- Updated texture generation and refinement prompts to emphasize capturing and maintaining all details, materials, and patterns.
- Reverted analyze prompt to original state to avoid over-constraint.
- Removed AI-based bounding box detection
- Implemented deterministic grid calculation (1x3, 2x2, 2x3, 3x3)
- Updated extraction prompts to request specific grid layouts and white background
- Removed color assignment logic
- Updated ExtractedAsset interface
- Updated API to stream grid splitting status instead of detection status
- Updated tests to verify new logic and mock removal of color fields
- Removed "Detect Bounding Boxes" step from ExtractionFlowDesigner UI
- Removed AI-based bounding box detection
- Implemented deterministic grid calculation (1x3, 2x2, 2x3, 3x3)
- Updated extraction prompts to request specific grid layouts and white background
- Removed color assignment logic
- Updated ExtractedAsset interface
- Updated API to stream grid splitting status instead of detection status
- Updated tests to verify new logic and mock removal of color fields
- Updated `LookDetailsDialog` to use a top-down layout (image top, details bottom).
- Updated `EquipmentDetailsDialog` to use a top-down layout (image top, form bottom).
- Ensured images are contained and details are scrollable.
- Added `LookDetailsDialog` to display full look image, prompt, and used equipment thumbnails.
- Updated `FittingRoom` page to open `LookDetailsDialog` on look click.
- Added `EquipmentDetailsDialog` to display full equipment image and allow editing name/description.
- Updated `Equipments` page to open `EquipmentDetailsDialog` on equipment click.
- Updated `GenerationService` to include equipment images in look details.
- Added `updateEquipment` to `EquipmentService` and `PATCH /equipments/:id` API endpoint.
- Added unit tests for equipment update functionality.
- Added `Outfit` model and migration.
- Implemented backend service and API for outfits.
- Added frontend support for outfits management (create, list, delete, load, save).
- Updated `AGENTS.md` with Prisma migration guidelines.
- Create `src/ui/components/VibeCard.tsx` as a reusable component for the "vibe coded" card UI.
- Refactor `src/ui/pages/Characters.tsx` to use `VibeCard`.
- Refactor `src/ui/pages/Equipments.tsx` to use `VibeCard`.
- Update `CharacterService` to include generation counts (`_count.generations`) in the list response.
- Update `CharacterAPI` to map `_count.generations` to a flat `looksCount` field.
- Add new CSS classes (`clip-path-slant`, `clip-path-hex`, `scanline`, `font-display`) to `src/ui/index.css`.
- Revamp `src/ui/pages/Characters.tsx` to use the new card design with color bars, looks count, and improved visuals.
- Replaced "System // Operator_Select" with "System // Character_Select", "Select Operator" with "Characters", and "UNITS" with "COUNT".
- Remove `src/ui/CharacterListDemo.tsx`.
- Update `CharacterService` to include generation counts (`_count.generations`) in the list response.
- Update `CharacterAPI` to map `_count.generations` to a flat `looksCount` field.
- Add new CSS classes (`clip-path-slant`, `clip-path-hex`, `scanline`, `font-display`) to `src/ui/index.css`.
- Revamp `src/ui/pages/Characters.tsx` to use the new card design with color bars, looks count, and improved visuals.
- Remove `src/ui/CharacterListDemo.tsx`.
- Update `Generation` model to include `userPrompt`.
- Update `GenerationService` to accept and use `userPrompt` in AI prompt.
- Update `Generation` API to accept `userPrompt`.
- Update `CreateLookDialog` to include an input for `userPrompt`.
- Add tests for `userPrompt` functionality.
- Install `dotenv` for prisma migrations.
Renames the terminology in the Fitting Room feature from "Outfit" to "Look" to better align with future feature plans (where "Outfit" will refer to equipment combinations).
Changes include:
- Renaming `CreateOutfitDialog.tsx` to `CreateLookDialog.tsx`.
- Updating the route from `/characters/:id/outfits` to `/characters/:id/looks`.
- Updating all UI text and internal variable names in the affected components.
- Updating navigation in `Characters.tsx`.
- Add `Setting` model to Prisma schema for storing API keys and model configs.
- Implement `SettingService` and API for managing application settings.
- Refactor `src/service/ai.ts` to `UnifiedAIService` supporting dynamic OpenAI and Google provider selection.
- Add Settings page (`src/ui/pages/Settings.tsx`) to configure providers and default models.
- Update `AppSidebar` to include Settings, use text-under-icon style, and decrease sidebar width to 4.5rem.
- Update `Layout` to move "Forgery" title to header and add GitHub link.
- Add unit tests for `SettingService` and `UnifiedAIService`, mocking database interactions to resolve test environment issues.
- Fix API URL path for settings in frontend client.
- Add `Setting` model to Prisma schema for storing API keys and model configs.
- Implement `SettingService` and API for managing application settings.
- Refactor `src/service/ai.ts` to `UnifiedAIService` supporting dynamic OpenAI and Google provider selection.
- Add Settings page (`src/ui/pages/Settings.tsx`) to configure providers and default models.
- Update `AppSidebar` to include Settings, use text-under-icon style, and increase icon size.
- Update `Layout` to move "Forgery" title to header and add GitHub link.
- Add unit tests for `SettingService` and `UnifiedAIService`.
- Implemented `Character Creation` flow with dialog and image upload.
- Implemented `Fitting Room` page with split view (Character Preview / Generations).
- Implemented `Create Outfit` dialog with equipment filtering and selection.
- Added `POST /api/generations` to handle outfit generation.
- Updated `AIService` to support complex prompt structure with interleaved text and images.
- Updated `CharacterService` to support fetching single character.
- Added frontend routes and components.
- Added relevant tests.
- Fixed lint issues and updated UI sizing to 150px.
- Implemented `Character Creation` flow with dialog and image upload.
- Implemented `Fitting Room` page with split view (Character Preview / Generations).
- Implemented `Create Outfit` dialog with equipment filtering and selection.
- Added `POST /api/generations` to handle outfit generation.
- Updated `AIService` to support complex prompt structure with interleaved text and images.
- Updated `CharacterService` to support fetching single character.
- Added frontend routes and components.
- Added relevant tests.
- Add `react-router-dom` for client-side routing.
- Add `shadcn` components: `Sidebar`, `Dialog`, `Button`, `ScrollArea`, `Avatar`, `Badge`, `Card`, `Sheet`, `Tooltip`, `Separator`, `Input`, `Label`.
- Implement `AppSidebar` with navigation to Characters and Equipments.
- Implement `Characters` page displaying character avatars.
- Implement `Equipments` page with:
- Horizontal scrollable category filter (multi-select).
- Equipment grid layout.
- "Extract Equipment" button opening a `Dialog` (refactored from `Extractor` component, maintaining original UI design).
- Added support for pasting images directly into the Extractor Dialog.
- Update `Equipment` API and Service to support filtering by multiple categories.
- Add database index to `Equipment` table on `[category, subCategory]`.
- Refactor `App.tsx` and `Layout.tsx` to use the new routing and sidebar structure.
- Remove legacy `Stash` and `Extractor` components.
- Add `react-router-dom` for client-side routing.
- Add `shadcn` components: `Sidebar`, `Dialog`, `Button`, `ScrollArea`, `Avatar`, `Badge`, `Card`, `Sheet`, `Tooltip`, `Separator`, `Input`, `Label`.
- Implement `AppSidebar` with navigation to Characters and Equipments.
- Implement `Characters` page displaying character avatars.
- Implement `Equipments` page with:
- Horizontal scrollable category filter (multi-select).
- Equipment grid layout.
- "Extract Equipment" button opening a `Dialog` (refactored from `Extractor` component but maintaining original UI design).
- Update `Equipment` API and Service to support filtering by multiple categories.
- Add database index to `Equipment` table on `[category, subCategory]`.
- Refactor `App.tsx` and `Layout.tsx` to use the new routing and sidebar structure.
- Remove legacy `Stash` and `Extractor` components.
- Add `react-router-dom` for client-side routing.
- Add `shadcn` components: `Sidebar`, `Dialog`, `Button`, `ScrollArea`, `Avatar`, `Badge`, `Card`, `Sheet`, `Tooltip`, `Separator`, `Input`, `Label`.
- Implement `AppSidebar` with navigation to Characters and Equipments.
- Implement `Characters` page displaying character avatars.
- Implement `Equipments` page with:
- Horizontal scrollable category filter (multi-select).
- Equipment grid layout.
- "Extract Equipment" button opening a `Dialog` (refactored from `Extractor` component).
- Update `Equipment` API and Service to support filtering by multiple categories.
- Add database index to `Equipment` table on `[category, subCategory]`.
- Refactor `App.tsx` and `Layout.tsx` to use the new routing and sidebar structure.
- Remove legacy `Stash` and `Extractor` components.
- Removed Category table from schema.prisma
- Updated Equipment table to use string `category` and `subCategory`
- Created `src/lib/categories.ts` with hardcoded categories
- Updated `ExtractionService` to use hardcoded categories and "Others" fallback
- Updated `Extract` API to stream `asset_refined` events
- Updated Frontend to handle new data structure and SSE events
- Updated tests to reflect changes