This release adds microphone processing controls and local chat controls, expands platform packages, and synchronizes the website and guides. It also fixes native H.264 input/format handling, signaling recovery, fresh STUN discovery, and UDP ownership during overlapping connections. This is **v1.8.0**. Browser/Server v23, Native control v9 and capture v7 remain unchanged, with the existing 1440p ceiling. Additional resolutions, capability negotiation and Magicsock are separate follow-up work. ## Validation - Full local Web check: 79 files / 1,317 tests, TypeScript and production build. - Full Go checks, platform builds and Windows native capture regressions/probe. - Native H.264 Host lifecycle, Browser-to-App fanout and App-exit recovery, and Native H.264 through embedded SFU: all passed with owned process/port/profile cleanup. - Website build, documentation and repository hygiene passed. Existing UI acceptance covers narrow screens, both languages/themes, architecture downloads and all 23 film checks; final packaging and Go race checks run on the merged revision in CI. - Physical macOS/Linux capture, representative public networks and unmatched field reports retain their documented evidence limits. No claim that every blur/disconnection report is resolved. ## Release notes ### 中文 这是一次功能与兼容性更新:麦克风和聊天增加了实用的小选项,App 与 Server 支持更多设备,同时修复了原生分享和连接恢复中的若干问题。现有 1.x 协议保持不变。 #### 新增与改进 - 浏览器麦克风新增「降噪与回声消除」开关,默认开启回声消除、降噪和自动增益;分享音乐或使用虚拟音频输入时,可按需关闭。 - 可调整弹幕字号和透明度,并将当前保留的聊天记录导出为 TXT。当前会话最多保留 1,000 条文字消息,刷新页面后清空;需要保存时请先导出。 - 新增 Intel Mac、Linux ARM64 App,以及 Linux ARM64 Server 和容器镜像。官网下载区可直接选择对应架构,并显示最新版本和发布时间。 - 更新官网演示、README 截图和中英文教程,明确浏览器分享也可选择窗口或屏幕;开始分享前显示房间号占位,保持底栏控件位置稳定。 - 官网新增直达问题排查的入口,补充浏览器 WebRTC 限制、校园网和 Windows 显卡相关的排查步骤。 - App 模式选择页显示免费开源说明、作者与贡献者署名,以及官方网站和源码链接。 #### 修复 - 修正部分 H.264 原生分享的格式兼容性校验,以及 Windows 编码器输入长度和输出缓冲区对齐问题。 - 清理已失效的重连任务和 Native 接收信令,避免旧连接继续影响当前会话。 - 修复 App 重连时可能复用过期公网地址的问题;重新探测使用当前地址,并处理探测丢包和过期响应,保留其他正常连接。 - 修复 App 新旧媒体连接重叠时共用端口造成的冲突,避免准备或撤销新连接打断仍在使用的画面;关闭连接时及时取消未完成的端口映射请求。 - 无站点密码时,连接恢复不再误引导用户输入站点密码。 - 房间失效或会话终止时,开播前后的原因提示统一显示在电视状态图标中,避免额外提示条。 - 修正 Linux 原生采集的时间戳与关键帧时间基准。感谢 Pedro Antonio 在 [#449](https://github.com/TNTcraftHIM/Piik/pull/449) 的贡献。 #### 使用说明 下载对应平台的完整压缩包,退出旧 App 后解压使用。Windows 继续提供 x64;macOS 提供 Apple 芯片与 Intel 版本,原生采集需要 macOS 13 或更新版本。Linux 提供 x64 与 ARM64,原生采集还需安装[系统组件](https://github.com/TNTcraftHIM/Piik/blob/main/native/capture/linux/README.md)。macOS 和 Linux 的实机覆盖仍有限,欢迎反馈。 ### English This update adds useful microphone and chat controls, brings Piik to more devices, and fixes several native-sharing and connection-recovery issues. The existing 1.x protocols remain unchanged. #### New and improved - Browser microphones now have a “Noise & echo reduction” toggle. Echo cancellation, noise suppression and automatic gain control are on by default; turn them off when appropriate for music or virtual audio inputs. - Adjust chat-overlay text size and opacity, and export retained messages as TXT. The current session keeps up to 1,000 text messages and clears on page refresh; export first if you want to keep them. - Added Intel Mac and Linux ARM64 App packages, plus Linux ARM64 Server and container images. The website provides architecture selectors and shows the latest release and publication date. - Updated the website demonstration, README screenshots and bilingual guides, clarifying that browser capture can also select windows or screens. A room-code placeholder keeps the bottom bar stable before sharing starts. - Added direct website links to troubleshooting, with steps for browser WebRTC restrictions, campus networks and Windows graphics issues. - The App mode-selection page now shows its free and open-source status, author and contributor credit, and links to the official website and source. #### Fixes - Corrected H.264 format compatibility checks and Windows encoder input-length and output-buffer alignment handling. - Retired stale reconnect tasks and Native receive signals so they cannot continue affecting the current session. - Fixed App reconnection reusing an expired public address. Fresh discovery handles lost probes and stale responses while preserving other working connections. - Fixed UDP socket conflicts between overlapping App media connections so preparing or canceling a replacement preserves the active picture. Closing a connection now cancels unfinished gateway mapping requests. - Connection recovery on passwordless sites no longer incorrectly asks for a site passphrase. - Expired-room and session-termination reasons now use the same TV status indicator before and during sharing, without an extra notice strip. - Corrected Linux native capture timestamps and keyframe time bases. Thanks to Pedro Antonio for [#449](https://github.com/TNTcraftHIM/Piik/pull/449). #### Updating Download the complete archive for your platform, quit the old App, and extract the new package. Windows remains x64-only. macOS packages support Apple silicon and Intel; native capture requires macOS 13 or newer. Linux supports x64 and ARM64 and requires additional [system components](https://github.com/TNTcraftHIM/Piik/blob/main/native/capture/linux/README.md) for native capture. Physical-device coverage on macOS and Linux remains limited; feedback is welcome. ## Attribution Co-authored-by: Pedro Antonio <wrenchwastaken@gmail.com>
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156 lines
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# Verification Status
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Last updated: 2026-10-03
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This file owns physical evidence limits that change how the product may be
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described. [Status](./status.md) owns the execution/deployment index.
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Product modules own behavior; research owns measurements; Git owns completed
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implementation and obsolete package history.
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## Current Evidence
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Windows App and Browser are the owner's primary acceptance targets. Current
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Go packages embed their Web assets and do not run a Node backend. The current
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contract is Browser/server v23, Native control v9 and capture v7.
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Bounded current checks cover:
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- Native H264/VP8 output, compatible encoding reuse, different weak-budget
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grouping, keyframe-safe retarget and independent retirement;
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- Windows live/paused/quiet-source settings, source replacement and subsequent
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sharing, including media-object continuity where required;
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- Native H264 SFU video and decoded Opus through a profile change and closure;
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- Browser-to-App fanout and App-exit fallback;
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- concurrent Native sessions with independent media and retirement;
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- complete large encoded access-unit transport and bounded queue/cache behavior;
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- Linux container startup as non-root with a read-only filesystem, memory/SQLite
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restart semantics, diagnostics export, STUN and listener lifecycle; and
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- public embedded-SFU H264/VP8, audio, live profile changes and closure after the
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coordinated production cutover.
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The owner confirmed Windows 10 whole-display capture resolved. Chromium
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WebRTC/IP-handling policy explains the verified local-media failure; it is a
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Browser policy limitation, not a Vivaldi-specific transport workaround.
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The Windows capture-border control and borderless previews have physical
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Windows 11 evidence. Unsupported Windows and actual border-permission denial
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remain device checks. The optional Windows 10 Windhawk procedure is documented
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from its author and has not been tested with Piik on Windows 10.
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NAT traversal and Auto codec selection are implemented features, not unfinished
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functionality. On 2026-09-09 the owner confirmed that the new NAT traversal is
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useful in actual use. That field confirmation is accepted; it does not claim a
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population success percentage or identify which candidate won without a trace.
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Neither a statistical NAT campaign nor exhaustive Auto hardware benchmarking
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is required to close this phase. Investigate further only from a new failure
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or a measured improvement worth its implementation and maintenance cost.
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## Device Evidence Boundary
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Windows HDR-to-SDR has synthetic FP16 conversion and decoded
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H.264/VP8 Browser reception evidence. Local displays were in SDR mode; real HDR
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content, SDR white on HDR displays, mixed-display movement, display-mode changes
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and sustained GPU contention still require physical acceptance. The
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[fidelity assessment](./research/media-fidelity.md#hdr-to-sdr) owns measurements.
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These checks do not establish Browser-capture HDR behavior or end-to-end HDR.
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Windows source-audio exclusion has bounded parent/child tone-isolation and
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target-exit evidence. It does not establish coverage of arbitrary process trees
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or real voice applications across playback devices. The
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[audio assessment](./research/native-client-media.md#windows-audio-exclusion)
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owns that distinction.
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Room interactions have multi-page Browser evidence for stop/resume, idle-room
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join, Host departure/return, reconnect, invitation revocation and event timing.
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Responsive Browser checks cover narrow portrait and landscape layouts, but not
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real phone keyboards, Safari behavior or every touch/device combination. The
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owner accepted this bounded UI/model walkthrough for phase closure; these
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physical limits remain open and are not release authorization.
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The 2026-09-11 functional test acceptance used two genuine Windows App packages
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and matching Server source/Web builds under the same private contract. Both App/Site version
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directions delivered decoded 1080p H264 from an isolated native test window.
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Replacing the Server process preserved SQLite Host authority, private code-entry
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policy, Viewer grant/password authorization and App configuration. Already-open
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Host/Viewer pages reauthenticated without reloading and completed subsequent
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sharing. Exact measured identity belongs to the package descriptors and local
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structured acceptance result; Git retains the preparation history.
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This is bounded single-machine Windows evidence. The local Server executables
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were built for Windows from the matching source; this run did not execute the
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Linux release archives. Process replacement used a forced stop on Windows and
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does not promise uninterrupted media. It does not cover game/audio endurance,
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storage faults or the wider device/network matrix.
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The first public release passed real Server/three-platform App packaging and
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GitHub/Gitee publication, including anonymous mirror checksum verification.
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These packaging checks do not establish physical macOS/Linux capture or expand the device/network evidence
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below. [Status](./status.md) owns current publication and activation state.
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Intel macOS runners can lack a usable hardware H.264 encoder. In that case,
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the VideoToolbox frame self-test is explicitly skipped; compilation and package
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startup do not establish Intel hardware capture. Verify it on a physical Intel
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Mac with macOS 13 or newer before claiming that device coverage.
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Linux x64 and ARM64 use the same Portal/PipeWire/GStreamer capture path.
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Package startup and headless native regressions do not establish physical
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screen/audio capture or a working hardware H.264 encoder on an ARM64 desktop.
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Verify those capabilities on the target device before claiming device coverage.
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## Remaining Device And Network Acceptance
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The following are broader coverage and endurance tasks, not automatically new
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implementation mechanisms:
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- heterogeneous public-network P2P and multi-hop Browser/Native/SFU-fed relays;
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- Native IPv6 direct connections across separate networks with usable IPv6;
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local dual-stack checks establish socket and candidate behavior only;
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- Host/Viewer TUN/VPN combinations, migration and all-UDP-blocked bounded failure;
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- two-room public SFU load, real-game audio/video synchronization and sustained
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packet loss/recovery;
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- weaker Hosts at 720p30, 1080p30 and 1080p60, CPU/GPU contention, thermals,
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long-running resources and the 20-Viewer bound; and
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- physical mobile autoplay, background/lock, page reclamation, rotation,
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Wi-Fi/cellular migration and relay survival.
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A short 20-Viewer topology run from an earlier revision proves only its tested
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invariants; it is not current-contract endurance or a public-network quality
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guarantee. A direct postflight with both endpoints on one machine proves public
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signaling and local media, not restricted-NAT traversal.
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macOS/Linux physical capture/audio/recovery remains explicitly deferred by the
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owner. Linux producer compilation and older Mac SDK/package evidence do not
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prove the current Windows multi-output adaptation contract on those platforms.
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## Adaptation Boundaries
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The [encoder-pool research](./research/webrtc-encoder-pool.md) retains both
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successful and unsuccessful observations:
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- A prolonged shaped-network run recovered original output about 1.5 seconds
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after release and stayed near 30 fps; an earlier twelve-second observation
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missed recovery. The cause of that difference is not established.
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- H264's stock QP adaptation can take tens of seconds to restore full size.
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- Extreme single-core VP8 overload produced multi-second encode gaps that reset
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the stock CPU detector's samples. That result does not establish normal-device
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or Browser parity and does not authorize custom CPU thresholds.
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- Equal effective demands can share; incompatible demands may need more encoders.
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Extra fallback outputs, buffers and recovery keyframes have real costs.
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- The 360-to-187 encode-call result compares a bounded prototype with independent
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encoders. It is not an old-versus-new Native product CPU benchmark.
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The earlier borrowed-child Browser experiment failed independent quality and
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accounting. The independent producer in ADR-0014 now has bounded H264/VP8
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direct/relay, weak-path, lifecycle and A/V evidence on the acceptance candidate;
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[its research](./research/browser-local-encoding-pool.md) owns results and limits.
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The owner authorized its release on 2026-09-09. Browser relay shares local outputs
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among its direct children; it still re-encodes received media. Native/SFU healthy
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forwarding remains encoded.
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## Interpretation
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Configuration/unit/loopback checks prove their named invariants. Physical results
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belong to the tested revision, device and workload. Missing counters remain
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unknown. A new diagnostic collector must be checked in a real exported report,
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including retention and failed-collector information; logging a method call alone
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does not establish useful evidence. Browser/OS suspension remains a physical
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limit rather than a keepalive guarantee.
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