Browser display capture could remain low-resolution after a temporary bandwidth reduction because sender adaptation also reduced the shared capture input. The encoded-output carrier could separately reduce frame rate after the real producer had already adapted, causing repeated queue recovery.
Keep display capture and sender feedback separate through bounded native frame streams, retain capture-owned constraints and metadata, and preserve carrier cadence. Existing WebRTC picture adaptation and transport ownership remain in place. Unsupported frame APIs retain ordinary sender tracks.
Real display acceptance also exposed an existing VP8 forwarding defect: a 15 fps L1T3 stream reached the SFU subscriber at about 4 fps because both shared forwarding owners overrode LiveKit's temporal limit with T0. Removing those overrides restores the library's layer selection for SFU and Native forwarding.
## Validation
- Web type checking, 1,186 tests and production build passed.
- Go tests, formatting, vet, Windows/Linux builds and Windows native capture checks passed; macOS packaging runs in the existing native CI job.
- H.264/VP8 real-tab first-frame, live/paused settings, source replacement, failure retirement and two-Viewer shaped-network checks passed.
- Real display through embedded SFU passed H.264 and VP8: hidden Host, two decoded spatial layers, resumed delivery, track replacement, profile updates, subscription recovery and full cleanup. VP8 decoded cadence recovered from about 4 to 15 fps. Track replacement uses the same visual source, and these checks do not measure A/V synchronization or physical mobile backgrounding.
- Shared RTP tests cover all three VP8 temporal layers through Transport and Publication; restoring the old T0 caps makes both tests fail.
- Documentation and repository hygiene checks passed.
## Release notes
### 中文
这是一次浏览器分享稳定性修复更新,重点改善网络波动后的画质恢复和编码复用时的画面流畅度。
- 修复部分 Chromium 浏览器屏幕共享降画质后,采集输入持续停留在低分辨率的问题。
- 修复编码复用路径重复降低帧率,导致画面卡顿和反复请求恢复帧的问题。
- 修复部分 VP8 画面经过媒体服务器或 App 转发时,帧率被错误限制在最低时间层的问题。
- 网页用户请在站点更新后刷新页面并重新开始分享;App 用户请更新并重启 App。
复杂画面的恢复速度和不同设备、网络下的短时清晰度波动仍在继续验证,本次更新不代表所有画质波动都已解决。
### English
This maintenance update improves browser sharing stability, focusing on picture recovery after network fluctuations and smoother delivery when encoded frames are reused.
- Fixed an issue in some Chromium browsers where display capture could remain at a low resolution after the sender reduced picture quality.
- Fixed repeated frame-rate reduction in the encoding-reuse path that could cause stuttering and repeated recovery-frame requests.
- Fixed an unintended frame-rate limit when VP8 video with temporal layers passed through the media server or Piik App's forwarding path.
- Web users should refresh the page and restart sharing after their site is updated. App users should update and restart Piik App.
Recovery with complex content and brief quality fluctuations across different devices and networks remain under investigation. This update does not claim to eliminate every quality fluctuation.
## Problem and outcome / 问题与结果
Sharing could stall at Browser encoder handoff or retain a pause after a video binding was replaced. Source/audio changes could also overlap offer/answer negotiation, while Native recovery could request redundant keyframes. This phase repairs those existing owners, drains capture output during bounded shutdown, and normalizes configured Site origins consistently with Browser serialization.
## Release notes
### 中文
这是一次稳定性更新,重点改善分享中的画面连续性,以及暂停、换源和恢复播放。
- 修复浏览器编码复用中的重复帧率限制和交接等待,减少由这些问题造成的卡顿。
- 修复换源和音频变更时的协商重叠,并防止已关闭连接的异步操作干扰恢复。
- 修复房主暂停期间重连后无法恢复播放,以及编码复用回退后仍停在暂停状态的问题;正常取消播放不再被当作媒体故障。
- 减少原生采集的重复关键帧请求,并修复停止采集时输出未排空导致的退出等待问题。
- 修复部分国际化域名和 IPv6 站点地址的识别,并改善窄屏下分享设置项的文字排版。
升级 Piik App 或自部署 Server 后刷新页面即可,无需修改配置。部分设备和网络环境下报告的开播失败、偶发断流仍需现场日志确认,本次更新不代表所有此类反馈均已解决。
### English
This stability update improves picture continuity and recovery when pausing, changing sources, or resuming playback.
- Fix duplicate frame-rate limiting and unnecessary handoff waits in Browser encoding reuse, reducing stalls caused by these issues.
- Serialize negotiation across source and audio changes, and prevent asynchronous work on closed connections from interfering with recovery.
- Fix playback remaining paused after reconnecting while the Host is paused, or after falling back from shared encoding. Normal playback cancellation is no longer treated as a media failure.
- Avoid redundant Native capture keyframe requests and drain pending capture output during bounded shutdown.
- Fix recognition of some internationalized domain names and IPv6 Site addresses, and improve sharing-setting labels on narrow screens.
Update Piik App or your self-hosted Server, then refresh the page. No configuration changes are required. Some device- and network-specific reports of sharing startup failure or intermittent stream loss still need matching diagnostics; this update does not claim to resolve every reported case.
## Verification / 验证
- `npm run check`: 76 test files / 1,152 tests, TypeScript and production Web build passed.
- Real Chrome VP8/H264 checks with two viewers passed live/paused profile changes, quiet-source recovery, source replacement and ordinary-sender fallback after producer failure.
- New pause-owner regressions fail against the previous implementation; actual Viewer effects preserve same-binding local pause and resume replacement bindings.
- Independent cumulative Browser and Native/config review found no confirmed release blocker.
- `npm run check:go`: formatting, Go tests/vet, Windows/Linux builds and Windows native capture compile/probes passed. Darwin packaging and Go race detection run on the native CI runners.
- Windows App H264 and VP8 Host gates passed decoded playback, live/paused quality changes, quiet/background-source recovery, source replacement, failure cleanup and subsequent sharing; experiment-owned processes, ports and profiles were cleaned up.
- Documentation, repository hygiene and release-note extraction passed.
## Impact / 影响
Patch release v1.6.7. Browser/server v23, Native control v9, capture v7 and SQLite schema 2 remain unchanged. Existing WebRTC adaptation and route policy remain unchanged; no quality floor is introduced. Interaction and Windows x86 prototypes are excluded. Managed Server restart interrupts active media and preserves room authority. Physical macOS/Linux capture, broad public-network endurance and unmatched reporter environments remain outside local acceptance.
Piik now has one public presentation and a coordinated App/Server release path. This phase unifies the room UI, rewrites the bilingual README and guides, adds a static website with an inline product film, and prepares matching GitHub/Gitee packages and update links.
The film uses the current homepage and shared product controls on one seekable timeline. Runtime fixes preserve presentation when the App opens a room, normalize Site origins, and keep capture and media-recovery status in the television indicator. New visits use Chinese for a Chinese system language and English otherwise; explicit language and visual-mode choices remain available. An optional site passphrase controls site entry, while room authorization remains enforced.
GitHub is the release authority. Gitee mirrors verified packages and provides update metadata when GitHub is unavailable. Reviewed PR release notes become the GitHub Release description. The separate public demo uses P2P only, with HTTPS and STUN verified.
Validation: 756 Web tests, TypeScript and production build; Go core tests, formatting, vet and available target builds; bounded Windows capture and App/Site interoperability; browser film checks, audible playback and narrow layouts; anonymous Gitee Windows-package download, checksum and launcher/update-link checks. Public demo acceptance covers authenticated WebSocket signaling, synthetic P2P video and room cleanup on one network. macOS/Linux physical capture and the wider device/network/endurance matrix remain explicitly deferred.
Publication builds every package from the merged source SHA. The repository is public, main protection is active, and Pages is configured for piik.tv. CI/publisher and Pages deployment records own publication results.
## Release notes
### 中文
Piik 是免费开源的屏幕共享工具。开个房间,发出邀请,最多 20 位朋友就能用浏览器加入观看。
- 使用浏览器或 Piik App 分享游戏、窗口和整个屏幕。
- 优先建立直连;自托管站点可开启媒体转发作为备用线路。
- Piik App 支持本地房间、临时公网邀请和已有站点。
- Piik Server 内置网页界面、房间管理和连接服务,方便自行部署。
- 提供中英文界面与使用指南,以及 GitHub、Gitee 两条下载线路。
[官网](https://piik.tv) · [在线体验](https://demo.piik.tv) · [使用指南](https://github.com/TNTcraftHIM/Piik/blob/main/docs/guide/getting-started.zh-CN.md) · [自行部署](https://github.com/TNTcraftHIM/Piik/blob/main/docs/operations/self-hosting.zh-CN.md) · [Gitee 下载](https://gitee.com/TNTcraftHIM/Piik/releases)
Windows App 和桌面浏览器是本次主要验证的平台。macOS 和 Linux 尚未经过实机测试,欢迎有设备的朋友测试并反馈。演示站和 App 公网邀请使用 P2P,受限网络下可能无法连接;自托管站点可开启媒体转发。
### English
Piik is free, open-source screen sharing for you and up to 20 viewers. Start a room, send an invitation, and your friends can join in a browser.
- Share games, windows or a whole screen from your browser or Piik App.
- Direct connections come first, with optional media forwarding on self-hosted sites.
- Piik App supports local rooms, temporary public invitations and existing sites.
- Piik Server includes the web interface, rooms and connection services for self-hosting.
- English and Chinese interfaces and guides are available, with GitHub and Gitee downloads.
[Website](https://piik.tv) · [Online demo](https://demo.piik.tv) · [User guide](https://github.com/TNTcraftHIM/Piik/blob/main/docs/guide/getting-started.md) · [Self-hosting](https://github.com/TNTcraftHIM/Piik/blob/main/docs/operations/self-hosting.md) · [Gitee downloads](https://gitee.com/TNTcraftHIM/Piik/releases)
Windows App and desktop browsers are the primary validated paths. macOS and Linux have not yet been tested on physical devices; testing and feedback are welcome. The demo and App public invitations rely on P2P and may not connect on restrictive networks. Self-hosted sites can enable media forwarding.
Complete the Native Client source/audio boundary, strict v5 loopback contract, Browser media lifecycle handling, and non-blocking release checks. Keep unverified platform/physical gates explicit; do not rewrite the Go Server.
Match Piik's two-layer sender guard to LiveKit 2.22.0 q,h RID construction, restore private-link Viewer smoke entry, and retain the local one-root SFU/UDP functional evidence. TURN and performance remain outside this functional slice.