatedGames = await window.games.delete(id)
syncGames(updatedGames)
if (currentGameId.value === id) {
const firstGame = gameLibrary.value[0]
currentGameId.value = (gameLibrary.value.length > 0 && firstGame) ? firstGame.id : null
}
}
// 同步状态(保留运行状态)
function syncGames(remoteGames: Game[]) {
gameLibrary.value = remoteGames.map((rg: Game) => {
const existing = gameLibrary.value.find(lg => lg.id === rg.id)
return normalizeProxyModeForPreset({
...rg,
status: existing?.status || 'idle',
latency: existing?.latency || 0,
nodeId: rg.nodeId || existing?.nodeId
})
})
}
function setCurrentGame(id: string) {
currentGameId.value = id
const game = gameLibrary.value.find(g => g.id === id)
if (game) {
game.lastPlayed = Date.now()
// 可选:更新 lastPlayed 到后端
// @ts-ignore
window.games.save(toIpcGame({ ...game, lastPlayed: Date.now() }))
}
}
function setGameStatus(id: string, status: 'idle' | 'accelerating') {
const game = gameLibrary.value.find(g => g.id === id)
if (game) {
game.status = status
}
}
function updateLatency(id: string, ms: number) {
const game = gameLibrary.value.find(g => g.id === id)
if (game) {
game.latency = ms
}
}
// 根据扫描到的进程名匹配游戏
function matchRunningGames(processNames: string[]) {
const matchedIds: string[] = []
processNames.forEach(pName => {
const pNameLower = pName.toLowerCase()
gameLibrary.value.forEach(game => {
const targets = Array.isArray(game.processName) ? game.processName : [game.processName]
if (targets.some(t => t.toLowerCase() === pNameLower)) {
if (!matchedIds.includes(game.id)) {
matchedIds.push(game.id)
}
}
})
})
runningGames.value = matchedIds
return matchedIds
}
// 启动加速
async function startGame(id: string) {
const game = gameLibrary.value.find(g => g.id === id)
if (!game) return
const nodeStore = useNodeStore()
const selectedNodeId = String(game.nodeId || '')
const node = nodeStore.nodes.find(n => n.id === selectedNodeId || n.tag === selectedNodeId)
if (!node) {
const msg = 'Selected node not found. Please reselect a node and try again.'
console.error(msg, { gameId: id, nodeId: selectedNodeId })
throw new Error(msg)
}
try {
const rawGame = toRaw(game) as Game
const rawNode = toRaw(node) as any
const config = String(generateSingboxConfig(rawGame, rawNode))
// @ts-ignore
await window.singbox.start(config)
const procs = Array.isArray(rawGame.processName) ? rawGame.processName.map(p => String(p)) : [String(rawGame.processName)]
// @ts-ignore
await window.proxyMonitor.start(String(rawGame.id), procs)
setGameStatus(id, 'accelerating')
} catch (e) {
console.error('启动加速失败:', e)
throw e
}
}
// 停止加速
async function stopGame(id: string) {
try {
// @ts-ignore
await window.singbox.stop()
// @ts-ignore
await window.proxyMonitor.stop()
setGameStatus(id, 'idle')
} catch (e) {
console.error('停止加速失败:', e)
throw e
}
}
// 初始化调用
init()
return {
gameLibrary,
currentGameId,
currentGame,
runningGames,
init,
setCurrentGame,
setGameStatus,
updateLatency,
matchRunningGames,
addGame,
updateGame,
removeGame,
startGame,
stopGame
}
})
function toIpcGame(game: Game): Game {
const raw = toRaw(game) as any
const processName = Array.isArray(raw.processName)
? raw.processName.map((p: any) => String(p))
: String(raw.processName ?? '')
const tags = Array.isArray(raw.tags) ? raw.tags.map((t: any) => String(t)) : undefined
const routingRules = Array.isArray(raw.routingRules) ? raw.routingRules.map((r: any) => String(r)) : undefined
return {
id: String(raw.id ?? ''),
name: String(raw.name ?? ''),
iconUrl: raw.iconUrl != null ? String(raw.iconUrl) : undefined,
processName,
category: String(raw.category ?? ''),
tags,
profileId: raw.profileId != null ? String(raw.profileId) : undefined,
lastPlayed: typeof raw.lastPlayed === 'number' ? raw.lastPlayed : undefined,
status: raw.status === 'accelerating' ? 'accelerating' : 'idle',
latency: typeof raw.latency === 'number' ? raw.latency : 0,
nodeId: raw.nodeId != null ? String(raw.nodeId) : undefined,
proxyMode: raw.proxyMode === 'routing' ? 'routing' : 'process',
routingRules,
chainProxy: !!raw.chainProxy
}
}
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import { createPinia } from 'pinia'
const pinia = createPinia()
export default pinia
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import { defineStore } from 'pinia'
import { ref, reactive } from 'vue'
import { parseShareLink, parseBatchLinks, normalizeNodeType } from '@/utils/protocol'
import type { NodeConfig } from '@/utils/protocol'
import { useSettingsStore } from './settings'
type CheckMethod = 'ping' | 'tcp' | 'http'
export const useNodeStore = defineStore('nodes', () => {
const nodes = ref<NodeConfig[]>([])
const nodeStats = reactive<Record<string, { latency: number; loss: number }>>({})
const settingsStore = useSettingsStore()
function normalizeNode(node: NodeConfig): NodeConfig {
const normalizedType = normalizeNodeType(node.type)
return {
...node,
type: normalizedType || String(node.type || '').trim().toLowerCase()
}
}
async function checkNode(node: NodeConfig, methodOverride?: CheckMethod) {
if (!node.server) return
const method = methodOverride || settingsStore.checkMethod
let result = { latency: -1, loss: 0 }
try {
if (method === 'tcp') {
// @ts-ignore
if (window.system?.tcpPing) {
// @ts-ignore
result = await window.system.tcpPing(node.server, node.server_port)
} else {
// Mock if not available
result = await mockPing()
}
} else {
// Ping
// @ts-ignore
if (window.system?.ping) {
// @ts-ignore
result = await window.system.ping(node.server)
} else {
// Mock
result = await mockPing()
}
}
} catch (e) {
console.error('Ping failed', e)
result = { latency: -1, loss: 100 }
}
// Update stats
const key = node.id || node.tag
if (key) {
nodeStats[key] = result
}
return result
}
// Mock function for development if backend is not ready
async function mockPing() {
return new Promise<{ latency: number; loss: number }>((resolve) => {
setTimeout(() => {
const success = Math.random() > 0.1
resolve({
latency: success ? Math.floor(Math.random() * 200) + 20 : -1,
loss: success ? 0 : 100
})
}, 500)
})
}
async function checkAllNodes() {
// Limit concurrency
const chunks = []
const chunkSize = 5
for (let i = 0; i < nodes.value.length; i += chunkSize) {
chunks.push(nodes.value.slice(i, i + chunkSize))
}
for (const chunk of chunks) {
await Promise.all(chunk.map(node => checkNode(node)))
}
}
async function loadNodes() {
try {
// @ts-ignore
const loaded = await window.nodes.getAll()
nodes.value = (loaded as NodeConfig[]).map(normalizeNode)
} catch (e) {
console.error('Failed to load nodes:', e)
}
}
async function addNode(link: string) {
const node = parseShareLink(link)
if (node) {
try {
const normalized = normalizeNode(node)
// @ts-ignore
const saved = await window.nodes.save(normalized)
nodes.value = (saved as NodeConfig[]).map(normalizeNode)
return true
} catch (e) {
console.error('Failed to save node:', e)
return false
}
}
return false
}
async function saveNode(node: NodeConfig) {
try {
const normalized = normalizeNode(node)
// @ts-ignore
const saved = await window.nodes.save(normalized)
nodes.value = (saved as NodeConfig[]).map(normalizeNode)
return true
} catch (e) {
console.error('Failed to save node:', e)
return false
}
}
async function addNodes(content: string): Promise<number> {
const newNodes = parseBatchLinks(content).map(normalizeNode)
if (newNodes.length === 0) return 0
try {
// @ts-ignore
const imported = await window.nodes.import(newNodes)
nodes.value = (imported as NodeConfig[]).map(normalizeNode)
// The import method on backend handles duplicates and returns all nodes
// We can't easily count how many were added unless backend returns that info
// But for now we just return parsed count
return newNodes.length
} catch (e) {
console.error('Failed to import nodes:', e)
return 0
}
}
async function removeNode(id: string) {
try {
// @ts-ignore
const remain = await window.nodes.delete(id)
nodes.value = (remain as NodeConfig[]).map(normalizeNode)
} catch (e) {
console.error('Failed to delete node:', e)
}
}
async function updateNode(node: NodeConfig) {
return saveNode(node)
}
// Initial load
loadNodes()
return {
nodes,
loadNodes,
addNode,
saveNode,
addNodes,
removeNode,
updateNode,
nodeStats,
checkNode,
checkAllNodes
}
})
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import { defineStore } from 'pinia'
import { useLocalStorage } from '@vueuse/core'
export type CheckMethod = 'ping' | 'tcp' | 'http'
export const useSettingsStore = defineStore('settings', () => {
const checkInterval = useLocalStorage('settings-check-interval', 5000)
const checkMethod = useLocalStorage<CheckMethod>('settings-check-method', 'ping')
const checkUrl = useLocalStorage('settings-check-url', 'http://www.gstatic.com/generate_204')
return {
checkInterval,
checkMethod,
checkUrl
}
})
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:root {
font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
line-height: 1.5;
font-weight: 400;
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
body {
margin: 0;
min-width: 320px;
min-height: 100vh;
background-color: var(--color-background);
color: var(--color-on-surface);
}
#app {
width: 100%;
height: 100vh;
overflow: hidden;
}
/* Scrollbar customization */
::-webkit-scrollbar {
width: 8px;
height: 8px;
}
::-webkit-scrollbar-track {
background: transparent;
}
::-webkit-scrollbar-thumb {
background: var(--color-border);
border-radius: 4px;
}
::-webkit-scrollbar-thumb:hover {
background: var(--color-secondary);
}
/*
Fix for Naive UI Primary Button transparency issue in Light Mode
caused by Tailwind Preflight or style conflicts.
*/
/* Green Theme (Default) */
html.theme-green .n-button.n-button--primary-type,
html:not([class*="theme-"]) .n-button.n-button--primary-type {
background-color: #3eaf7c !important;
color: #ffffff !important;
border: 1px solid #3eaf7c !important;
}
html.theme-green .n-button.n-button--primary-type:hover,
html:not([class*="theme-"]) .n-button.n-button--primary-type:hover {
background-color: #10b981 !important;
border-color: #10b981 !important;
}
/* Blue Theme */
html.theme-blue .n-button.n-button--primary-type {
background-color: #3b82f6 !important;
color: #ffffff !important;
border: 1px solid #3b82f6 !important;
}
html.theme-blue .n-button.n-button--primary-type:hover {
background-color: #2563eb !important;
border-color: #2563eb !important;
}
/* Purple Theme */
html.theme-purple .n-button.n-button--primary-type {
background-color: #8b5cf6 !important;
color: #ffffff !important;
border: 1px solid #8b5cf6 !important;
}
html.theme-purple .n-button.n-button--primary-type:hover {
background-color: #7c3aed !important;
border-color: #7c3aed !important;
}
/* Orange Theme */
html.theme-orange .n-button.n-button--primary-type {
background-color: #f97316 !important;
color: #ffffff !important;
border: 1px solid #f97316 !important;
}
html.theme-orange .n-button.n-button--primary-type:hover {
background-color: #ea580c !important;
border-color: #ea580c !important;
}
/* Red Theme */
html.theme-red .n-button.n-button--primary-type {
background-color: #ef4444 !important;
color: #ffffff !important;
border: 1px solid #ef4444 !important;
}
html.theme-red .n-button.n-button--primary-type:hover {
background-color: #dc2626 !important;
border-color: #dc2626 !important;
}
/* Disabled state for Primary Button */
.n-button.n-button--primary-type.n-button--disabled {
opacity: 0.6 !important;
cursor: not-allowed !important;
}
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:root {
/* Primitive Colors (Semantic Base) */
--rgb-white: 255, 255, 255;
--rgb-black: 0, 0, 0;
/* Status Colors (Default) */
--rgb-success: 34, 197, 94; /* #22c55e */
--rgb-success-bg: 220, 252, 231; /* #dcfce7 */
--rgb-on-success: 255, 255, 255; /* #ffffff */
--rgb-warning: 234, 179, 8; /* #eab308 */
--rgb-warning-bg: 254, 249, 195; /* #fef9c3 */
--rgb-on-warning: 255, 255, 255; /* #ffffff */
--rgb-error: 239, 68, 68; /* #ef4444 */
--rgb-error-bg: 254, 226, 226; /* #fee2e2 */
--rgb-on-error: 255, 255, 255; /* #ffffff */
--rgb-info: 59, 130, 246; /* #3b82f6 */
--rgb-info-bg: 219, 234, 254; /* #dbeafe */
--rgb-on-info: 255, 255, 255; /* #ffffff */
/* Theme: Light (Default) */
--rgb-primary: 62, 175, 124; /* #3eaf7c */
--rgb-primary-hover: 16, 185, 129;/* #10b981 */
--rgb-on-primary: 255, 255, 255; /* #ffffff */
--rgb-secondary: 100, 116, 139; /* #64748b */
--rgb-secondary-hover: 71, 85, 105;/* #475569 */
--rgb-on-secondary: 255, 255, 255;/* #ffffff */
--rgb-background: 255, 255, 255; /* #ffffff */
--rgb-surface: 248, 250, 252; /* #f8fafc */
--rgb-surface-panel: 255, 255, 255;/* #ffffff */
--rgb-surface-overlay: 255, 255, 255;/* #ffffff */
--rgb-on-surface: 15, 23, 42; /* #0f172a */
--rgb-on-surface-variant: 71, 85, 105; /* #475569 */
--rgb-on-surface-muted: 148, 163, 184; /* #94a3b8 */
--rgb-border: 226, 232, 240; /* #e2e8f0 */
--rgb-border-hover: 203, 213, 225;/* #cbd5e1 */
--rgb-overlay: 0, 0, 0;
/* CSS Variables for direct usage (Legacy/Fallback) */
--color-primary: rgb(var(--rgb-primary));
--color-background: rgb(var(--rgb-background));
--color-surface: rgb(var(--rgb-surface));
--color-on-surface: rgb(var(--rgb-on-surface));
--color-border: rgb(var(--rgb-border));
}
/* Theme Colors Override */
html.theme-green {
--rgb-primary: 62, 175, 124;
--rgb-primary-hover: 16, 185, 129;
}
html.theme-blue {
--rgb-primary: 59, 130, 246;
--rgb-primary-hover: 37, 99, 235;
}
html.theme-purple {
--rgb-primary: 139, 92, 246;
--rgb-primary-hover: 124, 58, 237;
}
html.theme-orange {
--rgb-primary: 249, 115, 22;
--rgb-primary-hover: 234, 88, 12;
}
html.theme-red {
--rgb-primary: 239, 68, 68;
--rgb-primary-hover: 220, 38, 38;
}
html.dark {
/* Theme: Dark */
--rgb-on-primary: 255, 255, 255;
--rgb-secondary: 71, 85, 105; /* #475569 */
--rgb-secondary-hover: 51, 65, 85;/* #334155 */
--rgb-on-secondary: 248, 250, 252;/* #f8fafc */
--rgb-background: 15, 23, 42; /* #0f172a */
--rgb-surface: 15, 23, 42; /* #0f172a */
--rgb-surface-panel: 30, 41, 59; /* #1e293b */
--rgb-surface-overlay: 51, 65, 85;/* #334155 */
--rgb-on-surface: 241, 245, 249; /* #f1f5f9 */
--rgb-on-surface-variant: 148, 163, 184; /* #94a3b8 */
--rgb-on-surface-muted: 71, 85, 105; /* #475569 */
--rgb-border: 51, 65, 85; /* #334155 */
--rgb-border-hover: 71, 85, 105; /* #475569 */
--rgb-success: 74, 222, 128; /* #4ade80 */
--rgb-warning: 250, 204, 21; /* #facc15 */
--rgb-error: 248, 113, 113; /* #f87171 */
--rgb-info: 96, 165, 250; /* #60a5fa */
}
/* Transitions */
*, *::before, *::after {
transition: background-color 0.2s cubic-bezier(0.4, 0, 0.2, 1),
border-color 0.2s cubic-bezier(0.4, 0, 0.2, 1),
color 0.2s cubic-bezier(0.4, 0, 0.2, 1);
}
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
transition: none !important;
}
}
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export interface Game {
id: string
name: string
iconUrl?: string
processName: string | string[]
category: string
tags?: string[]
profileId?: string
lastPlayed?: number
status?: 'idle' | 'accelerating'
latency?: number
nodeId?: string
proxyMode?: 'process' | 'routing'
routingRules?: string[]
chainProxy?: boolean
}
export interface Category {
id: string
name: string
parentId?: string
rules?: string[]
order?: number
}
export interface ConfigProfile {
id: string
name: string
description?: string
rules: {
type: 'process' | 'domain' | 'ip'
value: string[]
outbound: 'proxy' | 'direct' | 'block'
}[]
chainProxy: boolean
}
export interface ProcessInfo {
pid: number
ppid: number
name: string
path?: string
children?: ProcessInfo[]
}
declare global {
interface ElectronAPI {
minimize: () => Promise<void>
maximize: () => Promise<void>
close: () => Promise<void>
pickImage: () => Promise<string | null>
pickProcess: () => Promise<string[] | null>
pickProcessFolder: (maxDepth?: number) => Promise<string[] | null>
on: (channel: string, callback: (...args: any[]) => void) => void
off: (channel: string, callback: (...args: any[]) => void) => void
}
interface SingBoxAPI {
start: (config: string) => Promise<void>
stop: () => Promise<void>
restart: (config: string) => Promise<void>
}
interface GamesAPI {
getAll: () => Promise<Game[]>
save: (game: Game) => Promise<Game[]>
delete: (id: string) => Promise<Game[]>
}
interface CategoriesAPI {
getAll: () => Promise<Category[]>
save: (category: Category) => Promise<Category[]>
delete: (id: string) => Promise<Category[]>
}
interface ProfilesAPI {
getAll: () => Promise<ConfigProfile[]>
save: (profile: ConfigProfile) => Promise<ConfigProfile[]>
delete: (id: string) => Promise<ConfigProfile[]>
}
interface SystemAPI {
scanProcesses: () => Promise<string[]>
getProcessTree: () => Promise<ProcessInfo[]>
ping: (host: string) => Promise<{ latency: number; loss: number }>
tcpPing: (host: string, port: number) => Promise<{ latency: number; loss: number }>
}
interface ProxyMonitorAPI {
start: (gameId: string, processNames: string[]) => Promise<void>
stop: () => Promise<void>
}
interface NodesAPI {
getAll: () => Promise<any[]>
save: (node: any) => Promise<any[]>
delete: (id: string) => Promise<any[]>
import: (nodes: any[]) => Promise<any[]>
}
interface Window {
electron: ElectronAPI
singbox: SingBoxAPI
games: GamesAPI
categories: CategoriesAPI
profiles: ProfilesAPI
system: SystemAPI
proxyMonitor: ProxyMonitorAPI
nodes: NodesAPI
}
}
export { }
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import { describe, it, expect } from 'vitest'
import { parseShareLink } from './protocol'
import { Base64 } from 'js-base64'
describe('Protocol Parsing', () => {
it('should parse VMess link', () => {
const config = {
v: "2",
ps: "Test Node",
add: "example.com",
port: "443",
id: "uuid",
aid: "0",
net: "ws",
type: "none",
host: "example.com",
path: "/",
tls: "tls"
}
const link = 'vmess://' + Base64.encode(JSON.stringify(config))
const result = parseShareLink(link)
expect(result).not.toBeNull()
expect(result?.type).toBe('vmess')
expect(result?.server).toBe('example.com')
expect(result?.tls?.enabled).toBe(true)
})
it('should return null for invalid link', () => {
expect(parseShareLink('invalid://link')).toBeNull()
})
})
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import { Base64 } from 'js-base64'
export interface NodeConfig {
id?: string // Added ID for management
type: string
tag: string
server: string
server_port: number
uuid?: string
password?: string
method?: string
plugin?: string
plugin_opts?: string
network?: string
security?: string
path?: string
host?: string
tls?: {
enabled: boolean
server_name?: string
insecure?: boolean
utls?: {
enabled: boolean
fingerprint: string
}
}
flow?: string
packet_encoding?: string
}
export function normalizeNodeType(type: string | null | undefined): string {
const t = String(type ?? '').trim().toLowerCase()
if (t === 'ss' || t === 'shadowsocks') return 'shadowsocks'
return t
}
export function parseShareLink(link: string): NodeConfig | null {
link = link.trim()
if (!link) return null
// Try to decode if it looks like a base64 string (no protocol prefix, no spaces)
if (!link.includes('://') && /^[A-Za-z0-9+/=]+$/.test(link)) {
try {
// This might be a subscription content (multiple links)
// But parseShareLink is designed for single link.
// We will handle bulk import in a separate function or upper layer.
// However, if it's a single base64 string, it might be a single node (rare for vmess/vless, common for SS)
// or a subscription response.
// Let's assume the caller handles bulk splitting if it's a subscription.
// But if the user pastes a raw base64 string which decodes to "vmess://...", we should handle it.
const decoded = Base64.decode(link).trim()
if (decoded.includes('://')) {
return parseShareLink(decoded)
}
} catch (e) {
// ignore
}
}
if (link.startsWith('vmess://')) {
return parseVMess(link)
} else if (link.startsWith('vless://')) {
return parseVLESS(link)
} else if (link.startsWith('ss://')) {
return parseShadowsocks(link)
} else if (link.startsWith('trojan://')) {
return parseTrojan(link)
}
return null
}
export function parseBatchLinks(content: string): NodeConfig[] {
content = content.trim()
if (!content) return []
// Try Base64 decode first if the whole content looks like Base64
if (!content.includes('://') && /^[A-Za-z0-9+/=\s]+$/.test(content)) {
try {
const decoded = Base64.decode(content)
// If decoding yields readable characters and contains protocols
if (decoded.includes('://')) {
content = decoded
}
} catch (e) {
// Not a valid base64 or not subscription content
}
}
const lines = content.split(/[\r\n]+/)
const configs: NodeConfig[] = []
for (const line of lines) {
const config = parseShareLink(line)
if (config) {
configs.push(config)
}
}
return configs
}
function parseVMess(link: string): NodeConfig | null {
try {
const base64 = link.replace('vmess://', '')
const jsonStr = Base64.decode(base64)
const config = JSON.parse(jsonStr)
return {
type: 'vmess',
tag: config.ps || 'VMess Node',
server: config.add,
server_port: Number(config.port),
uuid: config.id,
security: 'auto',
network: config.net,
path: config.path,
host: config.host,
tls: {
enabled: config.tls === 'tls',
server_name: config.host
}
}
} catch (e) {
console.error('Failed to parse VMess', e)
return null
}
}
function parseVLESS(link: string): NodeConfig | null {
try {
const url = new URL(link)
const params = url.searchParams
return {
type: 'vless',
tag: decodeURIComponent(url.hash.slice(1)) || 'VLESS Node',
server: url.hostname,
server_port: Number(url.port),
uuid: url.username,
network: params.get('type') || 'tcp',
security: params.get('security') || 'none',
flow: params.get('flow') || undefined,
tls: {
enabled: params.get('security') === 'tls' || params.get('security') === 'reality',
server_name: params.get('sni') || undefined,
insecure: params.get('allowInsecure') === '1',
utls: {
enabled: !!params.get('fp'),
fingerprint: params.get('fp') || 'chrome'
}
}
}
} catch (e) {
console.error('Failed to parse VLESS', e)
return null
}
}
function parseShadowsocks(link: string): NodeConfig | null {
try {
const raw = link.replace(/^ss:\/\//, '')
const hashPos = raw.indexOf('#')
const withoutHash = hashPos >= 0 ? raw.slice(0, hashPos) : raw
const hash = hashPos >= 0 ? raw.slice(hashPos + 1) : ''
const tag = hash ? decodeURIComponent(hash) : 'Shadowsocks Node'
const qPos = withoutHash.indexOf('?')
const mainPart = qPos >= 0 ? withoutHash.slice(0, qPos) : withoutHash
const query = qPos >= 0 ? withoutHash.slice(qPos + 1) : ''
let decodedMain = mainPart
// SIP002 allows `ss://base64(method:password@host:port)` and URL-safe base64.
if (!decodedMain.includes('@')) {
decodedMain = decodeBase64Url(decodedMain)
} else {
const [encodedUserInfo = '', hostPort = ''] = decodedMain.split('@', 2)
if (encodedUserInfo && !encodedUserInfo.includes(':')) {
decodedMain = `${decodeBase64Url(encodedUserInfo)}@${hostPort}`
}
}
const at = decodedMain.lastIndexOf('@')
if (at <= 0) return null
const userPart = decodedMain.slice(0, at)
const serverPart = decodedMain.slice(at + 1)
const colon = userPart.indexOf(':')
if (colon <= 0) return null
const method = decodeURIComponent(userPart.slice(0, colon))
const password = decodeURIComponent(userPart.slice(colon + 1))
const serverColon = serverPart.lastIndexOf(':')
if (serverColon <= 0) return null
const server = decodeURIComponent(serverPart.slice(0, serverColon))
const serverPort = Number(serverPart.slice(serverColon + 1))
if (!Number.isFinite(serverPort) || serverPort <= 0) return null
const params = new URLSearchParams(query)
const pluginValue = params.get('plugin') || ''
const [pluginNameRaw = '', ...pluginOptsRaw] = pluginValue.split(';')
const pluginName = pluginNameRaw ? decodeURIComponent(pluginNameRaw) : undefined
const pluginOpts = pluginOptsRaw.length > 0
? pluginOptsRaw.map(v => decodeURIComponent(v)).join(';')
: undefined
return {
type: 'shadowsocks',
tag: tag || 'Shadowsocks Node',
server,
server_port: serverPort,
method,
password,
plugin: pluginName,
plugin_opts: pluginOpts
}
} catch (e) {
return null
}
}
function decodeBase64Url(input: string): string {
const normalized = input.replace(/-/g, '+').replace(/_/g, '/')
const padded = normalized + '='.repeat((4 - normalized.length % 4) % 4)
return Base64.decode(padded)
}
function parseTrojan(link: string): NodeConfig | null {
try {
const url = new URL(link)
const params = url.searchParams
return {
type: 'trojan',
tag: decodeURIComponent(url.hash.slice(1)) || 'Trojan Node',
server: url.hostname,
server_port: Number(url.port),
password: url.username,
network: params.get('type') || 'tcp',
tls: {
enabled: true,
server_name: params.get('sni') || undefined,
insecure: params.get('allowInsecure') === '1'
}
}
} catch (e) {
return null
}
}
export function generateBatchLinks(nodes: NodeConfig[]): string {
const links = nodes.map(generateShareLink).filter(Boolean) as string[]
return Base64.encode(links.join('\n'))
}
export function generateShareLink(node: NodeConfig): string | null {
switch (normalizeNodeType(node.type)) {
case 'vmess': return generateVMess(node)
case 'vless': return generateVLESS(node)
case 'shadowsocks':
case 'ss': return generateShadowsocks(node)
case 'trojan': return generateTrojan(node)
default: return null
}
}
function generateVMess(node: NodeConfig): string {
const config = {
v: "2",
ps: node.tag,
add: node.server,
port: node.server_port,
id: node.uuid,
aid: 0,
scy: node.security || "auto",
net: node.network || "tcp",
type: "none",
host: node.host || "",
path: node.path || "",
tls: node.tls?.enabled ? "tls" : ""
}
return 'vmess://' + Base64.encode(JSON.stringify(config))
}
function generateVLESS(node: NodeConfig): string {
const uuid = node.uuid || ''
// VLESS format: vless://uuid@host:port?params#tag
const params = new URLSearchParams()
if (node.network) params.set('type', node.network)
if (node.security) params.set('security', node.security)
if (node.flow) params.set('flow', node.flow)
if (node.tls?.enabled) {
if (!node.security || node.security === 'none') {
// If tls is enabled but security not set, assume tls unless explicit
if (node.security !== 'reality') params.set('security', 'tls')
}
if (node.tls.server_name) params.set('sni', node.tls.server_name)
if (node.tls.insecure) params.set('allowInsecure', '1')
if (node.tls.utls?.enabled && node.tls.utls.fingerprint) {
params.set('fp', node.tls.utls.fingerprint)
}
}
const hash = '#' + encodeURIComponent(node.tag)
return `vless://${uuid}@${node.server}:${node.server_port}?${params.toString()}${hash}`
}
function generateShadowsocks(node: NodeConfig): string {
const method = node.method || 'chacha20-ietf-poly1305'
const password = node.password || ''
// SS URI SIP002: ss://userinfo@host:port?plugin=...#tag
// userinfo = base64(method:password)
const userInfo = Base64.encode(`${method}:${password}`)
let link = `ss://${userInfo}@${node.server}:${node.server_port}`
if (node.plugin) {
let pluginStr = node.plugin
if (node.plugin_opts) {
pluginStr += ';' + node.plugin_opts
}
link += `/?plugin=${encodeURIComponent(pluginStr)}`
}
link += '#' + encodeURIComponent(node.tag)
return link
}
function generateTrojan(node: NodeConfig): string {
const password = node.password || ''
const params = new URLSearchParams()
if (node.network) params.set('type', node.network)
if (node.tls?.server_name) params.set('sni', node.tls.server_name)
if (node.tls?.insecure) params.set('allowInsecure', '1')
const hash = '#' + encodeURIComponent(node.tag)
return `trojan://${password}@${node.server}:${node.server_port}?${params.toString()}${hash}`
}
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import type { Game } from '@/types'
import type { NodeConfig } from '@/utils/protocol'
interface SingboxConfig {
log: {
level: string
timestamp: boolean
}
dns: {
servers: any[]
rules: any[]
final?: string
}
inbounds: any[]
outbounds: any[]
route: {
rules: any[]
auto_detect_interface: boolean
final?: string
}
experimental?: {
cache_file?: {
enabled: boolean
}
}
}
export function generateSingboxConfig(game: Game, node: NodeConfig): string {
const isRoutingMode = game.proxyMode === 'routing'
const processes = normalizeProcessNames(Array.isArray(game.processName) ? game.processName : [game.processName])
const googleDomains = ['google.com', 'youtube.com', 'gstatic.com', 'googleapis.com', 'ytimg.com', 'ggpht.com']
const googleKeywords = ['google', 'youtube']
// Basic Config Structure
const config: SingboxConfig = {
log: {
level: 'info',
timestamp: true
},
dns: {
servers: [
// Use encrypted DNS over HTTPS through proxy to reduce DNS poisoning risk.
{ tag: 'google', address: 'https://dns.google/dns-query', detour: 'proxy', strategy: 'ipv4_only' },
{ tag: 'cloudflare', address: 'https://1.1.1.1/dns-query', detour: 'proxy', strategy: 'ipv4_only' },
{ tag: 'local', address: 'local', detour: 'direct', strategy: 'ipv4_only' },
{ tag: 'block', address: 'rcode://success' }
],
rules: isRoutingMode ? [] : [
{ outbound: 'any', server: 'local' }
],
final: isRoutingMode ? 'google' : 'local'
},
inbounds: [
{
type: 'tun',
tag: 'tun-in',
interface_name: 'singbox-tun',
inet4_address: '172.19.0.1/30',
mtu: 1280,
auto_route: true,
strict_route: false, // Set to true if you want to prevent leaks absolutely, but false is safer for compatibility
stack: 'system', // 'gvisor' or 'system' or 'mixed'
sniff: true
}
],
outbounds: [
{
type: 'selector',
tag: 'proxy',
outbounds: ['node-out', 'direct'],
default: 'node-out'
},
{
type: 'direct',
tag: 'direct'
},
{
type: 'block',
tag: 'block'
},
{
type: 'dns',
tag: 'dns-out'
}
],
route: {
rules: [
{ protocol: 'dns', outbound: 'dns-out' }
],
auto_detect_interface: true,
final: isRoutingMode ? 'proxy' : 'direct'
}
}
// 1. Convert Node to Outbound
const nodeOutbound = convertNodeToOutbound(node)
config.outbounds.push(nodeOutbound)
// 2. Configure DNS Rules
// In process mode, avoid global domain DNS detours to prevent affecting other apps.
if (isRoutingMode) {
config.dns.rules.unshift({
domain_suffix: googleDomains,
domain_keyword: googleKeywords,
server: 'google'
})
}
if (processes.length > 0) {
config.dns.rules.unshift({
process_name: processes,
server: 'google'
})
}
// 3. Configure Route Rules
if (isRoutingMode) {
config.route.rules.push({
domain_suffix: googleDomains,
domain_keyword: googleKeywords,
outbound: 'proxy'
})
}
if (isRoutingMode) {
// Handle "Bypass Mainland China" or "Global" based on routing_rules
const routingRules = game.routingRules || []
if (routingRules.includes('bypass_cn')) {
// Bypass Mainland China Rules
config.route.rules.push({
ip_is_private: true,
outbound: 'direct'
})
config.route.rules.push({
domain_suffix: ['cn'],
outbound: 'direct'
})
config.route.rules.push({
domain_suffix: [
'qq.com', 'baidu.com', 'bilibili.com', 'taobao.com', 'tmall.com',
'jd.com', 'douyin.com', 'douban.com', 'weibo.com', 'zhihu.com',
'youku.com', 'iqiyi.com', '163.com', 'sina.com.cn', 'alicdn.com'
],
outbound: 'direct'
})
// Default final is 'proxy' (set in config.route.final)
} else {
// Global Mode (or default routing)
// Default final is 'proxy'
}
} else {
// Process Mode: Only Game Process -> Proxy, Default -> Direct
if (processes.length > 0) {
config.route.rules.push({
process_name: processes,
outbound: 'proxy'
})
}
}
return JSON.stringify(config, null, 2)
}
function convertNodeToOutbound(node: NodeConfig): any {
const base = {
tag: 'node-out',
server: node.server,
server_port: node.server_port
}
switch (node.type) {
case 'ss':
case 'shadowsocks':
return {
...base,
type: 'shadowsocks',
method: node.method,
password: node.password,
plugin: node.plugin,
plugin_opts: node.plugin_opts
}
case 'vmess':
return {
...base,
type: 'vmess',
uuid: node.uuid,
security: node.security || 'auto',
alter_id: 0,
transport: node.network ? {
type: node.network,
path: node.path,
headers: node.host ? { Host: node.host } : undefined
} : undefined,
tls: node.tls?.enabled ? {
enabled: true,
server_name: node.tls.server_name || node.host,
insecure: node.tls.insecure,
utls: node.tls.utls?.enabled ? {
enabled: true,
fingerprint: node.tls.utls.fingerprint
} : undefined
} : undefined
}
case 'vless':
return {
...base,
type: 'vless',
uuid: node.uuid,
flow: node.flow,
packet_encoding: node.packet_encoding,
transport: node.network ? {
type: node.network,
path: node.path,
headers: node.host ? { Host: node.host } : undefined
} : undefined,
tls: node.tls?.enabled ? {
enabled: true,
server_name: node.tls.server_name || node.host,
insecure: node.tls.insecure,
utls: node.tls.utls?.enabled ? {
enabled: true,
fingerprint: node.tls.utls.fingerprint
} : undefined
} : undefined
}
case 'trojan':
return {
...base,
type: 'trojan',
password: node.password,
transport: node.network ? {
type: node.network,
path: node.path,
headers: node.host ? { Host: node.host } : undefined
} : undefined,
tls: {
enabled: true,
server_name: node.tls?.server_name || node.host || node.server,
insecure: node.tls?.insecure,
utls: node.tls?.utls?.enabled ? {
enabled: true,
fingerprint: node.tls.utls.fingerprint
} : undefined
}
}
default:
// Fallback or Error
return {
...base,
type: 'socks', // Fallback
}
}
}
function normalizeProcessNames(processes: string[]): string[] {
const items = processes
.map(p => String(p ?? '').trim())
.filter(Boolean)
const set = new Set<string>()
items.forEach(p => {
set.add(p)
const lower = p.toLowerCase()
if (lower !== p) set.add(lower)
})
return Array.from(set)
}
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<template>
<div
class="h-full relative overflow-hidden bg-background text-on-surface flex flex-col transition-colors duration-300">
<!-- Ambient Background Effects -->
<div class="absolute inset-0 pointer-events-none overflow-hidden">
<div
class="absolute top-[-20%] left-[-10%] w-[60%] h-[60%] bg-primary/5 rounded-full blur-[120px] animate-pulse-slow">
</div>
<div
class="absolute bottom-[-20%] right-[-10%] w-[50%] h-[50%] bg-secondary/5 rounded-full blur-[100px] animate-pulse-slow"
style="animation-delay: 2s;"></div>
</div>
<!-- Main Content Container -->
<div v-if="!game" class="relative z-10 flex-1 flex flex-col items-center justify-center p-8 text-center">
<!-- Empty State (No Game Selected) -->
<div class="relative mb-8 group">
<div
class="absolute inset-0 bg-primary/20 blur-3xl rounded-full scale-110 group-hover:scale-125 transition-transform duration-700">
</div>
<div
class="relative z-10 w-32 h-32 md:w-40 md:h-40 bg-surface-panel/50 backdrop-blur-xl border border-border rounded-[2rem] flex items-center justify-center shadow-2xl transition-all duration-300 group-hover:-translate-y-2">
<div class="i-material-symbols-sports-esports text-6xl md:text-7xl text-primary/80"></div>
</div>
</div>
<h2 class="text-2xl md:text-3xl font-bold text-on-surface mb-3 tracking-tight">
{{ $t('games.no_game_selected') }}
</h2>
<p class="text-on-surface-muted max-w-sm mb-8 text-sm md:text-base leading-relaxed">
{{ $t('games.select_game_desc') }}
</p>
<button @click="$router.push('/games')"
class="px-8 py-3 bg-primary hover:bg-primary-hover text-on-primary rounded-xl font-bold shadow-lg shadow-primary/20 transition-all hover:scale-105 active:scale-95 flex items-center gap-2">
<div class="i-material-symbols-library-books text-xl"></div>
{{ $t('games.go_library') }}
</button>
</div>
<div v-else class="relative z-10 flex-1 flex flex-col h-full min-h-0">
<!-- Header: Minimal Game Info -->
<header
class="flex-none h-16 px-6 flex items-center justify-between border-b border-border/50 bg-surface/80 backdrop-blur-md z-20">
<div class="flex items-center gap-4">
<div
class="w-10 h-10 rounded-lg bg-surface-panel border border-border overflow-hidden flex items-center justify-center shadow-sm">
<img v-if="game.iconUrl" :src="game.iconUrl" class="w-full h-full object-cover" />
<div v-else class="i-material-symbols-sports-esports text-xl text-primary/60"></div>
</div>
<div>
<h1 class="text-lg font-bold leading-tight text-on-surface">{{ game.name }}</h1>
<div class="flex items-center gap-2 text-xs text-on-surface-muted">
<span
class="bg-surface-overlay px-1.5 py-0.5 rounded border border-border data-[active=true]:text-primary data-[active=true]:border-primary/20"
:data-active="isRunning">
{{ categoryLabel }}
</span>
<span class="w-1 h-1 rounded-full bg-border"></span>
<span :class="isRunning ? 'text-success font-medium' : 'text-on-surface-muted'">
{{ isRunning ? $t('common.running') : $t('common.stopped') }}
</span>
</div>
</div>
</div>
<!-- Header Actions -->
<div class="flex items-center gap-3">
<div v-if="isRunning"
class="flex items-center gap-2 px-3 py-1 bg-success/10 border border-success/20 rounded-full">
<div class="w-1.5 h-1.5 rounded-full bg-success animate-pulse"></div>
<span class="text-[10px] font-black uppercase tracking-widest text-success">Live</span>
</div>
</div>
</header>
<div class="flex-1 flex overflow-hidden">
<!-- Main Dashboard Area (Left) -->
<main class="flex-1 overflow-y-auto custom-scrollbar p-6 lg:p-10 flex flex-col gap-8 relative">
<!-- 1. Hero Section: The Status Core -->
<section class="flex flex-col items-center justify-center min-h-[450px] flex-1 py-10 relative">
<!-- HUD Status Card (Floating) -->
<div v-if="isRunning"
class="absolute top-0 w-full max-w-2xl mx-auto flex justify-center animate-fade-in-up md:static md:mb-12">
<div
class="flex items-center gap-8 md:gap-12 px-8 py-4 bg-surface-panel/40 backdrop-blur-lg border border-border/50 rounded-2xl shadow-sm">
<div class="flex flex-col items-center">
<span class="text-[10px] uppercase font-bold text-on-surface-muted tracking-widest mb-1">{{
$t('games.packet_loss') }}</span>
<span class="text-2xl font-mono font-bold text-on-surface tabular-nums">{{ currentLoss
}}%</span>
</div>
<div class="w-px h-8 bg-border"></div>
<div class="flex flex-col items-center">
<span class="text-[10px] uppercase font-bold text-on-surface-muted tracking-widest mb-1">{{
$t('games.duration') }}</span>
<span class="text-2xl font-mono font-bold text-on-surface tabular-nums">{{ durationFormatted
}}</span>
</div>
</div>
</div>
<!-- Control Center -->
<div class="relative z-10 flex flex-col items-center">
<!-- Latency Big Display -->
<div v-if="isRunning" class="mb-12 text-center animate-scale-in">
<div class="flex items-baseline justify-center gap-3 relative">
<span
class="text-8xl md:text-9xl font-black tabular-nums tracking-tighter drop-shadow-sm transition-colors duration-300"
:class="getLatencyTextColor(currentLatency)">
{{ currentLatency > 0 ? currentLatency : '---' }}
</span>
<span
class="text-xl font-bold text-on-surface-muted uppercase tracking-widest absolute -right-10 bottom-5">ms</span>
</div>
</div>
<!-- Main Action Button -->
<div class="relative group">
<!-- Outer Glow Ring -->
<div
class="absolute inset-0 rounded-full bg-gradient-to-t from-primary/0 via-primary/30 to-primary/0 md:scale-150 animate-spin-slow opacity-0 group-hover:opacity-100 transition-opacity duration-700 pointer-events-none"
:class="isRunning ? 'via-error/30' : 'via-primary/30'">
</div>
<!-- Pulse Effect -->
<div v-if="!isRunning"
class="absolute inset-0 rounded-full bg-primary/20 animate-ping opacity-20 duration-[3s]">
</div>
<button @click="toggleAccelerator"
class="relative w-40 h-40 md:w-48 md:h-48 rounded-full flex items-center justify-center group outline-none transition-all duration-500 ease-out hover:scale-105 active:scale-95 z-10"
:class="isRunning ? 'shadow-[0_0_60px_-10px_rgba(var(--rgb-error),0.3)]' : 'shadow-[0_0_60px_-10px_rgba(var(--rgb-primary),0.3)]'">
<!-- Button Background -->
<div
class="absolute inset-2 rounded-full border-4 backdrop-blur-md transition-all duration-500 overflow-hidden"
:class="isRunning
? 'bg-error/5 border-error/20 group-hover:bg-error/10 group-hover:border-error/40'
: 'bg-primary/5 border-primary/20 group-hover:bg-primary/10 group-hover:border-primary/40'">
<!-- Shiny reflection -->
<div
class="absolute inset-0 bg-gradient-to-br from-white/40 to-transparent opacity-0 group-hover:opacity-30 transition-opacity duration-500">
</div>
</div>
<!-- Icon & Label -->
<div class="flex flex-col items-center gap-3 relative z-20">
<div
class="text-5xl md:text-6xl transition-all duration-300 transform group-hover:scale-110"
:class="isRunning ? 'i-carbon-stop-filled text-error drop-shadow-[0_2px_10px_rgba(var(--rgb-error),0.4)]' : 'i-carbon-play-filled-alt text-primary drop-shadow-[0_2px_10px_rgba(var(--rgb-primary),0.4)]'">
</div>
<span class="text-xs font-black uppercase tracking-[0.25em] transition-colors"
:class="isRunning ? 'text-error' : 'text-primary'">
{{ isRunning ? $t('common.stop') : $t('common.start') }}
</span>
</div>
</button>
</div>
<p class="mt-10 text-sm font-medium max-w-xs text-center leading-relaxed transition-colors"
:class="isRunning ? 'text-success' : 'text-on-surface-muted'">
{{ isRunning ? $t('dashboard.active_protection') : $t('dashboard.ready_to_boost') }}
</p>
</div>
</section>
<!-- 2. Secondary Info: Charts -->
<section v-if="isRunning"
class="h-48 w-full max-w-4xl mx-auto opacity-90 hover:opacity-100 transition-opacity">
<div
class="w-full h-full bg-surface-panel/40 border border-border rounded-2xl p-4 relative overflow-hidden shadow-sm backdrop-blur-sm">
<div
class="absolute top-4 left-4 z-10 text-[10px] font-black uppercase text-on-surface-muted tracking-widest">
{{ $t('common.network_stability') }}</div>
<LatencyChart />
</div>
</section>
<!-- Expert Tip (Bottom) -->
<div v-else
class="mt-auto mx-auto max-w-lg w-full p-5 rounded-2xl bg-surface-panel/40 border border-border flex items-start gap-4 shadow-sm backdrop-blur-sm">
<div
class="w-8 h-8 rounded-full bg-primary/10 flex items-center justify-center shrink-0 text-primary">
<div class="i-material-symbols-lightbulb text-lg"></div>
</div>
<div>
<h4 class="text-xs font-bold text-on-surface mb-1">{{ $t('dashboard.did_you_know') }}</h4>
<p class="text-xs text-on-surface-muted leading-relaxed">{{ $t('dashboard.hint') }}</p>
</div>
</div>
</main>
<!-- Sidebar: Configuration & Node Selector (Right) -->
<aside
class="w-80 lg:w-96 flex-none bg-surface-panel/60 border-l border-border/50 backdrop-blur-xl flex flex-col z-10 shadow-[-5px_0_30px_-5px_rgba(0,0,0,0.05)]">
<!-- Sidebar Header -->
<div class="p-5 border-b border-border/50 flex items-center justify-between">
<span class="text-xs font-black uppercase tracking-widest text-on-surface-muted">{{
$t('games.configuration') }}</span>
</div>
<!-- 1. Node Selector (Takes most space) -->
<div class="flex-1 overflow-hidden flex flex-col p-5 gap-4">
<div class="flex items-center justify-between">
<span class="text-sm font-bold text-on-surface">{{ $t('nodes.select_node') }}</span>
<button @click="$router.push('/nodes')"
class="text-xs font-medium text-primary hover:text-primary-hover hover:underline">{{
$t('common.more') }}</button>
</div>
<!-- The Node Selector Component -->
<div class="flex-1 flex flex-col min-h-0">
<NodeSelector :model-value="selectedNode" @update:modelValue="onNodeChange"
:nodes="nodeStore.nodes" compact class="flex-1" />
</div>
</div>
<!-- 2. Proxy Mode (Bottom of Sidebar) -->
<div class="p-5 border-t border-border/50 bg-surface/30">
<label class="text-[10px] font-black uppercase tracking-widest text-on-surface-muted mb-3 block">
{{ $t('games.mode_routing') }}
</label>
<div class="flex bg-surface-overlay p-1 rounded-xl border border-border">
<button v-for="mode in ['process', 'routing']" :key="mode"
@click="proxyMode = (mode as 'process' | 'routing')"
class="flex-1 py-2 rounded-lg text-xs font-bold flex items-center justify-center gap-2 transition-all relative overflow-hidden"
:class="proxyMode === mode ? 'bg-primary text-on-primary shadow-md' : 'text-on-surface-muted hover:text-on-surface'"
:disabled="mode === 'process' && !canSelectProcessMode">
<div :class="mode === 'process' ? 'i-carbon-application-web' : 'i-carbon-network-overlay'">
</div>
{{ mode === 'process' ? $t('games.mode_process') : $t('games.mode_routing') }}
</button>
</div>
<p class="text-[10px] text-on-surface-muted/60 mt-3 text-center">
{{ proxyMode === 'process' ? $t('games.mode_process_desc') : $t('games.mode_routing_desc') }}
</p>
</div>
</aside>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { ref, computed, onUnmounted, onMounted } from 'vue'
import { useGameStore, isRoutingOnlyPresetGame } from '@/stores/games'
import { useCategoryStore } from '@/stores/categories'
import { useNodeStore } from '@/stores/nodes'
import { useSettingsStore } from '@/stores/settings'
import LatencyChart from '@/components/dashboard/LatencyChart.vue'
import NodeSelector from '@/components/node/NodeSelector.vue'
import { useIntervalFn } from '@vueuse/core'
import { storeToRefs } from 'pinia'
import { useMessage } from 'naive-ui'
import i18n from '@/i18n'
// Stores
const gameStore = useGameStore()
const categoryStore = useCategoryStore()
const nodeStore = useNodeStore()
const settingsStore = useSettingsStore()
const { checkInterval } = storeToRefs(settingsStore)
const message = useMessage()
// State
const game = computed(() => gameStore.currentGame)
const isRunning = computed(() => game.value?.status === 'accelerating')
const currentLatency = ref(0)
const currentLoss = ref(0)
const startTime = ref(0)
const durationSeconds = ref(0)
const lastConnection = ref('')
const isSwitchingNode = ref(false)
const pendingNodeRestart = ref(false)
// Computed Helpers
const categoryLabel = computed(() => {
if (!game.value) return ''
const cat = categoryStore.categories.find(c => c.id === game.value!.category)
// @ts-ignore
return cat?.name || i18n.global.t('common.uncategorized')
})
const selectedNode = computed(() => game.value?.nodeId || null)
const proxyMode = computed({
get: () => game.value?.proxyMode || 'process',
set: (val) => {
if (game.value && val) {
if (val === 'process' && !canSelectProcessMode.value) return
gameStore.updateGame({ ...game.value, proxyMode: val })
}
}
})
const canSelectProcessMode = computed(() => !isRoutingOnlyPresetGame(game.value))
const durationFormatted = computed(() => {
const s = durationSeconds.value
const h = Math.floor(s / 3600)
const m = Math.floor((s % 3600) / 60)
const sec = s % 60
return `${h.toString().padStart(2, '0')}:${m.toString().padStart(2, '0')}:${sec.toString().padStart(2, '0')}`
})
async function restartForNodeSwitch() {
if (!game.value || !isRunning.value) return
if (isSwitchingNode.value) {
pendingNodeRestart.value = true
return
}
isSwitchingNode.value = true
try {
do {
pendingNodeRestart.value = false
await gameStore.stopGame(game.value.id)
await gameStore.startGame(game.value.id)
startTime.value = Date.now()
} while (pendingNodeRestart.value && !!game.value && isRunning.value)
} catch (e: any) {
message.error(String(e?.message || e || i18n.global.t('dashboard.node_switch_failed')))
} finally {
isSwitchingNode.value = false
}
}
async function onNodeChange(val: string) {
if (!game.value || !val) return
const oldNodeId = game.value.nodeId
if (oldNodeId === val) return
await gameStore.updateGame({ ...game.value, nodeId: val })
await restartForNodeSwitch()
}
// Lifecycle & Updates
const { pause } = useIntervalFn(async () => {
if (isRunning.value) {
if (game.value?.nodeId) {
const node = nodeStore.nodes.find(n => (n.id === game.value!.nodeId) || (n.tag === game.value!.nodeId))
if (node) {
const stats = await nodeStore.checkNode(node, isRunning.value ? 'tcp' : undefined)
if (stats) {
currentLatency.value = stats.latency
currentLoss.value = stats.loss
gameStore.updateLatency(game.value.id, currentLatency.value)
}
}
}
if (startTime.value > 0) {
durationSeconds.value = Math.floor((Date.now() - startTime.value) / 1000)
}
} else {
currentLatency.value = 0
currentLoss.value = 0
durationSeconds.value = 0
}
}, checkInterval)
async function toggleAccelerator() {
if (!game.value) return
if (isSwitchingNode.value) return
if (isRunning.value) {
try {
await gameStore.stopGame(game.value.id)
} finally {
startTime.value = 0
lastConnection.value = ''
}
} else {
if (!selectedNode.value) {
message.warning(i18n.global.t('dashboard.please_select_node'))
return
}
try {
await gameStore.startGame(game.value.id)
startTime.value = Date.now()
} catch (e: any) {
message.error(String(e?.message || e || i18n.global.t('dashboard.start_failed')))
}
}
}
function getLatencyTextColor(ms: number) {
if (ms <= 0) return 'text-on-surface-muted'
if (ms < 100) return 'text-success'
if (ms < 200) return 'text-warning'
return 'text-error'
}
// Event Listeners
function onSingboxEvent(name: string, data: any) {
if (name === 'singbox-log' && data?.message) {
const msg = data.message as string
if (msg.includes('connection to')) {
const parts = msg.split('connection to ')
if (parts.length > 1) {
const target = parts[1]?.split(' ')[0]?.trim()
if (target) lastConnection.value = target
}
}
} else if (name === 'singbox-error') {
message.error(String(data || i18n.global.t('dashboard.singbox_error')))
} else if (name === 'singbox-status' && data === 'stopped') {
if (game.value && isRunning.value) {
gameStore.setGameStatus(game.value.id, 'idle')
startTime.value = 0
lastConnection.value = ''
}
}
}
onMounted(() => {
nodeStore.loadNodes()
// @ts-ignore
if (window.electron?.on) {
window.electron.on('singbox-log', (d) => onSingboxEvent('singbox-log', d))
window.electron.on('singbox-error', (d) => onSingboxEvent('singbox-error', d))
window.electron.on('singbox-status', (d) => onSingboxEvent('singbox-status', d))
}
})
onUnmounted(() => {
pause()
// @ts-ignore
if (window.electron?.off) {
// Logic for cleanup if necessary
}
})
</script>
<style scoped>
/* Animations */
@keyframes pulse-slow {
0%,
100% {
opacity: 0.3;
transform: scale(1);
}
50% {
opacity: 0.5;
transform: scale(1.1);
}
}
.animate-pulse-slow {
animation: pulse-slow 8s infinite ease-in-out;
}
@keyframes spin-slow {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
.animate-spin-slow {
animation: spin-slow 12s infinite linear;
}
@keyframes fade-in-up {
from {
opacity: 0;
transform: translateY(20px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.animate-fade-in-up {
animation: fade-in-up 0.5s ease-out;
}
@keyframes scale-in {
from {
opacity: 0;
transform: scale(0.9);
}
to {
opacity: 1;
transform: scale(1);
}
}
.animate-scale-in {
animation: scale-in 0.4s cubic-bezier(0.16, 1, 0.3, 1);
}
.custom-scrollbar::-webkit-scrollbar {
width: 4px;
}
.custom-scrollbar::-webkit-scrollbar-track {
background: transparent;
}
.custom-scrollbar::-webkit-scrollbar-thumb {
background: rgba(var(--rgb-border), 0.5);
border-radius: 10px;
}
.custom-scrollbar::-webkit-scrollbar-thumb:hover {
background: rgba(var(--rgb-border), 0.8);
}
</style>
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<template>
<div class="p-6 h-full flex flex-col">
<!-- Header Controls -->
<div class="flex flex-col gap-4 mb-6">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div class="flex items-center gap-4">
<h1 class="text-xl md:text-2xl font-bold text-on-surface">{{ $t('games.library') }}</h1>
<div class="bg-surface rounded-lg p-1 flex border border-border">
<button @click="viewMode = 'grid'" class="p-1.5 md:p-2 rounded transition"
:class="viewMode === 'grid' ? 'bg-primary text-on-primary' : 'text-on-surface-muted hover:text-on-surface'">
<div class="i-carbon-grid text-sm md:text-base"></div>
</button>
<button @click="viewMode = 'list'" class="p-1.5 md:p-2 rounded transition"
:class="viewMode === 'list' ? 'bg-primary text-on-primary' : 'text-on-surface-muted hover:text-on-surface'">
<div class="i-carbon-list text-sm md:text-base"></div>
</button>
</div>
</div>
<div class="flex flex-wrap items-center gap-2 md:gap-4 w-full sm:w-auto">
<div class="relative flex-1 sm:flex-none">
<input v-model="searchQuery" type="text" :placeholder="$t('games.search_placeholder')"
class="bg-surface border border-border rounded-full py-1.5 pl-9 pr-4 text-xs md:text-sm text-on-surface w-full sm:w-48 lg:w-64 outline-none focus:border-primary placeholder:text-on-surface-muted" />
<div class="i-carbon-search absolute left-3 top-1/2 -translate-y-1/2 text-on-surface-muted text-sm"></div>
</div>
<n-button round @click="scanGames" :loading="isScanning" class="shadow-sm">
<template #icon>
<div class="i-carbon-radar"></div>
</template>
<span class="hidden xs:inline">{{ isScanning ? $t('games.scanning') : $t('games.scan_local') }}</span>
<span class="xs:hidden">{{ isScanning ? '...' : '扫描' }}</span>
</n-button>
<n-button type="primary" round @click="openAddModal" class="shadow-lg shadow-primary/20">
<template #icon>
<div class="i-carbon-add"></div>
</template>
<span class="hidden xs:inline">{{ $t('games.add_game') }}</span>
<span class="xs:hidden">添加</span>
</n-button>
<n-button quaternary circle @click="showCategoryManager = true" :title="$t('common.manage_categories')">
<template #icon>
<div class="i-carbon-categories"></div>
</template>
</n-button>
</div>
</div>
</div>
<!-- Filters -->
<div class="flex gap-2 mb-6 overflow-x-auto pb-2">
<button v-for="cat in categories" :key="cat.value" @click="activeCategory = cat.value"
class="px-4 py-1 rounded-full text-sm border transition whitespace-nowrap"
:class="activeCategory === cat.value ? 'bg-primary border-primary text-on-primary' : 'border-border text-on-surface-muted hover:border-border-hover hover:text-on-surface'">
{{ cat.label }}
</button>
</div>
<!-- Game Grid/List -->
<div class="flex-1 overflow-y-auto min-h-0 pr-2">
<div v-if="filteredGames.length === 0"
class="h-full flex flex-col items-center justify-center text-on-surface-muted">
<div class="i-carbon-game-console text-4xl mb-2"></div>
<p>{{ $t('games.no_games_found') }}</p>
</div>
<div v-else
:class="viewMode === 'grid' ? 'grid grid-cols-2 md:grid-cols-3 lg:grid-cols-4 gap-4' : 'flex flex-col gap-2'">
<div v-for="game in filteredGames" :key="game.id" @click="selectGame(game.id)"
class="bg-surface-panel border border-transparent hover:border-primary rounded-lg cursor-pointer transition group relative"
:class="viewMode === 'grid' ? 'p-4 flex flex-col items-center text-center' : 'p-3 flex items-center gap-4'">
<!-- Action Buttons (Hover) -->
<div class="absolute top-2 right-2 flex gap-1 opacity-0 group-hover:opacity-100 transition-opacity">
<n-button quaternary circle size="small" @click.stop="editGame(game)" :title="$t('common.edit')">
<template #icon>
<div class="i-carbon-edit text-xs"></div>
</template>
</n-button>
<n-button quaternary circle size="small" type="error" @click.stop="deleteGame(game)"
:title="$t('common.delete')">
<template #icon>
<div class="i-carbon-trash-can text-xs"></div>
</template>
</n-button>
</div>
<div
class="bg-surface rounded-full flex items-center justify-center text-on-surface-muted group-hover:text-primary transition"
:class="viewMode === 'grid' ? 'w-16 h-16 text-3xl mb-3' : 'w-10 h-10 text-xl'">
<img v-if="game.iconUrl" :src="game.iconUrl" class="w-full h-full object-cover rounded-full" />
<div v-else class="i-carbon-game-console"></div>
</div>
<div class="flex-1 min-w-0">
<h3 class="font-bold truncate text-on-surface" :class="viewMode === 'grid' ? 'text-base' : 'text-sm'">{{
game.name }}</h3>
<div class="text-xs text-on-surface-muted mt-1 flex items-center justify-center gap-2"
:class="viewMode === 'list' && '!justify-start'">
<span class="bg-surface px-2 rounded">{{ getCategoryLabel(game.category) }}</span>
<span v-if="game.lastPlayed" class="text-on-surface-variant">{{ formatTime(game.lastPlayed) }}</span>
</div>
</div>
<div v-if="game.id === gameStore.currentGameId"
class="text-primary text-xs font-bold flex items-center gap-1">
<div class="w-2 h-2 rounded-full bg-primary"></div>
{{ $t('games.selected') }}
</div>
<div v-else-if="runningGames.includes(game.id)"
class="text-success text-xs font-bold flex items-center gap-1">
<div class="w-2 h-2 rounded-full bg-success animate-pulse"></div>
{{ $t('games.running') }}
</div>
</div>
</div>
</div>
<AdvancedConfigEditor v-model="showEditModal" :editing-game="editingGame" @save="handleSaveGame" />
<CategoryManager v-model="showCategoryManager" />
</div>
</template>
<script setup lang="ts">
import { ref, computed, onMounted } from 'vue'
import { useRouter } from 'vue-router'
import { useGameStore, type Game } from '@/stores/games'
import { useCategoryStore } from '@/stores/categories'
import { useI18n } from 'vue-i18n'
import { useTimeAgo } from '@vueuse/core'
import { useMessage, useDialog } from 'naive-ui'
import AdvancedConfigEditor from '@/components/library/AdvancedConfigEditor.vue'
import CategoryManager from '@/components/library/CategoryManager.vue'
const { t } = useI18n()
const message = useMessage()
const dialog = useDialog()
const router = useRouter()
const gameStore = useGameStore()
const categoryStore = useCategoryStore()
const viewMode = ref<'grid' | 'list'>('grid')
const searchQuery = ref('')
const activeCategory = ref('all')
const isScanning = ref(false)
const runningGames = computed(() => gameStore.runningGames)
const showEditModal = ref(false)
const showCategoryManager = ref(false)
const editingGame = ref<Game | null>(null)
onMounted(() => {
categoryStore.loadCategories()
})
const categories = computed(() => {
const list = categoryStore.categories.map(c => ({
label: c.name,
value: c.id
}))
return [{ label: '全部', value: 'all' }, ...list]
})
function getCategoryLabel(id: string) {
const cat = categoryStore.categories.find(c => c.id === id)
return cat?.name || '未分类'
}
const filteredGames = computed(() => {
return gameStore.gameLibrary.filter(game => {
const matchSearch = game.name.toLowerCase().includes(searchQuery.value.toLowerCase())
const matchCat = activeCategory.value === 'all' || game.category === activeCategory.value
return matchSearch && matchCat
}).sort((a, b) => {
const aRunning = runningGames.value.includes(a.id)
const bRunning = runningGames.value.includes(b.id)
if (aRunning !== bRunning) return aRunning ? -1 : 1
const aTime = a.lastPlayed || 0
const bTime = b.lastPlayed || 0
return bTime - aTime
})
})
async function scanGames() {
isScanning.value = true
try {
const processes = await window.system.scanProcesses()
const matched = gameStore.matchRunningGames(processes)
if (matched.length > 0) {
if (!gameStore.currentGame?.status || gameStore.currentGame.status === 'idle') {
}
}
} finally {
setTimeout(() => { isScanning.value = false }, 500)
}
}
function selectGame(id: string) {
gameStore.setCurrentGame(id)
router.push('/dashboard')
}
function formatTime(timestamp: number) {
return useTimeAgo(timestamp).value
}
function openAddModal() {
editingGame.value = null
showEditModal.value = true
}
function editGame(game: Game) {
editingGame.value = game
showEditModal.value = true
}
async function deleteGame(game: Game) {
dialog.warning({
title: t('common.delete') || '确认删除',
content: t('games.delete_confirm') || '您确定要删除这个游戏吗?',
positiveText: t('common.delete') || '删除',
negativeText: t('common.cancel') || '取消',
onPositiveClick: async () => {
await gameStore.removeGame(game.id)
message.success(t('common.deleted') || '已删除')
}
})
}
async function handleSaveGame(gameData: Game | Omit<Game, 'id'>) {
if ('id' in gameData) {
await gameStore.updateGame(gameData as Game)
} else {
const newGame = {
...gameData,
id: Date.now().toString(36),
latency: 0,
status: 'idle'
} as Game
await gameStore.addGame(newGame)
}
}
</script>
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<template>
<div class="p-6 h-full flex flex-col">
<!-- Header -->
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4 mb-6">
<h1 class="text-xl md:text-2xl font-bold text-on-surface">{{ $t('common.nodes') }}</h1>
<div class="flex flex-wrap items-center gap-2 w-full sm:w-auto">
<button @click="checkAllNodes" :disabled="isChecking"
class="flex-1 sm:flex-none flex items-center justify-center gap-2 px-3 md:px-4 py-1.5 bg-surface border border-border hover:bg-surface-overlay rounded-full text-xs md:text-sm text-on-surface transition">
<div class="i-material-symbols-network-check" :class="{ 'animate-pulse': isChecking }"></div>
<span class="hidden xs:inline">{{ isChecking ? $t('common.checking') : $t('nodes.check_latency') }}</span>
<span class="xs:hidden">{{ isChecking ? '...' : $t('nodes.check_latency') }}</span>
</button>
<button @click="showImportModal = true"
class="flex-1 sm:flex-none flex items-center justify-center gap-2 px-3 md:px-4 py-1.5 bg-surface border border-border hover:bg-surface-overlay rounded-full text-xs md:text-sm text-on-surface transition">
<div class="i-material-symbols-download"></div>
<span class="hidden xs:inline">{{ $t('common.import') }}</span>
<span class="xs:hidden">{{ $t('common.import') }}</span>
</button>
<button @click="exportNodes"
class="flex-1 sm:flex-none flex items-center justify-center gap-2 px-3 md:px-4 py-1.5 bg-surface border border-border hover:bg-surface-overlay rounded-full text-xs md:text-sm text-on-surface transition">
<div class="i-material-symbols-upload"></div>
<span class="hidden xs:inline">{{ $t('common.export') }}</span>
<span class="xs:hidden">{{ $t('common.export') }}</span>
</button>
<button @click="openAddModal"
class="flex-1 sm:flex-none flex items-center justify-center gap-2 px-3 md:px-4 py-1.5 bg-primary text-on-primary hover:bg-primary-hover rounded-full text-xs md:text-sm transition shadow-lg shadow-primary/20">
<div class="i-material-symbols-add"></div>
<span class="hidden xs:inline">{{ $t('common.add') }}</span>
<span class="xs:hidden">{{ $t('common.add') }}</span>
</button>
</div>
</div>
<!-- Node Manager (List Only) -->
<div class="flex-1 bg-surface-panel rounded-xl border border-border overflow-hidden flex flex-col">
<NodeManager />
</div>
<NodeEditModal v-model="showEditModal" :editing-node="editingNode" @save="handleSaveNode" />
<NodeImportModal v-model="showImportModal" @imported="handleImported" />
</div>
</template>
<script setup lang="ts">
import { ref } from 'vue'
import { useMessage } from 'naive-ui'
import NodeManager from '@/components/node/NodeManager.vue'
import NodeEditModal from '@/components/node/NodeEditModal.vue'
import NodeImportModal from '@/components/node/NodeImportModal.vue'
import type { NodeConfig } from '@/utils/protocol'
import { useNodeStore } from '@/stores/nodes'
import { generateBatchLinks } from '@/utils/protocol'
import { useClipboard } from '@vueuse/core'
import i18n from '@/i18n'
const nodeStore = useNodeStore()
const message = useMessage()
const { copy } = useClipboard()
const showEditModal = ref(false)
const showImportModal = ref(false)
const editingNode = ref<NodeConfig | null>(null)
const isChecking = ref(false)
function openAddModal() {
editingNode.value = null
showEditModal.value = true
}
async function handleSaveNode(node: Omit<NodeConfig, 'id'> | NodeConfig) {
const ok = await nodeStore.saveNode(node as NodeConfig)
if (!ok) {
message.error(i18n.global.t('nodes.save_failed'))
}
}
function handleImported() {
nodeStore.loadNodes()
}
async function checkAllNodes() {
if (isChecking.value) return
isChecking.value = true
try {
await nodeStore.checkAllNodes()
} finally {
isChecking.value = false
}
}
async function exportNodes() {
if (nodeStore.nodes.length === 0) {
message.warning(i18n.global.t('nodes.no_nodes_to_export'))
return
}
const content = generateBatchLinks(nodeStore.nodes)
if (content) {
await copy(content)
message.success(i18n.global.t('nodes.export_success', { count: nodeStore.nodes.length }))
} else {
message.error(i18n.global.t('nodes.export_failed'))
}
}
</script>
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<template>
<div class="p-6">
<h1 class="text-2xl font-bold mb-4 text-on-surface">{{ $t('common.settings') }}</h1>
<div class="bg-surface-panel p-6 rounded-lg space-y-6 border border-border">
<!-- Language Settings -->
<div>
<h2 class="text-lg mb-4 text-on-surface-variant">{{ $t('settings.language') }}</h2>
<div class="flex gap-4">
<button v-for="locale in availableLocales" :key="locale.code" @click="setLanguage(locale.code)"
class="px-4 py-2 rounded transition border" :class="currentLocale === locale.code
? 'bg-primary border-primary text-on-primary'
: 'bg-surface border-border text-on-surface-muted hover:border-border-hover hover:text-on-surface'">
{{ locale.name }}
</button>
</div>
</div>
<!-- Theme Settings -->
<div>
<h2 class="text-lg mb-4 text-on-surface-variant">{{ $t('settings.theme_color') }}</h2>
<div class="flex gap-4">
<button v-for="color in themeColors" :key="color.value" @click="setThemeColor(color.value)"
class="w-10 h-10 rounded-full flex items-center justify-center transition border-2" :class="[
color.bg,
themeColor === color.value ? 'border-on-surface scale-110' : 'border-transparent hover:scale-105'
]" :title="color.label">
<div v-if="themeColor === color.value" class="i-material-symbols-check text-white font-bold"></div>
</button>
</div>
</div>
<!-- Network Settings -->
<div>
<h2 class="text-lg mb-4 text-on-surface-variant">{{ $t('settings.network') }}</h2>
<div class="space-y-4 max-w-md">
<!-- Check Method -->
<div class="flex items-center justify-between">
<span class="text-on-surface">{{ $t('settings.check_method') }}</span>
<div class="flex bg-surface-overlay rounded-lg p-1">
<button v-for="method in ['ping', 'tcp']" :key="method" @click="setCheckMethod(method)"
class="px-3 py-1 text-sm rounded transition" :class="settingsStore.checkMethod === method
? 'bg-surface shadow text-on-surface'
: 'text-on-surface-muted hover:text-on-surface'">
{{ method.toUpperCase() }}
</button>
</div>
</div>
<!-- Interval -->
<div class="flex items-center justify-between">
<span class="text-on-surface">{{ $t('settings.check_interval') }}</span>
<select v-model.number="settingsStore.checkInterval"
class="bg-surface border border-border rounded px-3 py-1.5 text-sm text-on-surface focus:outline-none focus:border-primary">
<option :value="1000">1s</option>
<option :value="2000">2s</option>
<option :value="5000">5s</option>
<option :value="10000">10s</option>
<option :value="30000">30s</option>
<option :value="60000">1m</option>
</select>
</div>
</div>
</div>
<div class="pt-4 border-t border-border">
<p class="text-on-surface-muted">{{ $t('settings.coming_soon') }}</p>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { computed } from 'vue'
import { useI18n } from 'vue-i18n'
import { useTheme, type ThemeColor } from '@/composables/useTheme'
import { useSettingsStore } from '@/stores/settings'
const { locale } = useI18n()
const { themeColor, setThemeColor } = useTheme()
const settingsStore = useSettingsStore()
const currentLocale = computed(() => locale.value)
const availableLocales = [
{ code: 'zh-CN', name: '简体中文' },
{ code: 'en-US', name: 'English' }
]
const themeColors: { value: ThemeColor, label: string, bg: string }[] = [
{ value: 'green', label: 'Green', bg: 'bg-[#3eaf7c]' },
{ value: 'blue', label: 'Blue', bg: 'bg-[#3b82f6]' },
{ value: 'purple', label: 'Purple', bg: 'bg-[#8b5cf6]' },
{ value: 'orange', label: 'Orange', bg: 'bg-[#f97316]' },
{ value: 'red', label: 'Red', bg: 'bg-[#ef4444]' }
]
function setCheckMethod(method: string) {
// @ts-ignore
settingsStore.checkMethod = method
}
function setLanguage(lang: string) {
locale.value = lang
// In a real app, you might want to save this to localStorage or electron-store
}
</script>
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/// <reference types="vite/client" />
declare module '*.vue' {
import type { DefineComponent } from 'vue'
const component: DefineComponent<{}, {}, any>
export default component
}
interface Window {
system: {
scanProcesses: () => Promise<string[]>
}
}
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// 自动补全用
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import { describe, it, expect, vi, beforeEach } from 'vitest'
import { CategoryManager, type Category } from '../../electron/categories/manager'
vi.mock('electron', () => ({
ipcMain: {
handle: vi.fn()
}
}))
describe('CategoryManager', () => {
let manager: CategoryManager
let categories: Category[]
let db: any
beforeEach(async () => {
categories = [
{ id: 'fps', name: 'FPS', order: 1 },
{ id: 'moba', name: 'MOBA', order: 2 }
]
db = {
getAllCategories: vi.fn(async () => [...categories]),
saveCategory: vi.fn(async (category: Category) => {
const index = categories.findIndex(c => c.id === category.id)
if (index >= 0) {
categories[index] = { ...categories[index], ...category }
} else {
categories.push(category)
}
return [...categories]
}),
deleteCategory: vi.fn(async (id: string) => {
categories = categories.filter(c => c.id !== id)
return [...categories]
})
}
manager = new CategoryManager(db)
await manager.getAll()
})
it('初始化后可以读取分类', async () => {
const list = await manager.getAll()
expect(list.length).toBeGreaterThan(0)
expect(list.find(c => c.id === 'fps')).toBeDefined()
})
it('可以新增分类', async () => {
const newCat: Category = { id: 'test', name: 'Test Category' }
await manager.save(newCat)
const list = await manager.getAll()
expect(list.find(c => c.id === 'test')).toEqual(expect.objectContaining(newCat))
})
it('可以更新分类', async () => {
await manager.save({ id: 'fps', name: 'FPS Games' })
const list = await manager.getAll()
expect(list.find(c => c.id === 'fps')?.name).toBe('FPS Games')
})
it('可以删除分类', async () => {
await manager.delete('fps')
const list = await manager.getAll()
expect(list.find(c => c.id === 'fps')).toBeUndefined()
})
})
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import { describe, it, expect, beforeEach, afterEach } from 'vitest';
import { JsonStore } from '../../electron/config/store';
import fs from 'fs-extra';
import path from 'path';
import os from 'os';
describe('JsonStore', () => {
let tempDir: string;
let store: JsonStore<any>;
beforeEach(async () => {
tempDir = path.join(os.tmpdir(), 'lagzero-test-' + Date.now());
await fs.ensureDir(tempDir);
});
afterEach(async () => {
await fs.remove(tempDir);
});
it('should initialize with default values', async () => {
store = new JsonStore({
name: 'test-config',
cwd: tempDir,
defaults: { foo: 'bar' }
});
// Wait for async file operations
await new Promise(r => setTimeout(r, 100));
const content = await fs.readJson(path.join(tempDir, 'test-config.json'));
expect(content).toEqual({ foo: 'bar' });
});
it('should save and load data', async () => {
store = new JsonStore({
name: 'test-config',
cwd: tempDir,
defaults: { foo: 'bar' }
});
await new Promise(r => setTimeout(r, 50));
store.set({ foo: 'baz' });
// Wait for async save
await new Promise(r => setTimeout(r, 100));
expect(store.get()).toEqual({ foo: 'baz' });
const content = await fs.readJson(path.join(tempDir, 'test-config.json'));
expect(content.foo).toBe('baz');
});
it('should create backups on save', async () => {
store = new JsonStore({
name: 'test-backup',
cwd: tempDir,
defaults: { count: 0 },
backupCount: 3
});
await new Promise(r => setTimeout(r, 50));
store.set({ count: 1 });
await new Promise(r => setTimeout(r, 100));
store.set({ count: 2 });
await new Promise(r => setTimeout(r, 100));
const backupDir = path.join(tempDir, 'backups', 'test-backup');
expect(await fs.pathExists(backupDir)).toBe(true);
const files = await fs.readdir(backupDir);
// At least 1 backup should exist (from first save or subsequent saves)
expect(files.length).toBeGreaterThan(0);
});
});
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import { describe, it, expect } from 'vitest'
import { generateSingboxConfig } from '../../src/utils/singbox-config'
import type { Game } from '../../src/types'
import type { NodeConfig } from '../../src/utils/protocol'
describe('generateSingboxConfig', () => {
const mockGame: Game = {
id: 'game-1',
name: 'Test Game',
processName: ['game.exe'],
category: 'fps',
nodeId: 'node-1',
proxyMode: 'process'
}
const mockNode: NodeConfig = {
id: 'node-1',
type: 'vmess',
tag: 'Test Node',
server: 'example.com',
server_port: 443,
uuid: 'uuid-123',
security: 'auto',
network: 'ws',
path: '/ws',
tls: {
enabled: true,
server_name: 'example.com'
}
}
it('should generate valid JSON config', () => {
const configStr = generateSingboxConfig(mockGame, mockNode)
expect(() => JSON.parse(configStr)).not.toThrow()
const config = JSON.parse(configStr)
expect(config.log.level).toBe('info')
expect(config.inbounds[0].type).toBe('tun')
})
it('should configure process mode correctly', () => {
const config = JSON.parse(generateSingboxConfig(mockGame, mockNode))
// Process mode: default final should be 'direct' (implied by not being 'proxy' or explicit final)
// Actually in my impl: final: isRoutingMode ? 'proxy' : 'direct'
expect(config.route.final).toBe('direct')
// Should have rule for game process -> proxy
const gameRule = config.route.rules.find((r: any) => r.process_name && r.process_name.includes('game.exe'))
expect(gameRule).toBeDefined()
expect(gameRule.outbound).toBe('proxy')
})
it('should configure routing mode correctly', () => {
const routingGame = { ...mockGame, proxyMode: 'routing' as const }
const config = JSON.parse(generateSingboxConfig(routingGame, mockNode))
expect(config.route.final).toBe('proxy')
expect(config.dns.final).toBe('google')
const tunInbound = config.inbounds.find((i: any) => i.tag === 'tun-in')
expect(tunInbound).toBeDefined()
expect(tunInbound.inet4_address).toBeDefined()
})
it('should include node outbound', () => {
const config = JSON.parse(generateSingboxConfig(mockGame, mockNode))
const nodeOut = config.outbounds.find((o: any) => o.tag === 'node-out')
expect(nodeOut).toBeDefined()
expect(nodeOut.type).toBe('vmess')
expect(nodeOut.server).toBe('example.com')
})
})
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{
"extends": "@vue/tsconfig/tsconfig.dom.json",
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo",
"types": ["vite/client"],
"baseUrl": ".",
"paths": {
"@/*": ["src/*"]
},
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"erasableSyntaxOnly": true,
"noFallthroughCasesInSwitch": true,
"noUncheckedSideEffectImports": true
},
"include": ["src/**/*.ts", "src/**/*.tsx", "src/**/*.vue"]
}
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{
"files": [],
"references": [
{ "path": "./tsconfig.app.json" },
{ "path": "./tsconfig.node.json" }
]
}
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{
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.node.tsbuildinfo",
"target": "ES2023",
"lib": ["ES2023"],
"module": "ESNext",
"types": ["node"],
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"verbatimModuleSyntax": true,
"moduleDetection": "force",
"noEmit": true,
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"erasableSyntaxOnly": true,
"noFallthroughCasesInSwitch": true,
"noUncheckedSideEffectImports": true
},
"include": ["vite.config.ts"]
}
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import { defineConfig, presetUno, presetAttributify, presetIcons, transformerDirectives } from 'unocss'
export default defineConfig({
presets: [
presetUno(),
presetAttributify(),
presetIcons({
scale: 1.2,
warn: true,
}),
],
transformers: [
transformerDirectives(),
],
theme: {
breakpoints: {
xs: '480px',
sm: '640px',
md: '768px',
lg: '1024px',
xl: '1280px',
},
colors: {
primary: 'rgba(var(--rgb-primary), <alpha-value>)',
'primary-hover': 'rgba(var(--rgb-primary-hover), <alpha-value>)',
'on-primary': 'rgba(var(--rgb-on-primary), <alpha-value>)',
secondary: 'rgba(var(--rgb-secondary), <alpha-value>)',
'secondary-hover': 'rgba(var(--rgb-secondary-hover), <alpha-value>)',
'on-secondary': 'rgba(var(--rgb-on-secondary), <alpha-value>)',
success: 'rgba(var(--rgb-success), <alpha-value>)',
'success-bg': 'rgba(var(--rgb-success-bg), <alpha-value>)',
'on-success': 'rgba(var(--rgb-on-success), <alpha-value>)',
warning: 'rgba(var(--rgb-warning), <alpha-value>)',
'warning-bg': 'rgba(var(--rgb-warning-bg), <alpha-value>)',
'on-warning': 'rgba(var(--rgb-on-warning), <alpha-value>)',
error: 'rgba(var(--rgb-error), <alpha-value>)',
'error-bg': 'rgba(var(--rgb-error-bg), <alpha-value>)',
'on-error': 'rgba(var(--rgb-on-error), <alpha-value>)',
info: 'rgba(var(--rgb-info), <alpha-value>)',
'info-bg': 'rgba(var(--rgb-info-bg), <alpha-value>)',
'on-info': 'rgba(var(--rgb-on-info), <alpha-value>)',
// Semantic Surface Colors
background: 'rgba(var(--rgb-background), <alpha-value>)',
surface: 'rgba(var(--rgb-surface), <alpha-value>)',
'surface-panel': 'rgba(var(--rgb-surface-panel), <alpha-value>)',
'surface-overlay': 'rgba(var(--rgb-surface-overlay), <alpha-value>)',
// Semantic Text Colors
'on-surface': 'rgba(var(--rgb-on-surface), <alpha-value>)',
'on-surface-variant': 'rgba(var(--rgb-on-surface-variant), <alpha-value>)',
'on-surface-muted': 'rgba(var(--rgb-on-surface-muted), <alpha-value>)',
// Borders
border: 'rgba(var(--rgb-border), <alpha-value>)',
'border-hover': 'rgba(var(--rgb-border-hover), <alpha-value>)',
// Overlay
overlay: 'rgba(var(--rgb-overlay), <alpha-value>)',
// Legacy support (to be refactored)
dark: {
bg: 'rgba(var(--rgb-surface), <alpha-value>)',
panel: 'rgba(var(--rgb-surface-panel), <alpha-value>)',
}
}
}
})
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import { defineConfig } from 'vite'
import vue from '@vitejs/plugin-vue'
import electron from 'vite-plugin-electron/simple'
import UnoCSS from 'unocss/vite'
import AutoImport from 'unplugin-auto-import/vite'
import Components from 'unplugin-vue-components/vite'
import { NaiveUiResolver } from 'unplugin-vue-components/resolvers'
import { resolve } from 'path'
// https://vite.dev/config/
export default defineConfig({
plugins: [
vue(),
UnoCSS(),
AutoImport({
imports: [
'vue',
{
'naive-ui': [
'useDialog',
'useMessage',
'useNotification',
'useLoadingBar'
]
}
],
dts: 'src/auto-imports.d.ts'
}),
Components({
resolvers: [NaiveUiResolver()],
dts: 'src/components.d.ts'
}),
electron({
main: {
entry: 'electron/main.ts',
vite: {
build: {
rollupOptions: {
external: ['better-sqlite3', 'kysely'],
},
},
},
},
preload: {
input: 'electron/preload.ts',
},
renderer: {},
}),
],
resolve: {
alias: {
'@': resolve(__dirname, 'src'),
},
},
})
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import { defineConfig } from 'vitest/config'
import vue from '@vitejs/plugin-vue'
import { resolve } from 'path'
export default defineConfig({
plugins: [vue()],
test: {
environment: 'happy-dom',
coverage: {
provider: 'v8',
reporter: ['text', 'json', 'html'],
},
include: ['src/**/*.test.ts', 'tests/**/*.spec.ts']
},
resolve: {
alias: {
'@': resolve(__dirname, 'src'),
},
},
})